Difference between revisions of "Yu-Gi-Oh! Dark Duel Stories"
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{{about|the internationally released game|the Japan-exclusive game|Yu-Gi-Oh! Duel Monsters II: Dark duel Stories}} | {{about|the internationally released game|the Japan-exclusive game|Yu-Gi-Oh! Duel Monsters II: Dark duel Stories}} | ||
− | {{ | + | {{Infobox video game |
− | + | | image = DDS-VideoGame-NA.jpg | |
− | + | | ja_name = {{Ruby|遊|ユウ}}{{Ruby|戯|ギ}}{{Ruby|王|オウ}}デュエルモンスターズIII {{Ruby|三聖戦神降臨|トライホーリーゴッドアドバント}} | |
− | + | | base_romaji_name = Yūgiō Dyueru Monsutāzu San: San Seisen-Shin Kōrin | |
− | + | | ja_base_trans_name = Yu-Gi-Oh! Duel Monsters III: Tri-Holy War God Advent | |
− | + | | romaji_name = Yūgiō Dyueru Monsutāzu San: Torai Hōrī Goddo Adobanto | |
− | + | | ja_trans_name = Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent | |
− | + | | fr_name = Yu-Gi-Oh! Duel des Ténèbres | |
− | + | | de_name = Yu-Gi-Oh! Das Dunkle Duell | |
− | + | | it_name = Yu-Gi-Oh! Racconti Oscuri | |
− | + | | es_name = Yu-Gi-Oh! Duelo en las Tinieblas | |
− | + | ||
− | + | | platform = Game Boy Color | |
− | + | | languages = | |
− | + | * Japanese | |
− | + | * English | |
+ | * French | ||
+ | * German | ||
+ | * Italian | ||
+ | * Spanish | ||
+ | | developer = [[Konami]] | ||
+ | | publisher = Konami | ||
+ | | ja_release_date = July 13, 2000 | ||
+ | | na_release_date = March 19, 2002 | ||
+ | | eu_release_date = March 2003 | ||
+ | |||
+ | | series = Yu-Gi-Oh! Duel Monsters (video game series) | ||
+ | | prev = Yu-Gi-Oh! Duel Monsters II: Dark duel Stories | ||
+ | | next = Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist | ||
+ | |||
+ | | guide_book_1 = Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent Game Guide 1 | ||
+ | | guide_book_2 = Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent Game Guide 2 | ||
}} | }} | ||
− | '''''Yu-Gi-Oh! Dark Duel Stories''''', released in Japan as '''''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent''''' (遊戯王デュエルモンスターズIII {{Ruby|三聖戦神降臨|トライホーリーゴッドアドバント}} ''Yūgiō Dyueru Monsutāzu III | + | '''''Yu-Gi-Oh! Dark Duel Stories''''', released in Japan as '''''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent''''' (遊戯王デュエルモンスターズIII {{Ruby|三聖戦神降臨|トライホーリーゴッドアドバント}} ''Yūgiō Dyueru Monsutāzu III Torai Hōrī Goddo Adobanto''), is a [[wikipedia:Game Boy Color|Game Boy Color]] video game and the third title in the ''[[Yu-Gi-Oh! Duel Monsters (video game series)|Yu-Gi-Oh! Duel Monsters]]'' series, following ''[[Yu-Gi-Oh! Duel Monsters II: Dark duel Stories]]'' and followed by ''[[Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist]]''. ''Dark Duel Stories'' was released in Japan on July 13, 2000, in the United States on March 19, 2002, and in Europe (in English, French, German, Italian, and Spanish) in March 2003. |
+ | |||
+ | It was the first ''Yu-Gi-Oh!'' video game to be released outside of Japan, being released the day before ''[[Yu-Gi-Oh! Forbidden Memories]]''.<!--it is probably worth confirming the release date of both this game and that game with contemporanous sources, as this kind of discrepency is indicative of an error--> Prior to the game's official English release, 250 copies of ''Dark Duel Stories'' were distributed to United States viewers of ''Kids' WB!'' as part of the "[[Duelin' Monsters Giveaway]]", which was held from November 12 and 17, 2001. | ||
Players of the game can trade and battle with other players using a [[wikipedia:Game Link Cable|link cable]]. | Players of the game can trade and battle with other players using a [[wikipedia:Game Link Cable|link cable]]. | ||
− | The subtitle of the game's Japanese name, ''Tri-Holy God Advent'', refers to the coming the three [[Egyptian God]]s in the next game, ''Duel Monsters 4: Battle of Great Duelist''. This is hinted after the game's ending credits, which feature the Egyptian Gods and the text "to be continued". | + | The subtitle of the game's Japanese name, ''Tri-Holy God Advent'', refers to the coming of the three [[Egyptian God]]s in the next game, ''Duel Monsters 4: Battle of Great Duelist''. This is hinted after the game's ending credits, which feature the Egyptian Gods and the text "to be continued". |
==Changes from ''Duel Monsters II''== | ==Changes from ''Duel Monsters II''== | ||
− | + | ===General=== | |
* Could not be played on an original [[wikipedia:Game Boy|Game Boy]] or on a [[wikipedia:Super Game Boy|Super Game Boy]]; attempting to do so displayed an error screen. | * Could not be played on an original [[wikipedia:Game Boy|Game Boy]] or on a [[wikipedia:Super Game Boy|Super Game Boy]]; attempting to do so displayed an error screen. | ||
* As the first [[Yu-Gi-Oh! Duel Monsters (video game series)|''Duel Monsters'' game]] to be licensed outside of Japan, it is also the first game that has been translated to multiple languages. | * As the first [[Yu-Gi-Oh! Duel Monsters (video game series)|''Duel Monsters'' game]] to be licensed outside of Japan, it is also the first game that has been translated to multiple languages. | ||
Line 33: | Line 51: | ||
* Cards in the chest can be ordered by number, alphabetically, by ATK, DEF, Alignment or Type. Previously they were only ordered by number. | * Cards in the chest can be ordered by number, alphabetically, by ATK, DEF, Alignment or Type. Previously they were only ordered by number. | ||
* Deck Volume does not decrease when the player enters a password. | * Deck Volume does not decrease when the player enters a password. | ||
− | * The amounts of Deck Volume gained from trading, losing a communication battle and winning | + | * The amounts of Deck Volume gained from trading, losing a communication battle and winning a communication battle are doubled. |
* Deck Volume increases by 5 for simply playing a game in Campaign mode, rather than 2 for a loss and 3 for a win. | * Deck Volume increases by 5 for simply playing a game in Campaign mode, rather than 2 for a loss and 3 for a win. | ||
* Passwords can be used to unlock items other than cards. | * Passwords can be used to unlock items other than cards. | ||
Line 40: | Line 58: | ||
