Difference between revisions of "Synchro Monster"

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(If using "Tatsunoko" (with its Level reduced) and/or "Synchro Material", you can use Level 1 Tuners in your hand or on your opponent's field to get to 9 total Tuners.)
(Undo revision 4857228 by --MULLIGANACEOUS-- (talk) This paragraph is about the procedure of the summon in gameplay, not the lore similarities with Dark Synchro.)
(Tag: Undo)
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{{Infobox/Archetype/Start
 
{{Infobox/Archetype/Start
| image name          = StarShift-OW.png
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| image name          = StardustDragon-TF05-JP-VG-artwork.png
 
| image size          =  
 
| image size          =  
| image caption        =  
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| image caption        = "[[Stardust Dragon]]"
 
}}
 
}}
 
{{Infobox/Archetype/ExtendedName
 
{{Infobox/Archetype/ExtendedName
| arabic              = وحوش التزامن
 
 
| furigana            = シンクロ(モンスター)<ref group=Notes>The parentheses here specify what part is not shown on the cards' [[Type]]/[[Ability]] line.</ref>
 
| furigana            = シンクロ(モンスター)<ref group=Notes>The parentheses here specify what part is not shown on the cards' [[Type]]/[[Ability]] line.</ref>
 
| kanji                = {{Ruby|S|シンクロ}}モンスター
 
| kanji                = {{Ruby|S|シンクロ}}モンスター
 
| japanese            = Sモンスター
 
| japanese            = Sモンスター
| romaji              = Shinkuro(monsutā)
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| romaji              = Shinkuro (Monsutā)
 
| japanese translated  =  
 
| japanese translated  =  
 
| english              = Synchro (Monster)
 
| english              = Synchro (Monster)
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{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
  
'''Synchro Monsters''' (Japanese: シンクロモンスター ''Shinkuromonsutā'', abbreviated {{Ruby|S|シンクロ}}モンスター in [[card text]] since ''[[Duelist Alliance]]'') are a type of [[Monster Card]], first released in ''[[Starter Deck 2008]]''. The color of their card frame is white. These cards are placed in the [[Extra Deck]].
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'''Synchro Monsters''' (Japanese: シンクロモンスター ''Shinkuro Monsutā'', abbreviated {{Ruby|S|シンクロ}}モンスター in [[card text]] since ''[[Duelist Alliance]]'') are a [[Monster card type|type]] of [[monster]]s that must be [[Synchro Summon]]ed. Their card frame is colored in white.
  
To be properly Special Summoned, Synchro Monsters must first be [[Synchro Summon]]ed. If they leave the Extra Deck without being Synchro Summoned, they cannot be Special Summoned while they are banished or in the Graveyard.
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==Characteristics==
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Synchro Monsters are Extra Deck monsters:
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* They cannot exist in the [[hand]] or the [[Main Deck]]; if a Synchro Monster would be moved to the hand or Main Deck, it is returned to the Extra Deck instead.
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* If a Synchro Monster is not properly Special Summoned by [[Synchro Summon]] before being sent to the [[Graveyard]] or banished, it cannot be [[Special Summon]]ed from there (even by effects that [[Ignoring the Summoning conditions|ignore Summoning conditions]]).
  
Like other Extra Deck monsters, Synchro Monsters cannot exist in the [[hand]] or [[Main Deck]] (even with card effects). If a Synchro Monster would be moved to the hand or Main Deck, it is returned to the Extra Deck instead. If a card like "[[Transmigration Break]]" or "[[Degenerate Circuit]]" is applying, this will override the Synchro Monster's ability to return to the Extra Deck.
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===Synchro Materials===
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{{Main|Synchro Material}}
  
==Synchro Summoning==
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Synchro Materials are the requisite monsters needed to [[Synchro Summon]] the Synchro Monster. Each Synchro Monster lists its required Synchro Materials in the first line of its [[card text]].
 +
 
 +
===Synchro Summoning===
 
{{Main|Synchro Summon}}
 
{{Main|Synchro Summon}}
 
A [[Synchro Summon]] is the act of Summoning a Synchro Monster from the Extra Deck using a Tuner monster with additional non-Tuner monsters. During the Main Phase 1 or 2, the turn player can Synchro Summon a Synchro Monster from the Extra Deck by [[send]]ing monsters they control to the Graveyard (at least 1 Tuner and 1 or more non-Tuner monsters), provided the total Level of those monsters matches exactly the Level of that Synchro Monster.
 
