Difference between revisions of "Level"

From Yugipedia
Jump to: navigation, search
(match Rank page)
(replace name-only infobox with {{In other languages}})
 
(58 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{Cleanup}}
+
{{For|the mechanic in early video games|Level (stat boost)|the ranking system used for Toei monsters|Level (grade)}}
 +
[[File:Level.png|thumb|A Level Star]]
 +
A '''Level''' (formerly '''Level Star'''<ref group=Notes>In the card text of early [[Ritual Monster]]s and [[Ritual Spell Card]]s</ref>; Japanese: レベル or {{Ruby|星|レベル}}<ref group=Notes>Abbreviated form (with the kanji character meaning "star") only used in the [[card text]] of [[Trap Monster]]s and cards that [[Summon]] [[Monster Token|Token]]s.</ref> ''Reberu'') is a property of [[Monster Card|monsters]] that generally provides a rough indication of how powerful it is.
  
{{Infobox/Archetype/Start
+
Levels play an important role in [[Normal Summon|Normal]], [[Ritual Summon|Ritual]], [[Synchro Summon|Synchro]], [[Xyz Summon|Xyz]], and [[Pendulum Summon]]ing. Many card [[effect]]s may also specifically interact with monsters of certain Levels.
| image name          = Level.png
+
 
| image size          = 86
+
==Card layout==
| image caption        =
+
The [[original Level]] of a Monster Card is represented by a number of stars [[File:CG Star.svg|18px|alt=a yellow star on an orange circle]] printed in the top-right, unless they have a [[Level condition]] treating them as a different Level. In the ''[[TCG]]''/''[[OCG]]'', it can range from 1 to 12.
}}
 
{{Infobox/Archetype/ExtendedName
 
| kanji                = {{Ruby|星|レベル}}
 
        | japanese            =
 
| furigana            = レベル
 
| romaji              = Reberu
 
| japanese translated  =
 
| english              = Level
 
| french              = Niveau
 
| german              = Stufe
 
| italian              = Livello
 
| korean              = 레벨 ''Rebel''
 
| portuguese          = Nível
 
| spanish              = Nivel
 
|chinese=等級 ''Děngjí''
 
}}
 
{{Infobox/Archetype/End}}
 
  
A [[Monster Card]]'s '''Level''' (Japanese: レベル ''Reberu'') is a rough indication of a card's power level, represented by a number of stars [[File:CG Star.svg|18px]] in the top-right. Monsters' original Levels can range from 1 to 12. In the ''[[OCG]]'' and ''[[TCG]]'', monsters cannot have a Level lower than 1, but [[card effect]]s can freely raise a monster's Level above 12. In the ''[[Yu-Gi-Oh! 5D's]]'' anime and [[Yu-Gi-Oh! 5D's (manga)|manga]], as well as in the later ''[[Yu-Gi-Oh! Tag Force]]'' series of video games, [[Dark Synchro Monster]]s can be Level 0 or feature [[Negative Level]]s. [[Xyz Monster]]s have a [[Rank]] instead of a Level.
+
==Mechanics==
 +
Not all monsters have Levels. [[Xyz Monster]]s have [[Rank]]s and [[Link Monster]]s have [[Link Rating]]s, instead. [[Spell Card|Spell]]/[[Trap Card]]s [[Special Summon]]ed as monsters by the effect of "[[Magical Hats]]", as well as [[Boss Duel]] monsters, do not have Levels.
  
Barring any special restrictions printed on the card, monsters from Level 1 to Level 4 may be [[Normal Summon]]ed from the hand with no cost. Thus, Level 4 monsters are generally among the most commonly used monsters played in any [[Deck]]. Level 5 and 6 monsters require a [[Tribute]] to be Normal Summoned, and Level 7 or higher monsters require two [[Tribute]]s to be Normal Summoned. Level 9 and higher monsters are relatively rare, and almost always cannot be [[Normal Summon]]ed in the usual way, requiring special [[condition]]s printed on the card to Summon (or by residing in the [[Extra Deck]] rather than the Main Deck). Noteworthy exceptions include "[[Yubel]]", "[[World of Prophecy]]", and all of the "[[Earthbound Immortal]]" monsters. Such monsters are often the trump cards of any Deck that uses them.
+
A monster can only have a single Level at a time.<ref>{{cite book |author=Konami |title=Yu-Gi-Oh! Official Card Game - Perfect Rulebook 2015 |url=https://ygorganization.com/perfectrulebook/ |page=48}}</ref> [[Card effect]]s can freely raise a monster's Level to arbitrarily large values in excess of 12, but cannot lower it below 1.
  