* The Duelist Level calculation is changed from <code>((Deck Volume − 400) ÷ 7) + 15</code> to <code>((Deck Volume - 400) ÷ 3) + 15</code>, essentially meaning players need less Deck Volume to increase their Duelist Level. | * The Duelist Level calculation is changed from <code>((Deck Volume − 400) ÷ 7) + 15</code> to <code>((Deck Volume - 400) ÷ 3) + 15</code>, essentially meaning players need less Deck Volume to increase their Duelist Level. | ||
− | + | ===Campaign=== | |
* Opponents use Decks of 40 fixed cards. Previously they had 40 randomly selected cards from a pool of 2048, which included duplicates. | * Opponents use Decks of 40 fixed cards. Previously they had 40 randomly selected cards from a pool of 2048, which included duplicates. | ||
* Ryou Bakura, Puppeteer of Doom, Bandit Keith, PaniK and Pegasus are not available as opponents. | * Ryou Bakura, Puppeteer of Doom, Bandit Keith, PaniK and Pegasus are not available as opponents. | ||
Line 50: | Line 68: | ||
* The "victory bonus" mechanic has been removed. | * The "victory bonus" mechanic has been removed. | ||
− | + | ===Rules=== | |
* Only up to three copies of a card can be included in a Deck or one, in the case of [[Limited]] cards. | * Only up to three copies of a card can be included in a Deck or one, in the case of [[Limited]] cards. | ||
* [[Divine (Alignment)|Divine]] Alignment is introduced. | * [[Divine (Alignment)|Divine]] Alignment is introduced. | ||
Line 58: | Line 76: | ||
* [[Fusion Summon]]s can be conducted from the hand. | * [[Fusion Summon]]s can be conducted from the hand. | ||
* Fusion Summoned monsters cannot attack the turn that they are Summoned. | * Fusion Summoned monsters cannot attack the turn that they are Summoned. | ||
− | * Of the three sacrifices required to use [[Ritual Card]]s, only one of them must be a specific monster, with the exception of "[[Gate Guardian Ritu]]" and "[[Ultimate Dragon (DDS)|Ultimate Dragon]]", which still require three specific monsters. | + | * Of the three sacrifices required to use [[Ritual Card]]s, only one of them must be a specific monster, with the exception of #667: "[[Gate Guardian Ritu]]" and #675: "[[Ultimate Dragon (DDS)|Ultimate Dragon]]", which still require three specific monsters. |
* Ritual Cards no longer disappear from the player's Deck after being used. | * Ritual Cards no longer disappear from the player's Deck after being used. | ||
* When a card has its Level boosted/reduced, it gains/loses 500 [[ATK]] and [[DEF]], rather than 60% of their current ATK and DEF. | * When a card has its Level boosted/reduced, it gains/loses 500 [[ATK]] and [[DEF]], rather than 60% of their current ATK and DEF. | ||
* Only one card can be drawn at the beginning of a turn. In the previous game, players drew until they had five cards in their hand. If the hand already contains five cards, no cards are drawn. | * Only one card can be drawn at the beginning of a turn. In the previous game, players drew until they had five cards in their hand. If the hand already contains five cards, no cards are drawn. | ||
− | + | ===Cards=== | |
* A number of monsters are given effects. | * A number of monsters are given effects. | ||
* Some cards have different artworks. | * Some cards have different artworks. | ||
− | * [[PaniK's monsters]] have their base stats from the manga. Previously they acquired their manga stats after being boosted by "[[Yami (DDS)|Yami]]". | + | * [[PaniK's monsters]] have their base stats from the manga. Previously they acquired their manga stats after being boosted by #335: "[[Yami (DDS)|Yami]]". |
− | * "[[Megamorph (DDS)|Megamorph]]" boosts by one Level, rather than two. | + | * 657: "[[Megamorph (DDS)|Megamorph]]" boosts by one Level, rather than two. |
− | * In the Japanese version, "[[The Little Swordsm]]" had its name changed from アイルのこびとけんし ("Dwarf Swordsman of Aile") to アイルのしょうけんし ("The Little Swordsman of Aile"). | + | * In the Japanese version, #262: "[[The Little Swordsm]]" had its name changed from アイルのこびとけんし ("Dwarf Swordsman of Aile") to アイルのしょうけんし ("The Little Swordsman of Aile"). |
+ | * The text for "[[Nightmare Scorpion (DDS)|Nightmare Scorpion]]" is changed to say it has four tails. Previous games had mistakenly said it had three. | ||
==Cards== | ==Cards== | ||
Line 91: | Line 110: | ||
{{Main|List of ''Yu-Gi-Oh! Dark Duel Stories'' constructed cards}} | {{Main|List of ''Yu-Gi-Oh! Dark Duel Stories'' constructed cards}} | ||
The game contains 9800 [[#Construction|construction cards]], created by mixing upper and lower parts. | The game contains 9800 [[#Construction|construction cards]], created by mixing upper and lower parts. | ||
+ | |||
+ | ===Video game-only=== | ||
+ | <!-- at least -->42 non-constructed cards introduced in ''Yu-Gi-Oh! Dark Duel Stories'' were video game-only at the time of the game's release. | ||
+ | |||
+ | * The "manga previously" column indicates whether or not the card had previously appeared in the manga. | ||
+ | * The "''OCG'' same day" column indicates if the card was released in the ''[[OCG]]'' the same day as the game's release. | ||
+ | * The "''OCG'' eventually" column indicates if the card was released in the ''OCG'' at some point after the game's release. | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! scope="col" | {{hover|#|Number}} | ||
+ | ! scope="col" | Card | ||
+ | ! scope="col" | Manga previously | ||
+ | ! scope="col" | ''OCG'' same day | ||
+ | ! scope="col" | ''OCG'' eventually | ||
+ | |- | ||
+ | | 724 | ||
+ | | "[[Space Megatron (DDS)|Space Megatron]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | |- | ||
+ | |- | ||
+ | | 726 | ||
+ | | "[[Ryu-ran (DDS)|Ryu-ran]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 727 | ||
+ | | "[[Manga Ryu-ran (DDS)|Manga Ryu-ran]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 728 | ||
+ | | "[[Toon Mermaid (DDS)|Toon Mermaid]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 729 | ||
+ | | "[[Toon Summoned Skul]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 732 | ||
+ | | "[[Jigen Bakudan (DDS)|Jigen Bakudan]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 733 | ||
+ | | "[[Thousand-eyes Idol (DDS)|Thousand-eyes Idol]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 734 | ||
+ | | "[[Thousand-eyes Rest]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 735 | ||
+ | | "[[Steel OgreGrotto 2|Steel OgreGrotto#2]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 737 | ||
+ | | "[[Hyozanryu (DDS)|Hyozanryu]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 738 | ||
