Difference between revisions of "Forum:Reasons why cards are Forbidden/Limited"

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| [[Fishborg Blaster]]
 
| [[Fishborg Blaster]]
 
| An infinitely-reusable Tuner, although restricted to just WATER non-tuner monsters. Can cause easy OTK's when used with cards such as [[Superancient Deepsea King Coelacanth]]. Broken with [[Formula Synchron]] and [[T.G. Hyper Librarian]]. [[Fishborg Launcher]] was designed to replace this card. With the release of [[Atlantean]]s, this card would create even more powerful combos and loops if it were to be unbanned.
 
| An infinitely-reusable Tuner, although restricted to just WATER non-tuner monsters. Can cause easy OTK's when used with cards such as [[Superancient Deepsea King Coelacanth]]. Broken with [[Formula Synchron]] and [[T.G. Hyper Librarian]]. [[Fishborg Launcher]] was designed to replace this card. With the release of [[Atlantean]]s, this card would create even more powerful combos and loops if it were to be unbanned.
 +
|- style="background-color:#FF8B53;"
 +
| [[Gandora-X the Dragon of Demolition]]
 +
| Due to a difference in card text between the OCG and TCG, this card's burn effect calls for the ATK on the field instead of the original ATK when determining how much damage to inflict, so FTKs become highly viable with this card. Initially, this was done with [[Number 95: Galaxy-Eyes Dark Matter Dragon]] (also Forbidden) and the ATK-doubling card of your choice, which led to that card's banning. Since then, many more ways to get a monster to 8000 or more ATK were found, forcing this card's OCG ban. This card is Unlimited in the TCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Glow-Up Bulb]]
 
| [[Glow-Up Bulb]]
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|- style="background-color:#4444FF;"
 
|- style="background-color:#4444FF;"
 
| [[Knightmare Goblin|<font color="#99CCFF">Knightmare Goblin</font>]]
 
| [[Knightmare Goblin|<font color="#99CCFF">Knightmare Goblin</font>]]
| <span style="color: white">Key card to a [[Knightmare|<font color="#99CCFF">Knightmare</font>]] lockdown. Generates advantage with its draw and Normal Summon. An Extra Link with this card (along with [[Knightmare Mermaid|<font color="#99CCFF">Mermaid</font>]], [[Knightmare Cerberus|<font color="#99CCFF">Cerberus</font>]], and [[Knightmare Phoenix|<font color="#99CCFF">Phoenix</font>]]) locks the opponent out from using the Extra Deck at all and is untargetable by card effects on any of its links, which can prevent the opponent from playing at all. Add [[Tri-Gate Wizard|<font color="#99CCFF">Tri-Gate Wizard</font>]] for additional "fun".</span>
+
| <span style="color: white">Key card to a [[Knightmare|<font color="#99CCFF">Knightmare</font>]] lockdown. Generates advantage with its draw and Normal Summon. An Extra Link with this card (along with [[Knightmare Mermaid|<font color="#99CCFF">Mermaid</font>]] (also Forbidden in the OCG), [[Knightmare Cerberus|<font color="#99CCFF">Cerberus</font>]], and [[Knightmare Phoenix|<font color="#99CCFF">Phoenix</font>]]) locks the opponent out from using the Extra Deck at all and is untargetable by card effects on any of its links, which can prevent the opponent from playing at all. Add [[Tri-Gate Wizard|<font color="#99CCFF">Tri-Gate Wizard</font>]] for additional "fun".</span>
 +
|- style="background-color:#4444FF;"
 +
| [[Knightmare Mermaid|<font color="#99CCFF">Knightmare Mermaid</font>]]
 +
| <span style="color: white">Grants an easy Summon from the Deck, which instantly starts a Link-climb. Used heavily in decks that use the "[[Orcust|<font color="#99CCFF">Orcust</font>]] Combo", where this card was used to Special Summon [[Orcust Knightmare|<font color="#99CCFF">Orcust Knightmare</font>]] and Link-climb into [[Galatea, the Orcust Automaton|<font color="#99CCFF">Galatea, the Orcust Automaton</font>]], ending in a board of 4 disruptions from a 2-card combo, and easy access to [[Orcust Crescendo|<font color="#99CCFF">Orcust Crescendo</font>]] for further negation. This card is Unlimited in the TCG.</span>
 
|- style= "background-color:black;"
 
|- style= "background-color:black;"
 
| [[Lavalval Chain|<font color="#99CCFF">Lavalval Chain</font>]]
 
| [[Lavalval Chain|<font color="#99CCFF">Lavalval Chain</font>]]
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|-
 
|-
 
! style="font-size: 150%; background-color:black;" colspan=3 class="mainheader" |[[Limited|<span style="color:white;">Limited</span>]]
 