A [[Synchro Summon]] is the act of Summoning a Synchro Monster from the Extra Deck using a Tuner monster with additional non-Tuner monsters. During the Main Phase 1 or 2, the turn player can Synchro Summon a Synchro Monster from the Extra Deck by [[send]]ing monsters they control to the Graveyard (at least 1 Tuner and 1 or more non-Tuner monsters), provided the total Level of those monsters matches exactly the Level of that Synchro Monster.
  
===Multiple Tuner Synchro Summoning===
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===Alternate Summoning Condition===
While most Synchro Monsters require exactly 1 Tuner to be Synchro Summoned, "[[Red Nova Dragon]]", "[[Hot Red Dragon Archfiend King Calamity]]", "[[Tyrant Red Dragon Archfiend]]" and "[[Vylon Omega]]" [[Double Tuning|require 2]].
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{{Main|Cannot be Synchro Summoned|Can be Special Summoned either by Synchro Summon or by its own condition}}
  
"[[XX-Saber Gottoms]]" must be Synchro Summoned using a Tuner and [[EARTH]] monsters, but it does not specify that the EARTH monsters must be non-Tuners. Therefore, up to 9 Tuner monsters can be used for its Synchro Summon.
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A very small number of Synchro Monsters cannot be Synchro Summoned, and lack the Synchro Material line on their card text. Instead, they each describe a separate Special Summoning procedure in their [[Summoning conditions]]. Such Summoning conditions can be compared to [[Contact Fusion]], which involve Special Summoning [[Fusion Monster]]s with their Summoning conditions rather than by [[Fusion Summon]]ing.
  
==Tuner Synchro Monsters==
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"[[Black-Winged Assault Dragon]]" is the only Synchro Monster that can both be Synchro Summoned and be Special Summoned by a procedure specified in its Summoning condition.
[[Tuner Synchro Monster]]s are Synchro Monsters that are also Tuner monsters (i.e. [Type/Synchro/Tuner]). Such monsters typically have effects that make Synchro Summoning easier, such as "[[T.G. Wonder Magician]]" and "[[Phonon Pulse Dragon]]"; the former allows its controller to Synchro Summon during the opponent's turn and the latter manipulates its own Level.
 
 
 
==Playing style==
 
Synchro-focused decks usually use a large number of monsters, with swarming capabilities, to take the advantage that Synchro Summoning provide. Many of these decks have low-Level monsters to control over which Synchro Monster would be Summoned. Another common trait shared is that cards that can manipulate levels are used to further aid this tactic. 
 
 
 
Strategically speaking, Synchro Monsters allow for a large amount of rapid power to be Summoned with relative ease and speed. Most of them have very potent effects in addition to their ease in Summoning.
 
  
 
==Examples==
 
==Examples==
<gallery widths="200" position="center" captionalign="center">
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{{Show card image gallery
GaiaKnighttheForceofEarth-DL17-EN-R-UE-Purple.png | Non-Effect Synchro Monster
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| Gaia Knight, the Force of Earth | Non-Effect Synchro Monster
StardustDragon-LC5D-EN-UR-1E.png                  | Effect Synchro Monster
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| Stardust Dragon                | Effect Synchro Monster
FormulaSynchron-LC5D-EN-ScR-1E.png               | Effect Tuner Synchro Monster
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| Formula Synchron               | Effect Tuner Synchro Monster
NirvanaHighPaladin-TDIL-EN-ScR-1E.png            | Effect Synchro Pendulum Monster
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| Nirvana High Paladin            | Effect Synchro Pendulum Monster
</gallery>
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}}
  
 
==Trivia==
 
==Trivia==
 
* In ''[[Yu-Gi-Oh! 5D's]]'', [[Jakob]] stated that mankind's excessive use of Synchro Monsters caused [[Ener-D]] to spin faster, producing more energy and thus accelerating human evolution.
 
* In ''[[Yu-Gi-Oh! 5D's]]'', [[Jakob]] stated that mankind's excessive use of Synchro Monsters caused [[Ener-D]] to spin faster, producing more energy and thus accelerating human evolution.
  
* There are currently no Synchro Monsters with more than 4800 DEF in the TCG.
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* "[[Flower Cardian Lightflare]]" has the highest [[ATK]] of all Synchro Monsters, with 5000 ATK. "[[Superheavy Samurai Steam Train King]]" has the highest [[DEF]] of all Synchro Monsters, with 4800 DEF.
  
* "[[Star Eater]]" is the only Level 11 Synchro Monster.
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* "[[Sea Dragon Lord Gishilnodon]]" is the only Synchro Monster that specifies the Level of the non-Tuner monster required for its Synchro Summon.  
  
