Difference between revisions of "Yu-Gi-Oh! Capsule Monster Coliseum"

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{{VGInfobox
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{{Infobox video game
| image name              = CMC-VideoGameEN.jpg
+
| image   = CMC-VideoGameNA.png
| image size               =  
+
| size   =
| english name            = Yu-Gi-Oh! Capsule Monster Coliseum
+
| caption =  
| kanji name              =  
+
 
| romanji name            =  
+
| en_name            = Yu-Gi-Oh! Capsule Monster Coliseum
| japanese translated name =  
+
| ja_name            = 遊☆戯☆王カプセルモンスターコロシアム
| developer               = Konami
+
| base_romaji_name  =  
| publisher               = Konami
+
| ja_base_trans_name =
| platform                = Playstation 2
+
| romaji_name        = Yugiō Kapuseru Monsutā Koroshiamu
| release date            =
+
 
* {{flag|Japan}} 29, July 2004
+
| platform  = Playstation 2
* {{flag|United States}} 26, November 2004
+
| languages =  
| rating                  = E
+
| developer = Konami
| genre                    = Card Battle
+
| publisher = Konami
 +
| designer  =  
 +
 
 +
| ja_release_date  = July 29, 2004
 +
| na_release_date  = November 26, 2004
 +
| eu_release_date  =  
 +
| uk_release_date  =  
 +
| au_release_date  =
 +
 
 +
| en_guide_book  = Yu-Gi-Oh! Capsule Monster Coliseum Prima Official Game Guide
 +
| ja_guide_book  = Yu-Gi-Oh! Capsule Monster Coliseum Guide Book
 
}}
 
}}
  
'''''Yu-Gi-Oh! Capsule Monster Coliseum''''' was released for the Playstation 2 in 2004. Unlike other Yu-Gi-Oh video games it focused on the lesser known Capsule Monsters game featured in the manga. (This was before the release of the Capsule Monsters anime spin off)
+
'''''Yu-Gi-Oh! Capsule Monster Coliseum''''' was released for the Playstation 2 in 2004. It is based on the [[Capsule Monster Chess]] game featured in the manga. (This game was released before the ''[[Yu-Gi-Oh! Capsule Monsters]]'' anime spin-off series.)
 +
 
 +
== Game options ==
 +
* [[Yu-Gi-Oh! Capsule Monster Coliseum#Areas|Campaign Mode]]
 +
* Free Battle Mode
 +
* Sound Mode
 +
* Config
 +
* Load
  
 
== Story ==
 
== Story ==
In Campaign Mode, the poop assumes the role of Yami Yugi as he competes in a Capsule Monsters tournament. However, both Yami and Yugi have no idea on how to play the game at the time. They meet Grandpa Muto at the Capsule Monster Shop, where he shows them how to make am element Symbol that represents them in the game and allows them to purchase as many monsters as they can with the MP they earned making the Symbol.
+
<!-- TODO: A significant amount of text here is not actually related to the story. Should be moved elsewhere. -->
 +
In Campaign Mode the player assumes the role of Yami Yugi as he competes in the Capsule Monsters Battle Tournament. After creating a [[Symbol]] Yami Yugi visits Grandpa at his shop to get monsters for the tournament. Grandpa will sell the monsters in exchange for the [[Monster Points]] that Yami Yugi obtained from creating a Symbol, but first he explains that each monster belongs to one of the eight Attributes and each Attribute is strong against another. Using only monsters of a single Attribute is considered dangerous.
  
Afterwhich, Yami Yugi enters the first arena and defeats Joey easily. (He choose four [[Fire Reaper]]s for his monsters and choose a land map disadvantageous to his monsters) Before heading off for his next opponet, Yami Yugi is told by Joey that if he clears all four arenas, a "new path will appear or somethin like that".
+
[[LIGHT]] > [[DARK]] > [[EARTH]] > [[THUNDER]] > LIGHT<br />
 +
[[FIRE]] > [[WOOD]] > [[WIND]] > [[WATER]] > FIRE
  