+ | | "[[Alpha The Magnet W]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 739 | ||
+ | | "[[Legion the Fiend J]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 740 | ||
+ | | "[[Invitation to a Da]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 744 | ||
+ | | "[[Hannibal Necromanc]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 745 | ||
+ | | "[[Panther Warrior (DDS)|Panther Warrior]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 746 | ||
+ | | "[[Three-headed Geedo (DDS)|Three-headed Geedo]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 748 | ||
+ | | "[[Stone Statue of th]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 749 | ||
+ | | "[[Berfomet (DDS)|Berfomet]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 750 | ||
+ | | "[[Chimera the Flying]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 751 | ||
+ | | "[[Gear Golem the Mov]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 752 | ||
+ | | "[[Jinzo (DDS)|Jinzo]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 753 | ||
+ | | "[[Swordsman of Lands]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 754 | ||
+ | | "[[Cyber Raider (DDS)|Cyber Raider]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 755 | ||
+ | | "[[The Fiend Megacybe]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 756 | ||
+ | | "[[Reflect Bounder (DDS)|Reflect Bounder]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 757 | ||
+ | | "[[Beta The Magnet Wa]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 758 | ||
+ | | "[[Big Shield Gardna (DDS)|Big Shield Gardna]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 759 | ||
+ | | "[[Doll of Demise (DDS)|Doll of Demise]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | |- | ||
+ | | 760 | ||
+ | | "[[D. Magician Girl (DDS)|D. Magician Girl]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 762 | ||
+ | | "[[Insect Queen (DDS)|Insect Queen]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 763 | ||
+ | | "[[Parasite Paracide (DDS)|Parasite Paracide]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 764 | ||
+ | | "[[Skull-mark LadyBug]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 765 | ||
+ | | "[[Tiny Guardian (DDS)|Tiny Guardian]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 766 | ||
+ | | "[[Pinch Hopper (DDS)|Pinch Hopper]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 767 | ||
+ | | "[[Blue-eyes Toon Dra]]" | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 773 | ||
+ | | "[[Sword Hunter (DDS)|Sword Hunter]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 774 | ||
+ | | "[[Drill Bug (DDS)|Drill Bug]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 775 | ||
+ | | "[[Deepsea Warrior (DDS)|Deepsea Warrior]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 776 | ||
+ | | "[[Bite Shoes (DDS)|Bite Shoes]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 777 | ||
+ | | "[[Spikebot (DDS)|Spikebot]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 778 | ||
+ | | "[[Ooashi (DDS)|Ooashi]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | |- | ||
+ | | 779 | ||
+ | | "[[Satellite Cannon (DDS)|Satellite Cannon]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 780 | ||
+ | | "[[Mutant Crab (DDS)|Mutant Crab]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | |- | ||
+ | | 781 | ||
+ | | "[[Brain Control (DDS)|Brain Control]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 785 | ||
+ | | "[[Multiply (DDS)|Multiply]]" | ||
+ | | {{yes}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 791 | ||
+ | | "[[Gate Sword (DDS)|Gate Sword]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | |- | ||
+ | | 792 | ||
+ | | "[[Steel Fan Fighter (DDS)|Steel Fan Fighter]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | |- | ||
+ | | 793 | ||
+ | | "[[Leopard Girl (DDS)|Leopard Girl]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | |- | ||
+ | | 794 | ||
+ | | "[[The Last Warrior f]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 795 | ||
+ | | "[[Dunames Dark Witch (DDS)|Dunames Dark Witch]]" | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 796 | ||
+ | | "[[Garnecia Elefantis (DDS)|Garnecia Elefantis]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 797 | ||
+ | | "[[Total Defense Shog]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 798 | ||
+ | | "[[Beast of Talwar (DDS)|Beast of Talwar]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 799 | ||
+ | | "[[Cyber-tech Alligat]]" | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | | {{yes}} | ||
+ | |- | ||
+ | | 800 | ||
+ | | "[[Talons of Shurilan]]" | ||
+ | | {{no}} | ||
+ | | {{no}} | ||
+ | | {{yes}} | ||
+ | |} | ||
==Game options== | ==Game options== | ||
Line 192: | Line 558: | ||
| image2 = DDS construction example.png | | image2 = DDS construction example.png | ||
| width2 = 160 | | width2 = 160 | ||
− | | caption2 = A card | + | | caption2 = A constructed card. The artwork is grayed out, and the stats are not displayed, because the player does not have sufficient Deck Volume to use it. |
}} | }} | ||
Each time the player wins a battle, they are awarded with a construction card part. There are 280 parts in total, divided into 140 lower parts and 140 upper parts. These are divided into two groups, with each group having 70 lower parts and 70 upper parts. A lower part and an upper part from the same group can be combined to form a construction card, resulting in 4900 possible construction cards in each group, or 9800 construction cards in total; parts cannot be combined between the groups, nor can two lower parts or two upper parts be combined with each other. | Each time the player wins a battle, they are awarded with a construction card part. There are 280 parts in total, divided into 140 lower parts and 140 upper parts. These are divided into two groups, with each group having 70 lower parts and 70 upper parts. A lower part and an upper part from the same group can be combined to form a construction card, resulting in 4900 possible construction cards in each group, or 9800 construction cards in total; parts cannot be combined between the groups, nor can two lower parts or two upper parts be combined with each other. | ||
