Difference between revisions of "Yu-Gi-Oh! Duel Monsters II: Dark duel Stories"

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{{about|the Japan-exclusive game|the internationally released game|Yu-Gi-Oh! Dark Duel Stories}}
 
{{about|the Japan-exclusive game|the internationally released game|Yu-Gi-Oh! Dark Duel Stories}}
{{VGInfobox
+
{{Infobox video game
| image name              = Yu-Gi-Oh! Duel_Monsters II Dark Duel Stories.jpg
+
| image           = Yu-Gi-Oh! Duel_Monsters II Dark Duel Stories.jpg
| image size              =
+
| en_name        = Yu-Gi-Oh! Duel Monsters II: Dark duel Stories
| english name            = Yu-Gi-Oh! Duel Monsters II: Dark duel Stories
+
| ja_name        = {{Ruby|遊|ゆう}}{{Ruby|戯|ぎ}}{{Ruby|王|おう}}デュエルモンスターズⅡ {{Ruby|闇界決闘記|ダークデュエルストーリーズ}}
| kanji name              = 遊戯王デュエルモンスターズII闇界決闘記
+
| romaji_name    = Yūgiō Dyueru Monsutāzu Tsū Dāku Dyueru Sutōrīzu
| romaji name              =
+
| platform        = Game Boy Color
| developer               = Konami
+
| languages      = Japanese
| publisher               = Konami
+
| developer       = [[Konami]]
| platform                = Game Boy Color
+
| publisher       = Konami
| rating                  = 6.2
+
| ja_release_date = July 8, 1999
| genre                    = Card Battle
+
| series          = Yu-Gi-Oh! Duel Monsters (video game series)
| release date            = {{flag|Japan}} July 8, 1999
+
| prev            = Yu-Gi-Oh! Duel Monsters (video game)
 +
| next            = Yu-Gi-Oh! Dark Duel Stories
 +
| guide_book_1    = Yu-Gi-Oh! Duel Monsters II: Dark duel Stories Game Guide 1
 +
| guide_book_2    = Yu-Gi-Oh! Duel Monsters II: Dark duel Stories Game Guide 2
 
}}
 
}}
 
   
 
   
'''''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories''''' (遊戯王デュエルモンスターズII {{Ruby|闇界決闘記|ダークデュエルストーリーズ}}) is a [[Official Yu-Gi-Oh!-related games|video game]] for the [[wikipedia:Game Boy Color|Game Boy Color]], the sequel to ''[[Yu-Gi-Oh! Duel Monsters (video game)|Yu-Gi-Oh! Duel Monsters]]''. Although the gameplay is still much simpler than the ''[[OCG]]'', this game introduced 355 new cards, for a total of 720 (in contrast with the 365 total cards of its predecessor). [[Trap Card]]s and [[Ritual Spell Card|Ritual]] [[Spell Card]]s were first included in this game.
+
'''''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories''''' ({{Ruby|遊|ゆう}}{{Ruby|戯|ぎ}}{{Ruby|王|おう}}デュエルモンスターズⅡ {{Ruby|闇界決闘記|ダークデュエルストーリーズ}} ''Yūgiō Dyueru Monsutāzu Tsū Dāku Dyueru Sutōrīzu'') is a video game for the [[wikipedia:Game Boy Color|Game Boy Color]], the second video game in the [[Yu-Gi-Oh! Duel Monsters (video game series)|''Yu-Gi-Oh! Duel Monsters'' series]], following ''[[Yu-Gi-Oh! Duel Monsters (video game)|Yu-Gi-Oh! Duel Monsters]]'' and followed by ''[[Yu-Gi-Oh! Dark Duel Stories]]''. It was developed and published by [[Konami]] and released on July 8, 1999 in Japan; it was never released internationally.
 +
 
 +
''Duel Monsters II'' builds on the rules established in its predecessor, though the gameplay is still much simpler than the ''[[OCG]]''. In addition to the 365 cards from ''Duel Monsters'', it introduced 355 new cards, for a total of 720. [[Trap Card]]s and [[Ritual Card]]s were first included in it.
  
 
==Changes from ''Duel Monsters I''==
 
==Changes from ''Duel Monsters I''==
 +
<div style="float: right;">[[File:DM2 GBC title screen.png|thumb|160px|Title screen]]</div>
 
'''General'''
 
'''General'''
 
* Color graphics are used.
 
* Color graphics are used.
Line 25: Line 31:
 
'''Campaign'''
 
'''Campaign'''
 
* New opponents are featured, including [[Para (Duel Monsters 2)|Para]], [[Dox (Duel Monsters 2)|Dox]], [[Yami Bakura (Duel Monsters 2)|Yami Bakura]], [[Shadi (Duel Monsters 2)|Shadi]] and [[Ishizu Ishtar Naomi]].
 
* New opponents are featured, including [[Para (Duel Monsters 2)|Para]], [[Dox (Duel Monsters 2)|Dox]], [[Yami Bakura (Duel Monsters 2)|Yami Bakura]], [[Shadi (Duel Monsters 2)|Shadi]] and [[Ishizu Ishtar Naomi]].
* [[#Victory bonuses|Victory bonuses]] are awarded up to the 30th win, rather than 100th. After the first 30, the cycle repeats.
+
* [[#Victory bonuses|Victory bonuses]] are awarded up to the 30th win, rather than 100th. After the 30th win, the cycle repeats.
 
* The post-game opponent can be one of four characters, rather than one fixed opponent. The opponent is chosen randomly and has a small random chance of changing after each Duel.
 
* The post-game opponent can be one of four characters, rather than one fixed opponent. The opponent is chosen randomly and has a small random chance of changing after each Duel.
 
* There is a chance of [[Solomon Muto (Duel Monsters 2)|Solomon Muto]] appearing after Duels to award the player a card.
 
* There is a chance of [[Solomon Muto (Duel Monsters 2)|Solomon Muto]] appearing after Duels to award the player a card.
  
 
'''Rules'''
 
'''Rules'''
* Deck Capacity, Deck Cost and Duelist Levels are introduced.
+
* [[#Deck Construction|Deck Volume, Deck Cost and Duelist Levels]] are introduced.
* [[Alignment|Summons (Alignments)]] are introduced.
+
* [[Alignment]]s are introduced.
 
* [[Ritual Card]]s and [[Ritual Summon]]s are introduced.
 
* [[Ritual Card]]s and [[Ritual Summon]]s are introduced.
 
* [[Trap Card]]s are introduced.
 
* [[Trap Card]]s are introduced.
Line 40: Line 46:
  
 
'''Other'''
 
'''Other'''
* Password menu is immediately available and uses [[Passcode|numbers]], which are printed on ''OCG'' cards, rather than kana which have been published in magazines.
+
* The [[#Password|password menu]] is immediately available and uses the [[Password|numbers]] printed on ''OCG'' cards, rather than kana published in magazines and books.
 +
* An option to reset the game is added. Previously, this could only be done with a secret code.
 
* Player can change their name.
 
* Player can change their name.
* Players can connect to each other via infrared and [[#Infrared|receive a card]] each time they do so.
+
* Players can connect to each other via infrared and [[#Infrared bonus|receive a card]] each time they do so.
* Damage dealt by direct-damage Magic Cards such as "[[Sparks (DM2)|Sparks]]" and "[[Tremendous Fire (DM2)|Tremendous Fire]]" is reduced.
+
* Damage dealt by direct-damage Magic Cards such as #343: "[[Sparks (DM2)|Sparks]]" and #347: "[[Tremendous Fire (DM2)|Tremendous Fire]]" is reduced.
  
 
==Cards==
 
==Cards==
{{See also|List of ''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories'' cards}}
+
{{See also|List of ''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories'' cards|Gallery of ''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories'' cards}}
{{See also|Gallery of ''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories'' cards}}
 
  
 
The game contains 720 cards, including:
 
The game contains 720 cards, including:
* The 365 from the previous game, ''[[Yu-Gi-Oh! Duel Monsters (video game)|Yu-Gi-Oh! Duel Monsters]]''
+
* The 365 from the [[Yu-Gi-Oh! Duel Monsters (video game)|previous game]].
* 37 new cards from [[Yu-Gi-Oh! (manga)|the manga]], up until [[Yu-Gi-Oh! - Duel 120|Duel 120]]
+
* 37 new cards from the [[Yu-Gi-Oh! (manga)|manga]], up until Duel 120: {{chapter|Yu-Gi-Oh!|120}}.
* "[[Meteor Dragon (DM2)|Meteor Dragon]]" and "[[Meteor B. Dragon (DM2)|Meteor B. Dragon]]", which had previously featured in [[Toei Animation]]'s [[Yu-Gi-Oh! The Movie|''Yu-Gi-Oh!'' movie]] and merchandise.
+
* #712: "[[Meteor Dragon (DM2)|Meteor Dragon]]" and #713: "[[Meteor B. Dragon (DM2)|Meteor B. Dragon]]", which were previously featured in [[Toei Animation]]'s [[Yu-Gi-Oh! (Toei film)|''Yu-Gi-Oh!'' movie]] and merchandise.
* 100 cards, which are redrawn versions, using different palettes, of other cards
+
* 100 cards, which are [[Recolored counterpart|redrawn versions, using different palettes]], of other cards.
* 216 others
+
* 216 others.
  
 
==Game options==
 
==Game options==
<div style="float: right;">[[File:DM2 MM.png|thumb|160px|Main menu. Clockwise from top, the options are "Campaign", "Trade", "Record", "Change name", "Password", and "Battle".]]</div>
+
<div style="float: right;">[[File:DM2 MM.png|thumb|160px|Main menu. Clockwise from top, the options are "Campaign", "Trade", "Records", "Change name", "Password", and "Versus".]]</div>
* '''Campaign''' (キャンペーン ''kyanpēn''): the game's story mode. Face AI opponents.
+
* '''[[#Campaign|Campaign]]''' (キャンペーン ''kyanpēn''): the game's story mode. Face AI opponents.
* '''Trade''' (トレード ''torēdo''): trade with other players via the [[wikipedia:Game Link Cable|Game Link Cable]].
+
* '''[[#Trade|Trade]]''' (トレード ''torēdo''): trade with other players via the [[wikipedia:Game Link Cable|Game Link Cable]].
* '''Record''' (せいせき ''seiseki''): statistics and other information about the player
+
* '''[[#Records|Records]]''' (せいせき ''seiseki''): statistics and other information about the player
* '''Change name''' (なまえへんこう ''namae henkō''): option to change the player's name
+
* '''[[#Change name|Change name]]''' (なまえへんこう ''namae henkō''): option to change the player's name
* '''Password''' (パスワード ''pasuwādo''): unlock items by entering a password
+
* '''[[#Password|Password]]''' (パスワード ''pasuwādo''): unlock items by entering a password
* '''Battle''' (たいせん ''taisen''): battle other players, using the Game Link Cable
+
* '''[[#Versus|Versus]]''' (たいせん ''taisen''): battle other players, using the Game Link Cable
  
There are two debugging options, hidden from normal gameplay.
+
There are two [[#Debugging screens|debugging options]], hidden from normal gameplay.
 
* '''Play sound'''
 
* '''Play sound'''
 
* '''View scene'''
 
* '''View scene'''
  
 
===Campaign===
 
===Campaign===
Players must beat each duelist in a stage five times, in order to unlock the next stage. Once a character is beaten five times, the player can continue to Duel them for additional cards. A complete list of opponents in the game is provided in the table below.
+
Players must beat each Duelist in a stage five times, in order to unlock the next stage. Once a character is beaten five times, the player can continue to Duel them for additional cards. Defeating [[Maximillion Pegasus (Duel Monsters 2)|Maximillion Pegasus]] five times causes the ending credits to roll. After that an additional Dark Stage appears.
 +
 
 +
The available Dark Stage opponent is chosen randomly from four possible characters. There is a 3/4096 chance of changing the Stage 5 opponent after each Duel. Consequently, most players will not be able to play against all four.<ref>https://datacrystal.tcrf.net/wiki/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_Duel_Stories:ROM_map#Changes_Stage_5_opponent</ref>
  
The available Stage 5 opponent is chosen randomly from four possible characters. There is a 3/4096 chance of changing the Stage 5 opponent after each Duel. Consequently, most players will not be able to play against all four.<ref>http://datacrystal.romhacking.net/wiki/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_Duel_Stories:ROM_map#Changes_Stage_5_opponent</ref>
+
Here are the list of characters that a player may Duel against:
  
 
{| class="wikitable" style="clear: right;"
 
{| class="wikitable" style="clear: right;"
Line 114: Line 122:
 
</gallery>
 
</gallery>
 
|-
 
|-
! scope="row" | Stage 4
+
! scope="row" | Final Boss
| [[File:DM2 ST4.png|Stage 4]]
+
| [[File:DM2 ST4.png|Final Boss]]
 
|  
 
|  
 
<gallery widths="160" heights="144" mode="nolines">
 
<gallery widths="160" heights="144" mode="nolines">
Line 121: Line 129:
 
</gallery>
 
</gallery>
 
|-
 
|-
! scope="row" rowspan="4" | Stage 5
+
! scope="row" rowspan="4" | Dark Stage
| [[File:DM2 ST6.jpg|Stage 5: Yami Yugi]]
+
| [[File:DM2 ST6.jpg|Dark Stage: Yami Yugi]]
 
|  
 
|  
 
<gallery widths="160" heights="144" mode="nolines">
 
<gallery widths="160" heights="144" mode="nolines">
Line 128: Line 136:
 
</gallery>
 
</gallery>
 
|-
 
|-
| [[File:DM2_ST7.jpg|Stage 5: Yami Bakura]]
+
| [[File:DM2 ST7.jpg|Dark Stage: Yami Bakura]]
 
|  
 
|  
 
<gallery widths="160" heights="144" mode="nolines">
 
<gallery widths="160" heights="144" mode="nolines">
Line 134: Line 142:
 
</gallery>
 
</gallery>
 
|-
 
|-
| [[File:DM2 ST5.png|Stage 5: Shadi]]
+
| [[File:DM2 ST5.png|Dark Stage: Shadi]]
 
|  
 
|  
 
<gallery widths="160" heights="144" mode="nolines">
 
<gallery widths="160" heights="144" mode="nolines">
Line 140: Line 148:
 
</gallery>
 
</gallery>
 
|-
 
|-
| [[File:DM2 ST8.png|Stage 5: Ishizu Ishtar Naomi]]
+
| [[File:DM2 ST8.png|Dark Stage: Ishizu Ishtar Naomi]]
 
|  
 
|  
 
<gallery widths="160" heights="144" mode="nolines">
 
<gallery widths="160" heights="144" mode="nolines">
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[[File:DM2 Trade.png|thumb|right|160px|Trade]]
 
[[File:DM2 Trade.png|thumb|right|160px|Trade]]
 
Players can trade cards with either ''[[Yu-Gi-Oh! Duel Monsters (video game)|Yu-Gi-Oh! Duel Monsters]]'' or a second copy of ''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories''.
 