* "[[Leo, the Keeper of the Sacred Tree]]" is the only Beast-Type Synchro Monster that can be Synchro Summoned by using generic Synchro Materials.
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* The [[illegal]] cards "[[Grizzly, the Red Star Beast]]" and "[[Stardust Divinity]]" are the only [[Match winner]] Synchro Monsters.
  
* "[[Sea Dragon Lord Gishilnodon]]" is the only Synchro Monster that specifies the Level of the non-Tuner monster required for its Synchro Summon.
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* In the Arabic dub of ''Yu-Gi-Oh! 5D's'', Synchro Monsters were translated as "وحوش الدمج" "wohoush eldamj", and [[Tuner]]s "modmej" which is the literal Arabic translation of [[Fusion Monster]]s. In ''[[Yu-Gi-Oh! ARC-V]]'', "wohoush eldamj" was reverted to Fusion Monsters, and Synchro Monsters and Tuners were left untranslated.
 
 
* "[[XX-Saber Gottoms]]" is the only Synchro Monster that does not specifically require non-Tuner monsters as Synchro Materials, so it is possible to use up to 5 Tuner monsters to Synchro Summon it.
 
 
 
* "[[Flower Cardian Lightflare]]" has the highest ATK of all Synchro Monsters.
 
 
 
* The [[illegal]] cards "[[Grizzly, the Red Star Beast]]" and "[[Stardust Divinity]]" are the only [[Match winner]] Synchro Monsters.
 
  
 
==See also==
 
==See also==
 
* [[Dark Synchro Monster]]
 
* [[Dark Synchro Monster]]
 
* [[Accel Synchro Monster]]
 
* [[Accel Synchro Monster]]
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* [[Delta Accel Synchro Monster]]
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* [[Limit Over Accel Synchro Monster]]
  
 
==Notes==
 
==Notes==
 
<references group="Notes" />
 
<references group="Notes" />
  
{{Gameplay}}
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{{Card types}}
  
 
[[Category:Types of Monster Cards]]
 
[[Category:Types of Monster Cards]]

Revision as of 19:17, 1 September 2023

Synchro Monster

"Stardust Dragon"
"Stardust Dragon"

Japanese

シンクロモンスター

Japanese (ruby)

シンクロ(モンスター)[Notes 1]

Japanese (base text)

Sモンスター

Japanese (romanized)

Shinkuro (Monsutā)

English

Synchro (Monster)

Lists

Synchro Monsters (Japanese: シンクロモンスター Shinkuro Monsutā, abbreviated シンクロモンスター in card text since Duelist Alliance) are a type of monsters that must be Synchro Summoned. Their card frame is colored in white.

Characteristics

Synchro Monsters are Extra Deck monsters:

Synchro Materials

Synchro Materials are the requisite monsters needed to Synchro Summon the Synchro Monster. Each Synchro Monster lists its required Synchro Materials in the first line of its card text.

Synchro Summoning

Synchro Summon is the act of Summoning a Synchro Monster from the Extra Deck using a Tuner monster with additional non-Tuner monsters. During the Main Phase 1 or 2, the turn player can Synchro Summon a Synchro Monster from the Extra Deck by sending monsters they control to the Graveyard (at least 1 Tuner and 1 or more non-Tuner monsters), provided the total Level of those monsters matches exactly the Level of that Synchro Monster.

Alternate Summoning Condition

A very small number of Synchro Monsters cannot be Synchro Summoned, and lack the Synchro Material line on their card text. Instead, they each describe a separate Special Summoning procedure in their Summoning conditions. Such Summoning conditions can be compared to Contact Fusion, which involve Special Summoning Fusion Monsters with their Summoning conditions rather than by Fusion Summoning.

"Black-Winged Assault Dragon" is the only Synchro Monster that can both be Synchro Summoned and be Special Summoned by a procedure specified in its Summoning condition.

Examples

Trivia

  • In Yu-Gi-Oh! 5D's, Jakob stated that mankind's excessive use of Synchro Monsters caused Ener-D to spin faster, producing more energy and thus accelerating human evolution.
  • "Sea Dragon Lord Gishilnodon" is the only Synchro Monster that specifies the Level of the non-Tuner monster required for its Synchro Summon.
  • In the Arabic dub of Yu-Gi-Oh! 5D's, Synchro Monsters were translated as "وحوش الدمج" "wohoush eldamj", and Tuners "modmej" which is the literal Arabic translation of Fusion Monsters. In Yu-Gi-Oh! ARC-V, "wohoush eldamj" was reverted to Fusion Monsters, and Synchro Monsters and Tuners were left untranslated.

See also

Notes

  1. The parentheses here specify what part is not shown on the cards' Type/Ability line.