Yami Yugi leaves and more on to defeat Triston, Tea, [[Duke Devlin]], and Grandpa, clearing the first arena.
+
<!-- Gameplay info-->
 +
The Symbol also affects the monsters they control; for example, Dark monsters would be weakened by a Light Symbol. And if the Symbol is destroyed, they lose. The main way to win is destroy all your opponents monsters, leaving them with no moves. (Although one could also destroy the Symbol, but have less victory spoils, AKA destroyed monster, to choose from)<!---->
  
In the second arena, Yami Yugi defeats [[Weevil Underwood]], [[Rex Raptor]], [[Mai Valentine]], [[Mako Tsunami]], and [[Mokuba Kaiba]].
+
Afterwards, Yami Yugi enters the first arena and defeats [[Joey Wheeler (Capsule Monster Coliseum)|Joey]] easily. (He chose four [[Fire Reaper (Capsule Monster Coliseum)|Fire Reapers]] for his monsters and chose a land map disadvantageous to them). Before heading off for his next opponent, Yami Yugi is told by Joey that if he clears all four arenas, a "new path will appear or somethin' like that".
  
After defeating Mokuba, Yami Yugi learns that Seto Kaiba is in the tournament as well, giving him something to look forward to.
+
Yami Yugi leaves and moves on to defeat [[Tristan Taylor (Capsule Monster Coliseum)|Tristan]], [[Téa Gardner (Capsule Monster Coliseum)|Tea]], [[Duke Devlin (Capsule Monster Coliseum)|Duke Devlin]], and [[Solomon Muto (Capsule Monster Coliseum)|Grandpa]], clearing the first area. Duke and Grandpa prove to be skilled by choosing their land map and monsters to cover weaknesses while Tristan and Tea prove easier to beat due to inexperience. Tristan's stage introduces areas on a land map that can damage certain monster types that are not suitable for it. Tea's stage introduces occasional changes the map that occur the longer the match is drawn out; hers is a harmless snowfall and loss of Light power-up.<!-- Environment effects in general are already introduced in the first board.-->
  
Now having earned his way into the thrid arena, Yami Yui faces [[Odion Ishtar]], [[Marik Ishtar]], [[Ryo Bakura]], [[Bandit Keith]] and [[Maximillion Pegasus]].
+
In the second arena, Yami Yugi defeats [[Weevil Underwood (Capsule Monster Coliseum)|Weevil Underwood]], [[Rex Raptor (Capsule Monster Coliseum)|Rex Raptor]], [[Mai Valentine (Capsule Monster Coliseum)|Mai Valentine]], [[Mako Tsunami (Capsule Monster Coliseum)|Mako Tsunami]], and [[Mokuba Kaiba (Capsule Monster Coliseum)|Mokuba Kaiba]]. Rex and Mokuba also have fields that can damage monsters; however, Mokuba's is attribute-specific. Mai proves the hardest to beat due to her strategic choice of monster types. Though Mokuba is confident in his skills (see Volume 3 of the manga), Yugi beats him and learns that his archrival Seto Kaiba is in the tournament as well.
  
With only one arena left to go, Yami Yugi proceeds on.
+
Now having earned his way into the third arena, Yami Yugi faces [[Odion (Capsule Monster Coliseum)|Odion]], [[Marik Ishtar (Capsule Monster Coliseum)|Marik Ishtar]], [[Bakura Ryou (Capsule Monster Coliseum)|Bakura]], [[Bandit Keith (Capsule Monster Coliseum)|Bandit Keith]] and [[Maximillion Pegasus (Capsule Monster Coliseum)|Maximillion Pegasus]]. No real skill is needed for Bakura, since he's a novice like Joey, Tea and Tristan; Pegasus, Odion, Marik and Keith prove the strongest of the players here. Odin plays a simple strategy, so outwitting him is easy. Bakura and Keith's fields are neutral, having no special transformations. Pegasus and Marik have fields with different type advantages; however, only Marik's field literally changes based on where the monsters are moved (the field is composed of cubes that represent each element).
  
In arena four, Yami Yugi is shocked to find [[Yami Marik]] as one of the opponets as well as [[Yami Bakura]]. Other shocking news is that [[Shadi]] has taken part in the tournement along with [[Ishizu Ishtar]]. Finally, Yami Yugi comes face to face with [[Seto Kaiba]] and defeats him.
+
With only one area left to go, Yami Yugi proceeds.
  