− | Constructed cards can be previewed before they are actually created, allowing the player to review their options before sacrificing parts to get the cards. Constructed cards are always [[monster]]s, and | + | Constructed cards can be previewed before they are actually created, allowing the player to review their options before sacrificing parts to get the cards. Constructed cards are always [[monster]]s, with the following properties: |
+ | * One of the 20 [[Type]]s | ||
+ | * One of the 8 non-[[Divine (Alignment)|Divine]] [[Alignment]]s | ||
+ | * A [[Level]] between 3 and 5 | ||
+ | * [[ATK]] and [[DEF]] as multiples of 100 in the range of 300 to 2000 | ||
+ | * A [[Deck Cost]] between 20 and 40 | ||
Players can change the upper body parts from this menu by pressing the up and down buttons and change the lower body part by pressing the left and right buttons. | Players can change the upper body parts from this menu by pressing the up and down buttons and change the lower body part by pressing the left and right buttons. | ||
Line 210: | Line 581: | ||
| caption2 = "Soulicer Crystal" as a regular card in ''Duel Monsters 4''. | | caption2 = "Soulicer Crystal" as a regular card in ''Duel Monsters 4''. | ||
}} | }} | ||
− | While the card construction mechanic itself only appeared in ''Dark Duel Stories'', | + | |
− | {| class="wikitable" | + | While the card construction mechanic itself only appeared in ''Dark Duel Stories'', seven constructed cards were featured as regular cards in ''[[Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist]]''; two of these cards were later printed in the ''[[OCG]]''. In addition, two other constructed cards have since been printed in the ''OCG''. |
+ | |||
+ | {| class="wikitable sortable" | ||
|- | |- | ||
! scope="col" | Constructed card | ! scope="col" | Constructed card | ||
! scope="col" | ''DM4'' card | ! scope="col" | ''DM4'' card | ||
− | ! scope="col" | | + | ! scope="col" | ''OCG'' card |
+ | |- | ||
+ | | 2/2: "[[CornfieldKoator]]" | ||
+ | | — | ||
+ | | "[[Cornfield Coatl]]" | ||
+ | |- | ||
+ | | 16/16: "[[RootWood]]" | ||
+ | | #890: "[[Root Wood]]" | ||
+ | | — | ||
+ | |- | ||
+ | | 18/18: "[[SpherusLady]]" | ||
+ | | #886: "[[Spherus Lady]]" | ||
+ | | "[[Spherous Lady]]" | ||
|- | |- | ||
− | | "[[ | + | | 39/39: "[[Red MainBlutches]]" |
− | | | + | | #885: "[[Red Main Blutches]]" |
− | | | + | | — |
|- | |- | ||
− | | "[[ | + | | 43/43: "[[AnglerFat Fish]]" |
− | | | + | | #888: "[[Angler Fat Fish]]" |
− | | | + | | — |
|- | |- | ||
− | | "[[ | + | | 47/47: "[[SoulicerCrystal]]" |
− | | | + | | #884: "[[Soulicer Crystal]]" |
− | | | + | | — |
|- | |- | ||
− | | "[[ | + | | 69/69: "[[Light LawMedium]]" |
− | | | + | | #889: "[[Light Law Medium (DM4)|Light Law Medium]]" |
− | | | + | | "[[Light Law Medium]]" |
|- | |- | ||
− | | "[[ | + | | 86/86: "[[Long NoseMammoth]]" |
− | | | + | | #887: "[[Long Nose Mammoth]]" |
− | | | + | | — |
|- | |- | ||
− | | "[[ | + | | 130/130: "[[MirrorSwordsman]]" |
− | | | + | | — |
− | + | | "[[Mirror Swordknight]]" | |
|- | |- | ||
− | |||
− | |||
− | |||
|} | |} | ||
Line 356: | Line 738: | ||
! scope="col" | Deck Cost | ! scope="col" | Deck Cost | ||
|- | |- | ||
− | | | + | | [[Divine (Alignment)|Divine]] monsters |
| 255 | | 255 | ||
|- | |- | ||
− | | "[[Petit Moth ( | + | | #278: "[[Petit Moth (DDS)|Petit Moth]]" evolutions |
| <code>55 + stage × 2.5</code> (whether to round up or down varies) | | <code>55 + stage × 2.5</code> (whether to round up or down varies) | ||
|- | |- | ||
− | | Monsters with abilities ("[[Exodia]]" pieces and "[[Petit Moth ( | + | | Monsters with abilities ("[[Exodia]]" pieces and #278: "[[Petit Moth (DDS)|Petit Moth]]"). This does not include regular [[Effect Monster]]s. |
| <code class="nowrap">(ATK + DEF) ÷ 100 - sacrifices × 10 + 50</code> | | <code class="nowrap">(ATK + DEF) ÷ 100 - sacrifices × 10 + 50</code> | ||
|- | |- | ||
Line 416: | Line 798: | ||
** [[Thunder (Alignment)|Thunder]] beats Water | ** [[Thunder (Alignment)|Thunder]] beats Water | ||
** [[Water (Alignment)|Water]] beats Fire | ** [[Water (Alignment)|Water]] beats Fire | ||
− | ** [[ | + | ** [[Dark (Alignment)|Shadow]] beats Light |
− | ** [[ | + | ** [[Light (Alignment)|Light]] beats Fiend |
− | ** [[ | + | ** [[Fiend (Alignment)|Fiend]] beats Dreams |
− | ** [[ | + | ** [[Dreams]] beats Shadow |
** The [[Divine (Alignment)|Divine]] does not automatically beat or lose to any other Alignment | ** The [[Divine (Alignment)|Divine]] does not automatically beat or lose to any other Alignment | ||
* Fusion Monsters cannot attack the turn that they are Fusion Summoned. | * Fusion Monsters cannot attack the turn that they are Fusion Summoned. | ||
Line 432: | Line 814: | ||
===Limited cards=== | ===Limited cards=== | ||
The following cards are [[Limited]], meaning the player can only have a single copy of it in their Deck. This restriction does not apply to CPU opponents' Decks. | The following cards are [[Limited]], meaning the player can only have a single copy of it in their Deck. This restriction does not apply to CPU opponents' Decks. | ||
− | * 017 | + | * #017: "[[R Leg of Forbidden]]" |
− | * 018 | + | * #018: "[[L Leg of Forbidden]]" |
− | * 019 | + | * #019: "[[R Arm of Forbidden]]" |
− | * 020 | + | * #020: "[[L Arm of Forbidden]]" |
− | * 021 | + | * #021: "[[Exod. of Forbidden]]" |
− | * 336 | + | * #336: "[[Dark Hole (DDS)|Dark Hole]]" |
− | * 337 | + | * #337: "[[Raigeki (DDS)|Raigeki]]" |
− | * 348 | + | * #348: "[[Swords of Revealin]]" |
− | * 657 | + | * #657: "[[Megamorph (DDS)|Megamorph]]" |
− | * 781 | + | * #781: "[[Brain Control (DDS)|Brain Control]]" |
− | * 784 | + | * #784: "[[Change of Heart (DDS)|Change of Heart]]" |
− | * 789 | + | * #789: "[[Pot of Greed (DDS)|Pot of Greed]]" |
==Obtaining cards== | ==Obtaining cards== | ||
===Starter Deck=== | ===Starter Deck=== | ||
− | The player's Starter Deck consists of the following 40 cards:<ref> | + | The player's Starter Deck consists of the following 40 cards:<ref>https://datacrystal.tcrf.net/wiki/Yu-Gi-Oh!_Dark_Duel_Stories:ROM_map#Starter_deck</ref> |
{{Decklist | {{Decklist | ||
|normal monsters = | |normal monsters = | ||
− | * 009 | + | * #009: "[[Shadow Specter (DDS)|Shadow Specter]]" x3 |
− | * 122 | + | * #122: "[[Yamatano Dragon Sc]]" |
− | * 137 | + | * #137: "[[Mystery Hand (DDS)|Mystery Hand]]" x3 |
− | * 182 | + | * #182: "[[Masked Clown (DDS)|Masked Clown]]" |