! style="font-size: 150%; background-color:black;" colspan=3 class="mainheader" |[[Limited|<span style="color:white;">Limited</span>]]
|- style="background-color:#A086B7;"
 
| [[ABC-Dragon Buster]]
 
| Boss "[[A-to-Z]]" Monster Summonable if its materials are on the field or in the Graveyard, which is relatively easy to achieve with cards like [[Ties of the Brethren]] and [[Future Fusion]]. Can banish a card during either player's turn, allowing easy disruption during your opponent's turn and clearing the way for OTK's. It can also escape destruction with its second effect during the opponent's turn, restoring its materials for the next turn to Summon a fresh ABC-Dragon Buster and/or make Rank 4 Xyz Summons. Far outclasses other "[[A-to-Z]]" monsters, whose materials must be banished from the field, cannot be Special Summoned from the Graveyard, use [[Ignition Effects]] that aren't chainable (excluding [[A-to-Z-Dragon Buster Cannon]]), and can only destroy cards (excluding [[VWXYZ-Dragon Catapult Cannon]]).  This card is Unlimited in the TCG.
 
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Altergeist Multifaker]]
 
| [[Altergeist Multifaker]]
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|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Cyber-Stein]]
 
| [[Cyber-Stein]]
| Can lead to easy OTKs with Fusions like [[Blue-Eyes Ultimate Dragon]], [[Cyber End Dragon]], or [[Cyber Twin Dragon]] equipped with [[Megamorph]], or can lead to an instant lockdown with [[Naturia Exterio]] or [[The Last Warrior from Another Planet]]. If the effect goes through, it's devastating. Can be searched easily by [[Gear Gigant X]]. However, the cost, compared to alternative options, is steep at 5000 LP, though it can be circumvented with combos like [[DNA Surgery]] (calling Psychic) and [[Brain Research Lab]]/[[Telekinetic Charging Cell]].
+
| Can lead to easy OTKs with Fusions like [[Blue-Eyes Ultimate Dragon]], [[Cyber End Dragon]], or [[Cyber Twin Dragon]] equipped with [[Megamorph]], or can lead to an instant lockdown with [[Naturia Exterio]] or [[The Last Warrior from Another Planet]]. If the effect goes through, it's devastating. Can be searched easily by [[Gear Gigant X]]. However, the cost, compared to alternative options, is steep at 5000 LP, though it can be circumvented with combos like [[DNA Surgery]] (calling Psychic) and [[Brain Research Lab]]/[[Telekinetic Charging Cell]]. This card is Semi-Limited in the OCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Dark Armed Dragon]]
 
| [[Dark Armed Dragon]]
| Can be Special Summoned easily in most DARK Decks. Specific destructive power. High ATK. See [[Card Tips:Dark Armed Dragon|DAD Return]] and [[Teleport Dark Armed|Tele-DAD]].
+
| Can be Special Summoned easily in most DARK Decks. Specific destructive power. High ATK. See [[Card Tips:Dark Armed Dragon|DAD Return]] and [[Teleport Dark Armed|Tele-DAD]]. This card is Semi-Limited in the OCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Dark Grepher]]
 
| [[Dark Grepher]]
| Easily Special Summoned, so easy Link Material. Used as an alternative option to [[Armageddon Knight]] (also Limited in the TCG), to set up various Warrior-based engines leading to whatever powerful boss monster you desire. Better in some ways than Arma, as it doesn't eat the Normal Summon and its discard costs can be turned into advantage when using [[Danger!]] cards. This card is Unlimited in the OCG.
+
| Easily Special Summoned, so easy Link Material. Used as an alternative option to [[Armageddon Knight]] (also Limited in the TCG), to set up various Warrior-based engines leading to whatever powerful boss monster you desire. Better in some ways than Arma, as it doesn't eat the Normal Summon and its discard costs can be turned into advantage when using [[Danger!]] cards. This card is Semi-Limited in the OCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Deep Sea Diva]]
 
| [[Deep Sea Diva]]
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|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Dinomight Knight, the True Dracofighter]]
 