Players can trade cards with either ''[[Yu-Gi-Oh! Duel Monsters (video game)|Yu-Gi-Oh! Duel Monsters]]'' or a second copy of ''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories''.
 +
 +
From the trade screen, the player has three options, "chest", "check card" and "exchange card". The player must open the "chest" menu and select which cards they wish to trade. They can review the cards they have selected in the "check card" screen. The cards are traded when each players selects "exchange card".
  
 
[[Communication Fusion]]s can be conducted by trading certain cards.
 
[[Communication Fusion]]s can be conducted by trading certain cards.
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The [[#Restricted cards|restricted cards]] cannot be traded.
 
The [[#Restricted cards|restricted cards]] cannot be traded.
  
Players can connect to infared using the '''D trans''' (D-トランス ''dī toransu'') option in this menu. When they do this, [[Tea Gardner (Duel Monsters 2)|Tea Gardner]] will award them one of the following cards:
+
Players can connect to infrared using the '''D trans''' (D-トランス ''dī toransu'') option in this menu. When they do this, [[Tea Gardner (Duel Monsters 2)|Tea Gardner]] will award them one of the following cards:
 
* #024: "[[Skull Servant (DM2)|Skull Servant]]"
 
* #024: "[[Skull Servant (DM2)|Skull Servant]]"
 
* #058: "[[Kuriboh (DM2)|Kuriboh]]"
 
* #058: "[[Kuriboh (DM2)|Kuriboh]]"
Line 162: Line 172:
 
{{clear}}
 
{{clear}}
  
===Record===
+
===Records===
[[File:DM2 DuelRecords.png|thumb|right|160px|Record]]
+
[[File:DM2 DuelRecords.png|thumb|right|160px|Records]]
The record menu shows the player's name, Duelist Level and Deck Capacity.
+
The records menu shows the player's name, Duelist Level and Deck Volume.
  
 
{{clear}}
 
{{clear}}
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[[File:DM2 Password.png|thumb|right|160px|Password]]
 
[[File:DM2 Password.png|thumb|right|160px|Password]]
  
[[Password]]s can be entered on this screen to obtain cards. Only one copy of each card can be obtained with its password; that is, each password can only be used once. The player must have 600 Deck Capacity points in order to enter a password. Entering a password costs them 50 Deck Capacity points and 1 Duelist Level for every attempt, regardless of whether it is successful. [[#Restricted cards|Restricted cards]] cannot be obtained with passwords.
+
[[Password]]s can be entered on this screen to obtain cards. The player must have 600 Deck Volume points in order to enter a password. Entering a password costs them 50 Deck Volume points and 1 Duelist Level for every attempt, regardless of whether it is successful. The same password cannot be used more than once, but the player will not lose Deck Volume points if they enter a valid password that they have already used.
 +
 
 +
[[#Restricted cards|Restricted cards]] cannot be obtained with passwords.
  
 
Passwords are the eight-digit numbers in the bottom-left corner of most ''[[OCG]]''/''[[TCG]]'' cards.
 
Passwords are the eight-digit numbers in the bottom-left corner of most ''[[OCG]]''/''[[TCG]]'' cards.
Line 191: Line 203:
 
{{clear}}
 
{{clear}}
  
===Battle===
+
===Versus===
 
[[File:DM2 Multiplayer.png|thumb|right|160px|Multiplayer]]
 
[[File:DM2 Multiplayer.png|thumb|right|160px|Multiplayer]]
Players can battle other players with a copy of ''Duel Monsters II'' using the [[wikipedia:Game Link Cable|Game Link Cable]] via the battle menu. The Deck can be altered, and a Deck Capacity limit can be chosen, on this screen.
+
Players can battle other players with a copy of ''Duel Monsters II'' using the [[wikipedia:Game Link Cable|Game Link Cable]] via the versus menu. The Deck can be altered, and a Deck Volume limit can be chosen, on this screen. Allowed limits are 500, 700, 1000, 2000 and 9999.
  
After a battle, the winner can [[#Ante|take one card from the opponent's trunk]].
+
After a battle, the winner can [[#Ante|take one card from the opponent's chest]].
  
 
{{clear}}
 
{{clear}}
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[[File:Yu-Gi-Oh! DM2 Sound Test.png|thumb|right|160px|Play sound]]
 
[[File:Yu-Gi-Oh! DM2 Sound Test.png|thumb|right|160px|Play sound]]
 
[[File:Yu-Gi-Oh! DM2 Character Viewer.png|thumb|right|160px|View scene]]
 
[[File:Yu-Gi-Oh! DM2 Character Viewer.png|thumb|right|160px|View scene]]
The debugging screens are unavailable during normal gameplay. They can be enabled by changing <code>0x10293</code> to <code>08</code> and <code>0x102A6</code> to <code>07</code> in the ROM or by using the Game Genie code: <code>082-93B-F72 072-A6B-F7E</code>. When enabled, their options are not visible on screen, but the player can access them by continuing to move the cursor past the campaign or battle options, which are normally the first and last options in the list.
+
The debugging screens are unavailable during normal gameplay. They can be enabled by changing <code>0x10293</code> to <code>08</code> and <code>0x102A6</code> to <code>07</code> in the ROM or by using the Game Genie code: <code>082-93B-F72 072-A6B-F7E</code>. When enabled, their options are not visible on screen, but the player can access them by continuing to move the cursor past the campaign or versus options, which are normally the first and last options in the list.
  
 
The two debugging options are to play a sound or to view a screen.
 
The two debugging options are to play a sound or to view a screen.
Line 234: Line 246:
 
** 21: [[Para (Duel Monsters 2)|Para]]
 
** 21: [[Para (Duel Monsters 2)|Para]]
 
** 22: [[Dox (Duel Monsters 2)|Dox]]
 
** 22: [[Dox (Duel Monsters 2)|Dox]]
** 23: [[Ishizu Ishtar Naomi|Ishizu Ishtar Naomi]]
+
** 23: [[Ishizu Ishtar Naomi]]
 
* Stages
 
* Stages
 
** 51, 75: Stage 1: Domino High School
 
** 51, 75: Stage 1: Domino High School
Line 254: Line 266:
  
 
==Rules==
 
==Rules==
The game does not use rules from the ''[[Yu-Gi-Oh! Official Card Game]]''. It uses the rules from its predecessor ''[[Yu-Gi-Oh! Duel Monsters (video game)|Yu-Gi-Oh! Duel Monsters]]'' and makes a number of modifications and updates.
+
The game does not use rules from the ''[[Yu-Gi-Oh! Official Card Game]]''. It uses the rules from its predecessor ''[[Yu-Gi-Oh! Duel Monsters (video game)|Yu-Gi-Oh! Duel Monsters]]'', with a number of modifications and updates.
  
 
===Deck construction===
 
===Deck construction===
Line 261: Line 273:
 
* The [[#Restricted cards|restricted cards]] cannot be included in the Deck.
 
* The [[#Restricted cards|restricted cards]] cannot be included in the Deck.
 
* Each card's Deck Cost must be equal to or lower than the player's Duelist Level.
 
* Each card's Deck Cost must be equal to or lower than the player's Duelist Level.
* The sum of each card's Deck Cost must be below a certain Deck Capacity.
+
* The sum of each card's Deck Cost must be below a certain Deck Volume.
** The Deck Capacity for a new game is 855. The Deck Capacity is modified throughout gameplay, as the player Duels against CPU opponents or other players, trades with other players, or attempts to enter a [[#Password|password]]. The maximum Deck Capacity is 9999.<!-- needs confirmed -->
+
** When battling via the [[wikipedia:Game Link Cable|Game Link Cable]], players choose a Deck Volume that they must both obey.
** When battling via the [[wikipedia:Game Link Cable|Game Link Cable]], players choose a Deck Capacity that they must both obey.
 
  
The player's Deck Capacity can be altered using these methods:
+
===Stat calculations===
 +
The player's initial Deck Volume is 400. It can be altered using these methods, until it reaches the maximum of 9999.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 274: Line 286:
 
| -50 || Enter a password in the password menu
 
| -50 || Enter a password in the password menu
 
|-
 
|-
| +1  || Trade
+
| +1  || [[#Trade|Trade]]
 
|-
 
|-
| +2  || Lose a game in campaign mode
+
| +2  || Lose a game in the [[#Campaign|campaign]]
 
|-
 
|-
| +3  || Win a game in campaign mode
+
| +3  || Win a game in the campaign
 
|-
 
|-
| +5  || Lose a communication battle
+
| +5  || Lose a [[#Versus|communication battle]]
 
|-
 
|-
 
| +10 || Win a communication battle
 
| +10 || Win a communication battle
 
|}
 
|}
  
The player's Duelist Level is equal to <code>(Deck Capacity &minus; 400) / 7 + 15</code>, rounded down and capped at 255. New games start with a Duelist Level of 80.
+
The player's Duelist Level is equal to <code>(Deck Volume &minus; 400) ÷ 7 + 15</code>, rounded down and capped at 255. New games start with a Duelist Level of 80.
 +
 
 +
Each card has its Deck Cost printed on it. Although, there is logic that can be used to otherwise determine a card's Deck Cost.
 +
 
 +
{| class="wikitable"
 +
|-
 +
! scope="col" | Cards
 +
! scope="col" | Deck Cost
 +
|-
 +
| Certain monsters that are primarily intended to be Summoned through other means;<br>[[Ritual Monster]]s, #278: "[[Petit Moth (DM2)|Petit Moth]]" evolutions, #217: "[[B. Skull Dragon (DM2)|B. Skull Dragon]]" and #707 "[[Skull Knight (DM2)|Skull Knight]]";<br>Prize cards such as #713: "[[Meteor B. Dragon (DM2)|Meteor B. Dragon]]" and #714 "[[Firewing Pegasus (DM2)|Firewing Pegasus]]"
 +
| 255
 +
|-
 +
| Monsters with abilities ("[[Exodia]]" pieces and #278: "[[Petit Moth (DM2)|Petit Moth]]")
 +
| <code class="nowrap">(ATK + DEF) ÷ 100 + 50</code>
 +
|-
 +
| Other monsters
 +
| <code>(ATK + DEF) ÷ 100</code>
 +
|-
 +
| [[Ritual Card]]s
 +
| 0
 +
|-
 +
| [[Field Spell Card|Field Magic Cards]]
 +
| 20
 +
|-
 +
| +1 Level [[Equip Spell Card|Equip Magic Cards]]
 +
| 150
 +
|-
 +
| [[Type destroyer]]s
 +
| 150
 +
|-
 +
| Other [[Spell Card|Magic]] and [[Trap Card]]s
 +
| Varies on perceived usefulness
 +
|}
  
 
===Duels===
 
===Duels===
Line 291: Line 335:
 
* Players draw until they have five cards in their hand at the beginning of each turn.
 
* Players draw until they have five cards in their hand at the beginning of each turn.
  
'''Playing cards'''
+
====Playing cards====
 
* Players can [[Normal Summon]] one [[Monster Card|monster]] from their hand per turn. They may Summon a monster into one of the five available zones.
 
* Players can [[Normal Summon]] one [[Monster Card|monster]] from their hand per turn. They may Summon a monster into one of the five available zones.
* If the player attempts to place the monster into a zone occupied by another monster, the game will attempt to [[#Fusion Summon|fuse]] the monsters.
+
* The player can place a monster into a zone occupied by another monster that has not attacked or been switched to Defense Position that turn.
** If the Fusion is valid, a new monster will be Summoned into the zone. This will not be considered the player's Normal Summon, so they can Summon another monster the same turn they conduct a Fusion Summon.
+
** If the two monsters are part of a valid [[#Fusion Summon|Fusion]], a new monster will be Summoned into the zone. This will not be considered the player's Normal Summon, so they can Summon another monster the same turn they conduct a Fusion Summon.
** If the Fusion is invalid, the second monster will replace the first.
+
** If the monsters are not part of a Fusion, the monster just played will replace the previously-played one.
 
* Multiple [[Magic Card]]s can be activated per turn. Magic Cards are immediately activated when played and have some effect on gameplay.
 
* Multiple [[Magic Card]]s can be activated per turn. Magic Cards are immediately activated when played and have some effect on gameplay.
 
* One [[Trap Card]] can be placed face-down on the field per turn. It will activate automatically when a certain condition, specified on the card, is met. Even if it does not activate, the Trap Card will disappear by the end of the opponent's next turn.
 