A common guideline is that Level 3 monsters generally have no more than 1750 [[ATK]], Level 4 monsters have [[Level 4 ATK and DEF Rules|no more than 2000 ATK]], Level 6 monsters have no more than 2600 ATK, Level 8 monsters have [[Rule of 3000 ATK and DEF|no more than 3000 ATK]], Level 10 monsters have no more than 4000 ATK, and Level 12 monsters have no more than 5000 ATK. Monsters that break this rule generally have [[negative effect]]s or restrictive Summoning conditions that make them harder to use.
+
===Normal Summoning===
 +
Excluding monsters with [[Summoning condition]]s that specify otherwise,
 +
* Level 1 to 4 monsters can be [[Normal Summon]]ed or [[Set]] without [[Tribute]]s
 +
* Level 5 and 6 monsters require 1 Tribute to be Normal Summoned or Set (this is a [[Tribute Summon]] or [[Tribute Set]])
 +
* Level 7 and higher monsters require 2 Tributes to be Normal Summoned or Set (this is a Tribute Summon or Tribute Set)
  
Due to the higher requirements involved in Summoning them, higher-Level monsters are typically not as numerous as lower-Level monsters in a player's Deck, assuming the Deck is properly balanced. While high-Level monsters are usually considered the most effective in combat, it is often the low-Level monsters that perform the most important roles, due to their ease of use and often versatile [[card effect]]s such as [[search]]ing other cards out of the player's Deck. In addition, many low-Level monsters possess effects that can change their ATK, which in a well-supported Deck can often give them far higher ATK than any high-Level monster. For example, "[[Copycat]]" and "[[Relinquished]]" base their ATK upon the opponent's monster, the "[[Meklord Emperor|Meklord Emperors]]" can take the ATK power of the opponent's Synchro Monsters, and "[[King of the Skull Servants]]" can have an enormous ATK in the right Deck.
+
If the Level of a monster in the hand is changed (such as due to the effect of "[[Level Conversion Lab]]" or "[[A Legendary Ocean]]"), the modified Level is considered when Normal Summoning the monster.
  
A monster's Level is also instrumental in [[Ritual]], [[Synchro]], [[Xyz]], and [[Pendulum Summon]]ing. Ritual Monsters require Tributing monsters whose combined Levels are equal to or greater than the Ritual Monster's Level in order to be Ritual Summoned. Synchro Monsters require the total Levels of the [[Tuner]] monster and the non-Tuner [[Synchro Material Monster]](s) to be exactly equal to the Synchro Monster's Level. Xyz Monsters require two or more [[Xyz Material]] monsters whose Levels are all equal to the Xyz Monster's Rank. Pendulum Summoning allows the simultaneous Summoning of multiple monsters as long as their Level is between the [[Pendulum Scale]]s of the cards in the [[Pendulum Zone]]s.
+
===Role in Special Summons===
 +
A monster's Level is also important in nearly all cases of [[Ritual Summon|Ritual]], [[Synchro Summon|Synchro]], [[Xyz Summon|Xyz]], and [[Pendulum Summon]]ing.
 +
* [[Performs a Ritual Summon|Cards that perform Ritual Summons]] usually require monsters to be [[Tribute]]d (usually from their hand and/or field) whose total Levels are greater than or equal to the Level of the [[Ritual Monster]] to be Ritual Summoned, though some demand exact matching.
 +
* To Synchro Summon a Synchro Monster, the player must usually send [[Synchro Material]]s from their field to the Graveyard whose total Levels exactly equal the Synchro Monster's Level.
 +
* To Xyz Summon an Xyz Monster, the player must usually overlay 2 or more [[Xyz Material]]s they control whose Levels all equal the Xyz Monster's Rank.
 +
* Pendulum Summoning allows the player to Special Summon multiple monsters who each have a Level that is between the [[Pendulum Scale]]s of the cards in the [[Pendulum Zone]]s.
  
As with [[Rank]]s, there is a single currently [[OCG exclusive]] monster that has been printed with a Level of 0, and whose [[condition]] treats it as a different Level at all times.
+
==Negative Levels==
 +
{{main|Negative Level}}
 +
In the ''[[Yu-Gi-Oh! 5D's]]'' anime and [[Yu-Gi-Oh! 5D's (manga)|manga]], as well as in the ''[[Yu-Gi-Oh! Tag Force]]'' series of video games, [[Dark Synchro Monster]]s have [[negative Level]]s. It is not possible for monsters to have negative Levels in the ''TCG''/''OCG''.
  