| [[Dinomight Knight, the True Dracofighter]]
| Allows easy searching and/or activation of [[True Draco]] and [[True King]] Continuous Traps directly from your deck, without needing to be set first, all of which allow the player to Tribute Summon another "True Draco" during the opponent's turn on top of their other powerful effects. Because this effect is not a hard once-per turn, this means that multiple "Dinomight" can activate their effects in 1 turn. Previously Forbidden, but has slid down the list due to [[Master Peace, the True Dracoslaying King]] being Forbidden. This card is Semi-Limited in the OCG.
+
| Allows easy searching and/or activation of [[True Draco]] and [[True King]] Continuous Traps directly from your deck, without needing to be set first, all of which allow the player to Tribute Summon another True Draco during the opponent's turn on top of their other powerful effects. Because this effect is not a hard once-per turn, this means that multiple Dinomight can activate their effects in 1 turn. Previously Forbidden, but has slid down the list due to [[Master Peace, the True Dracoslaying King]] being Forbidden. This card is Unlimited in the OCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Ehther the Heavenly Monarch]]
 
| [[Ehther the Heavenly Monarch]]
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|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Elemental HERO Stratos]]
 
| [[Elemental HERO Stratos]]
| Great searcher that triggers on Normal or Special Summon. No once per turn restriction allows it to create OTKs. You lose no advantage playing this card. Easily searched by other cards, such as [[A Hero Lives]] (Limited in the TCG), [[E - Emergency Call]], [[Reinforcement of the Army]] (also Limited), [[Summoner Monk]], etc. Also has a potent destruction effect. Was part of the [[Diamond Dude Turbo|Airblade Turbo]] Deck, the top Deck of the September 2006 Format. This card is Semi-Limited in the OCG.
+
| Great searcher that triggers on Normal or Special Summon. No once per turn restriction allows it to create OTKs. You lose no advantage playing this card. Easily searched by other cards, such as [[A Hero Lives]] (Limited in the TCG), [[E - Emergency Call]], [[Reinforcement of the Army]] (also Limited), [[Summoner Monk]], etc. Also has a potent destruction effect. Was part of the [[Diamond Dude Turbo|Airblade Turbo]] Deck, the top Deck of the September 2006 Format. This card is Unlimited in the OCG.
 
|- style="background-color:#6666FF;"
 
|- style="background-color:#6666FF;"
 
| [[Evigishki Gustkraken|<font color="#99CCFF">Evigishki Gustkraken</font>]]
 
| [[Evigishki Gustkraken|<font color="#99CCFF">Evigishki Gustkraken</font>]]
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|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Lady Debug]]
 
| [[Lady Debug]]
| Searches any Level 3 or lower Cyberse when Normal or Special Summoned. Hit to reduce the consistency of [[Salamangreat]]s in the TCG. This card is Unlimited in the OCG.
+
| Searches any Level 3 or lower Cyberse when Normal or Special Summoned. Used in [[Salamangreat]]s, where [[Salamangreat Gazelle|Gazelle]] (also Limited in the OCG) is a valid target for its search effect - and it's a valid Link Material for [[Salamangreat Balelynx|Balelynx]], allowing Gazelle to Special Summon itself. Hit to limit the consistency of the deck.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Lonefire Blossom]]
 
| [[Lonefire Blossom]]
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| [[Ritual Beast Ulti-Cannahawk]]
 
| [[Ritual Beast Ulti-Cannahawk]]
 
| Key Fusion Monster in Ritual Beast Decks. Can search any Ritual Beast card. Generates huge card advantage by repeatedly fusing and de-fusing to use its effect multiple times. At 1, it's much easier to permanently eliminate this card. Additionally, it effectively prevents [[Spiritual Beast Rampengu]] from searching out [[Spiritual Beast Cannahawk]], another key searcher. This card is Unlimited in the OCG.
 
| Key Fusion Monster in Ritual Beast Decks. Can search any Ritual Beast card. Generates huge card advantage by repeatedly fusing and de-fusing to use its effect multiple times. At 1, it's much easier to permanently eliminate this card. Additionally, it effectively prevents [[Spiritual Beast Rampengu]] from searching out [[Spiritual Beast Cannahawk]], another key searcher. This card is Unlimited in the OCG.
 +
|- style="background-color:#FF8B53;"
 +
| [[Salamangreat Gazelle]]
 +
| Key card in [[Salamangreat]]s. Summoned when a Salamangreat monster is sent to the Graveyard by any means, which is usually done by Link Summoning [[Salamangreat Balelynx]] (thereby searching [[Salamangreat Sanctuary|Sanctuary]]). On Summoning, allows the user to dump any Salamangreat card they desire, making it highly versatile in the deck. This card is Unlimited in the TCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Shurit, Strategist of the Nekroz]]
 
| [[Shurit, Strategist of the Nekroz]]
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|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[SPYRAL Quik-Fix]]
 