* One [[Trap Card]] can be placed face-down on the field per turn. It will activate automatically when a certain condition, specified on the card, is met. Even if it does not activate, the Trap Card will disappear by the end of the opponent's next turn.
* Multiple [[Ritual Card]]s can be activated per turn. If three specific monsters are on the field, the Ritual Card can combine them into one other monster. If the three specific monsters were not on the field, the card has no effect in the Duel. After a Ritual Card has been used, it disappears from the player's Deck and trunk.
+
* Multiple [[Ritual Card]]s can be activated per turn. If three specific monsters are on the field, the Ritual Card can combine them into one other monster. If the three specific monsters were not on the field, the card has no effect in the Duel. After a Ritual Card has been used, it disappears from the player's Deck and chest.
  
'''Modifying ATK/DEF'''
+
====Modifying ATK/DEF====
[[File:Dm2 bewd megamorph yama.PNG|thumb|right|"[[B.eye White Dragon (DM2)|B.eye White Dragon]]" with its stats boosted by two stages and further increased by the "[[Mountain (DM2)|Mountain]]" field]]
+
[[File:Dm2 bewd megamorph yama.PNG|thumb|right|#001: "[[B.eye White Dragon (DM2)|B.eye White Dragon]]" with its stats boosted by two stages and further increased by the #332: "[[Mountain (DM2)|Mountain]]" field]]
* Certain Magic and Trap Cards will modify the [[ATK]] and [[DEF]] of a chosen monster by boosting or reducing it by a number of stages. A monster has its ATK and DEF increased by 60% for each stage. A monster cannot be boosted by more than two stages.
+
* Certain Magic Cards will modify the [[ATK]] and [[DEF]] of a chosen monster by boosting or reducing it by a number of [[Level (stat boost)|levels]]. A monster has its ATK and DEF increased by 60% for each level. A monster cannot be boosted by more than two levels.
 
* [[Field Spell Card|Field Magic Cards]] can affect any monsters on the field, specific to the effect of the card. It may either increase the ATK and DEF by 30%, decrease them by 30%, or have no effect. There can only be one Field Card active at a time. This increase/decrease does not count towards the number of stages.
 
* [[Field Spell Card|Field Magic Cards]] can affect any monsters on the field, specific to the effect of the card. It may either increase the ATK and DEF by 30%, decrease them by 30%, or have no effect. There can only be one Field Card active at a time. This increase/decrease does not count towards the number of stages.
  
'''Battling'''
+
====Battling====
 
* Each turn, a player can put each of their monsters in either [[Attack Position|Attack]] or [[Defense Position]].
 
* Each turn, a player can put each of their monsters in either [[Attack Position|Attack]] or [[Defense Position]].
 
* If a monster is put in Attack Position, it can attack monsters on the opponent's side of the field. If there are none, they may attack the opponent directly.
 
* If a monster is put in Attack Position, it can attack monsters on the opponent's side of the field. If there are none, they may attack the opponent directly.
Line 311: Line 355:
 
* When a monster attacks an Attack Position monster, the monster with lower ATK is [[destroy]]ed and the difference is deducted from the LP of the controller of the destroyed monster. If both monsters have the same ATK, they are both destroyed.
 
* When a monster attacks an Attack Position monster, the monster with lower ATK is [[destroy]]ed and the difference is deducted from the LP of the controller of the destroyed monster. If both monsters have the same ATK, they are both destroyed.
 
* When a monster attacks a Defense Position monster: If the attacking monster's ATK is higher than the defending monster's [[DEF]], the defending monster is destroyed. If the attacking monster's ATK is equal to or lower than the DEF of the defending monster, the difference is deducted from the LP of the controller of the attacking monster, and neither monster is destroyed.
 
* When a monster attacks a Defense Position monster: If the attacking monster's ATK is higher than the defending monster's [[DEF]], the defending monster is destroyed. If the attacking monster's ATK is equal to or lower than the DEF of the defending monster, the difference is deducted from the LP of the controller of the attacking monster, and neither monster is destroyed.
* However, when a monster attacks a monster with an opposing [[Alignment|Summon]], the monster with the inferior Summon is instantly destroyed and the controller of the monster with the superior Summon will not lose LP.
+
* [[File:Attributes Fight.png|thumb|right|200px|Alignment strengths and weaknesses]]However, when a monster attacks a monster with an opposing [[Alignment]], the monster with the inferior Alignment is instantly destroyed and the controller of the monster with the superior Alignment will not lose LP.
 
** [[Fire (Alignment)|Fire]] beats Forest
 
** [[Fire (Alignment)|Fire]] beats Forest
 
** [[Forest (Alignment)|Forest]] beats Wind
 
** [[Forest (Alignment)|Forest]] beats Wind
Line 318: Line 362:
 
** [[Thunder (Alignment)|Thunder]] beats Water
 
** [[Thunder (Alignment)|Thunder]] beats Water
 
** [[Water (Alignment)|Water]] beats Fire
 
** [[Water (Alignment)|Water]] beats Fire
** [[Black Magic (Alignment)|Shadow]] beats Light
+
** [[Dark (Alignment)|Shadow]] beats Light
** [[White Magic (Alignment)|Light]] beats Fiend
+
** [[Light (Alignment)|Light]] beats Fiend
** [[Demon Magic (Alignment)|Fiend]] beats Dreams
+
** [[Fiend (Alignment)|Fiend]] beats Dreams
** [[Illusion Magic (Alignment)|Dreams]] beats Shadow
+
** [[Dreams]] beats Shadow
 
 
'''Winning'''
 
  
 +
====Winning====
 
A Duel is won when any of these conditions are met:
 
A Duel is won when any of these conditions are met:
 
* The opponent's LP are reduced to 0.
 
* The opponent's LP are reduced to 0.
Line 344: Line 387:
  
 
===Victory bonuses===
 
===Victory bonuses===
When an opponent is defeated a multiple of ten times, the player is awarded a card.  
+
When an opponent is defeated a multiple of ten times, the player is awarded a card. Each opponent has three victory bonus cards, which are cycled through after every thirty wins.
  
 
===Awards from Grandpa===
 
===Awards from Grandpa===
[[Solomon Muto (Duel Monsters 2)|Solomon Muto]] randomly appears after Duels to award the player certain cards.<!-- is this really random, or does it happen when certain conditions are met? if so, what conditions? what card pool does Grandpa draw from? -->
+
[[Solomon Muto (Duel Monsters 2)|Solomon Muto]] has a chance to appear in only 1/8th of game saves, via a random number generated at save file creation. Then, if the save file qualifies, there is a 1/256 probability after each duel that Grandpa will start appearing.<ref>https://datacrystal.tcrf.net/wiki/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_Duel_Stories:ROM_map#Determines_if_Grandpa_is_activated</ref> He awards the player certain cards after Duels.
  
 
===Communication Fusion===
 
===Communication Fusion===
Line 364: Line 407:
 
! scope="col" colspan="2" | Material 3
 
! scope="col" colspan="2" | Material 3
 
|-
 
|-
| 329 || [[Dragon Capture Jar (DM2)|Dragon Capture Jar]]
+
| 329 || "[[Dragon Capture Jar (DM2)|Dragon Capture Jar]]"
| 040 || [[Dragon Piper (DM2)|Dragon Piper]]
+
| 040 || "[[Dragon Piper (DM2)|Dragon Piper]]"
| 122 || [[Yamatano Dragon Sc (DM2)|Yamatano Dragon Sc]]
+
| 122 || "[[Yamatano Dragon Sc (DM2)|Yamatano Dragon Sc]]"
| 167 || [[Ancient Jar (DM2)|Ancient Jar]]
+
| 167 || "[[Ancient Jar (DM2)|Ancient Jar]]"
 
|-
 
|-
| 348 || [[Swords of Revealin (DM2)|Swords of Revealin]]
+
| 348 || "[[Swords of Revealin (DM2)|Swords of Revealin]]"
| 350 || [[Dark-piercing Ligh (DM2)|Dark-piercing Ligh]]
+
| 350 || "[[Dark-piercing Ligh (DM2)|Dark-piercing Ligh]]"
| 350 || [[Dark-piercing Ligh (DM2)|Dark-piercing Ligh]]
+
| 350 || "[[Dark-piercing Ligh (DM2)|Dark-piercing Ligh]]"
| 350 || [[Dark-piercing Ligh (DM2)|Dark-piercing Ligh]]
+
| 350 || "[[Dark-piercing Ligh (DM2)|Dark-piercing Ligh]]"
 
|-
 
|-
| 429 || [[Goddess of Whim (DM2)|Goddess of Whim]]
+
| 429 || "[[Goddess of Whim (DM2)|Goddess of Whim]]"
 
| rowspan="10" | 147
 
| rowspan="10" | 147
| rowspan="10" | [[Monster Egg (DM2)|Monster Egg]]
+
| rowspan="10" | "[[Monster Egg (DM2)|Monster Egg]]"
| 253 || [[Angelwitch (DM2)|Angelwitch]]
+
| 253 || "[[Angelwitch (DM2)|Angelwitch]]"
| 260 || [[Lunar Queen Elzaim (DM2)|Lunar Queen Elzaim]]
+
| 260 || "[[Lunar Queen Elzaim (DM2)|Lunar Queen Elzaim]]"
 
|-
 
|-
| 541 || [[Hane-Hane (DM2)|Hane-Hane]]
+
| 541 || "[[Hane-Hane (DM2)|Hane-Hane]]"
| 207 || [[Droll Bird (DM2)|Droll Bird]]
+
| 207 || "[[Droll Bird (DM2)|Droll Bird]]"
| 228 || [[Wood Remains (DM2)|Wood Remains]]
+
| 228 || "[[Wood Remains (DM2)|Wood Remains]]"
 
|-
 
|-
| 545 || [[Skelgon (DM2)|Skelgon]]
+
| 545 || "[[Skelgon (DM2)|Skelgon]]"
| 139 || [[B.eye Silv. Zombie (DM2)|B.eye Silv. Zombie]]
+
| 139 || "[[B.eye Silv. Zombie (DM2)|B.eye Silv. Zombie]]"
| 296 || [[One-eyed Shield Dr (DM2)|One-eyed Shield Dr]]
+
| 296 || "[[One-eyed Shield Dr (DM2)|One-eyed Shield Dr]]"
 
|-
 
|-
| 554 || [[Lava Battleguard (DM2)|Lava Battleguard]]
+
| 554 || "[[Lava Battleguard (DM2)|Lava Battleguard]]"
| 012 || [[Swamp Battleguard (DM2)|Swamp Battleguard]]
+
| 012 || "[[Swamp Battleguard (DM2)|Swamp Battleguard]]"
| 152 || [[The Melting Red Sh (DM2)|The Melting Red Sh]]
+
| 152 || "[[The Melting Red Sh (DM2)|The Melting Red Sh]]"
 
|-
 
|-
| 555 || [[Tyhone 2 (DM2)|Tyhone #2]]
+
| 555 || "[[Tyhone 2 (DM2)|Tyhone #2]]"
| 101 || [[Wings of Wicked Fl (DM2)|Wings of Wicked Fl]]
+
| 101 || "[[Wings of Wicked Fl (DM2)|Wings of Wicked Fl]]"
| 168 || [[Darkfire Dragon (DM2)|Darkfire Dragon]]
+
| 168 || "[[Darkfire Dragon (DM2)|Darkfire Dragon]]"
 
|-
 
|-
| 562 || [[Needle Worm (DM2)|Needle Worm]]
+
| 562 || "[[Needle Worm (DM2)|Needle Worm]]"
| 023 || [[The Wicked Worm B (DM2)|The Wicked Worm B]]
+
| 023 || "[[The Wicked Worm B (DM2)|The Wicked Worm B]]"
| 237 || [[Haniwa (DM2)|Haniwa]]
+
| 237 || "[[Haniwa (DM2)|Haniwa]]"
 
|-
 
|-
| 571 || [[B. Dragon Jungle (DM2)|B. Dragon Jungle]]
+
| 571 || "[[B. Dragon Jungle (DM2)|B. Dragon Jungle]]"
| 010 || [[Blackland Fire Dra (DM2)|Blackland Fire Dra]]
+
| 010 || "[[Blackland Fire Dra (DM2)|Blackland Fire Dra]]"
| 274 || [[Green Phantom King (DM2)|Green Phantom King]]
+
| 274 || "[[Green Phantom King (DM2)|Green Phantom King]]"
 
|-
 
|-
| 603 || [[Fairy Dragon (DM2)|Fairy Dragon]]
+
| 603 || "[[Fairy Dragon (DM2)|Fairy Dragon]]"
| 200 || [[Petit Dragon (DM2)|Petit Dragon]]
+
| 200 || "[[Petit Dragon (DM2)|Petit Dragon]]"
| 252 || [[Nekogal 1 (DM2)|Nekogal #1]]
+
| 252 || "[[Nekogal 1 (DM2)|Nekogal #1]]"
 
|-
 
|-
| 628 || [[Witch's Apprentice (DM2)|Witch's Apprentice]]
+
| 628 || "[[Witch's Apprentice (DM2)|Witch's Apprentice]]"
| 253 || [[Angelwitch (DM2)|Angelwitch]]
+
| 253 || "[[Angelwitch (DM2)|Angelwitch]]"
| 254 || [[Embryonic Beast (DM2)|Embryonic Beast]]
+
| 254 || "[[Embryonic Beast (DM2)|Embryonic Beast]]"
 
|-
 
|-
| 640 || [[Acid Crawler (DM2)|Acid Crawler]]
+
| 640 || "[[Acid Crawler (DM2)|Acid Crawler]]"
| 023 || [[The Wicked Worm B (DM2)|The Wicked Worm B]]
+
| 023 || "[[The Wicked Worm B (DM2)|The Wicked Worm B]]"
| 285 || [[Serpent Marauder (DM2)|Serpent Marauder]]
+
| 285 || "[[Serpent Marauder (DM2)|Serpent Marauder]]"
 