However, upon the defeat of the final arena four opponent, the earth rumbles and two orbs of light twirl out of the now thundercloudd-filled night sky and enter the earth. Out of the glow comes a towering castle/fortress with a large jewel on top. THis is the "new path" Joey had mentioned.
+
In area four, Yami Yugi is shocked to find the possessed versions of [[Yami Marik (Capsule Monster Coliseum)|Marik]] and [[Yami Bakura (Capsule Monster Coliseum)|Bakura]] as opponents; each saw the match their other self had with Yami Yugi, so it's best to use new strategies. Other shocking news is [[Shadi (Capsule Monster Coliseum)|Shadi]] has taken part in the tournament along with [[Ishizu Ishtar (Capsule Monster Coliseum)|Ishizu Ishtar]]. Finally, Yami Yugi comes face to face with [[Seto Kaiba (Capsule Monster Coliseum)|Seto Kaiba]] and defeats him; interestingly, Kaiba only plays a single [[Blue-Eyes White Dragon (Capsule Monster Coliseum)|Blue Eyes]]. Shadi's strategy focuses on confusion and keeping his pieces from being bunched together. Kaiba and Ishizu cautiously send out monsters, keeping a guard around their symbols. Against the Yami (dark) counterparts, it's a (literally) pretty straight forward match, but their fields each have a nasty surprise.  
  
Inside for the title of Cpasule Mosnter Champion were once again Pegasus, Ishizu, Yami Marik (whom was banished to the darkness whence he came), Shadi and finally Seto Kaiba.
+
As soon as this area has been cleared, lightning will strike in the sky and the clouds will become dark purple; the inspiring music also changes to a more ominous theme. Two orbs of light will twirl out of the sky and hit the ground, causing a towering fortress to emerge with a large gem shining on top of it. Both the Pharaoh and Yugi realize this is the new path Joey had spoken about before, meaning that the strongest opponents of the Capsule Monster Tournament wait within it.
  
Unpon vicotry over them, the player earns the title Capsule Monster champion.
+
Inside for the title of Capsule Monster Champion, Yami Yugi faces off once more with the wielders of the [[Millennium Items]]: Pegasus, Ishizu, Yami Marik (who gets banished back to the darkness whence he came) and Shadi. With them defeated, Yami Yugi faces off once more with Kaiba (whose new field gives advantages to ALL eight of the capsule monster attributes).
 +
 
 +
Upon the defeat of Kaiba, the player has successfully claimed the title of King of Capsule Monsters.
  
 
== Gameplay ==
 
== Gameplay ==
The game has some deviations from its manga counterpart. Both players have a piece called a "Symbol" (Which Mattel later called a King Monster) and a number of monsters depending on piece limit and amount of monster points to spend. The object of the game is to use your monsters to either destroy all your opponent's monsters, or their symbol. After games, monsters can level up making them stronger in the next game. Monsters can fuse in the game, but you do not get the material monsters back afterward; only the fusion. Some terrain on the field can make a monster stronger or weaker depending on the monster's attribute. The total amount of monsters there are is 200.
+
The game has some deviations from its manga counterpart. Both players have a piece called a "Symbol" (Which Mattel later called a King Monster) and a number of monsters depending on piece limit and amount of monster points to spend. The objective of the game is to use your monsters to either destroy all your opponent's monsters, or their symbol. After games, monsters can level up making them stronger in the next game. Some terrain on the field can make a monster stronger or weaker depending on the monster's attribute. The total amount of monsters is 200.
 +
 
 +
==Obtaining monsters==
 +
 
 +
{{main|List of Yu-Gi-Oh! Capsule Monster Coliseum monsters}}
 +
 
 +
===Shop===
 +
{{main|Shop (Capsule Monster Coliseum)}}
 +
Monsters can be bought with Monster Points at Grandpa's shop. New monsters will become available in each area. Some monsters will only appear upon meeting certain requirements.
 +
 
 +
===Opponents===
 +
 
 +
After defeating an opponent up to 2 or 3 monsters can be selected. Only the monsters that were defeated will become available. A lot of monsters can only be obtained from one specific opponent.
 +
 