| [[SPYRAL Quik-Fix]]
| When combined with [[SPYRAL Double Helix]], [[Inferno Reckless Summon]], and especially [[Machine Duplication]], this card is able to create some insane combos and loops. At 1, it's much easier to permanently eliminate this card. Additionally, it effectively prevents circumvention of its self banishment effect after revival, as the only eligible [[Xyz Material]] to use alongside it now is [[SPYRAL GEAR - Drone]], who is also Limited.
+
| When combined with [[SPYRAL Double Helix]], [[Inferno Reckless Summon]], and especially [[Machine Duplication]], this card is able to create some insane combos and loops. At 1, it's much easier to permanently eliminate this card. Additionally, it effectively prevents circumvention of its self banishment effect after revival, as the only eligible [[Xyz Material]] to use alongside it now is [[SPYRAL GEAR - Drone]] (also Limited in the TCG). This card is Semi-Limited in the OCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Supreme King Dragon Darkwurm]]
 
| [[Supreme King Dragon Darkwurm]]
 
| Its Special Summoning effect is used in Pendulum Magicians and several other Pendulum focused decks as a way to get [[Heavymetalfoes Electrumite]] out easily without using the Pendulum Summon, which enables plays involving [[Double Iris Magician]] (also Limited in the OCG and banned in the TCG). This card is Unlimited in the TCG.
 
| Its Special Summoning effect is used in Pendulum Magicians and several other Pendulum focused decks as a way to get [[Heavymetalfoes Electrumite]] out easily without using the Pendulum Summon, which enables plays involving [[Double Iris Magician]] (also Limited in the OCG and banned in the TCG). This card is Unlimited in the TCG.
|- style="background-color:#CCCCCC;"
+
|- style="background-color:#A086B7;"
| [[T.G. Hyper Librarian]]
+
| [[Thunder Dragon Colossus]]
| Super splashable, low Level with decent ATK, good effect that works when either player Synchro Summons. Can be broken when comboed with [[Formula Synchron]]. This card is Unlimited in the TCG.
+
| Thunder Dragons' de facto boss monster. Easy to Summon, requiring only the Tribute of 1 Thunder monster during the turn a Thunder monster's hand effect was activated (in other words, for TDs, any turn). Locks down the opponent from searching, which cripples most modern Decks. Can protect itself from destruction by banishing a Thunder monster from the Graveyard - which then activates the on-banish effects of the TDs used to get it on field. Having more than one on field pretty much guaranteed your opponent could never recover. This card is Unlimited in the TCG.
 +
|- style="background-color:#FF8B53;"
 +
| [[Thunder Dragonhawk]]
 +
| Thunder Dragons' primary extender. Special Summons any TD from the Graveyard by discarding, creating combos that lead to multiple [[Thunder Dragon Colossus]] on field for a lockdown. At 1, it's far less consistent. This card is Unlimited in the TCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Tour Guide From the Underworld]]
 
| [[Tour Guide From the Underworld]]
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|- style="background-color:#CCCCCC;"
 
|- style="background-color:#CCCCCC;"
 
| [[Trishula, Dragon of the Ice Barrier]]
 
| [[Trishula, Dragon of the Ice Barrier]]
| Probably the best Synchro around. Easy to drop in most Synchro-based Decks. [[Banish]]es a card from 3 different places without [[target]]ing. [[Agent]]s could also drop it easily. The loop in [[Infernity|Infernities]] to drop it infinite times may have been a contributing factor as well.
+
| Probably the best Synchro around. Easy to drop in most Synchro-based Decks. [[Banish]]es a card from 3 different places without [[target]]ing. [[Agent]]s could also drop it easily. Could be looped in [[Infernity|Infernities]], but now the key cards used to do that are a non-factor ([[Brionac, Dragon of the Ice Barrier|Brionac]] is errata'd and [[Daigusto Emeral]] is Forbidden). This card is Semi-Limited in the OCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Zoodiac Ratpier]]
 
| [[Zoodiac Ratpier]]
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| [[Monster Reborn]]
 
| [[Monster Reborn]]
 
| One of the most powerful Spell Cards in the game that can fit into any Deck. Can be a very powerful topdeck with very little setup. Can even Special Summon from the opponent's Graveyard, further punishing them if you manage to destroy a strong monster they control.
 
| One of the most powerful Spell Cards in the game that can fit into any Deck. Can be a very powerful topdeck with very little setup. Can even Special Summon from the opponent's Graveyard, further punishing them if you manage to destroy a strong monster they control.
|- style="background-color:#1D9E74;"
 
| [[Nekroz Cycle]]
 
| Key Ritual Spell in Nekroz Decks. In addition to being able to Ritual Summon any Nekroz Ritual Monster from your Graveyard (allowing easy use of both of their effects) as well as your hand, it can also banish itself and 1 Nekroz monster from your Graveyard to add 1 more Nekroz Spell Card from your Deck to your hand if you control no monsters. This card is Unlimited in the TCG.
 