|-
 
|-
| 658 || [[Metalmorph (DM2)|Metalmorph]]
+
| 658 || "[[Metalmorph (DM2)|Metalmorph]]"
| 325 || [[Machine Conversion (DM2)|Machine Conversion]]
+
| 325 || "[[Machine Conversion (DM2)|Machine Conversion]]"
| 325 || [[Machine Conversion (DM2)|Machine Conversion]]
+
| 325 || "[[Machine Conversion (DM2)|Machine Conversion]]"
| 325 || [[Machine Conversion (DM2)|Machine Conversion]]
+
| 325 || "[[Machine Conversion (DM2)|Machine Conversion]]"
 
|-
 
|-
| 669 || [[Shadow Spell (DM2)|Shadow Spell]]
+
| 669 || "[[Shadow Spell (DM2)|Shadow Spell]]"
| 349 || [[Spellbinding Circl (DM2)|Spellbinding Circl]]
+
| 349 || "[[Spellbinding Circl (DM2)|Spellbinding Circl]]"
| 349 || [[Spellbinding Circl (DM2)|Spellbinding Circl]]
+
| 349 || "[[Spellbinding Circl (DM2)|Spellbinding Circl]]"
| 349 || [[Spellbinding Circl (DM2)|Spellbinding Circl]]
+
| 349 || "[[Spellbinding Circl (DM2)|Spellbinding Circl]]"
 
|-
 
|-
| 672 || [[Harpie's Feather D (DM2)|Harpie's Feather D]]
+
| 672 || "[[Harpie's Feather D (DM2)|Harpie's Feather D]]"
| 062 || [[Harpie Lady (DM2)|Harpie Lady]]
+
| 062 || "[[Harpie Lady (DM2)|Harpie Lady]]"
| 253 || [[Angelwitch (DM2)|Angelwitch]]
+
| 253 || "[[Angelwitch (DM2)|Angelwitch]]"
| 264 || [[Wing Egg Elf (DM2)|Wing Egg Elf]]
+
| 264 || "[[Wing Egg Elf (DM2)|Wing Egg Elf]]"
 
|}
 
|}
  
Line 445: Line 488:
 
|-
 
|-
 
| rowspan="2" | 004
 
| rowspan="2" | 004
| rowspan="2" | [[Baby Dragon (DM2)|Baby Dragon]]
+
| rowspan="2" | "[[Baby Dragon (DM2)|Baby Dragon]]"
 
| rowspan="16" | 103
 
| rowspan="16" | 103
| rowspan="16" | [[Job-change Mirror (DM2)|Job-change Mirror]]
+
| rowspan="16" | "[[Job-change Mirror (DM2)|Job-change Mirror]]"
 
| rowspan="2" | 429
 
| rowspan="2" | 429
| rowspan="2" | [[Goddess of Whim (DM2)|Goddess of Whim]]
+
| rowspan="2" | "[[Goddess of Whim (DM2)|Goddess of Whim]]"
| 200 || [[Petit Dragon (DM2)|Petit Dragon]]
+
| 200 || "[[Petit Dragon (DM2)|Petit Dragon]]"
 
|-
 
|-
| 603 || [[Fairy Dragon (DM2)|Fairy Dragon]]
+
| 603 || "[[Fairy Dragon (DM2)|Fairy Dragon]]"
 
|-
 
|-
| 016 || [[Time Wizard (DM2)|Time Wizard]]
+
| 016 || "[[Time Wizard (DM2)|Time Wizard]]"
| 143 || [[Chronolord (DM2)|Chronolord]]
+
| 143 || "[[Chronolord (DM2)|Chronolord]]"
| 428 || [[Magician of Faith (DM2)|Magician of Faith]]
+
| 428 || "[[Magician of Faith (DM2)|Magician of Faith]]"
 
|-
 
|-
 
| rowspan="2" | 026
 
| rowspan="2" | 026
| rowspan="2" | [[Battle Ox (DM2)|Battle Ox]]
+
| rowspan="2" | "[[Battle Ox (DM2)|Battle Ox]]"
 
| rowspan="2" | 541
 
| rowspan="2" | 541
| rowspan="2" | [[Hane-Hane (DM2)|Hane-Hane]]
+
| rowspan="2" | "[[Hane-Hane (DM2)|Hane-Hane]]"
| 014 || [[Battle Steer (DM2)|Battle Steer]]
+
| 014 || "[[Battle Steer (DM2)|Battle Steer]]"
 
|-
 
|-
| 287 || [[Ogre of the Black (DM2)|Ogre of the Black]]
+
| 287 || "[[Ogre of the Black (DM2)|Ogre of the Black]]"
 
|-
 
|-
 
| rowspan="3" | 038
 
| rowspan="3" | 038
| rowspan="3" | [[Gaia The Fierce Kn (DM2)|Gaia The Fierce Kn]]
+
| rowspan="3" | "[[Gaia The Fierce Kn (DM2)|Gaia The Fierce Kn]]"
 
| rowspan="3" | 586
 
| rowspan="3" | 586
| rowspan="3" | [[Greenkappa (DM2)|Greenkappa]]
+
| rowspan="3" | "[[Greenkappa (DM2)|Greenkappa]]"
| 012 || [[Swamp Battleguard (DM2)|Swamp Battleguard]]
+
| 012 || "[[Swamp Battleguard (DM2)|Swamp Battleguard]]"
 
|-
 
|-
| 015 || [[Battle Steer (DM2)|Battle Steer]]
+
| 015 || "[[Battle Steer (DM2)|Battle Steer]]"
 
|-
 
|-
| 033 || [[Judge Man (DM2)|Judge Man]]
+
| 033 || "[[Judge Man (DM2)|Judge Man]]"
 
|-
 
|-
 
| rowspan="3" | 039
 
| rowspan="3" | 039
| rowspan="3" | [[Curse of Dragon (DM2)|Curse of Dragon]]
+
| rowspan="3" | "[[Curse of Dragon (DM2)|Curse of Dragon]]"
 
| rowspan="3" | 545
 
| rowspan="3" | 545
| rowspan="3" | [[Skelgon (DM2)|Skelgon]]
+
| rowspan="3" | "[[Skelgon (DM2)|Skelgon]]"
| 023 || [[The Wicked Worm B (DM2)|The Wicked Worm B]]
+
| 023 || "[[The Wicked Worm B (DM2)|The Wicked Worm B]]"
 
|-
 
|-
| 101 || [[Wings of Wicked Fl (DM2)|Wings of Wicked Fl]]
+
| 101 || "[[Wings of Wicked Fl (DM2)|Wings of Wicked Fl]]"
 
|-
 
|-
| 298 || [[Wicked Dragon with (DM2)|Wicked Dragon with]]
+
| 298 || "[[Wicked Dragon with (DM2)|Wicked Dragon with]]"
 
|-
 
|-
 
| rowspan="3" | 082
 
| rowspan="3" | 082
| rowspan="3" | [[Red-eyes B. Dragon (DM2)|Red-eyes B. Dragon]]
+
| rowspan="3" | "[[Red-eyes B. Dragon (DM2)|Red-eyes B. Dragon]]"
 
| rowspan="3" | 555
 
| rowspan="3" | 555
| rowspan="3" | [[Tyhone 2 (DM2)|Tyhone #2]]
+
| rowspan="3" | "[[Tyhone 2 (DM2)|Tyhone #2]]"
| 010 || [[Blackland Fire Dragon (DM2)|Blackland Fire Dragon]]
+
| 010 || "[[Blackland Fire Dra (DM2)|Blackland Fire Dra]]"
 
|-
 
|-
| 168 || [[Darkfire Dragon (DM2)|Darkfire Dragon]]
+
| 168 || "[[Darkfire Dragon (DM2)|Darkfire Dragon]]"
 
|-
 
|-
| 571 || [[B. Dragon Jungle (DM2)|B. Dragon Jungle]]
+
| 571 || "[[B. Dragon Jungle (DM2)|B. Dragon Jungle]]"
 
|-
 
|-
 
| rowspan="2" | 091
 
| rowspan="2" | 091
| rowspan="2" | [[Mystic Horseman (DM2)|Mystic Horseman]]
+
| rowspan="2" | "[[Mystic Horseman (DM2)|Mystic Horseman]]"
 
| rowspan="2" | 554
 
| rowspan="2" | 554
| rowspan="2" | [[Lava Battleguard (DM2)|Lava Battleguard]]
+
| rowspan="2" | "[[Lava Battleguard (DM2)|Lava Battleguard]]"
| 113 || [[Dark Gray (DM2)|Dark Gray]]
+
| 113 || "[[Dark Gray (DM2)|Dark Gray]]"
 
|-
 
|-
| 246 || [[One Who Hunts Soul (DM2)|One Who Hunts Soul]]
+
| 246 || "[[One Who Hunts Soul (DM2)|One Who Hunts Soul]]"
 
|-
 
|-
| 369 || [[Wall Shadow (DM2)|Wall Shadow]]
+
| 369 || "[[Wall Shadow (DM2)|Wall Shadow]]"
| 366 || [[Labyrinth Wall (DM2)|Labyrinth Wall]]
+
| 366 || "[[Labyrinth Wall (DM2)|Labyrinth Wall]]"
| 368 || [[Shadow Ghoul (DM2)|Shadow Ghoul]]
+
| 368 || "[[Shadow Ghoul (DM2)|Shadow Ghoul]]"
| 652 || [[Magical Labyrinth (DM2)|Magical Labyrinth]]
+
| 652 || "[[Magical Labyrinth (DM2)|Magical Labyrinth]]"
 
|}
 
|}
  
===Infrared connection===
+
===Infrared bonus===
 
Players can connect via infrared by using the '''D trans''' option in the "[[#Trade|trade]]" menu. When they do this, [[Tea Gardner (Duel Monsters 2)|Tea Gardner]] will award them one of the following cards:
 
Players can connect via infrared by using the '''D trans''' option in the "[[#Trade|trade]]" menu. When they do this, [[Tea Gardner (Duel Monsters 2)|Tea Gardner]] will award them one of the following cards:
  
Line 516: Line 559:
 
* #058: "[[Kuriboh (DM2)|Kuriboh]]"
 
* #058: "[[Kuriboh (DM2)|Kuriboh]]"
 
* #393: "[[Zone Eater (DM2)|Zone Eater]]"
 
* #393: "[[Zone Eater (DM2)|Zone Eater]]"
 
===Passwords===
 
Eight-digit passwords from the bottom-left corner of ''[[OCG]]'' cards can be entered in the [[#Password|password menu]] to get the card. Each attempt costs 50 Deck Capacity.
 
  
 
===Trading===
 
===Trading===
Line 525: Line 565:
 
This site has no documented way of obtaining permanent copies of the following cards other than by [[#Passwords|password]] or trading with ''Duel Monsters I''. Some of them can be obtained by [[#Temporarily obtaining cards|temporary means]].
 
This site has no documented way of obtaining permanent copies of the following cards other than by [[#Passwords|password]] or trading with ''Duel Monsters I''. Some of them can be obtained by [[#Temporarily obtaining cards|temporary means]].
  
