Difference between revisions of "ATK"

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(restore from the Internet Archive (June 4, 2022))
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{{Infobox/Archetype/Start
 
{{Infobox/Archetype/Start
| image name           = Example ATKDEF.png
+
| image name         = Example ATKDEF.png
| image size           =  
+
| image size         =  
| image caption       =  
+
| image caption       =  
 
}}
 
}}
 
{{Infobox/Archetype/ExtendedName
 
{{Infobox/Archetype/ExtendedName
| kanji               = {{Ruby|攻|こう}}{{Ruby|撃|げき}}{{Ruby|力|りょく}}<ref group=Notes>Abbreviated as {{Ruby|攻|こう}} in the [[card text]] of [[Trap Monster]] Cards and cards that [[Summon]] a [[Monster Token|Token]].</ref>
+
| kanji               = {{Ruby|攻|こう}}{{Ruby|撃|げき}}{{Ruby|力|りょく}}
        | japanese             = 攻撃力
+
| japanese           = 攻撃力
| furigana             = こうげきりょく
+
| furigana           = こうげきりょく
| romaji               = Kōgekiryoku
+
| romaji             = Kōgekiryoku
| japanese translated = Attack Strength
+
| japanese translated = Attack Power
| english             = ATK (Attack Points)<ref group=Notes>The "full" forms put in parentheses here are mentioned in the official rulebooks as reference, but never actually used in the ''[[TCG]]'' as proper terms.</ref>
+
| english             = ATK (Attack Points)
| french               = ATK (Valeur d'Attaque)
+
| french             = ATK (Valeur d'Attaque)
| german               = ATK (Angriffspunkte)
+
| german             = ATK (Angriffspunkte)
| italian             = ATK (Punti Attacco)
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| italian             = ATK (Punti Attacco)
| korean               = 공격력 (攻擊力) ''Gonggyeongnyeok''
+
| korean             = 공격력 (攻擊力) ''Gonggyeongnyeok''
|portuguese=ATK (Pontos de Ataque)
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| portuguese         = ATK (Pontos de Ataque)
| spanish             = ATK (Puntos de Ataque)
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| spanish             = ATK (Puntos de Ataque)
|chinese=攻擊力 ''Gōngjílì / Gung1 gik1 lik6''<br>Formerly: 攻撃力 ''Gōngjílì''
+
| chinese             = 攻擊力 ''Gōngjīlì / Gung1 gik1 lik6''<br />Formerly: 攻撃力 ''Gōngjīlì''
 +
| simplified chinese  = 攻击力 ''Gōngjīlì''
 
}}
 
}}
 
{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
'''ATK''' (Japanese: {{Ruby|攻|こう}}{{Ruby|撃|げき}}{{Ruby|力|りょく}} ''Kōgekiryoku'') are the points that determine a [[Monster Card]]'s "strength" when [[attack]]ing the opponent's Monster Cards. It is short for '''Attack Points'''.
+
'''ATK''', short for '''Attack Points'''<ref group=Notes>The full forms are used in the anime and mentioned in the official rulebooks as reference, but never in the actual ''[[TCG]]'' as proper terms.</ref> (Japanese: {{Ruby|攻|こう}}{{Ruby|撃|げき}}{{Ruby|力|りょく}} ''Kōgekiryoku'', lit. "Attack Power"),<ref group=Notes>Abbreviated as {{Ruby|攻|こう}} ''Kō'' in the [[card text]] of [[Trap Monster]]s and cards that [[Summon]] [[Monster Token|Token]]s.</ref> are the points that determine a [[Monster Card]]'s "strength" when [[attack]]ing the opponent's Monster Cards.
  
 
In a battle between two [[Attack Position]] monsters:
 
In a battle between two [[Attack Position]] monsters:
 
 
* If the ATK of the battling monsters are different: The controller of the monster with less ATK takes damage equal to the difference between ATK of the battling monsters, and the monster with lower ATK is [[destroy]]ed.
 
* If the ATK of the battling monsters are different: The controller of the monster with less ATK takes damage equal to the difference between ATK of the battling monsters, and the monster with lower ATK is [[destroy]]ed.
 
+
* If the ATK of the battling monsters are the same: Both monsters are destroyed and neither player takes damage, except for when both battling monsters have 0 ATK, in which case they are not destroyed.<ref>{{cite book| last=Konami | title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 | url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=54 | page=50 }}</ref>
* If the ATK of the battling monsters are the same: Both monsters are destroyed and neither player takes damage, except for when both battling monsters have 0 ATK.<ref>{{cite book| last=Konami | title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 | url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=54 | page=50 }}</ref>
 
  
 
When attacking a [[Defense Position]] monster:
 
When attacking a [[Defense Position]] monster:
 
 
* If the ATK and DEF are equal: No damage is inflicted, and no monster is destroyed.
 
* If the ATK and DEF are equal: No damage is inflicted, and no monster is destroyed.
 
 
* If the ATK is higher than DEF: The attacked monster is destroyed, but no battle damage is inflicted, unless the attacking monster inflicts [[piercing]] battle damage.
 