− | * 197 | + | * #197: "[[Mech Mole Zombie (DDS)|Mech Mole Zombie]]" |
− | * 202 | + | * #202: "[[Air Marmot of Nefa]]" |
− | * 207 | + | * #207: "[[Droll Bird (DDS)|Droll Bird]]" |
− | * 211 | + | * #211: "[[Kaminarikozou (DDS)|Kaminarikozou]]" |
− | * 393 | + | * #393: "[[Zone Eater (DDS)|Zone Eater]]" |
− | * 399 | + | * #399: "[[Swordsman from a F]]" |
− | * 410 | + | * #410: "[[Mechanical Spider (DDS)|Mechanical Spider]]" |
− | * 420 | + | * #420: "[[Cyber-Stein (DDS)|Cyber-Stein]]" |
− | * 422 | + | * #422: "[[Jinzo 7 (DDS)|Jinzo #7]]" |
− | * 436 | + | * #436: "[[White Dolphin (DDS)|White Dolphin]]" |
− | * 444 | + | * #444: "[[Turu-Purun (DDS)|Turu-Purun]]" x2 |
− | * 475 | + | * #475: "[[Sinister Serpent (DDS)|Sinister Serpent]]" x3 |
− | * 486 | + | * #486: "[[Boo Koo (DDS)|Boo Koo]]" |
− | * 504 | + | * #504: "[[Fungi of the Musk (DDS)|Fungi of the Musk]]" |
− | * 506 | + | * #506: "[[Gale Dogra (DDS)|Gale Dogra]]" |
− | * 516 | + | * #516: "[[Muka Muka (DDS)|Muka Muka]]" |
− | * 524 | + | * #524: "[[Star Boy (DDS)|Star Boy]]" |
− | * 527 | + | * #527: "[[Milus Radiant (DDS)|Milus Radiant]]" |
− | * 548 | + | * #548: "[[Bone Mouse (DDS)|Bone Mouse]]" |
− | * 549 | + | * #549: "[[Frog The Jam (DDS)|Frog The Jam]]" |
− | * 563 | + | * #563: "[[Wretched Ghost of]]" x2 |
− | * 579 | + | * #579: "[[Abyss Flower (DDS)|Abyss Flower]]" |
− | * 609 | + | * #609: "[[Bladefly (DDS)|Bladefly]]" |
− | * 611 | + | * #611: "[[Hiro's Shadow Scou]]" x2 |
|effect monsters = | |effect monsters = | ||
− | * 397 | + | * #397: "[[Leghul (DDS)|Leghul]]" x2 |
− | * 402 | + | * #402: "[[Monster Eye (DDS)|Monster Eye]]" |
}} | }} | ||
Line 488: | Line 870: | ||
Each opponent has a different list of cards the player can get for beating them, with each card on the list having an assigned probability of randomly obtaining it. | Each opponent has a different list of cards the player can get for beating them, with each card on the list having an assigned probability of randomly obtaining it. | ||
− | See [[Yami Yugi (Dark Duel Stories)#Drops|Yami Yugi (''Dark Duel Stories'') | + | See [[Yami Yugi (Dark Duel Stories)#Drops|Yami Yugi (''Dark Duel Stories'') § Drops]] for example. |
===Communication Fusion=== | ===Communication Fusion=== | ||
Line 507: | Line 889: | ||
! scope="col" colspan="2" | Material 3 | ! scope="col" colspan="2" | Material 3 | ||
|- | |- | ||
− | | 776 || [[Bite Shoes (DDS)|Bite Shoes]] | + | | 776 || "[[Bite Shoes (DDS)|Bite Shoes]]" |
| rowspan="2" | 189 | | rowspan="2" | 189 | ||
− | | rowspan=" | + | | rowspan="2" | "[[Fusionist (DDS)|Fusionist]]" |
− | | 184 || [[Genin (DDS)|Genin]] | + | | 184 || "[[Genin (DDS)|Genin]]" |
− | | 188 || [[Synchar (DDS)|Synchar]] | + | | 188 || "[[Synchar (DDS)|Synchar]]" |
|- | |- | ||
− | | 778 || [[Ooashi (DDS)|Ooashi]] | + | | 778 || "[[Ooashi (DDS)|Ooashi]]" |
− | | 049 || [[Big Insect (DDS)|Big Insect]] | + | | 049 || "[[Big Insect (DDS)|Big Insect]]" |
− | | 240 || [[The Drdek (DDS)|The Drdek]] | + | | 240 || "[[The Drdek (DDS)|The Drdek]]" |
|} | |} | ||
Line 528: | Line 910: | ||
! scope="col" colspan="2" | Material 3 | ! scope="col" colspan="2" | Material 3 | ||
|- | |- | ||
− | | 773 || [[Sword Hunter (DDS)|Sword Hunter]] | + | | 773 || "[[Sword Hunter (DDS)|Sword Hunter]]" |
| rowspan="3" | 189 | | rowspan="3" | 189 | ||
− | | rowspan="3" | [[Fusionist (DDS)|Fusionist]] | + | | rowspan="3" | "[[Fusionist (DDS)|Fusionist]]" |
− | | 399 || [[Swordsman from a F]] | + | | 399 || "[[Swordsman from a F]]" |
− | | 415 || [[Mechanicalchacer (DDS)|Mechanicalchacer]] | + | | 415 || "[[Mechanicalchacer (DDS)|Mechanicalchacer]]" |
|- | |- | ||
− | | 774 || [[Drill Bug (DDS)|Drill Bug]] | + | | 774 || "[[Drill Bug (DDS)|Drill Bug]]" |
− | | 375 || [[Dungeon Worm (DDS)|Dungeon Worm]] | + | | 375 || "[[Dungeon Worm (DDS)|Dungeon Worm]]" |
− | | 545 || [[Skelgon (DDS)|Skelgon]] | + | | 545 || "[[Skelgon (DDS)|Skelgon]]" |
|- | |- | ||
− | | 775 || [[Deepsea Warrior (DDS)|Deepsea Warrior]] | + | | 775 || "[[Deepsea Warrior (DDS)|Deepsea Warrior]]" |
− | | 437 || [[Deepsea Shark (DDS)|Deepsea Shark]] | + | | 437 || "[[Deepsea Shark (DDS)|Deepsea Shark]]" |
− | | 469 || [[Armed Ninja (DDS)|Armed Ninja]] | + | | 469 || "[[Armed Ninja (DDS)|Armed Ninja]]" |
|} | |} | ||
Line 553: | Line 935: | ||
! scope="col" colspan="2" | Material 3 | ! scope="col" colspan="2" | Material 3 | ||
|- | |- | ||
− | | 777 || [[Spikebot (DDS)|Spikebot]] | + | | 777 || "[[Spikebot (DDS)|Spikebot]]" |
| rowspan="3" | 189 | | rowspan="3" | 189 | ||
− | | rowspan="3" | [[Fusionist (DDS)|Fusionist]] | + | | rowspan="3" | "[[Fusionist (DDS)|Fusionist]]" |
− | | 490 || [[Needle Ball (DDS)|Needle Ball]] | + | | 490 || "[[Needle Ball (DDS)|Needle Ball]]" |
− | | 735 || [[Steel OgreGrotto 2|Steel OgreGrotto#2]] | + | | 735 || "[[Steel OgreGrotto 2|Steel OgreGrotto#2]]" |
|- | |- | ||
− | | 779 || [[Satellite Cannon (DDS)|Satellite Cannon]] | + | | 779 || "[[Satellite Cannon (DDS)|Satellite Cannon]]" |
− | | 512 || [[Cannon Soldier (DDS)|Cannon Soldier]] | + | | 512 || "[[Cannon Soldier (DDS)|Cannon Soldier]]" |
− | | 724 || [[Space Megatron (DDS)|Space Megatron]] | + | | 724 || "[[Space Megatron (DDS)|Space Megatron]]" |
|- | |- | ||
− | | 780 || [[Mutant Crab (DDS)|Mutant Crab]] | + | | 780 || "[[Mutant Crab (DDS)|Mutant Crab]]" |
− | | 451 || [[Kanikabuto (DDS)|Kanikabuto]] | + | | 451 || "[[Kanikabuto (DDS)|Kanikabuto]]" |
− | | 763 || [[Parasite Paracide (DDS)|Parasite Paracide]] | + | | 763 || "[[Parasite Paracide (DDS)|Parasite Paracide]]" |
|} | |} | ||
− | |||
===Trading=== | ===Trading=== | ||
Line 584: | Line 965: | ||
The [[Extra Deck]] does not exist in this game. Instead, [[Fusion Summon]]s are performed during Duels by placing one card on top of another. A card may be placed on top of a card on the field or another card in the hand. If the Fusion is valid, a new card will be formed. If the fusion is invalid, the second card replaces the first. | The [[Extra Deck]] does not exist in this game. Instead, [[Fusion Summon]]s are performed during Duels by placing one card on top of another. A card may be placed on top of a card on the field or another card in the hand. If the Fusion is valid, a new card will be formed. If the fusion is invalid, the second card replaces the first. | ||