* #007 "[[Winged Dragon 1 (DM2)|Winged Dragon #1]]"
+
* #007: "[[Winged Dragon 1 (DM2)|Winged Dragon #1]]"
* #017 "[[R Leg of Forbidden (DM2)|R Leg of Forbidden]]"
+
* #017: "[[R Leg of Forbidden (DM2)|R Leg of Forbidden]]"
* #018 "[[L Leg of Forbidden (DM2)|L Leg of Forbidden]]"
+
* #018: "[[L Leg of Forbidden (DM2)|L Leg of Forbidden]]"
* #022 "[[Summoned Skull (DM2)|Summoned Skull]]"
+
* #022: "[[Summoned Skull (DM2)|Summoned Skull]]"
* #028 "[[Rock Ogre Grotto 1 (DM2)|Rock Ogre Grotto 1]]"
+
* #028: "[[Rock Ogre Grotto 1 (DM2)|Rock Ogre Grotto 1]]"
* #037 "[[Gaia the Dragon Ch (DM2)|Gaia the Dragon Ch]]"
+
* #037: "[[Gaia the Dragon Ch (DM2)|Gaia the Dragon Ch]]"
* #051 "[[Armored Lizard (DM2)|Armored Lizard]]"
+
* #051: "[[Armored Lizard (DM2)|Armored Lizard]]"
* #052 "[[Hercules Beetle (DM2)|Hercules Beetle]]"
+
* #052: "[[Hercules Beetle (DM2)|Hercules Beetle]]"
* #056 "[[Larvae Moth (DM2)|Larvae Moth]]"
+
* #056: "[[Larvae Moth (DM2)|Larvae Moth]]"
* #057 "[[Great Moth (DM2)|Great Moth]]"
+
* #057: "[[Great Moth (DM2)|Great Moth]]"
* #060 "[[Great White (DM2)|Great White]]"
+
* #060: "[[Great White (DM2)|Great White]]"
* #062 "[[Harpie Lady (DM2)|Harpie Lady]]"
+
* #062: "[[Harpie Lady (DM2)|Harpie Lady]]"
* #063 "[[Harpie Lady Sister (DM2)|Harpie Lady Sister]]"
+
* #063: "[[Harpie Lady Sister (DM2)|Harpie Lady Sister]]"
* #064 "[[Tiger Axe (DM2)|Tiger Axe]]"
+
* #064: "[[Tiger Axe (DM2)|Tiger Axe]]"
* #066 "[[Kojikocy (DM2)|Kojikocy]]"
+
* #066: "[[Kojikocy (DM2)|Kojikocy]]"
* #067 "[[Perfectly Ultimate (DM2)|Perfectly Ultimate]]"
+
* #067: "[[Perfectly Ultimate (DM2)|Perfectly Ultimate]]"
* #069 "[[Thousand Dragon (DM2)|Thousand Dragon]]"
+
* #069: "[[Thousand Dragon (DM2)|Thousand Dragon]]"
* #072 "[[Cocoon of Evolutio (DM2)|Cocoon of Evolutio]]"
+
* #072: "[[Cocoon of Evolutio (DM2)|Cocoon of Evolutio]]"
* #092 "[[Rabid Horseman (DM2)|Rabid Horseman]]"
+
* #092: "[[Rabid Horseman (DM2)|Rabid Horseman]]"
* #094 "[[Crawling Dragon (DM2)|Crawling Dragon]]"
+
* #094: "[[Crawling Dragon (DM2)|Crawling Dragon]]"
* #102 "[[Mask of Darkness (DM2)|Mask of Darkness]]"
+
* #102: "[[Mask of Darkness (DM2)|Mask of Darkness]]"
* #111 "[[Doma The Angel of (DM2)|Doma The Angel of]]"
+
* #111: "[[Doma The Angel of (DM2)|Doma The Angel of]]"
* #112 "[[Life Eater (DM2)|Life Eater]]"
+
* #112: "[[Life Eater (DM2)|Life Eater]]"
* #117 "[[Spirit of the Book (DM2)|Spirit of the Book]]"
+
* #117: "[[Spirit of the Book (DM2)|Spirit of the Book]]"
* #128 "[[LaMoon (DM2)|LaMoon]]"
+
* #128: "[[LaMoon (DM2)|LaMoon]]"
* #146 "[[Temple of Skulls (DM2)|Temple of Skulls]]"
+
* #146: "[[Temple of Skulls (DM2)|Temple of Skulls]]"
* #151 "[[Rhaimundos of the (DM2)|Rhaimundos of the]]"
+
* #151: "[[Rhaimundos of the (DM2)|Rhaimundos of the]]"
* #153 "[[Dokuroizo the Grim (DM2)|Dokuroizo the Grim]]"
+
* #153: "[[Dokuroizo the Grim (DM2)|Dokuroizo the Grim]]"
* #163 "[[Lisark (DM2)|Lisark]]"
+
* #163: "[[Lisark (DM2)|Lisark]]"
* #165 "[[The Judgement Hand (DM2)|The Judgement Hand]]"
+
* #165: "[[The Judgement Hand (DM2)|The Judgement Hand]]"
* #216 "[[Dryad (DM2)|Dryad]]"
+
* #216: "[[Dryad (DM2)|Dryad]]"
* #217 "[[B. Skull Dragon (DM2)|B. Skull Dragon]]"
+
* #217: "[[B. Skull Dragon (DM2)|B. Skull Dragon]]"
* #234 "[[Beautiful Headhunt (DM2)|Beautiful Headhunt]]"
+
* #234: "[[Beautiful Headhunt (DM2)|Beautiful Headhunt]]"
* #235 "[[Wodan the Resident (DM2)|Wodan the Resident]]"
+
* #235: "[[Wodan the Resident (DM2)|Wodan the Resident]]"
* #238 "[[Yashinoki (DM2)|Yashinoki]]"
+
* #238: "[[Yashinoki (DM2)|Yashinoki]]"
* #241 "[[Dark Assailant (DM2)|Dark Assailant]]"
+
* #241: "[[Dark Assailant (DM2)|Dark Assailant]]"
* #249 "[[Water Omotics (DM2)|Water Omotics]]"
+
* #249: "[[Water Omotics (DM2)|Water Omotics]]"
* #252 "[[Nekogal 1 (DM2)|Nekogal 1]]"
+
* #252: "[[Nekogal 1 (DM2)|Nekogal 1]]"
* #275 "[[Terra Bugroth (DM2)|Terra Bugroth]]"
+
* #275: "[[Terra Bugroth (DM2)|Terra Bugroth]]"
* #278 "[[Petit Moth (DM2)|Petit Moth]]"
+
* #278: "[[Petit Moth (DM2)|Petit Moth]]"
* #281 "[[Mystic Clown (DM2)|Mystic Clown]]"
+
* #281: "[[Mystic Clown (DM2)|Mystic Clown]]"
* #284 "[[Tao the Chanter (DM2)|Tao the Chanter]]"
+
* #284: "[[Tao the Chanter (DM2)|Tao the Chanter]]"
* #287 "[[Ogre of the Black (DM2)|Ogre of the Black]]"
+
* #287: "[[Ogre of the Black (DM2)|Ogre of the Black]]"
* #288 "[[Dark Artist (DM2)|Dark Artist]]"
+
* #288: "[[Dark Artist (DM2)|Dark Artist]]"
* #297 "[[Cyber Soldier of D (DM2)|Cyber Soldier of D]]"
+
* #297: "[[Cyber Soldier of D (DM2)|Cyber Soldier of D]]"
* #299 "[[Sonic Maid (DM2)|Sonic Maid]]"
+
* #299: "[[Sonic Maid (DM2)|Sonic Maid]]"
* #318 "[[Elegant Egotist (DM2)|Elegant Egotist]]"
+
* #318: "[[Elegant Egotist (DM2)|Elegant Egotist]]"
* #351 "[[Yaranzo (DM2)|Yaranzo]]"
+
* #351: "[[Yaranzo (DM2)|Yaranzo]]"
* #352 "[[Kanan the Swordmis (DM2)|Kanan the Swordmis]]"
+
* #352: "[[Kanan the Swordmis (DM2)|Kanan the Swordmis]]"
* #353 "[[Takriminos (DM2)|Takriminos]]"
+
* #353: "[[Takriminos (DM2)|Takriminos]]"
* #354 "[[Stuffed Animal (DM2)|Stuffed Animal]]"
+
* #354: "[[Stuffed Animal (DM2)|Stuffed Animal]]"
* #355 "[[Megasonic Eye (DM2)|Megasonic Eye]]"
+
* #355: "[[Megasonic Eye (DM2)|Megasonic Eye]]"
* #357 "[[Yamadron (DM2)|Yamadron]]"
+
* #357: "[[Yamadron (DM2)|Yamadron]]"
* #358 "[[Seiyaryu (DM2)|Seiyaryu]]"
+
* #358: "[[Seiyaryu (DM2)|Seiyaryu]]"
* #359 "[[Three-legged Zombi (DM2)|Three-legged Zombi]]"
+
* #359: "[[Three-legged Zombi (DM2)|Three-legged Zombi]]"
* #361 "[[Flying Penguin (DM2)|Flying Penguin]]"
+
* #361: "[[Flying Penguin (DM2)|Flying Penguin]]"
* #362 "[[Millennium Shield (DM2)|Millennium Shield]]"
+
* #362: "[[Millennium Shield (DM2)|Millennium Shield]]"
* #363 "[[Fairy's Gift (DM2)|Fairy's Gift]]"
+
* #363: "[[Fairy's Gift (DM2)|Fairy's Gift]]"
 +
 
 +
===Passwords===
 +
Players could enter eight-digit numbers in the [[#Password|password menu]] to obtain a card associated with the number they entered. Each attempt costs 50 Deck Volume and players must have at least 600 Deck Volume in order to enter a password.
 +
 
 +
All cards, apart from the [[#Restricted cards|restricted cards]] could be obtained by password. Passwords could usually be found in the bottom-left corner of ''[[OCG]]'' cards. However some powerful cards, such as #217: "[[B. Skull Dragon (DM2)|B. Skull Dragon]]" and #067: "[[Perfectly Ultimate (DM2)|Perfectly Ultimate]]" did not have their password printed on their ''OCG'' counterpart. And some cards with passwords were not printed in the ''OCG''.
 +
 
 +
Images of cards printed in rulebooks or official magazines would often omit the password, in order to promote the notion of players needing to acquire a copy of the card to know its password.
 +
 
 +
This site has no documented way of permanently obtaining copies of the below cards, other than by password.
 +
 
 +
{{For|a list of passwords for all cards|List of ''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories'' cards}}
 +
 
 +
{| class="wikitable sortable"
 +
|-
 +
! scope="col" | #
 +
! scope="col" | Card
 +
! scope="col" | Password
 +
! scope="col" | Source
 +
! scope="col" | Release date
 +
|-
 +
| 394 || "[[Steel Scorpion (DM2)|Steel Scorpion]]" || 13599884 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 396 || "[[Ocubeam (DM2)|Ocubeam]]" || 86088138 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 404 || "[[Tatsunootoshigo (DM2)|Tatsunootoshigo]]" || 47922711 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 408 || "[[Giant Mech-soldier (DM2)|Giant Mech-soldier]]" || 72299832 || ''[[Booster 2]]'' || 1999-05-25
 +
|-
 +
| 409 || "[[Metal Dragon (DM2)|Metal Dragon]]" || 09293977 || ''[[Vol.3]]'' || 1999-05-27
 +
|-
 +
| 418 || "[[Golgoil (DM2)|Golgoil]]" || 07526150 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 428 || "[[Magician of Faith (DM2)|Magician of Faith]]" || 31560081 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 433 || "[[Ancient Elf (DM2)|Ancient Elf]]" || 93221206 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 435 || "[[Water Girl (DM2)|Water Girl]]" || 55014050 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 437 || "[[Deepsea Shark (DM2)|Deepsea Shark]]" || 28593363 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 439 || "[[Bottom Dweller (DM2)|Bottom Dweller]]" || 81386177 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 448 || "[[Spike Seadra (DM2)|Spike Seadra]]" || 85326399 || ''[[Vol.3]]'' || 1999-05-27
 +
|-
 +
| 450 || "[[Kappa Avenger (DM2)|Kappa Avenger]]" || 48109103 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 454 || "[[Destroyer Golem (DM2)|Destroyer Golem]]" || 73481154 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 456 || "[[Minomushi Warrior (DM2)|Minomushi Warrior]]" || 46864967 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 458 || "[[Kaminari Attack (DM2)|Kaminari Attack]]" || 09653271 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 473 || "[[Vermillion Sparrow (DM2)|Vermillion Sparrow]]" || 35752363 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 480 || "[[Kuwagata α (DM2)|Kuwagata α]]" || 60802233 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 482 || "[[Pragtical (DM2)|Pragtical]]" || 33691040 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 487 || "[[Flower Wolf (DM2)|Flower Wolf]]" || 95952802 || ''[[Vol.3]]'' || 1999-05-27
 +
|-
 +
| 489 || "[[Barrel Lily (DM2)|Barrel Lily]]" || 67841515 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 498 || "[[Morinphen (DM2)|Morinphen]]" || 55784832 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 499 || "[[Kattapillar (DM2)|Kattapillar]]" || 81179446 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 502 || "[[D. Human (DM2)|D. Human]]" || 81057959 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 517 || "[[Sand Stone (DM2)|Sand Stone]]" || 73051941 || ''[[Vol.3]]'' || 1999-05-27
 +
|-
 +
| 521 || "[[Skullbird (DM2)|Skullbird]]" || 08327462 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 533 || "[[Kwagar Hercules (DM2)|Kwagar Hercules]]" || 95144193 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 537 || "[[Mega Thunderball (DM2)|Mega Thunderball]]" || 21817254 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 542 || "[[Misairuzame (DM2)|Misairuzame]]" || 33178416 || ''[[Vol.3]]'' || 1999-05-27
 +
|-
 +
| 543 || "[[Tongyo (DM2)|Tongyo]]" || 69572024 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 557 || "[[Steel OgreGrotto 1 (DM2)|Steel OgreGrotto#1]]" || 29172562 || ''[[Vol.3]]'' || 1999-05-27
 +
|-
 +
| 566 || "[[Yormungarde (DM2)|Yormungarde]]" || 17115745 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 570 || "[[Trakadon (DM2)|Trakadon]]" || 42348802 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 578 || "[[Leo Wizard (DM2)|Leo Wizard]]" || 04392470 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 580 || "[[Patrol Robo (DM2)|Patrol Robo]]" || 76775123 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 581 || "[[Takuhee (DM2)|Takuhee]]" || 03170832 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 586 || "[[Greenkappa (DM2)|Greenkappa]]" || 61831093 || ''[[Booster 6]]'' || 1999-12-01
 +
|-
 +
| 587 || "[[Mon Larvas (DM2)|Mon Larvas]]" || 07225792 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 588 || "[[Living Vase (DM2)|Living Vase]]" || 34320307 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 592 || "[[Muse-A (DM2)|Muse-A]]" || 69992868 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 595 || "[[Fiend Reflection 1 (DM2)|Fiend Reflection#1]]" || 68870276 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 607 || "[[Great Bill (DM2)|Great Bill]]" || 55691901 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 610 || "[[Electric Lizard (DM2)|Electric Lizard]]" || 55875323 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 614 || "[[Hunter Spider (DM2)|Hunter Spider]]" || 80141480 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 616 || "[[Hourglass of Coura (DM2)|Hourglass of Coura]]" || 43530283 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 618 || "[[Warrior of Traditi (DM2)|Warrior of Traditi]]" || 56413937 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 621 || "[[Succubus Knight (DM2)|Succubus Knight]]" || 55291359 || ''[[Vol.3]]'' || 1999-05-27
 +
|-
 +
| 630 || "[[Old Lizard Warrior (DM2)|Old Lizard Warrior]]" || 43230671 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 637 || "[[Trent (DM2)|Trent]]" || 78780140 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 644 || "[[Flame Viper (DM2)|Flame Viper]]" || 02830619 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 653 || "[[Warrior Eliminatio (DM2)|Warrior Eliminatio]]" || 90873992 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 659 || "[[Winged Trumpeter (DM2)|Winged Trumpeter]]" || 94939166 || ||
 +
|-
 +
| 660 || "[[Stain Storm (DM2)|Stain Storm]]" || 21323861 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 662 || "[[Eradicating Aeroso (DM2)|Eradicating Aeroso]]" || 94716515 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 663 || "[[Breath of Light (DM2)|Breath of Light]]" || 20101223 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 664 || "[[Eternal Draught (DM2)|Eternal Draught]]" || 56606928 || ''[[Vol.4]]'' || 1999-07-22
 +
|-
 +
| 667 || "[[Gate Guardian Ritu (DM2)|Gate Guardian Ritu]]" || 56483330 || ||
 +
|-
 +
| 670 || "[[Black Luster Ritua (DM2)|Black Luster Ritua]]" || 55761792 || ||
 +
|-
 +
| 671 || "[[Zera Ritual (DM2)|Zera Ritual]]" || 81756897 || ||
 +
|-
 +
| 673 || "[[War-lion Ritual (DM2)|War-lion Ritual]]" || 54539105 || ||
 +
|-
 +
| 674 || "[[Beastly Mirror Rit (DM2)|Beastly Mirror Rit]]" || 81933259 || ||
 +
|-
 +
| 675 || "[[Ultimate Dragon (DM2)|Ultimate Dragon]]" || 17928958 || ||
 +
|-
 +
| 678 || "[[Revival of Sennen (DM2)|Revival of Sennen]]" || 16206366 || ||
 +
|-
 +
| 680 || "[[Curse of Tri-Horne (DM2)|Curse of Tri-Horne]]" || 79699070 || ||
 +
|-
 +
| 689 || "[[Reverse Trap (DM2)|Reverse Trap]]" || 77622396 || ''[[Booster 3]]'' || 1999-07-05
 +
|-
 +
| 691 || "[[Revived Serpent Ni (DM2)|Revived Serpent Ni]]" || 39411600 || ||
 +
|-
 +
| 692 || "[[Turtle Oath (DM2)|Turtle Oath]]" || 76806714 || ||
 +
|-
 +
| 694 || "[[Resurrection of Ch (DM2)|Resurrection of Ch]]" || 39399168 || ||
 +
|-
 +
| 696 || "[[Javelin Beetle Pac (DM2)|Javelin Beetle Pac]]" || 41182875 || ||
 +
|-
 +
| 697 || "[[Garma Sword Oath (DM2)|Garma Sword Oath]]" || 78577570 || ||
 +
|-
 +
| 698 || "[[Cosmo Queen's Pray (DM2)|Cosmo Queen's Pray]]" || 04561679 || ||
 +
|-
 +
| 700 || "[[Fortress Whale's O (DM2)|Fortress Whale's O]]" || 77454922 || ||
 +
|-
 +
| 707 || "[[Skull Knight (DM2)|Skull Knight]]" || 02504891 || ||
 +
|-
 +
| 711 || "[[Mikazukinoyaiba (DM2)|Mikazukinoyaiba]]" || 38277918 || ||
 +
|-
 +
| 712 || "[[Meteor Dragon (DM2)|Meteor Dragon]]" || 64271667 || ||
 +
|-
 +
| 714 || "[[Firewing Pegasus (DM2)|Firewing Pegasus]]" || 27054370 || ||
 +
|}
  