 
|- style="background-color:#1D9E74;"
 
|- style="background-color:#1D9E74;"
 
| [[One Day of Peace]]
 
| [[One Day of Peace]]
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| [[Macro Cosmos]]
 
| [[Macro Cosmos]]
 
| Same as Dimensional Fissure. Gives an almost automatic win against another player if they run a Graveyard-reliant Deck and you don't. This card is Unlimited in the OCG.
 
| Same as Dimensional Fissure. Gives an almost automatic win against another player if they run a Graveyard-reliant Deck and you don't. This card is Unlimited in the OCG.
 +
|- style="background-color:#BC5A84;"
 +
| [[Metaverse]]
 +
| Activates a Field Spell directly from the Deck. Grants the user the ability to activate problematic Field Spells like [[Magical Mid-Breaker Field]] or [[Mystic Mine]] on their opponent's turn after having set up their own combo, adversely affecting their opponent's strategy. This card is Unlimited in the TCG.
 
|- style="background-color:#BC5A84;"
 
|- style="background-color:#BC5A84;"
 
| [[Skill Drain]]
 
| [[Skill Drain]]
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|- style="background-color:#BC5A84;"
 
|- style="background-color:#BC5A84;"
 
| [[Solemn Judgment]]
 
| [[Solemn Judgment]]
| Can negate almost anything, having a cost you can always pay. This card is Semi-Limited in the OCG.
+
| Can negate almost anything, having a cost you can always pay. This card is Unlimited in the OCG.
 
|- style="background-color:#BC5A84;"
 
|- style="background-color:#BC5A84;"
 
| [[Solemn Warning]]
 
| [[Solemn Warning]]
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|-
 
|-
 
! style="font-size: 150%; background-color:black;" colspan=3 class="mainheader" |[[Semi-Limited|<span style="color:white;">Semi-Limited</span>]]
 
! style="font-size: 150%; background-color:black;" colspan=3 class="mainheader" |[[Semi-Limited|<span style="color:white;">Semi-Limited</span>]]
 +
|- style="background-color:#A086B7;"
 +
| [[ABC-Dragon Buster]]
 +
| Boss "[[A-to-Z]]" Monster Summonable if its materials are on the field or in the Graveyard, which is relatively easy to achieve with cards like [[Ties of the Brethren]] and [[Future Fusion]]. Can banish a card during either player's turn, allowing easy disruption during your opponent's turn and clearing the way for OTK's. It can also escape destruction with its second effect during the opponent's turn, restoring its materials for the next turn to Summon a fresh ABC-Dragon Buster and/or make Rank 4 Xyz Summons. Far outclasses other "[[A-to-Z]]" monsters, whose materials must be banished from the field, cannot be Special Summoned from the Graveyard, use [[Ignition Effects]] that aren't chainable (excluding [[A-to-Z-Dragon Buster Cannon]]), and can only destroy cards (excluding [[VWXYZ-Dragon Catapult Cannon]]).  This card is Unlimited in the TCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Ash Blossom & Joyous Spring]]
 
| [[Ash Blossom & Joyous Spring]]
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| [[Destiny HERO - Malicious]]
 
| [[Destiny HERO - Malicious]]
 
| Pulls another copy of itself directly from the Deck if it's in the Graveyard. No once per turn restriction. Can be used for easy Synchro and Link Summon plays. This at 3, combined with [[Armageddon Knight]] (Limited in the TCG), is an easy Link-3 Link Monster. This card is Unlimited in the OCG.
 
| Pulls another copy of itself directly from the Deck if it's in the Graveyard. No once per turn restriction. Can be used for easy Synchro and Link Summon plays. This at 3, combined with [[Armageddon Knight]] (Limited in the TCG), is an easy Link-3 Link Monster. This card is Unlimited in the OCG.
|- style= "background-color:black;"
+
|- style="background-color:#FF8B53;"
| [[Toadally Awesome|<font color="99CCFF">Toadally Awesome</font>]]
+
| [[Dinowrestler Pankratops]]
| <span style="color: white"> Strong Rank 2 Xyz Monster with many good effects. Can Special Summon a Frog monster from your Deck by detaching a material during either player's Standby Phase, can negate any opponent's card by sending an Aqua monster from your hand or field (even itself) to the Graveyard AND set that negated card to your field, and can recycle any WATER monster from your Graveyard (even itself) when it's sent to the Graveyard. Mainly hit due to [[Paleozoic|<font color="#99CCFF">Paleozoic</font>]] Decks that were topping frequently due to this card in the OCG. Can also be splashed in some Rank 4 Decks that can Xyz Summon [[Bahamut Shark|<font color="#99CCFF">Bahamut Shark</font>]]. This card is Unlimited in the TCG.</span>
+
| Easily Special Summons itself to the field when your opponent has more monsters out. Easy Special Summon = easy Link Material. Also offers on-the-spot Quick Effect destruction by Tributing another Dinowrestler, which can include itself. This card is Unlimited in the TCG.
 +
|- style="background-color:#CCCCCC;"
 +
| [[T.G. Hyper Librarian]]
 +
| Super splashable, low Level with decent ATK, good effect that works when either player Synchro Summons. Can be broken when comboed with [[Formula Synchron]]. This card is Unlimited in the TCG.
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Trickstar Candina]]
 