− | If a Fusion is performed by placing a card on top of a card on the field, the Fusion Monster will be [[face-up]]. If the Fusion Monster has an effect, it will not be | + | If a Fusion is performed by placing a card on top of a card on the field, the Fusion Monster will be [[face-up]]. If the Fusion Monster has an effect, it will not be able to use it, because only [[face-down]] cards may active their effects. This makes the effect of #734: "[[Thousand-eyes Rest]]" unusable, unless the player is able to acquire a permanent copy of #731: "[[Relinquished (DDS)|Relinquished]]" or "Thousand-eyes Rest", which they can Summon from the hand. |
===Ritual Summon=== | ===Ritual Summon=== | ||
− | A [[Ritual Summon]] is conducted by activating a [[Ritual Card]] and offering three monsters on the field as Sacrifices. A new monster will then be Summoned. Most Ritual Cards require one specific monster as a sacrifice, while the other two sacrifices can be any monster. The two exceptions to this are "[[Gate Guardian Ritu]]" and "[[Ultimate Dragon (DDS)|Ultimate Dragon]]", which require three specific sacrifices. | + | A [[Ritual Summon]] is conducted by activating a [[Ritual Card]] and offering three monsters on the field as Sacrifices. A new monster will then be Summoned. Most Ritual Cards require one specific monster as a sacrifice, while the other two sacrifices can be any monster. The two exceptions to this are #667: "[[Gate Guardian Ritu]]" and #675: "[[Ultimate Dragon (DDS)|Ultimate Dragon]]", which require three specific sacrifices. |
− | A Ritual Summoned monster is placed [[face-up]] on the field. If the monster has an effect, it will not be unable to use it, because only [[face-down]] cards may active their effects. This makes the effect of "[[Relinquished (DDS)|Relinquished]]" unusable, unless the player is able to acquire a permanent copy of "Relinquished", which they can directly Summon from the hand. | + | A Ritual Summoned monster is placed [[face-up]] on the field. If the monster has an effect, it will not be unable to use it, because only [[face-down]] cards may active their effects. This makes the effect of #731: "[[Relinquished (DDS)|Relinquished]]" unusable, unless the player is able to acquire a permanent copy of "Relinquished", which they can directly Summon from the hand. |
The following monsters can be formed by Ritual Summon: | The following monsters can be formed by Ritual Summon: | ||
Line 699: | Line 1,080: | ||
| 102 || "[[Mask of Darkness (DDS)|Mask of Darkness]]" | | 102 || "[[Mask of Darkness (DDS)|Mask of Darkness]]" | ||
|- style="background-color: #f3f3f3;" | |- style="background-color: #f3f3f3;" | ||
+ | | 721 || "[[Magician of Black]]" | ||
+ | | 722 || "[[Dark Magic Ritual (DDS)|Dark Magic Ritual]]" | ||
+ | | 035 || "[[D.Magician]]" | ||
+ | |- | ||
| 731 || "[[Relinquished (DDS)|Relinquished]]" | | 731 || "[[Relinquished (DDS)|Relinquished]]" | ||
| 783 || "[[Black Illusion Rit]]" | | 783 || "[[Black Illusion Rit]]" | ||
Line 705: | Line 1,090: | ||
===Evolution=== | ===Evolution=== | ||
− | {{pound}}278 "[[Petit Moth (DDS)|Petit Moth]]" and its stages evolve into other cards after being on the field for one turn, in the order shown below. | + | {{pound}}278: "[[Petit Moth (DDS)|Petit Moth]]" and its stages evolve into other cards after being on the field for one turn, in the order shown below. |
− | {{pound}}278 "Petit Moth" → #056 "[[Larvae Moth (DDS)|Larvae Moth]]" → #072 "[[Cocoon of Evolutio]]" → #057 "[[Great Moth (DDS)|Great Moth]]" → #067 "[[Perfectly Ultimate (DDS)|Perfectly Ultimate]]" | + | {{pound}}278: "Petit Moth" → #056: "[[Larvae Moth (DDS)|Larvae Moth]]" → #072: "[[Cocoon of Evolutio]]" → #057: "[[Great Moth (DDS)|Great Moth]]" → #067: "[[Perfectly Ultimate (DDS)|Perfectly Ultimate]]" |
===Card effects=== | ===Card effects=== | ||
− | Some cards have effects that allow the player to | + | Some cards have effects that allow the player to play certain cards, which are not in their Deck. |
{| class="wikitable" | {| class="wikitable" | ||
Line 717: | Line 1,102: | ||
! scope="col" colspan="2" | Summoned card | ! scope="col" colspan="2" | Summoned card | ||
|- | |- | ||
− | | 016 || [[Time Wizard (DDS)|Time Wizard]] | + | | 016 || "[[Time Wizard (DDS)|Time Wizard]]" |
− | | 069 || [[Thousand Dragon (DDS)|Thousand Dragon]] | + | | 069 || "[[Thousand Dragon (DDS)|Thousand Dragon]]" |
|- | |- | ||
− | | 117 || [[Spirit of the Book]] | + | | 117 || "[[Spirit of the Book]]" |
− | | 486 || [[Boo Koo (DDS)|Boo Koo]] | + | | 486 || "[[Boo Koo (DDS)|Boo Koo]]" |
|- | |- | ||
− | | 140 || [[Toad Master (DDS)|Toad Master]] | + | | 140 || "[[Toad Master (DDS)|Toad Master]]" |
− | | 549 || [[Frog The Jam (DDS)|Frog The Jam]] | + | | 549 || "[[Frog The Jam (DDS)|Frog The Jam]]" |
|- | |- | ||
− | | 224 || [[Trap Master (DDS)|Trap Master]] | + | | 224 || "[[Trap Master (DDS)|Trap Master]]" |
− | | 685 || [[Acid Trap Hole (DDS)|Acid Trap Hole]] | + | | 685 || "[[Acid Trap Hole (DDS)|Acid Trap Hole]]" |
|} | |} | ||
Line 733: | Line 1,118: | ||
A number of text changes were made to the English version of the game when it was released in Europe, including: | A number of text changes were made to the English version of the game when it was released in Europe, including: | ||
* The characters "P.Seto", "Paradox", "Slysheen" and "Ishizu" were renamed to "Seto", "S. Muran", "Heishin" and "Isis". | * The characters "P.Seto", "Paradox", "Slysheen" and "Ishizu" were renamed to "Seto", "S. Muran", "Heishin" and "Isis". | ||
− | * The card "[[Kuwagata α (DDS)|Kuwagata =]]" was renamed to "Kuwagata α". | + | * The card #480: "[[Kuwagata α (DDS)|Kuwagata =]]" was renamed to "Kuwagata α". |
* "[[Alignment]]" (Al) and "[[Type|Class]]" (Cl) were renamed to "Attribute" (Ab) and "Type" (Tp). | * "[[Alignment]]" (Al) and "[[Type|Class]]" (Cl) were renamed to "Attribute" (Ab) and "Type" (Tp). | ||
* The Types "[[Spellcaster|Magician]]" and "[[Sea Serpent|Sea Dragon]]" (SeaDragn) were renamed to "Spellcaster" (Spellcst) and "Sea Serpent" (SeaSrpnt) | * The Types "[[Spellcaster|Magician]]" and "[[Sea Serpent|Sea Dragon]]" (SeaDragn) were renamed to "Spellcaster" (Spellcst) and "Sea Serpent" (SeaSrpnt) | ||
Line 739: | Line 1,124: | ||
==Unused material== | ==Unused material== | ||