 
===Ante===
 
===Ante===
After a communication battle, the winner can take one card from their opponent's trunk.
+
After a communication battle, the winner can take one card from their opponent's chest.
  
 
==Temporarily obtaining cards==
 
==Temporarily obtaining cards==
Line 593: Line 805:
  
 
===Ritual Summon===
 
===Ritual Summon===
A [[Ritual Summon]] is conducted by activating a [[Ritual Card]], while the player has three specific monsters on the field. The three monsters will be sacrificed and a new monster Summoned. If the three specific monsters were not on the field, the Ritual Card has no effect in the Duel and disappears from the player's trunk afterwards.
+
A [[Ritual Summon]] is conducted by activating a [[Ritual Card]], while the player has three specific monsters on the field. The three monsters will be sacrificed and a new monster Summoned. If the three specific monsters were not on the field, the Ritual Card has no effect in the Duel and disappears from the player's Deck and chest afterwards.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 643: Line 855:
 
| rowspan="3" | 365 || rowspan="3" | "[[Fiend's Mirror (DM2)|Fiend's Mirror]]"
 
| rowspan="3" | 365 || rowspan="3" | "[[Fiend's Mirror (DM2)|Fiend's Mirror]]"
 
| rowspan="3" | 674 || rowspan="3" | "[[Beastly Mirror Rit (DM2)|Beastly Mirror Rit]]"
 
| rowspan="3" | 674 || rowspan="3" | "[[Beastly Mirror Rit (DM2)|Beastly Mirror Rit]]"
| 186 || "[[Fiend Reflection 2|Fiend Reflection#2]]"
+
| 186 || "[[Fiend Reflection 2 (DM2)|Fiend Reflection#2]]"
 
|- style="background-color: #f3f3f3;"
 
|- style="background-color: #f3f3f3;"
 
| 261 || "[[Wicked Mirror (DM2)|Wicked Mirror]]"
 
| 261 || "[[Wicked Mirror (DM2)|Wicked Mirror]]"
 
|- style="background-color: #f3f3f3;"
 
|- style="background-color: #f3f3f3;"
| 595 || "[[Fiend Reflection 2|Fiend Reflection#2]]"
+
| 595 || "[[Fiend Reflection 1 (DM2)|Fiend Reflection#1]]"
 
|-
 
|-
 
| rowspan="3" | 374 || rowspan="3" | "[[Gate Guardian (DM2)|Gate Guardian]]"
 
| rowspan="3" | 374 || rowspan="3" | "[[Gate Guardian (DM2)|Gate Guardian]]"
Line 787: Line 999:
  
 
===Evolution===
 
===Evolution===
{{pound}}278 "[[Petit Moth (DM2)|Petit Moth]]" and its stages evolve into other cards after being on the field for one turn, in the order shown below.
+
{{pound}}278: "[[Petit Moth (DM2)|Petit Moth]]" and its stages evolve into other cards after being on the field for one turn, in the order shown below.
  
{{pound}}278 "Petit Moth" → #056 "[[Larvae Moth (DM2)|Larvae Moth]]" → #072 "[[Cocoon of Evolutio (DM2)|Cocoon of Evolutio]]" → #057 "[[Great Moth (DM2)|Great Moth]]" → #067 "[[Perfectly Ultimate (DM2)|Perfectly Ultimate]]"
+
{{pound}}278: "Petit Moth" → #056: "[[Larvae Moth (DM2)|Larvae Moth]]" → #072: "[[Cocoon of Evolutio (DM2)|Cocoon of Evolutio]]" → #057: "[[Great Moth (DM2)|Great Moth]]" → #067: "[[Perfectly Ultimate (DM2)|Perfectly Ultimate]]"
  
 
==Restricted cards==
 
==Restricted cards==
Like many video games, ''Duel Monsters II'' restricts certain cards. These 22 cards cannot be included in the player's Deck, but unlike later games, they can still be used in a Duel if the player [[Fusion Summon|Fusion]] or [[Ritual Summon|Ritual]] Summons them. These are all [[monster]]s with a [[Deck Cost]] of 255, none of them have a [[password]], and none of them can be traded back from ''[[Yu-Gi-Oh! Dark Duel Stories|Duel Monsters III: Tri-Holy God Advent]]''.
+
There are 22 Monster Cards which can only be acquired through [[#Temporarily obtaining cards|temporary means]], namely Fusion and Ritual Summon. If the player somehow manages to obtain any of the cards through illegitimate means, there are restrictions in place to prevent them from being used.
* 356. [[Super War-lion (DM2)|Super War-lion]]
+
 
* 360. [[Zera The Mant (DM2)|Zera The Mant]]
+
None of the cards can be added to the player's Deck, all of them have a [[Deck Cost]] of 255, none of them have a [[password]], and none of them can be traded back from ''[[Yu-Gi-Oh! Dark Duel Stories|Duel Monsters III: Tri-Holy God Advent]]''.
* 364. [[Black Luster Soldi (DM2)|Black Luster Soldi]]
+
 
* 365. [[Fiend's Mirror (DM2)|Fiend's Mirror]]
+
* #356: "[[Super War-lion (DM2)|Super War-lion]]"
* 374. [[Gate Guardian (DM2)|Gate Guardian]]
+
* #360: "[[Zera The Mant (DM2)|Zera The Mant]]"
* 380. [[B.eye Ultra Dragon (DM2)|B.eye Ultra Dragon]]
+
* #364: "[[Black Luster Soldi (DM2)|Black Luster Soldi]]"
* 701. [[Performance of Swo (DM2)|Performance of Swo]]
+
* #365: "[[Fiend's Mirror (DM2)|Fiend's Mirror]]"
* 702. [[Hungry Burger (DM2)|Hungry Burger]]
+
* #374: "[[Gate Guardian (DM2)|Gate Guardian]]"
* 703. [[Sengenjin (DM2)|Sengenjin]]
+
* #380: "[[B.eye Ultra Dragon (DM2)|B.eye Ultra Dragon]]"
* 704. [[Skull Guardian (DM2)|Skull Guardian]]
+
* #701: "[[Performance of Swo (DM2)|Performance of Swo]]"
* 705. [[Tri-horned Dragon (DM2)|Tri-horned Dragon]]
+
* #702: "[[Hungry Burger (DM2)|Hungry Burger]]"
* 706. [[Serpent Night Dra (DM2)|Serpent Night Dra]]
+
* #703: "[[Sengenjin (DM2)|Sengenjin]]"
* 708. [[Cosmo Queen (DM2)|Cosmo Queen]]
+
* #704: "[[Skull Guardian (DM2)|Skull Guardian]]"
* 709. [[Chakra (DM2)|Chakra]]
+
* #705: "[[Tri-horned Dragon (DM2)|Tri-horned Dragon]]"
* 710. [[Crab Turtle (DM2)|Crab Turtle]]
+
* #706: "[[Serpent Night Dra (DM2)|Serpent Night Dra]]"
* 713. [[Meteor B. Dragon (DM2)|Meteor B. Dragon]]
+
* #708: "[[Cosmo Queen (DM2)|Cosmo Queen]]"
* 715. [[Psycho-Puppet (DM2)|Psycho-Puppet]]
+
* #709: "[[Chakra (DM2)|Chakra]]"
* 716. [[Garma Sword (DM2)|Garma Sword]]
+
* #710: "[[Crab Turtle (DM2)|Crab Turtle]]"
* 717. [[Javelin Beetle (DM2)|Javelin Beetle]]
+
* #713: "[[Meteor B. Dragon (DM2)|Meteor B. Dragon]]"
* 718. [[Fortress Whale (DM2)|Fortress Whale]]
+
* #715: "[[Psycho-Puppet (DM2)|Psycho-Puppet]]"
* 719. [[Dokurorider (DM2)|Dokurorider]]
+
* #716: "[[Garma Sword (DM2)|Garma Sword]]"
* 720. [[Mask of Shine & Da (DM2)|Mask of Shine & Da]]
+
* #717: "[[Javelin Beetle (DM2)|Javelin Beetle]]"
 +
* #718: "[[Fortress Whale (DM2)|Fortress Whale]]"
 +
* #719: "[[Dokurorider (DM2)|Dokurorider]]"
 +
* #720: "[[Mask of Shine & Da (DM2)|Mask of Shine & Da]]"
 +
 
 +
==Gallery==
 +
<gallery>
 +
DM2 GB title screen.png | Title screen, as shown on a Game Boy.
 +
DM2 SGB title screen.png | Title screen, as shown on a Super Game Boy.
 +
</gallery>
 +
 
 +
== Reception ==
 +
''Yu-Gi-Oh! Duel Monsters II: Dark duel Stories'' sold 1.45 million copies,<ref>{{cite web |url=https://web.archive.org/web/20220102224037/http://www.the-magicbox.com/Chart-JPPlatinum.shtml |title=Japan Platinum Game Chart |publisher=The Magic Box |accessdate=April 25, 2017 }}</ref> making it tied for the [[wikipedia:List of best-selling Game Boy video games|38th-best-selling Game Boy/Game Boy Color title]] of all time, alongside [[wikipedia:Tamagotchi#Video games|''Tamagotchi'' and ''Game de Hakken!! Tamagotchi V2'']].
  
 
==See also==
 
==See also==
Line 826: Line 1,050:
 
==External links==
 
==External links==
 
* [http://www.konami.jp/products/yugioh_dm2_gb/ Offical Japanese website]
 
* [http://www.konami.jp/products/yugioh_dm2_gb/ Offical Japanese website]
* [https://tcrf.net/Yu-Gi-Oh!_Duel_Monsters_II ''The Cutting Room Floor'' page]
+
* [https://tcrf.net/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_duel_Stories ''The Cutting Room Floor'' page]
* [http://datacrystal.romhacking.net/wiki/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_Duel_Stories Data Crystal page]
+
* [https://datacrystal.tcrf.net/wiki/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_duel_Stories Data Crystal page]
 +
* [https://retroachievements.org/game/14123 Retro Achievements page]
 
* [http://www.geocities.jp/yamikaikettouki/ Japanese website on DM2]
 
* [http://www.geocities.jp/yamikaikettouki/ Japanese website on DM2]
  

Latest revision as of 16:37, 22 February 2024

Yu-Gi-Oh! Duel Monsters II: Dark duel Stories
Box art
Names
EnglishYu-Gi-Oh! Duel Monsters II: Dark duel Stories
Development
PlatformGame Boy Color
LanguagesJapanese
DeveloperKonami
PublisherKonami
Release dates
JapaneseJuly 8, 1999
Series
SeriesDuel Monsters
PreviousDuel Monsters
NextDark Duel Stories
Links

Yu-Gi-Oh! Duel Monsters II: Dark duel Stories (ゆうおうデュエルモンスターズⅡ 闇界決闘記ダークデュエルストーリーズ Yūgiō Dyueru Monsutāzu Tsū Dāku Dyueru Sutōrīzu) is a video game for the Game Boy Color, the second video game in the Yu-Gi-Oh! Duel Monsters series, following Yu-Gi-Oh! Duel Monsters and followed by Yu-Gi-Oh! Dark Duel Stories. It was developed and published by Konami and released on July 8, 1999 in Japan; it was never released internationally.