 +
===Evolution===
 +
{{main|List of Yu-Gi-Oh! Capsule Monster Coliseum Evolutions}}
 +
Some monsters can only be obtained through evolution. Monsters can start evolving at different [[Level (Capsule Monster Coliseum)|Levels]]. Sometimes evolution only works on a tile/map with a specific Attribute Effect Strength. Some monsters have [[Special Ability (Capsule Monster Coliseum)|Special Abilities]] that can boost the Attribute Effect Strength to meet the requirements. When a monster evolves, it becomes a different, Level 1 monster.
 +
 
 +
===Fusion===
 +
{{main|List of Yu-Gi-Oh! Capsule Monster Coliseum Fusions}}
 +
Some monsters can only be obtained through fusion. When monsters fuse, they become a different, Level 1 monster. The original monsters are lost permanently.
  
 
== Areas ==
 
== Areas ==
Line 48: Line 90:
  
 
'''Area 1''':
 
'''Area 1''':
*[[Joey Wheeler]] (Symbol: Fire ; Area: Forgotten Capital)
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*[[Joey Wheeler (Capsule Monster Coliseum)|Joey Wheeler]] (Symbol: FIRE ; Area: [[Joey Wheeler (Capsule Monster Coliseum)#Forgotten Capital|Forgotten Capital]])
*[[Tristan Taylor]] (Symbol: Wood ; Area: Condemned Warehouse)
+
*[[Tristan Taylor (Capsule Monster Coliseum)|Tristan Taylor]] (Symbol: WOOD ; Area: Condemned Warehouse)
*[[Duke Devlin]] (Symbol: Dark ; Area: Electric Cage)
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*[[Duke Devlin (Capsule Monster Coliseum)|Duke Devlin]] (Symbol: DARK ; Area: Electric Cage)
*[[Téa Gardner]] (Symbol: Water ; Area: Sacred Street)
+
*[[Tea Gardner (Capsule Monster Coliseum)|Tea Gardner]] (Symbol: WATER ; Area: Sacred Street)
*[[Solomon Muto]] (Symbol: Earth ; Area: Challenger's Stage)
+
*[[Solomon Muto (Capsule Monster Coliseum)|Solomon Muto]] (Symbol: EARTH ; Area: Challenger's Stage)
  
 
'''Area 2''':
 
'''Area 2''':
*[[Weevil Underwood]] (Symbol: Wood ; Area: Ancient Forest of Origin)
+
*[[Weevil Underwood (Capsule Monster Coliseum)|Weevil Underwood]] (Symbol: WOOD ; Area: Ancient Forest of Origin)
*[[Mako Tsunami]] (Symbol: Water ; Sea of Miracles)
+
*[[Mako Tsunami (Capsule Monster Coliseum)|Mako Tsunami]] (Symbol: WATER ; Sea of Miracles)
*[[Rex Raptor]] (Symbol: Earth ; Area: Tomb of Ancient Kings)
+
*[[Rex Raptor (Capsule Monster Coliseum)|Rex Raptor]] (Symbol: EARTH ; Area: Tomb of Ancient Kings)
*[[Mai Valentine]] (Symbol: Wind ; Area: Valley Howling Winds)
+
*[[Mai Valentine (Capsule Monster Coliseum)|Mai Valentine]] (Symbol: WIND ; Area: Valley Howling Winds)
*[[Mokuba Kaiba]] (Symbol: Thunder ; Area: Guided Mansion)
+
*[[Mokuba Kaiba (Capsule Monster Coliseum)|Mokuba Kaiba]] (Symbol: THUNDER ; Area: Guided Mansion)
  
 
'''Area 3''':
 
'''Area 3''':
*[[Ryo Bakura]] (Symbol: Dark ; Area: Moonlit Cherry Blossoms)
+
*[[Bakura Ryou (Capsule Monster Coliseum)|Bakura]] (Symbol: DARK ; Area: Moonlit Cherry Blossoms)
*[[Bandit Keith]] (Symbol: Dark ; Area: Treasure Trove)
+
*[[Bandit Keith (Capsule Monster Coliseum)|Bandit Keith]] (Symbol: DARK ; Area: Treasure Trove)
*[[Maximillion Pegasus]] (Symbol: Light ; Area: Imperfect Paradise)
+
*[[Maximillion Pegasus (Capsule Monster Coliseum)|Maximillion Pegasus]] (Symbol: LIGHT ; Area: Imperfect Paradise)
*[[Odion Ishtar]] (Symbol: Earth ; Area: Burning Earth)
+
*[[Odion (Capsule Monster Coliseum)|Odion]] (Symbol: EARTH ; Area: Burning Earth)
*[[Marik Ishtar]] (Symbol: Dark ; Area: Guru's Garden)
+
*[[Marik Ishtar (Capsule Monster Coliseum)|Marik Ishtar]] (Symbol: DARK ; Area: Guru's Garden)
  