− | * The CPU is capable of playing many cards | + | * The CPU is capable of playing many cards which are not included in any opponent's Deck, including [[Trap Card]]s, [[Equip Spell Card|Equip Magic Cards]], [[Type destroyer]]s, #785: "[[Multiply (DDS)|Multiply]]", #655: "[[Cursebreaker (DDS)|Cursebreaker]]" and #320: "[[Stop Defense (DDS)|Stop Defense]]". |
** Some Equip Magic Cards are used by AI opponents. The CPU is capable of also using the ones that are not. | ** Some Equip Magic Cards are used by AI opponents. The CPU is capable of also using the ones that are not. | ||
− | ** The CPU can only activate "Stop Defense" after it has already attacked. | + | ** The CPU can only activate #320: "Stop Defense" after it has already attacked. |
* A purple color, likely intended for Fusion Monsters, exists. However monsters capable of being Fusion Summoned are colored yellow or orange, as [[Normal Monster|Normal]] or [[Effect Monster]]s and can be played without performing a Fusion. | * A purple color, likely intended for Fusion Monsters, exists. However monsters capable of being Fusion Summoned are colored yellow or orange, as [[Normal Monster|Normal]] or [[Effect Monster]]s and can be played without performing a Fusion. | ||
* A function for decreasing Deck Volume exists. It was used in ''Duel Monsters II'' to charge the player for entering passwords. | * A function for decreasing Deck Volume exists. It was used in ''Duel Monsters II'' to charge the player for entering passwords. | ||
* Three unused musical compositions exist. | * Three unused musical compositions exist. | ||
− | * The array of cards which could be equipped | + | * The array of cards which could be equipped with #668: "[[Bright Castle (DDS)|Bright Castle]]" in ''Duel Monsters II'' still exists, despite "Bright Castle" being changed to affect all [[Light (Alignment)|Light]] monsters. |
===Text=== | ===Text=== | ||
Line 765: | Line 1,150: | ||
|- | |- | ||
| Used Megamorph Level increases by 2! | | Used Megamorph Level increases by 2! | ||
− | | "[[Megamorph (DDS)|Megamorph]]" was changed from previous games to increase a monster's Level by 1, instead of 2. | + | | #657: "[[Megamorph (DDS)|Megamorph]]" was changed from previous games to increase a monster's Level by 1, instead of 2. |
|} | |} | ||
==Glitches and errors== | ==Glitches and errors== | ||
− | * If the player's [[LP]] is reduced to 0 by the effect of a card, such as "[[Hinotama (DDS)|Hinotama]]", they do not lose the Duel and can play on. | + | * If the player's [[LP]] is reduced to 0 by the effect of a card, such as #344: "[[Hinotama (DDS)|Hinotama]]", they do not lose the Duel and can play on. |
− | * In the English, German, Italian and Spanish translations of the game, "[[Blackland Fire Dra]]" | + | * In the English, German, Italian and Spanish translations of the game, the text for #691: "[[Revived Serpent Ni]]" lists #010: "[[Blackland Fire Dra]]" as the required sacrifice, rather than #168: "[[Darkfire Dragon (DDS)|Darkfire Dragon]]". |
==Trailer== | ==Trailer== | ||
Line 778: | Line 1,163: | ||
===Japanese=== | ===Japanese=== | ||
[[File:2000OfficialPrizeDocument.jpg|thumb|200px|"[[Dark Magician Girl]]" tournament card and certificate]] | [[File:2000OfficialPrizeDocument.jpg|thumb|200px|"[[Dark Magician Girl]]" tournament card and certificate]] | ||
− | + | ||
− | {{main|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent'' promotional cards}} | + | ====Game==== |
+ | {{main|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent'' pre-order promotional card|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent'' promotional cards}} | ||
* G3-01 "[[Dunames Dark Witch]]" was mailed to people who reserved a copy of the game. | * G3-01 "[[Dunames Dark Witch]]" was mailed to people who reserved a copy of the game. | ||
* G3-09 "[[Insect Queen]]" was an early benefits card. | * G3-09 "[[Insect Queen]]" was an early benefits card. | ||
− | * Copies of the game included three randomly selected cards from G3-02 "[[Sinister Serpent]]", G3-03 "[[Widespread Ruin]]", G3-04 "[[Goblin Fan]]", G3-05 "[[Garma Sword Oath]]", G3-06 "[[Garma Sword]]", G3-07 "[[Alpha The Magnet Warrior]]",G3-08 "[[Beta The Magnet Warrior]]" and G3-10 "[[Cyber-Tech Alligator]]". | + | * Copies of the game included three randomly selected cards from G3-02 "[[Sinister Serpent]]", G3-03 "[[Widespread Ruin]]", G3-04 "[[Goblin Fan]]", G3-05 "[[Garma Sword Oath]]", G3-06 "[[Garma Sword]]", G3-07 "[[Alpha The Magnet Warrior]]", G3-08 "[[Beta The Magnet Warrior]]" and G3-10 "[[Cyber-Tech Alligator]]". |
− | + | ====Tournament==== | |
{{main|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent'' Official Tournament Street Duel Legend of Power prize card}} | {{main|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent'' Official Tournament Street Duel Legend of Power prize card}} | ||
− | + | Copies of G3-11 "[[Dark Magician Girl]]" were distributed at the [[Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent Official Tournament Street Duel Legend of Power|Official Tournament Street Duel Legend of Power]]. Approximately 300 [[Secret Rare]] and 2400 [[Rare]] copies were given as prizes and a further 100 Secret Rare and 400 Rare copies were given as raffle prizes. | |
− | + | ====Guide books==== | |
{{main|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent Game Guide 1'' promotional card|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent Game Guide 2'' promotional card}} | {{main|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent Game Guide 1'' promotional card|''Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent Game Guide 2'' promotional card}} | ||
Line 798: | Line 1,184: | ||
{{main|''Yu-Gi-Oh! Dark Duel Stories'' promotional cards}} | {{main|''Yu-Gi-Oh! Dark Duel Stories'' promotional cards}} | ||
− | Two different sets of three [[Prismatic Secret Rare]] cards were released with copies of the North American English version of the game. | + | Two different sets of three [[Prismatic Secret Rare]] cards were released with copies of the North American English version of the game. The first set contained DDS-001 "[[Blue-Eyes White Dragon]]", DDS-002 "[[Dark Magician]]" and DDS-003 "[[Exodia the Forbidden One]]". The second contained DDS-004 "[[Seiyaryu]]", DDS-005 "[[Acid Trap Hole]]" and DDS-006 "[[Salamandra]]". |
==Game guides== | ==Game guides== | ||
Line 806: | Line 1,192: | ||
