Difference between revisions of "Equip Spell Card"

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|sc_trans=Equipment Magic Card
 
|sc_trans=Equipment Magic Card
 
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{{In other languages|Normal Magic Card
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{{In other languages|Equip Magic Card
 
| ja_name                = {{Ruby|装|そう}}{{Ruby|備|び}}{{Ruby|魔法|マジック}}カード
 
| ja_name                = {{Ruby|装|そう}}{{Ruby|備|び}}{{Ruby|魔法|マジック}}カード
 
|ja_romaji=Sōbi Majikku Kādo
 
|ja_romaji=Sōbi Majikku Kādo

Revision as of 02:32, 28 May 2024

Equip icon

Equip Spell Cards (Japanese: そうほうカード Sōbi Mahō Kādo) are a subcategory of Spell Cards that is always equipped as an Equip Card to a face-up monster on the field.

Equip Spell Cards were introduced in Yu-Gi-Oh! Rush Duel after the release of Deck Mod Pack: Fortissimo of the Whirlwinds!!.

Characteristics

As a Spell Card, Equip Spell Cards can be activated or set from the hand in the player's own Main Phase, and can be activated in the same turn they are set. Equip Spell Cards feature the default Spell Card Spell Speed of Spell Speed 1. After activation and resolution, an Equip Spell Card remains face-up on the field.

Must target monsters

Despite not explicitly saying so in their text, all Equip Spell Cards must target a monster at activation (with the exceptions of "Kahyoreigetsu", "Mikanko Fire Dance", and "Golden Rule"), which unless stated otherwise can be any face-up monster on either side of the field, and then, following Equip Card rulings, will equip themselves to the targeted monster as an Equip Card when resolving and continuously target the equipped monster as long as it remains face-up on the field. This means that Equip Spells cannot be equipped to a monster that cannot be targeted by Spell effects.

Some Equip Spell Cards target monsters that are not on the field (e.g. "Premature Burial", "Re-Fusion", "D.D.R. - Different Dimension Reincarnation"), but they always Special Summon the targeted monster to the field at resolution and immediately equip themselves to it. The aforementioned Equip Spells that do not target at all instead have the player Special Summon a monster in their hand or Deck (or give them the option to do so, chosen at resolution) and become equipped to it, at which point they begin targeting it.

Must remain on-field to resolve on-field effect

Like other Spell/Trap Cards that remain face-up on the field after activation, an Equip Spell Card must remain face-up on-field to resolve its activated on-field effect, unless said effect specifically moves the card to an off-field location as a cost.

If an Equip Spell Card is removed from the field after effect activation but before resolution, the activated effect will resolve without effect.

Appearance

Anime

From the original Yu-Gi-Oh! anime to Yu-Gi-Oh! VRAINS, Equip Spells were simply visualized a weapons or tools appearing next to their target and being wielded by the equipped monster or attached to its body.

In Yu-Gi-Oh! GO RUSH!!, Equip Spell Cards are given a more grandiose presentation. Upon activation, the Equip Spell and the equipped monster's card are first depicted rising up from the player's Duel Disk before spinning around each other, and then the Equip Spell attaches itself to the Monster Card's lower edge, and only after that is the item actually claimed by the monster's projection.

Example

In other languages

"Equip Spell Card" in languages other than English
Language NameRomanizedTranslated
French Carte Magie d'ÉquipementEquipment Magic Card
German Ausrüstungszauberkarte
Italian Carta Magia EquipaggiamentoEquipment Magic Card
Portuguese Card de Magia de EquipamentoEquipment Magic Card
Spanish Carta Mágica de EquipoEquip Magic Card
Japanese そうほうカードSōbi Mahō KādoEquipment Magic Card
そうびまほうカード (kana)
装備魔法カード (base)
Korean 장착 마법 카드Jangchang Mabeop KadeuEquipment Magic Card
Chinese (Traditional) 裝備魔法卡Zhuāngbèi MófǎkǎEquipment Magic Card
Chinese (Simplified) 装备魔法卡Zhuāngbèi MófǎkǎEquipment Magic Card
"Equip Magic Card" in languages other than English
Language NameRomanizedTranslated
Japanese そう魔法マジックカードSōbi Majikku KādoEquipment Magic Card
そうびマジックカード (kana)
装備魔法カード (base)

See also