 
'''Area 4''':
 
'''Area 4''':
*[[Shadi]] (Symbol: Light ; Area: Limitless Sanctuary)
+
*[[Shadi (Capsule Monster Coliseum)|Shadi]] (Symbol: LIGHT ; Area: Limitless Sanctuary)
*[[Seto Kaiba]] (Symbol: Light ; Area: City of Redemption)
+
*[[Yami Bakura (Capsule Monster Coliseum)|Yami Bakura]] (Symbol: DARK ; Area: Wicked Ceremonial Site)
*[[Ishizu Ishtar]] (Symbol: Wind ; Area: Crimson Valley)
+
*[[Yami Marik (Capsule Monster Coliseum)|Yami Marik]] (Symbol: WIND ; Area: Corridors of Madness)
*[[Yami Marik]] (Symbol: Wind ; Area: Corridors of Madness)
+
*[[Ishizu Ishtar (Capsule Monster Coliseum)|Ishizu Ishtar]] (Symbol: WIND ; Area: Crimson Valley)
*[[Yami Bakura]] (Symbol: Dark ; Area: Wicked Ceremonial Site)
+
*[[Seto Kaiba (Capsule Monster Coliseum)|Seto Kaiba]] (Symbol: LIGHT ; Area: City of Redemption)
  
'''Area 5 (King Coliseum)''':
+
'''King Coliseum (Area 5)''':
*[[Maximillion Pegasus]] ( Symbol: Light ; Area: Shrine of Chaos)
+
*[[Maximillion Pegasus (Capsule Monster Coliseum)|Maximillion Pegasus]] ( Symbol: LIGHT ; Area: Shrine of Chaos)
*[[Ishizu Ishtar]] (Symbol: Light ; Area: Neverending Site)
+
*[[Ishizu Ishtar (Capsule Monster Coliseum)|Ishizu Ishtar]] (Symbol: LIGHT ; Area: Neverending Site)
*[[Yami Marik]] (Symbol: Fire ; Area: Fire Mountain)
+
*[[Yami Marik (Capsule Monster Coliseum)|Yami Marik]] (Symbol: FIRE ; Area: Fire Mountain)
*[[Shadi]] (Symbol: Dark ; Area: Sealed Sanctuary)
+
*[[Shadi (Capsule Monster Coliseum)|Shadi]] (Symbol: DARK ; Area: Sealed Sanctuary)
*[[Seto Kaiba]] (Symbol: Light ; Area: Aerial Palace)
+
*[[Seto Kaiba (Capsule Monster Coliseum)|Seto Kaiba]] (Symbol: LIGHT ; Area: Aerial Palace)
  
 
(Note that some characters appear more than once within the game as opponents once you reach the King Coliseum.)
 
(Note that some characters appear more than once within the game as opponents once you reach the King Coliseum.)
  
==Promo Cards==
+
==Gallery==
{{Main|Capsule Monster Coliseum Promos}}
+
<gallery>
 +
CMC-VideoGameJP.png | Japanese cover
 +
CMC-VideoGameNA.png | North American English cover
 +
CMC-VideoGameEU.png | European English cover
 +
CMC-Poster-EN.png  | English promotional poster
 +
</gallery>
 +
 
 +
==Promotional cards==
 +
{{main|Yu-Gi-Oh! Capsule Monster Coliseum promotional cards}}
 +
 
 +
===Guidebook promotional cards===
 +
{{main|Yu-Gi-Oh! Capsule Monster Coliseum Guide Book promotional card}}
 +
 