 
==Gallery==
 
==Gallery==
<gallery heights="250px" captionalign="center">
+
{{Show card image gallery
UltimayaTzolkin-VJMP-JP-OP.png                | A [[Level 0 Monster Cards|Level 0 monster]].
+
| Ultimaya Tzolkin            | A [[Level 0 Monster Cards|Level 0 monster]] for its exceptional Summoning requirement.
Relinquished-LCYW-EN-R-1E.png                | A [[Level 1 Monster Cards|Level 1 monster]].
+
| Pulao, Wind of the Yang Zing | A [[Level 1 Monster Cards|Level 1 monster]]
FormulaSynchron-GLD5-EN-GUR-LE.jpg            | A [[Level 2 Monster Cards|Level 2 monster]].
+
| T.G. Recipro Dragonfly      | A [[Level 2 Monster Cards|Level 2 monster]]
DarkResonator-BP01-EN-C-1E.png                | A [[Level 3 Monster Cards|Level 3 monster]].
+
| Jerry Beans Man              | A [[Level 3 Monster Cards|Level 3 monster]]
GenexNeutron-CT09-EN-SR-LE.png                | A [[Level 4 Monster Cards|Level 4 monster]].
+
| Flash Knight                | A [[Level 4 Monster Cards|Level 4 monster]]
LegendarySixSamuraiShiEn-RYMP-EN-SR-LE.png    | A [[Level 5 Monster Cards|Level 5 monster]].
+
| Stargazer Magician          | A [[Level 5 Monster Cards|Level 5 monster]]
EvigishkiGustkraken-HA06-EN-ScR-1E.png        | A [[Level 6 Monster Cards|Level 6 monster]].
+
| Saffira, Queen of Dragons    | A [[Level 6 Monster Cards|Level 6 monster]]
DarkHighlander-CT09-EN-SR-LE.png              | A [[Level 7 Monster Cards|Level 7 monster]].
+
| Elemental HERO Neos          | A [[Level 7 Monster Cards|Level 7 monster]]
BlueEyesWhiteDragon-JUMP-EN-UR-LE.png        | A [[Level 8 Monster Cards|Level 8 monster]].
+
| El Shaddoll Construct        | A [[Level 8 Monster Cards|Level 8 monster]]
GemKnightMasterDiamond-HA07-EN-ScR-1E.png    | A [[Level 9 Monster Cards|Level 9 monster]].
+
| First of the Dragons        | A [[Level 9 Monster Cards|Level 9 monster]]
ObelisktheTormentor-PGLD-EN-GScR-1E.png      | A [[Level 10 Monster Cards|Level 10 monster]].
+
| Thor, Lord of the Aesir      | A [[Level 10 Monster Cards|Level 10 monster]]
SophiaGoddessofRebirth-HA07-EN-ScR-1E.png    | A [[Level 11 Monster Cards|Level 11 monster]].
+
| Star Eater                  | A [[Level 11 Monster Cards|Level 11 monster]]
FiveHeadedDragon-LC03-EN-UR-LE.png            | A [[Level 12 Monster Cards|Level 12 monster]].
+
| Meklord Astro Mekanikle      | A [[Level 12 Monster Cards|Level 12 monster]]
</gallery>
+
}}
 +
 
 +
==Trivia==
 +
* There is an observed convention of an "upper limit" to the amount of ATK a monster at a certain Level can have; monsters who go beyond their "limit" will typically have negative effects to make them harder to use.
 +
** Level 3 monsters generally have no more than 1750 [[ATK]]
 +
** Level 4 monsters have [[Level 4 ATK and DEF Rules|no more than 2000 ATK]]
 +
** Level 6 monsters have no more than 2600 ATK
 +
** Level 8 monsters have [[Rule of 3000 ATK and DEF|no more than 3000 ATK]]
 +
** Level 10 monsters have no more than 4000 ATK
 +
** Level 12 monsters have no more than 5000 ATK
 +
 
 +
==In other languages==
 +
{{In other languages
 +
| fr_name  = Niveau
 +
| de_name  = Stufe
 +
| it_name  = Livello
 +
| pt_name  = Nível
 +
| es_name  = Nivel
 +
| ja_name  = レベル
 +
| ja_romaji = Reberu
 +
| ko_name  = 레벨
 +
| ko_rr    = Rebel
 +
| tc_name  = 等級
 +
| tc_pinyin = Děngjí
 +
| sc_name  = 等级
 +
| sc_pinyin = Děngjí
 +
}}
 +
 
