Difference between revisions of "ATK"

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(restore from the Internet Archive (June 4, 2022))
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{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
'''ATK''', short for '''Attack Points'''<ref group=Notes>The full forms are used in the anime and mentioned in the official rulebooks as reference, but never in the actual ''[[TCG]]'' as proper terms.</ref> (Japanese: {{Ruby|攻|こう}}{{Ruby|撃|げき}}{{Ruby|力|りょく}} ''Kōgekiryoku'', lit. "Attack Power"),<ref group=Notes>Abbreviated as {{Ruby|攻|こう}} ''Kō'' in the [[card text]] of [[Trap Monster]]s and cards that [[Summon]] [[Monster Token|Token]]s.</ref> are the points that determine a [[Monster Card]]'s "strength" when [[attack]]ing the opponent's Monster Cards.
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'''ATK''', short for '''Attack Points'''<ref group=Notes>The full forms are used in the anime and mentioned in the official rulebooks as reference, but never in the actual ''[[TCG]]'' as proper terms.</ref> (Japanese: {{Ruby|攻|こう}}{{Ruby|撃|げき}}{{Ruby|力|りょく}} ''Kōgekiryoku'', lit. "Attack Power"),<ref group=Notes>Abbreviated as {{Ruby|攻|こう}} ''Kō'' in the [[card text]] of [[Trap Monster]]s and cards that [[Summon]] [[Monster Token|Token]]s.</ref> is one of the two primary stats of [[monster]]s in [[Duel Monsters]] (including the ''[[TCG]]''/''[[OCG]]'') and ''[[Yu-Gi-Oh! Rush Duel]]'', alongside [[DEF]]. When an [[Attack Position]] monster [[battle]]s, its ATK is used during [[damage calculation]].
  
In a battle between two [[Attack Position]] monsters:
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In ''Rush Duel'', [[Maximum Monster]]s have [[MAXIMUM ATK]], which they use while in [[Maximum Mode]].
* If the ATK of the battling monsters are different: The controller of the monster with less ATK takes damage equal to the difference between ATK of the battling monsters, and the monster with lower ATK is [[destroy]]ed.
 
* If the ATK of the battling monsters are the same: Both monsters are destroyed and neither player takes damage, except for when both battling monsters have 0 ATK, in which case they are not destroyed.<ref>{{cite book| last=Konami | title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 | url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=54 | page=50 }}</ref>
 
  
When attacking a [[Defense Position]] monster:
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==Card layout==
* If the ATK and DEF are equal: No damage is inflicted, and no monster is destroyed.
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In the [[Series 1]] and [[Series 2|2]] [[card layout|layouts]] (only ever used in Japan), the ATK of a [[Monster Card]] is displayed in the upper of the ATK/DEF boxes, located in the lower-right corner of the card, to the right of the [[card text]] box.
* If the ATK is higher than DEF: The attacked monster is destroyed, but no battle damage is inflicted, unless the attacking monster inflicts [[piercing]] battle damage.
 
* If the ATK is lower than DEF: Neither monster is destroyed, but the attacking monster's controller takes damage equal to the difference between the ATK and DEF of the battling monsters.
 
  
If the opponent has no monsters on the field, damage is dealt to the opponent's Life Points equal to the total ATK value, if the attack is not blocked or disrupted. This is called a [[direct attack]].
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From the [[Series 3]] [[card layout|layout]] onward, the ATK of Monster Cards is displayed in the lower right corner of the card text box below a horizontal line, to the left of its [[DEF]].
 
 
Currently the highest [[Original ATK and DEF|original ATK]] outside the anime or manga is [[5000 ATK Monster Cards|5000]]. There are various methods to increase a monster's attack power and so it's debatable over what monster has the potential for the highest ATK possible. Among these, the highest printed value of an ATK increase belongs to "[[Number iC1000: Numeronius Numeronia]]", which gains 100,000 ATK. On the other hand, the highest printed value of an ATK decrease belongs to "[[All For Naught - Bubble Burst]]", which has monsters lose 1 million ATK.
 
  
 
==Gauges==
 
==Gauges==
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Maximum ATK SV.png          | ''SEVENS'' ([[Maximum Monster]]s)
 
Maximum ATK SV.png          | ''SEVENS'' ([[Maximum Monster]]s)
 
</gallery>
 
</gallery>
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==Trivia==
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* The highest [[Original ATK and DEF|original ATK]] outside the anime or manga is [[5000 ATK Monster Cards|5000]].
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* The highest printed value of an ATK increase effect belongs to "[[Number iC1000: Numeronius Numeronia]]", which gains 100,000 ATK.
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* The highest printed value of an ATK decrease effect belongs to "[[All For Naught - Bubble Burst]]", which has monsters lose 1 million ATK.
  
 
==Notes==
 
==Notes==
 
<references group="Notes" />
 
<references group="Notes" />
 
==References==
 
<references/>
 
  
 
{{Monsters and Monster Cards}}
 
{{Monsters and Monster Cards}}

Revision as of 18:54, 21 August 2023

ATK

ATK

Japanese

こうげきりょく

Japanese (ruby)

こうげきりょく

Japanese (base text)

攻撃力

Japanese (romanized)

Kōgekiryoku

Japanese (translated)

Attack Power

English

ATK (Attack Points)

ATK, short for Attack Points[Notes 1] (Japanese: こうげきりょく Kōgekiryoku, lit. "Attack Power"),[Notes 2] is one of the two primary stats of monsters in Duel Monsters (including the TCG/OCG) and Yu-Gi-Oh! Rush Duel, alongside DEF. When an Attack Position monster battles, its ATK is used during damage calculation.

In Rush Duel, Maximum Monsters have MAXIMUM ATK, which they use while in Maximum Mode.

Card layout

In the Series 1 and 2 layouts (only ever used in Japan), the ATK of a Monster Card is displayed in the upper of the ATK/DEF boxes, located in the lower-right corner of the card, to the right of the card text box.

From the Series 3 layout onward, the ATK of Monster Cards is displayed in the lower right corner of the card text box below a horizontal line, to the left of its DEF.

Gauges

The following gauges are displayed to keep track of ATK in the anime.

Trivia

Notes

  1. The full forms are used in the anime and mentioned in the official rulebooks as reference, but never in the actual TCG as proper terms.
  2. Abbreviated as こう in the card text of Trap Monsters and cards that Summon Tokens.