| [[Trickstar Candina]]
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| [[Limiter Removal]]
 
| [[Limiter Removal]]
 
| Creates easy OTKs in [[Machine]] Decks. Most of the time your monsters won't be destroyed during the End Phase because you can just Synchro/Xyz/Link Summon with them. This card is Unlimited in the TCG.
 
| Creates easy OTKs in [[Machine]] Decks. Most of the time your monsters won't be destroyed during the End Phase because you can just Synchro/Xyz/Link Summon with them. This card is Unlimited in the TCG.
 +
|- style="background-color:#1D9E74;"
 +
| [[Mystic Mine]]
 +
| A Field Spell (easily searched) that causes easy lockdowns. Monster effects are vital in the current game, so being locked out of them is devastating. Can cripple your opponent if you control no monsters, and the only counters your opponent has are either to remove it (harder to get to removal if monster effects re out of the question) or to control no monsters (which leaves them a sitting duck to be OTK'd next turn). This card is Unlimited in the TCG.
 +
|- style="background-color:#1D9E74;"
 +
| [[Nekroz Cycle]]
 +
| Key Ritual Spell in Nekroz Decks. In addition to being able to Ritual Summon any Nekroz Ritual Monster from your Graveyard (allowing easy use of both of their effects) as well as your hand, it can also banish itself and 1 Nekroz monster from your Graveyard to add 1 more Nekroz Spell Card from your Deck to your hand if you control no monsters. This card is Unlimited in the TCG.
 
|- style="background-color:#1D9E74;"
 
|- style="background-color:#1D9E74;"
 
| [[Sky Striker Mecha - Widow Anchor]]
 
| [[Sky Striker Mecha - Widow Anchor]]
Line 672: Line 693:
 
| [[Sky Striker Mobilize - Engage!]]
 
| [[Sky Striker Mobilize - Engage!]]
 
| If you have enough Spells in your Graveyard, it's a +1. Searches [[Sky Striker Mecha - Hornet Drones|Hornet Drones]] (Limited) and [[Sky Striker Mecha - Widow Anchor|Widow Anchor]] (also Semi-Limited in the OCG). This card is Unlimited in the TCG.
 
| If you have enough Spells in your Graveyard, it's a +1. Searches [[Sky Striker Mecha - Hornet Drones|Hornet Drones]] (Limited) and [[Sky Striker Mecha - Widow Anchor|Widow Anchor]] (also Semi-Limited in the OCG). This card is Unlimited in the TCG.
|- style="background-color:#1D9E74;"
 
| [[Spellbook of Knowledge]]
 
| A quick draw-2. The sending to the Graveyard and the drawing happen simultaneously, so any Spellcasters' effects you trigger can't miss the timing. This means what appears to be a cost can be a direct benefit to you in the right deck. Part of a highly splashable draw engine involving it, [[Spellbook Magician of Prophecy]], and [[Spellbook of Secrets]]. This card is Unlimited in the TCG.
 
 
|- style="background-color:#1D9E74;"
 
|- style="background-color:#1D9E74;"
 
| [[Super Polymerization]]
 
| [[Super Polymerization]]
 
| Powerful, chainable Quick-Play Spell Card that cannot be chained to. Can fuse monsters from either player's side of the field. Mainly abused in HEROes (to Fusion Summon [[Elemental HERO Absolute Zero|Absolute Zero]], [[Elemental HERO Nova Master|Nova Master]], [[Elemental HERO Gaia|Gaia]], [[Elemental HERO Great Tornado|Great Tornado]], [[Elemental HERO The Shining|The Shining]], and [[Elemental HERO Escuridao|Escuridao]]), Zombies (for [[Dragonecro Nethersoul Dragon]] while [[Zombie World]] is on the field), and [[Shaddoll]]s (For El Shaddolls [[El Shaddoll Construct|Construct]] (Forbidden in the TCG), [[El Shaddoll Winda|Winda]], [[El Shaddoll Grysta|Grysta]], [[El Shaddoll Shekhinaga|Shekhinaga]], [[El Shaddoll Wendigo|Wendigo]], and [[El Shaddoll Anomalilith|Anomalilith]]). Can also be used to fuse any two Synchro or Xyz Monsters from either side of the field to make [[Elder Entity Norden]] (Forbidden). Strong when used in [[Predaplant]]s, whose effects can easily make any monster your opponent controls an eligible material. Also viable in [[Invoked]].
 