 +
==Trivia==
 +
* The Japanese version also uses the censored artworks. "[[Card Artworks:Rigorous Reaver|Rigras Leever]]" is not censored in this game.<!--Skelengel, LaMoon, Dark Witch, Fairy's Gift, Petit Angel, Ill Witch, Shining Friendship, Dark Magician Girl, Exodia pieces, Barrel Dragon, Magician of Black Chaos, Blast Juggler, Fortress Whale, Harpie Lady, Harpie Lady Sisters, Arlownay, Sonic Maid, Rose Spectre of Dunn-->
 +
 
 +
<!--==Reception
 +
-->
 +
==See also==
 +
* [[Yu-Gi-Oh! Capsule Monster Coliseum Guide Book]]
 +
* [[Yu-Gi-Oh! Capsule Monster Coliseum Prima Official Game Guide]]
 +
 
 +
==External links==
 +
* [https://tcrf.net/Yu-Gi-Oh!_Capsule_Monster_Coliseum ''The Cutting Room Floor'' page]
  
{{Yu-Gi-Oh!}}
+
{{Yu-Gi-Oh! Capsule Monster Coliseum}}
 
{{Video games}}
 
{{Video games}}
  
 +
[[Category:Yu-Gi-Oh! Capsule Monster Coliseum| ]]
 
[[Category:Video games]]
 
[[Category:Video games]]

Latest revision as of 17:18, 23 November 2023

Yu-Gi-Oh! Capsule Monster Coliseum
Box art
Names
EnglishYu-Gi-Oh! Capsule Monster Coliseum
Development
PlatformPlaystation 2
DeveloperKonami
PublisherKonami
Release dates
JapaneseJuly 29, 2004
North AmericanNovember 26, 2004
Links

Yu-Gi-Oh! Capsule Monster Coliseum was released for the Playstation 2 in 2004. It is based on the Capsule Monster Chess game featured in the manga. (This game was released before the Yu-Gi-Oh! Capsule Monsters anime spin-off series.)

Game options[edit]

Story[edit]

In Campaign Mode the player assumes the role of Yami Yugi as he competes in the Capsule Monsters Battle Tournament. After creating a Symbol Yami Yugi visits Grandpa at his shop to get monsters for the tournament. Grandpa will sell the monsters in exchange for the Monster Points that Yami Yugi obtained from creating a Symbol, but first he explains that each monster belongs to one of the eight Attributes and each Attribute is strong against another. Using only monsters of a single Attribute is considered dangerous.

LIGHT > DARK > EARTH > THUNDER > LIGHT
FIRE > WOOD > WIND > WATER > FIRE

The Symbol also affects the monsters they control; for example, Dark monsters would be weakened by a Light Symbol. And if the Symbol is destroyed, they lose. The main way to win is destroy all your opponents monsters, leaving them with no moves. (Although one could also destroy the Symbol, but have less victory spoils, AKA destroyed monster, to choose from)

Afterwards, Yami Yugi enters the first arena and defeats Joey easily. (He chose four Fire Reapers for his monsters and chose a land map disadvantageous to them). Before heading off for his next opponent, Yami Yugi is told by Joey that if he clears all four arenas, a "new path will appear or somethin' like that".

Yami Yugi leaves and moves on to defeat Tristan, Tea, Duke Devlin, and Grandpa, clearing the first area. Duke and Grandpa prove to be skilled by choosing their land map and monsters to cover weaknesses while Tristan and Tea prove easier to beat due to inexperience. Tristan's stage introduces areas on a land map that can damage certain monster types that are not suitable for it. Tea's stage introduces occasional changes the map that occur the longer the match is drawn out; hers is a harmless snowfall and loss of Light power-up.

In the second arena, Yami Yugi defeats Weevil Underwood, Rex Raptor, Mai Valentine, Mako Tsunami, and Mokuba Kaiba. Rex and Mokuba also have fields that can damage monsters; however, Mokuba's is attribute-specific. Mai proves the hardest to beat due to her strategic choice of monster types. Though Mokuba is confident in his skills (see Volume 3 of the manga), Yugi beats him and learns that his archrival Seto Kaiba is in the tournament as well.