 +
==Notes==
 +
<references group="Notes" />
 +
 
 +
==References==
 +
<references/>
  
: ''See also [[Summoning Rules]].''
+
{{Monsters and Monster Cards}}
 +
{{Card layout}}
  
{{Gameplay}}
+
[[Category:Card layout]]
[[Category:Gameplay]]
 

Latest revision as of 11:18, 16 January 2024

A Level Star

A Level (formerly Level Star[Notes 1]; Japanese: レベル or レベル[Notes 2] Reberu) is a property of monsters that generally provides a rough indication of how powerful it is.

Levels play an important role in Normal, Ritual, Synchro, Xyz, and Pendulum Summoning. Many card effects may also specifically interact with monsters of certain Levels.

Card layout[edit]

The original Level of a Monster Card is represented by a number of stars a yellow star on an orange circle printed in the top-right, unless they have a Level condition treating them as a different Level. In the TCG/OCG, it can range from 1 to 12.

Mechanics[edit]

Not all monsters have Levels. Xyz Monsters have Ranks and Link Monsters have Link Ratings, instead. Spell/Trap Cards Special Summoned as monsters by the effect of "Magical Hats", as well as Boss Duel monsters, do not have Levels.

A monster can only have a single Level at a time.[1] Card effects can freely raise a monster's Level to arbitrarily large values in excess of 12, but cannot lower it below 1.

Normal Summoning[edit]

Excluding monsters with Summoning conditions that specify otherwise,

  • Level 1 to 4 monsters can be Normal Summoned or Set without Tributes
  • Level 5 and 6 monsters require 1 Tribute to be Normal Summoned or Set (this is a Tribute Summon or Tribute Set)
  • Level 7 and higher monsters require 2 Tributes to be Normal Summoned or Set (this is a Tribute Summon or Tribute Set)

If the Level of a monster in the hand is changed (such as due to the effect of "Level Conversion Lab" or "A Legendary Ocean"), the modified Level is considered when Normal Summoning the monster.

Role in Special Summons[edit]

A monster's Level is also important in nearly all cases of Ritual, Synchro, Xyz, and Pendulum Summoning.

  • Cards that perform Ritual Summons usually require monsters to be Tributed (usually from their hand and/or field) whose total Levels are greater than or equal to the Level of the Ritual Monster to be Ritual Summoned, though some demand exact matching.
  • To Synchro Summon a Synchro Monster, the player must usually send Synchro Materials from their field to the Graveyard whose total Levels exactly equal the Synchro Monster's Level.
  • To Xyz Summon an Xyz Monster, the player must usually overlay 2 or more Xyz Materials they control whose Levels all equal the Xyz Monster's Rank.
  • Pendulum Summoning allows the player to Special Summon multiple monsters who each have a Level that is between the Pendulum Scales of the cards in the Pendulum Zones.

Negative Levels[edit]

In the Yu-Gi-Oh! 5D's anime and manga, as well as in the Yu-Gi-Oh! Tag Force series of video games, Dark Synchro Monsters have negative Levels. It is not possible for monsters to have negative Levels in the TCG/OCG.

Gallery[edit]

Trivia[edit]

  • There is an observed convention of an "upper limit" to the amount of ATK a monster at a certain Level can have; monsters who go beyond their "limit" will typically have negative effects to make them harder to use.
    • Level 3 monsters generally have no more than 1750 ATK
    • Level 4 monsters have no more than 2000 ATK
    • Level 6 monsters have no more than 2600 ATK
    • Level 8 monsters have no more than 3000 ATK
    • Level 10 monsters have no more than 4000 ATK
    • Level 12 monsters have no more than 5000 ATK

In other languages[edit]

"Level" in languages other than English
Language NameRomanized
French Niveau
German Stufe
Italian Livello
Portuguese Nível
Spanish Nivel
Japanese レベルReberu
Korean 레벨Rebel
Chinese (Traditional) 等級Děngjí
Chinese (Simplified) 等级Děngjí

Notes[edit]

  1. In the card text of early Ritual Monsters and Ritual Spell Cards
  2. Abbreviated form (with the kanji character meaning "star") only used in the card text of Trap Monsters and cards that Summon Tokens.

References[edit]