| Powerful, chainable Quick-Play Spell Card that cannot be chained to. Can fuse monsters from either player's side of the field. Mainly abused in HEROes (to Fusion Summon [[Elemental HERO Absolute Zero|Absolute Zero]], [[Elemental HERO Nova Master|Nova Master]], [[Elemental HERO Gaia|Gaia]], [[Elemental HERO Great Tornado|Great Tornado]], [[Elemental HERO The Shining|The Shining]], and [[Elemental HERO Escuridao|Escuridao]]), Zombies (for [[Dragonecro Nethersoul Dragon]] while [[Zombie World]] is on the field), and [[Shaddoll]]s (For El Shaddolls [[El Shaddoll Construct|Construct]] (Forbidden in the TCG), [[El Shaddoll Winda|Winda]], [[El Shaddoll Grysta|Grysta]], [[El Shaddoll Shekhinaga|Shekhinaga]], [[El Shaddoll Wendigo|Wendigo]], and [[El Shaddoll Anomalilith|Anomalilith]]). Can also be used to fuse any two Synchro or Xyz Monsters from either side of the field to make [[Elder Entity Norden]] (Forbidden). Strong when used in [[Predaplant]]s, whose effects can easily make any monster your opponent controls an eligible material. Also viable in [[Invoked]].
|- style="background-color:#BC5A84;"
 
| [[Ceasefire]]
 
| Chainable, defuses Flip Effects, and unlike its [[Secret Barrel|close]] [[Just Desserts|cousins]], checks both sides of the field. With swarming of Effect Monsters being all the rage these days, Ceasefire can be particularly punishing, dealing up to 5000 damage in one shot. With the release of Master Rule 4 and Extra Monster Zones, the maximum possible damage has been upped even further to 6000. At present, quite possibly the best burn card in the game. This card is Unlimited in the TCG.
 
 
|- style="background-color:#BC5A84;"
 
|- style="background-color:#BC5A84;"
 
| [[Personal Spoofing]]
 
| [[Personal Spoofing]]
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| [[Thunder King Rai-Oh]]
 
| [[Thunder King Rai-Oh]]
 
| Low Level, high ATK, seals search effects, and can negate a Built-in [[Special Summon]]. Great counter against most current Decks in the meta, which rely on both of the above. There are methods of getting around it, however.
 
| Low Level, high ATK, seals search effects, and can negate a Built-in [[Special Summon]]. Great counter against most current Decks in the meta, which rely on both of the above. There are methods of getting around it, however.
 +
|- style= "background-color:black;"
 +
| [[Toadally Awesome|<font color="99CCFF">Toadally Awesome</font>]]
 +
| <span style="color: white"> Strong Rank 2 Xyz Monster with many good effects. Can Special Summon a Frog monster from your Deck by detaching a material during either player's Standby Phase, can negate any opponent's card by sending an Aqua monster from your hand or field (even itself) to the Graveyard AND set that negated card to your field, and can recycle any WATER monster from your Graveyard (even itself) when it's sent to the Graveyard. Mainly hit due to [[Paleozoic|<font color="#99CCFF">Paleozoic</font>]] Decks that were topping frequently due to this card in the OCG. Can also be splashed in some Rank 4 Decks that can Xyz Summon [[Bahamut Shark|<font color="#99CCFF">Bahamut Shark</font>]].</span>
 
|- style="background-color:#FF8B53;"
 
|- style="background-color:#FF8B53;"
 
| [[Tragoedia]]
 
| [[Tragoedia]]
Line 1,061: Line 1,079:
 
|- style="background-color:#1D9E74;"
 
|- style="background-color:#1D9E74;"
 
| [[E - Emergency Call]]
 
| [[E - Emergency Call]]
| Searches ANY Elemental Hero, including Stratos (who is Forbidden in the TCG), who then searches something else. With ROTA at 1, A Hero Lives at 3, and Pot of Duality at 3, HEROs had way too much search power, and it allowed them to run ridiculously low monster counts.  
+
| Searches ANY Elemental Hero, including Stratos (Limited in the TCG), who then searches something else. With ROTA at 1, A Hero Lives at 3, and Pot of Duality at 3, HEROs had way too much search power, and it allowed them to run ridiculously low monster counts.  
 