Duel Monsters II builds on the rules established in its predecessor, though the gameplay is still much simpler than the OCG. In addition to the 365 cards from Duel Monsters, it introduced 355 new cards, for a total of 720. Trap Cards and Ritual Cards were first included in it.

Changes from Duel Monsters I[edit]

Title screen

General

  • Color graphics are used.
  • 355 additional cards are featured.
  • Opponent's Decks and ways of acquiring certain cards are different.
  • Whenever the player receives a new card, the card itself is shown onscreen.

Campaign

  • New opponents are featured, including Para, Dox, Yami Bakura, Shadi and Ishizu Ishtar Naomi.
  • Victory bonuses are awarded up to the 30th win, rather than 100th. After the 30th win, the cycle repeats.
  • The post-game opponent can be one of four characters, rather than one fixed opponent. The opponent is chosen randomly and has a small random chance of changing after each Duel.
  • There is a chance of Solomon Muto appearing after Duels to award the player a card.

Rules

  • Deck Volume, Deck Cost and Duelist Levels are introduced.
  • Alignments are introduced.
  • Ritual Cards and Ritual Summons are introduced.
  • Trap Cards are introduced.
  • Players can play more than one card per turn.
  • At the start of each turn, the player draws until they have five cards in their hand.
  • When a player runs out of cards, they lose. Previously, the player with lower LP in that situation would lose.
  • Some cards, such as #364: "Black Luster Soldi", can only be Summoned through special means. If the player somehow manages to acquire a permanent copy of such restricted cards, they cannot be included in the Deck or traded to other games.

Other

  • The password menu is immediately available and uses the numbers printed on OCG cards, rather than kana published in magazines and books.
  • An option to reset the game is added. Previously, this could only be done with a secret code.
  • Player can change their name.
  • Players can connect to each other via infrared and receive a card each time they do so.
  • Damage dealt by direct-damage Magic Cards such as #343: "Sparks" and #347: "Tremendous Fire" is reduced.

Cards[edit]

The game contains 720 cards, including:

Game options[edit]

Main menu. Clockwise from top, the options are "Campaign", "Trade", "Records", "Change name", "Password", and "Versus".
  • Campaign (キャンペーン kyanpēn): the game's story mode. Face AI opponents.
  • Trade (トレード torēdo): trade with other players via the Game Link Cable.
  • Records (せいせき seiseki): statistics and other information about the player
  • Change name (なまえへんこう namae henkō): option to change the player's name
  • Password (パスワード pasuwādo): unlock items by entering a password
  • Versus (たいせん taisen): battle other players, using the Game Link Cable

There are two debugging options, hidden from normal gameplay.

  • Play sound
  • View scene

Campaign[edit]

Players must beat each Duelist in a stage five times, in order to unlock the next stage. Once a character is beaten five times, the player can continue to Duel them for additional cards. Defeating Maximillion Pegasus five times causes the ending credits to roll. After that an additional Dark Stage appears.

The available Dark Stage opponent is chosen randomly from four possible characters. There is a 3/4096 chance of changing the Stage 5 opponent after each Duel. Consequently, most players will not be able to play against all four.[1]

Here are the list of characters that a player may Duel against:

Stage Image Opponents
Stage 1: Domino High School Stage 1: Domino High School
Stage 2: Kaiba Land Stage 2: Kaiba Land
Stage 3: Tokyo Dome Stage 3: Tokyo Dome
Final Boss Final Boss
Dark Stage Dark Stage: Yami Yugi
Dark Stage: Yami Bakura
Dark Stage: Shadi
Dark Stage: Ishizu Ishtar Naomi

Trade[edit]

Trade

Players can trade cards with either Yu-Gi-Oh! Duel Monsters or a second copy of Yu-Gi-Oh! Duel Monsters II: Dark duel Stories.

From the trade screen, the player has three options, "chest", "check card" and "exchange card". The player must open the "chest" menu and select which cards they wish to trade. They can review the cards they have selected in the "check card" screen. The cards are traded when each players selects "exchange card".

Communication Fusions can be conducted by trading certain cards.

The restricted cards cannot be traded.

Players can connect to infrared using the D trans (D-トランス dī toransu) option in this menu. When they do this, Tea Gardner will award them one of the following cards:

Records[edit]

Records

The records menu shows the player's name, Duelist Level and Deck Volume.

Change name[edit]

Change name

The player can change their name.

Password[edit]

Password

Passwords can be entered on this screen to obtain cards. The player must have 600 Deck Volume points in order to enter a password. Entering a password costs them 50 Deck Volume points and 1 Duelist Level for every attempt, regardless of whether it is successful. The same password cannot be used more than once, but the player will not lose Deck Volume points if they enter a valid password that they have already used.

Restricted cards cannot be obtained with passwords.

Passwords are the eight-digit numbers in the bottom-left corner of most OCG/TCG cards.

Versus[edit]

Multiplayer

Players can battle other players with a copy of Duel Monsters II using the Game Link Cable via the versus menu. The Deck can be altered, and a Deck Volume limit can be chosen, on this screen. Allowed limits are 500, 700, 1000, 2000 and 9999.

After a battle, the winner can take one card from the opponent's chest.

Debugging screens[edit]

Play sound
View scene

The debugging screens are unavailable during normal gameplay. They can be enabled by changing 0x10293 to 08 and 0x102A6 to 07 in the ROM or by using the Game Genie code: 082-93B-F72 072-A6B-F7E. When enabled, their options are not visible on screen, but the player can access them by continuing to move the cursor past the campaign or versus options, which are normally the first and last options in the list.

The two debugging options are to play a sound or to view a screen.

Play sound: The user may enter a number to play a sound. Numbers from 1 to 19 play music, and numbers from 21 to 38 play sound effects.

View screen: The user may enter a number to show a certain scene. All characters shown this way will have Weevil Underwood's dialogue. Entering a number that does not correspond to a screen will cause the game to crash.

Rules[edit]

The game does not use rules from the Yu-Gi-Oh! Official Card Game. It uses the rules from its predecessor Yu-Gi-Oh! Duel Monsters, with a number of modifications and updates.

Deck construction[edit]

  • A player's Deck must contain exactly 40 cards.
  • A Deck can have up to 40 copies of the same card.
  • The restricted cards cannot be included in the Deck.
  • Each card's Deck Cost must be equal to or lower than the player's Duelist Level.
  • The sum of each card's Deck Cost must be below a certain Deck Volume.
    • When battling via the Game Link Cable, players choose a Deck Volume that they must both obey.

Stat calculations[edit]

The player's initial Deck Volume is 400. It can be altered using these methods, until it reaches the maximum of 9999.

Difference Method
-50 Enter a password in the password menu
+1 Trade
+2 Lose a game in the campaign
+3 Win a game in the campaign
+5 Lose a communication battle
+10 Win a communication battle

The player's Duelist Level is equal to (Deck Volume − 400) ÷ 7 + 15, rounded down and capped at 255. New games start with a Duelist Level of 80.

Each card has its Deck Cost printed on it. Although, there is logic that can be used to otherwise determine a card's Deck Cost.

Cards Deck Cost
Certain monsters that are primarily intended to be Summoned through other means;
Ritual Monsters, #278: "Petit Moth" evolutions, #217: "B. Skull Dragon" and #707 "Skull Knight";
Prize cards such as #713: "Meteor B. Dragon" and #714 "Firewing Pegasus"
255
Monsters with abilities ("Exodia" pieces and #278: "Petit Moth") (ATK + DEF) ÷ 100 + 50
Other monsters (ATK + DEF) ÷ 100
Ritual Cards 0
Field Magic Cards 20
+1 Level Equip Magic Cards 150
Type destroyers 150
Other Magic and Trap Cards Varies on perceived usefulness

Duels[edit]

  • Each player starts with 8000 LP.
  • Players draw until they have five cards in their hand at the beginning of each turn.

Playing cards[edit]

  • Players can Normal Summon one monster from their hand per turn. They may Summon a monster into one of the five available zones.
  • The player can place a monster into a zone occupied by another monster that has not attacked or been switched to Defense Position that turn.
    • If the two monsters are part of a valid Fusion, a new monster will be Summoned into the zone. This will not be considered the player's Normal Summon, so they can Summon another monster the same turn they conduct a Fusion Summon.
    • If the monsters are not part of a Fusion, the monster just played will replace the previously-played one.
  • Multiple Magic Cards can be activated per turn. Magic Cards are immediately activated when played and have some effect on gameplay.
  • One Trap Card can be placed face-down on the field per turn. It will activate automatically when a certain condition, specified on the card, is met. Even if it does not activate, the Trap Card will disappear by the end of the opponent's next turn.
  • Multiple Ritual Cards can be activated per turn. If three specific monsters are on the field, the Ritual Card can combine them into one other monster. If the three specific monsters were not on the field, the card has no effect in the Duel. After a Ritual Card has been used, it disappears from the player's Deck and chest.

Modifying ATK/DEF[edit]

#001: "B.eye White Dragon" with its stats boosted by two stages and further increased by the #332: "Mountain" field
  • Certain Magic Cards will modify the ATK and DEF of a chosen monster by boosting or reducing it by a number of levels. A monster has its ATK and DEF increased by 60% for each level. A monster cannot be boosted by more than two levels.
  • Field Magic Cards can affect any monsters on the field, specific to the effect of the card. It may either increase the ATK and DEF by 30%, decrease them by 30%, or have no effect. There can only be one Field Card active at a time. This increase/decrease does not count towards the number of stages.

Battling[edit]

  • Each turn, a player can put each of their monsters in either Attack or Defense Position.
  • If a monster is put in Attack Position, it can attack monsters on the opponent's side of the field. If there are none, they may attack the opponent directly.
  • When a monster attacks a player directly, the monster's ATK is deducted from the LP of the attacked player.
  • When a monster attacks an Attack Position monster, the monster with lower ATK is destroyed and the difference is deducted from the LP of the controller of the destroyed monster. If both monsters have the same ATK, they are both destroyed.
  • When a monster attacks a Defense Position monster: If the attacking monster's ATK is higher than the defending monster's DEF, the defending monster is destroyed. If the attacking monster's ATK is equal to or lower than the DEF of the defending monster, the difference is deducted from the LP of the controller of the attacking monster, and neither monster is destroyed.
  • Alignment strengths and weaknesses
    However, when a monster attacks a monster with an opposing Alignment, the monster with the inferior Alignment is instantly destroyed and the controller of the monster with the superior Alignment will not lose LP.

Winning[edit]

A Duel is won when any of these conditions are met:

  • The opponent's LP are reduced to 0.
  • The opponent cannot draw a card.
  • The player has all five "Exodia" pieces in their hand.

Obtaining cards[edit]

Permanent copies of cards can be obtained with the following methods:

Starter Deck[edit]

Players begin with a Deck of 40 monsters.

Opponent drops[edit]

Tea Gardner, awarding the player a card after a battle

When an opponent is defeated in campaign mode, the player is given a card.

Each opponent has a different list of cards the player can get for beating them, with each card on the list having an assigned probability of randomly obtaining it.

Victory bonuses[edit]

When an opponent is defeated a multiple of ten times, the player is awarded a card. Each opponent has three victory bonus cards, which are cycled through after every thirty wins.

Awards from Grandpa[edit]

Solomon Muto has a chance to appear in only 1/8th of game saves, via a random number generated at save file creation. Then, if the save file qualifies, there is a 1/256 probability after each duel that Grandpa will start appearing.[2] He awards the player certain cards after Duels.

Communication Fusion[edit]

A Communication Fusion can be performed using the Game Link Cable, while connecting to either a second copy of Yu-Gi-Oh! Duel Monsters II: Dark duel Stories or to Yu-Gi-Oh! Duel Monsters. This requires three Fusion Material monsters to be traded at once. The player gets to permanently keep cards that are fused using this method.

Duel Monsters I to Duel Monsters II[edit]

By sending cards from Yu-Gi-Oh! Duel Monsters to Yu-Gi-Oh! Duel Monsters II, the following Communication Fusions are possible.

Many of these fusions require #147: "Monster Egg" as a "catalyst". The monsters formed this way can be used as material when connecting with a second copy of Duel Monsters II.

Result Material 1 Material 2 Material 3
329 "Dragon Capture Jar" 040 "Dragon Piper" 122 "Yamatano Dragon Sc" 167 "Ancient Jar"
348 "Swords of Revealin" 350 "Dark-piercing Ligh" 350 "Dark-piercing Ligh" 350 "Dark-piercing Ligh"
429 "Goddess of Whim" 147 "Monster Egg" 253 "Angelwitch" 260 "Lunar Queen Elzaim"
541 "Hane-Hane" 207 "Droll Bird" 228 "Wood Remains"
545 "Skelgon" 139 "B.eye Silv. Zombie" 296 "One-eyed Shield Dr"
554 "Lava Battleguard" 012 "Swamp Battleguard" 152 "The Melting Red Sh"
555 "Tyhone #2" 101 "Wings of Wicked Fl" 168 "Darkfire Dragon"
562 "Needle Worm" 023 "The Wicked Worm B" 237 "Haniwa"
571 "B. Dragon Jungle" 010 "Blackland Fire Dra" 274 "Green Phantom King"
603 "Fairy Dragon" 200 "Petit Dragon" 252 "Nekogal #1"
628 "Witch's Apprentice" 253 "Angelwitch" 254 "Embryonic Beast"
640 "Acid Crawler" 023 "The Wicked Worm B" 285 "Serpent Marauder"
658 "Metalmorph" 325 "Machine Conversion" 325 "Machine Conversion" 325 "Machine Conversion"
669 "Shadow Spell" 349 "Spellbinding Circl" 349 "Spellbinding Circl" 349 "Spellbinding Circl"
672 "Harpie's Feather D" 062 "Harpie Lady" 253 "Angelwitch" 264 "Wing Egg Elf"

Duel Monsters II to Duel Monsters II[edit]

By sending cards from one copy of Yu-Gi-Oh! Duel Monsters II to another, the following Communication Fusions are possible.