* If the ATK is higher than DEF: The attacked monster is destroyed, but no battle damage is inflicted, unless the attacking monster inflicts [[piercing]] battle damage.
 +
* If the ATK is lower than DEF: Neither monster is destroyed, but the attacking monster's controller takes damage equal to the difference between the ATK and DEF of the battling monsters.
  
* If the ATK is lower than DEF: Neither monster is destroyed, but the attacking monster's controller takes damage equal to the difference between the ATK and DEF of the battling monsters.
+
If the opponent has no monsters on the field, damage is dealt to the opponent's Life Points equal to the total ATK value, if the attack is not blocked or disrupted. This is called a [[direct attack]].
  
If the opponent has no monsters on the field, damage is dealt to the opponent's Life Points equal to the total ATK value, if the attack is not blocked or disrupted.  This is called a [[direct attack]].
+
Currently the highest [[Original ATK and DEF|original ATK]] outside the anime or manga is [[5000 ATK Monster Cards|5000]]. There are various methods to increase a monster's attack power and so it's debatable over what monster has the potential for the highest ATK possible. Among these, the highest printed value of an ATK increase belongs to "[[Number iC1000: Numeronius Numeronia]]", which gains 100,000 ATK. On the other hand, the highest printed value of an ATK decrease belongs to "[[All For Naught - Bubble Burst]]", which has monsters lose 1 million ATK.
  
Currently the highest original attack outside the anime or manga is 5000 ATK. There are various methods to increase a monster's attack power and so it's debatable over what monster has the potential for the highest ATK possible.
+
==Gauges==
 +
The following gauges are displayed to keep track of ATK in the anime.
 +
<gallery>
 +
A Point Gauge (ATK Mode).png | ''[[Yu-Gi-Oh! The Dark Side of Dimensions|The Dark Side of Dimensions]]''
 +
Gauge 5DsJP ATKS1.png        | Japanese ''[[Yu-Gi-Oh! 5D's|5D's]]'', ''[[Yu-Gi-Oh! 3D Bonds Beyond Time|Bonds Beyond Time]]''
 +
Gauge 5DsUS ATKS1.png        | Dubbed ''5D's''
 +
ATK-ZX.png                  | ''[[Yu-Gi-Oh! ZEXAL|ZEXAL]]''
 +
ATK Gauge ARC-V.png          | ''[[Yu-Gi-Oh! ARC-V|ARC-V]]''
 +
ATK Gauge VRAINS.png        | ''[[Yu-Gi-Oh! VRAINS|VRAINS]]''
 +
ATK Gauge SEVENS.png        | ''[[Yu-Gi-Oh! SEVENS|SEVENS]]''
 +
Maximum ATK SV.png          | ''SEVENS'' ([[Maximum Monster]]s)
 +
</gallery>
  
 
==Notes==
 
==Notes==
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{{Monsters and Monster Cards}}
 
{{Monsters and Monster Cards}}
 +
{{Card layout}}
  
{{Gameplay}}
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[[Category:Card layout]]
 
 
[[Category:Gameplay]]
 

Revision as of 14:53, 11 June 2023

ATK

ATK

Japanese

こうげきりょく

Japanese (ruby)

こうげきりょく

Japanese (base text)

攻撃力

Japanese (romanized)

Kōgekiryoku

Japanese (translated)

Attack Power

English

ATK (Attack Points)

ATK, short for Attack Points[Notes 1] (Japanese: こうげきりょく Kōgekiryoku, lit. "Attack Power"),[Notes 2] are the points that determine a Monster Card's "strength" when attacking the opponent's Monster Cards.

In a battle between two Attack Position monsters:

  • If the ATK of the battling monsters are different: The controller of the monster with less ATK takes damage equal to the difference between ATK of the battling monsters, and the monster with lower ATK is destroyed.
  • If the ATK of the battling monsters are the same: Both monsters are destroyed and neither player takes damage, except for when both battling monsters have 0 ATK, in which case they are not destroyed.[1]

When attacking a Defense Position monster:

  • If the ATK and DEF are equal: No damage is inflicted, and no monster is destroyed.
  • If the ATK is higher than DEF: The attacked monster is destroyed, but no battle damage is inflicted, unless the attacking monster inflicts piercing battle damage.
  • If the ATK is lower than DEF: Neither monster is destroyed, but the attacking monster's controller takes damage equal to the difference between the ATK and DEF of the battling monsters.

If the opponent has no monsters on the field, damage is dealt to the opponent's Life Points equal to the total ATK value, if the attack is not blocked or disrupted. This is called a direct attack.

Currently the highest original ATK outside the anime or manga is 5000. There are various methods to increase a monster's attack power and so it's debatable over what monster has the potential for the highest ATK possible. Among these, the highest printed value of an ATK increase belongs to "Number iC1000: Numeronius Numeronia", which gains 100,000 ATK. On the other hand, the highest printed value of an ATK decrease belongs to "All For Naught - Bubble Burst", which has monsters lose 1 million ATK.

Gauges

The following gauges are displayed to keep track of ATK in the anime.

Notes

  1. The full forms are used in the anime and mentioned in the official rulebooks as reference, but never in the actual TCG as proper terms.
  2. Abbreviated as こう in the card text of Trap Monsters and cards that Summon Tokens.

References