|- style="background-color:#1D9E74;"
 
|- style="background-color:#1D9E74;"
 
| [[El Shaddoll Fusion]]
 
| [[El Shaddoll Fusion]]
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|- style="background-color:#1D9E74;"
 
|- style="background-color:#1D9E74;"
 
| [[Spellbook of Fate]]
 
| [[Spellbook of Fate]]
| Chainable, powerful Spell card in prophecy Decks that can get over almost anything. Can easily banish an opponent's card without [[Target]]ing by banishing 3 Spellbook Spell cards from your Graveyard (which can act as setup for [[Spellbook of Eternity]]), or can flip [[Spellbook Magician of Prophecy]] face-down to reuse its effect again. Can be recycled with [[The Grand Spellbook Tower]] or [[Spellbook of Eternity]] (after banished with another copy of Fate or High Priestess of Prophecy).
+
| Chainable, powerful Spell card in Prophecy decks that can get over almost anything. Can easily banish an opponent's card without [[Target]]ing by banishing 3 Spellbook Spell cards from your Graveyard (which can act as setup for [[Spellbook of Eternity]]), or can flip [[Spellbook Magician of Prophecy]] face-down to reuse its effect again. Can be recycled with [[The Grand Spellbook Tower]] or [[Spellbook of Eternity]] (after banished with another copy of Fate or High Priestess of Prophecy).
 +
|- style="background-color:#1D9E74;"
 +
| [[Spellbook of Knowledge]]
 +
| A quick draw-2. The sending to the Graveyard and the drawing happen simultaneously, so any Spellcasters' effects you trigger can't miss the timing. This means what appears to be a cost can be a direct benefit to you in the right deck. Part of a highly splashable draw engine involving it, [[Spellbook Magician of Prophecy]], and [[Spellbook of Secrets]].
 
|- style="background-color:#1D9E74;"
 
|- style="background-color:#1D9E74;"
 
| [[Spellbook of Secrets]]
 
| [[Spellbook of Secrets]]
Line 1,164: Line 1,185:
 
| [[Call of the Haunted]]
 
| [[Call of the Haunted]]
 
| Much fairer speed when compared to its Spell counterparts. It can't be abused multiple times per turn (unlike [[Premature Burial]]). It can only special Summon from your own Graveyard (unlike [[Monster Reborn]]). Played a crucial role in the [[Dark Scorpion/Makyura OTK]]. Like Magic Cylinder, top Decks eventually didn't play this card much, so it probably came off the list for the same reason. Most Decks that still run it wouldn't use 3.
 
| Much fairer speed when compared to its Spell counterparts. It can't be abused multiple times per turn (unlike [[Premature Burial]]). It can only special Summon from your own Graveyard (unlike [[Monster Reborn]]). Played a crucial role in the [[Dark Scorpion/Makyura OTK]]. Like Magic Cylinder, top Decks eventually didn't play this card much, so it probably came off the list for the same reason. Most Decks that still run it wouldn't use 3.
 +
|- style="background-color:#BC5A84;"
 +
| [[Ceasefire]]
 +
| Chainable, defuses Flip Effects, and unlike its [[Secret Barrel|close]] [[Just Desserts|cousins]], checks both sides of the field. With swarming of Effect Monsters being all the rage these days, Ceasefire can be particularly punishing, dealing up to 5000 damage in one shot. With the release of Master Rule 4 and Extra Monster Zones, the maximum possible damage has been upped even further to 6000. Was once considered the best burn card in the game.
 
|- style="background-color:#BC5A84;"
 
|- style="background-color:#BC5A84;"
 
| [[Compulsory Evacuation Device]]
 
| [[Compulsory Evacuation Device]]

Revision as of 10:20, 2 July 2019


List

Due to an issue with displaying the list from another page, I have moved the list to the main page, and all discussion will now have to take place in the current discussion page (see below). Thank you for your understanding. --VictoryViperXX03

In case someone somehow missed it. Click "Show" on the right side of the bar.
This list is for the people who are curious about why certain cards are banned/limited.
This list can also assist people before posting a prediction on the next banlist.
Please help out by pointing out changes that should be made in the list (if any) (please include reasons).
And for those who are wondering. No, I didn't make this list recently. It been on 2 other forums before. This is the most updated version of it as the other 2 aren't being updated.
See also: Historic Forbidden/Limited Chart. --  Falzar FZ  talk page  useful stuff    07:32, August 4, 2010 (UTC)

69.124.5.7 (talk) 15:57, November 7, 2012 (UTC)

Discussion

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