Many of these fusions require #103: "Job-change Mirror" as a catalyst. The monsters formed this way can be used as material when trading back to Duel Monsters I. See Yu-Gi-Oh! Duel Monsters (video game) § Communication Fusion.

Result Material 1 Material 2 Material 3
004 "Baby Dragon" 103 "Job-change Mirror" 429 "Goddess of Whim" 200 "Petit Dragon"
603 "Fairy Dragon"
016 "Time Wizard" 143 "Chronolord" 428 "Magician of Faith"
026 "Battle Ox" 541 "Hane-Hane" 014 "Battle Steer"
287 "Ogre of the Black"
038 "Gaia The Fierce Kn" 586 "Greenkappa" 012 "Swamp Battleguard"
015 "Battle Steer"
033 "Judge Man"
039 "Curse of Dragon" 545 "Skelgon" 023 "The Wicked Worm B"
101 "Wings of Wicked Fl"
298 "Wicked Dragon with"
082 "Red-eyes B. Dragon" 555 "Tyhone #2" 010 "Blackland Fire Dra"
168 "Darkfire Dragon"
571 "B. Dragon Jungle"
091 "Mystic Horseman" 554 "Lava Battleguard" 113 "Dark Gray"
246 "One Who Hunts Soul"
369 "Wall Shadow" 366 "Labyrinth Wall" 368 "Shadow Ghoul" 652 "Magical Labyrinth"

Infrared bonus[edit]

Players can connect via infrared by using the D trans option in the "trade" menu. When they do this, Tea Gardner will award them one of the following cards:

Trading[edit]

The Game Link Cable can be used to trade cards between games. With the exception of the restricted cards, cards numbered 1 to 365 can be traded to Duel Monsters I and all cards can be traded to other copies of Duel Monsters II. Future games have the option to trade back to Duel Monsters II.

This site has no documented way of obtaining permanent copies of the following cards other than by password or trading with Duel Monsters I. Some of them can be obtained by temporary means.

Passwords[edit]

Players could enter eight-digit numbers in the password menu to obtain a card associated with the number they entered. Each attempt costs 50 Deck Volume and players must have at least 600 Deck Volume in order to enter a password.

All cards, apart from the restricted cards could be obtained by password. Passwords could usually be found in the bottom-left corner of OCG cards. However some powerful cards, such as #217: "B. Skull Dragon" and #067: "Perfectly Ultimate" did not have their password printed on their OCG counterpart. And some cards with passwords were not printed in the OCG.

Images of cards printed in rulebooks or official magazines would often omit the password, in order to promote the notion of players needing to acquire a copy of the card to know its password.

This site has no documented way of permanently obtaining copies of the below cards, other than by password.

# Card Password Source Release date
394 "Steel Scorpion" 13599884 Vol.4 1999-07-22
396 "Ocubeam" 86088138 Vol.4 1999-07-22
404 "Tatsunootoshigo" 47922711 Booster 3 1999-07-05
408 "Giant Mech-soldier" 72299832 Booster 2 1999-05-25
409 "Metal Dragon" 09293977 Vol.3 1999-05-27
418 "Golgoil" 07526150 Booster 3 1999-07-05
428 "Magician of Faith" 31560081 Vol.4 1999-07-22
433 "Ancient Elf" 93221206 Vol.4 1999-07-22
435 "Water Girl" 55014050 Vol.4 1999-07-22
437 "Deepsea Shark" 28593363 Vol.4 1999-07-22
439 "Bottom Dweller" 81386177 Vol.4 1999-07-22
448 "Spike Seadra" 85326399 Vol.3 1999-05-27
450 "Kappa Avenger" 48109103 Booster 3 1999-07-05
454 "Destroyer Golem" 73481154 Vol.4 1999-07-22
456 "Minomushi Warrior" 46864967 Booster 3 1999-07-05
458 "Kaminari Attack" 09653271 Vol.4 1999-07-22
473 "Vermillion Sparrow" 35752363 Booster 3 1999-07-05
480 "Kuwagata α" 60802233 Booster 3 1999-07-05
482 "Pragtical" 33691040 Vol.4 1999-07-22
487 "Flower Wolf" 95952802 Vol.3 1999-05-27
489 "Barrel Lily" 67841515 Vol.4 1999-07-22
498 "Morinphen" 55784832 Vol.4 1999-07-22
499 "Kattapillar" 81179446 Vol.4 1999-07-22
502 "D. Human" 81057959 Vol.4 1999-07-22
517 "Sand Stone" 73051941 Vol.3 1999-05-27
521 "Skullbird" 08327462 Booster 3 1999-07-05
533 "Kwagar Hercules" 95144193 Booster 3 1999-07-05
537 "Mega Thunderball" 21817254 Vol.4 1999-07-22
542 "Misairuzame" 33178416 Vol.3 1999-05-27
543 "Tongyo" 69572024 Vol.4 1999-07-22
557 "Steel OgreGrotto#1" 29172562 Vol.3 1999-05-27
566 "Yormungarde" 17115745 Booster 3 1999-07-05
570 "Trakadon" 42348802 Vol.4 1999-07-22
578 "Leo Wizard" 04392470 Booster 3 1999-07-05
580 "Patrol Robo" 76775123 Booster 3 1999-07-05
581 "Takuhee" 03170832 Booster 3 1999-07-05
586 "Greenkappa" 61831093 Booster 6 1999-12-01
587 "Mon Larvas" 07225792 Booster 3 1999-07-05
588 "Living Vase" 34320307 Booster 3 1999-07-05
592 "Muse-A" 69992868 Booster 3 1999-07-05
595 "Fiend Reflection#1" 68870276 Vol.4 1999-07-22
607 "Great Bill" 55691901 Vol.4 1999-07-22
610 "Electric Lizard" 55875323 Vol.4 1999-07-22
614 "Hunter Spider" 80141480 Vol.4 1999-07-22
616 "Hourglass of Coura" 43530283 Booster 3 1999-07-05
618 "Warrior of Traditi" 56413937 Booster 3 1999-07-05
621 "Succubus Knight" 55291359 Vol.3 1999-05-27
630 "Old Lizard Warrior" 43230671 Vol.4 1999-07-22
637 "Trent" 78780140 Vol.4 1999-07-22
644 "Flame Viper" 02830619 Vol.4 1999-07-22
653 "Warrior Eliminatio" 90873992 Vol.4 1999-07-22
659 "Winged Trumpeter" 94939166
660 "Stain Storm" 21323861 Vol.4 1999-07-22
662 "Eradicating Aeroso" 94716515 Vol.4 1999-07-22
663 "Breath of Light" 20101223 Vol.4 1999-07-22
664 "Eternal Draught" 56606928 Vol.4 1999-07-22
667 "Gate Guardian Ritu" 56483330
670 "Black Luster Ritua" 55761792
671 "Zera Ritual" 81756897
673 "War-lion Ritual" 54539105
674 "Beastly Mirror Rit" 81933259
675 "Ultimate Dragon" 17928958
678 "Revival of Sennen" 16206366
680 "Curse of Tri-Horne" 79699070
689 "Reverse Trap" 77622396 Booster 3 1999-07-05
691 "Revived Serpent Ni" 39411600
692 "Turtle Oath" 76806714
694 "Resurrection of Ch" 39399168
696 "Javelin Beetle Pac" 41182875
697 "Garma Sword Oath" 78577570
698 "Cosmo Queen's Pray" 04561679
700 "Fortress Whale's O" 77454922
707 "Skull Knight" 02504891
711 "Mikazukinoyaiba" 38277918
712 "Meteor Dragon" 64271667
714 "Firewing Pegasus" 27054370

Ante[edit]

After a communication battle, the winner can take one card from their opponent's chest.

Temporarily obtaining cards[edit]

Players can acquire cards using these methods. Cards obtained with these methods are only kept until the end of the Duel. Cards used to create the temporary cards are returned to the player after the Duel.

Fusion Summon[edit]

Ritual Summon[edit]

A Ritual Summon is conducted by activating a Ritual Card, while the player has three specific monsters on the field. The three monsters will be sacrificed and a new monster Summoned. If the three specific monsters were not on the field, the Ritual Card has no effect in the Duel and disappears from the player's Deck and chest afterwards.

Ritual Monster Ritual Card Sacrifices
356 "Super War-lion" 673 "War-lion Ritual" 201 "Frenzied Panda"
403 "Leogun"
483 "Garvas"
357 "Yamadron" 366 "Yamadron Ritual" 029 "Mountain Warrior"
031 "Koumori Dragon"
101 "Wings of Wicked Fl"
360 "Zera The Mant" 671 "Zera Ritual" 085 "King of Yamimakai"
298 "Wicked Dragon with"
377 "Ryu-kishin Powered"
362 "Millennium Shield" 665 "Curse of Millenniu" 255 "Prevent Rat"
296 "One-eyed Shield Dr"
629 "Armored Rat"
364 "Black Luster Soldi" 670 "Black Luster Ritua" 027 "Beaver Warrior"
038 "Gaia The Fierce Kn"
058 "Kuriboh"
365 "Fiend's Mirror" 674 "Beastly Mirror Rit" 186 "Fiend Reflection#2"
261 "Wicked Mirror"
595 "Fiend Reflection#1"
374 "Gate Guardian" 667 "Gate Guardian Ritu" 371 "Sanga of the Thund"
372 "Kazejin"
373 "Suijin"
380 "B.eye Ultra Dragon" 675 "Ultimate Dragon" 001 "B.eye White Dragon"
001 "B.eye White Dragon"
001 "B.eye White Dragon"
701 "Performance of Swo" 676 "Commencement Dance" 249 "Water Omotics"
395 "Dancing Elf"
511 "Bean Soldier"
702 "Hungry Burger" 677 "Hamburger Recipe" 014 "Battle Steer"
295 "Bio Plant"
547 "Griggle"
703 "Sengenjin" 678 "Revival of Sennen" 003 "Hitotsu-me Giant"
064 "Tiger Axe"
453 "Millennium Golem"
704 "Skull Guardian" 679 "Novox's Prayer" 160 "M-warrior #1"
161 "M-warrior #2"
535 "Kamakiriman"
705 "Tri-horned Dragon" 680 "Curse of Tri-Horne" 006 "Feral Imp"
047 "Torike"
571 "B. Dragon Jungle"
706 "Serpent Night Dra" 691 "Revived Serpent Ni" 168 "Darkfire Dragon"
294 "Dragoness the Wick"
604 "Obese Marmot of Ne"
708 "Cosmo Queen" 698 "Cosmo Queen's Pray" 266 "Princess of Tsurug"
635 "Queen's Double"
638 "Queen of Autumn Le"
709 "Chakra" 694 "Resurrection of Ch" 178 "Claw Reacher"
269 "Versago the Destro"
288 "Dark Artist"
710 "Crab Turtle" 692 "Turtle Oath" 089 "Catapult Turtle"
449 "Ancient W.Turtle"
451 "Kanikabuto"
715 "Psycho-Puppet" 695 "Puppet Ritual" 166 "Mysterious Puppete"
405 "Saber Slasher"
416 "Blocker"
716 "Garma Sword" 697 "Garma Sword Oath" 239 "Vishwar Randi"
378 "Swordstalker"
621 "Succubus Knight"
717 "Javelin Beetle" 696 "Javelin Beetle Pac" 052 "Hercules Beetle"
480 "Kuwagata α"
533 "Kwagar Hercules"
718 "Fortress Whale" 700 "Fortress Whale's O" 436 "White Dolphin"
441 "Mech Bass"
542 "Misairuzame"
719 "Dokurorider" 699 "Revival of Skeleto" 146 "Temple of Skulls"
479 "Cockroach Knight"
485 "Korogashi"
720 "Mask of Shine & Da" 693 "Contruct of Mask" 102 "Mask of Darkness"
182 "Masked Clown"
220 "Masked Sorcerer"

Evolution[edit]

#278: "Petit Moth" and its stages evolve into other cards after being on the field for one turn, in the order shown below.

#278: "Petit Moth" → #056: "Larvae Moth" → #072: "Cocoon of Evolutio" → #057: "Great Moth" → #067: "Perfectly Ultimate"

Restricted cards[edit]

There are 22 Monster Cards which can only be acquired through temporary means, namely Fusion and Ritual Summon. If the player somehow manages to obtain any of the cards through illegitimate means, there are restrictions in place to prevent them from being used.

None of the cards can be added to the player's Deck, all of them have a Deck Cost of 255, none of them have a password, and none of them can be traded back from Duel Monsters III: Tri-Holy God Advent.

Gallery[edit]

Reception[edit]

Yu-Gi-Oh! Duel Monsters II: Dark duel Stories sold 1.45 million copies,[3] making it tied for the 38th-best-selling Game Boy/Game Boy Color title of all time, alongside Tamagotchi and Game de Hakken!! Tamagotchi V2.

See also[edit]

References[edit]

External links[edit]