Now having earned his way into the third arena, Yami Yugi faces Odion, Marik Ishtar, Bakura, Bandit Keith and Maximillion Pegasus. No real skill is needed for Bakura, since he's a novice like Joey, Tea and Tristan; Pegasus, Odion, Marik and Keith prove the strongest of the players here. Odin plays a simple strategy, so outwitting him is easy. Bakura and Keith's fields are neutral, having no special transformations. Pegasus and Marik have fields with different type advantages; however, only Marik's field literally changes based on where the monsters are moved (the field is composed of cubes that represent each element).

With only one area left to go, Yami Yugi proceeds.

In area four, Yami Yugi is shocked to find the possessed versions of Marik and Bakura as opponents; each saw the match their other self had with Yami Yugi, so it's best to use new strategies. Other shocking news is Shadi has taken part in the tournament along with Ishizu Ishtar. Finally, Yami Yugi comes face to face with Seto Kaiba and defeats him; interestingly, Kaiba only plays a single Blue Eyes. Shadi's strategy focuses on confusion and keeping his pieces from being bunched together. Kaiba and Ishizu cautiously send out monsters, keeping a guard around their symbols. Against the Yami (dark) counterparts, it's a (literally) pretty straight forward match, but their fields each have a nasty surprise.

As soon as this area has been cleared, lightning will strike in the sky and the clouds will become dark purple; the inspiring music also changes to a more ominous theme. Two orbs of light will twirl out of the sky and hit the ground, causing a towering fortress to emerge with a large gem shining on top of it. Both the Pharaoh and Yugi realize this is the new path Joey had spoken about before, meaning that the strongest opponents of the Capsule Monster Tournament wait within it.

Inside for the title of Capsule Monster Champion, Yami Yugi faces off once more with the wielders of the Millennium Items: Pegasus, Ishizu, Yami Marik (who gets banished back to the darkness whence he came) and Shadi. With them defeated, Yami Yugi faces off once more with Kaiba (whose new field gives advantages to ALL eight of the capsule monster attributes).

Upon the defeat of Kaiba, the player has successfully claimed the title of King of Capsule Monsters.

Gameplay[edit]

The game has some deviations from its manga counterpart. Both players have a piece called a "Symbol" (Which Mattel later called a King Monster) and a number of monsters depending on piece limit and amount of monster points to spend. The objective of the game is to use your monsters to either destroy all your opponent's monsters, or their symbol. After games, monsters can level up making them stronger in the next game. Some terrain on the field can make a monster stronger or weaker depending on the monster's attribute. The total amount of monsters is 200.

Obtaining monsters[edit]

Shop[edit]

Monsters can be bought with Monster Points at Grandpa's shop. New monsters will become available in each area. Some monsters will only appear upon meeting certain requirements.

Opponents[edit]

After defeating an opponent up to 2 or 3 monsters can be selected. Only the monsters that were defeated will become available. A lot of monsters can only be obtained from one specific opponent.

Evolution[edit]

Some monsters can only be obtained through evolution. Monsters can start evolving at different Levels. Sometimes evolution only works on a tile/map with a specific Attribute Effect Strength. Some monsters have Special Abilities that can boost the Attribute Effect Strength to meet the requirements. When a monster evolves, it becomes a different, Level 1 monster.

Fusion[edit]

Some monsters can only be obtained through fusion. When monsters fuse, they become a different, Level 1 monster. The original monsters are lost permanently.

Areas[edit]

Capsule Monsters has a total of five areas, which can be played in both Campaign Mode and Free Battle Mode. The opponents in each are as follows:

Area 1:

Area 2:

Area 3:

Area 4:

  • Shadi (Symbol: LIGHT ; Area: Limitless Sanctuary)
  • Yami Bakura (Symbol: DARK ; Area: Wicked Ceremonial Site)
  • Yami Marik (Symbol: WIND ; Area: Corridors of Madness)
  • Ishizu Ishtar (Symbol: WIND ; Area: Crimson Valley)
  • Seto Kaiba (Symbol: LIGHT ; Area: City of Redemption)

King Coliseum (Area 5):

(Note that some characters appear more than once within the game as opponents once you reach the King Coliseum.)

Gallery[edit]

Promotional cards[edit]

Guidebook promotional cards[edit]

Trivia[edit]

  • The Japanese version also uses the censored artworks. "Rigras Leever" is not censored in this game.

See also[edit]

External links[edit]