==Covers== | ==Covers== | ||
<gallery> | <gallery> | ||
− | DDS- | + | DDS-VideoGame-NA.jpg | North American English cover |
+ | DDS NA original promos box back.jpg | Back of box of North American English version with first set of promos | ||
DDS-VideoGameFR.jpg | French cover | DDS-VideoGameFR.jpg | French cover | ||
G3-VideoGameJP.jpg | Japanese cover | G3-VideoGameJP.jpg | Japanese cover | ||
Line 813: | Line 1,200: | ||
==Trivia== | ==Trivia== | ||
* [[Marik Ishtar|Marik]]'s appearance on the cover of this game is taken from the title page of {{chapter|Yu-Gi-Oh!|160|ref}}. | * [[Marik Ishtar|Marik]]'s appearance on the cover of this game is taken from the title page of {{chapter|Yu-Gi-Oh!|160|ref}}. | ||
+ | * The back cover for the game box changed based on the included promo cards in the US version. | ||
+ | ** The box that came with the first 3 promos displays a mock-up of an English "Exodia the Forbidden One" card using the uncensored artwork (the included card used the censored artwork). | ||
==References== | ==References== | ||
Line 823: | Line 1,212: | ||
* [http://www.gamefaqs.com/portable/gbcolor/data/528161.html ''Gamefaqs'' page] | * [http://www.gamefaqs.com/portable/gbcolor/data/528161.html ''Gamefaqs'' page] | ||
* [http://tcrf.net/Yu-Gi-Oh!:_Dark_Duel_Stories ''The Cutting Room Floor'' page] | * [http://tcrf.net/Yu-Gi-Oh!:_Dark_Duel_Stories ''The Cutting Room Floor'' page] | ||
− | * [ | + | * [https://datacrystal.tcrf.net/wiki/Yu-Gi-Oh!_Dark_Duel_Stories Data Crystal page] |
* [http://www.spriters-resource.com/game_boy_gbc/ygodds/ The Spriters Resource page] | * [http://www.spriters-resource.com/game_boy_gbc/ygodds/ The Spriters Resource page] | ||
+ | * [https://retroachievements.org/game/577 Retro Achievements page] | ||
* [https://docs.google.com/spreadsheets/d/1VOEzBhbgGgsSYZsCfjPOQ_RojgrtDvVd_p3LN2DCfE0/ Cards data and drops spreadsheet] | * [https://docs.google.com/spreadsheets/d/1VOEzBhbgGgsSYZsCfjPOQ_RojgrtDvVd_p3LN2DCfE0/ Cards data and drops spreadsheet] | ||
Latest revision as of 19:30, 3 February 2024
Names | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
English | Yu-Gi-Oh! Dark Duel Stories | ||||||||||||||||
| |||||||||||||||||
| |||||||||||||||||
Development | |||||||||||||||||
Platform | Game Boy Color | ||||||||||||||||
Languages |
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Developer | Konami | ||||||||||||||||
Publisher | Konami | ||||||||||||||||
Release dates | |||||||||||||||||
Japanese | July 13, 2000 | ||||||||||||||||
North American | March 19, 2002 | ||||||||||||||||
European | March 2003 | ||||||||||||||||
Series | |||||||||||||||||
Series | Duel Monsters | ||||||||||||||||
Previous | Duel Monsters II: Dark duel Stories | ||||||||||||||||
Next | Duel Monsters 4: Battle of Great Duelist | ||||||||||||||||
Links | |||||||||||||||||
|
Yu-Gi-Oh! Dark Duel Stories, released in Japan as Yu-Gi-Oh! Duel Monsters III: Tri-Holy God Advent (遊戯王デュエルモンスターズIII
It was the first Yu-Gi-Oh! video game to be released outside of Japan, being released the day before Yu-Gi-Oh! Forbidden Memories. Prior to the game's official English release, 250 copies of Dark Duel Stories were distributed to United States viewers of Kids' WB! as part of the "Duelin' Monsters Giveaway", which was held from November 12 and 17, 2001.
Players of the game can trade and battle with other players using a link cable.
The subtitle of the game's Japanese name, Tri-Holy God Advent, refers to the coming of the three Egyptian Gods in the next game, Duel Monsters 4: Battle of Great Duelist. This is hinted after the game's ending credits, which feature the Egyptian Gods and the text "to be continued".
Contents
Changes from Duel Monsters II[edit]
General[edit]
- Could not be played on an original Game Boy or on a Super Game Boy; attempting to do so displayed an error screen.
- As the first Duel Monsters game to be licensed outside of Japan, it is also the first game that has been translated to multiple languages.
- Introduces "construction cards"
- 80 new cards, not including construction cards
- Cards are color-coded
- Cards in the chest can be ordered by number, alphabetically, by ATK, DEF, Alignment or Type. Previously they were only ordered by number.
- Deck Volume does not decrease when the player enters a password.
- The amounts of Deck Volume gained from trading, losing a communication battle and winning a communication battle are doubled.
- Deck Volume increases by 5 for simply playing a game in Campaign mode, rather than 2 for a loss and 3 for a win.
- Passwords can be used to unlock items other than cards.
- The ante rule has been removed from communication battles.
- The player starts with a Deck of 40 fixed cards. Previously some of the cards were chosen at random from a pool.
- The Duelist Level calculation is changed from
((Deck Volume − 400) ÷ 7) + 15
to((Deck Volume - 400) ÷ 3) + 15
, essentially meaning players need less Deck Volume to increase their Duelist Level.
Campaign[edit]
- Opponents use Decks of 40 fixed cards. Previously they had 40 randomly selected cards from a pool of 2048, which included duplicates.
- Ryou Bakura, Puppeteer of Doom, Bandit Keith, PaniK and Pegasus are not available as opponents.
- New opponents, including Espa Roba, Seeker, Pandora, Seto, Heishin and DarkNite/Nitemare.
- The stages certain opponents appear in are changed.
- The character portraits shown in the stage images are cropped versions of the character's intro shots. In previous games, the portraits were from different images.
- The player to go first is chosen randomly. Previously, the human player always went first.
- AI opponents use cards other than just Monster Cards.
- The "victory bonus" mechanic has been removed.
Rules[edit]
- Only up to three copies of a card can be included in a Deck or one, in the case of Limited cards.
- Divine Alignment is introduced.
- Effect Monsters are introduced.
- Levels and Tribute Summons are introduced.
- The Deck Cost of monsters requiring Tributes is reduced by 10 times the number of Tributes.
- Fusion Summons can be conducted from the hand.
- Fusion Summoned monsters cannot attack the turn that they are Summoned.
- Of the three sacrifices required to use Ritual Cards, only one of them must be a specific monster, with the exception of #667: "Gate Guardian Ritu" and #675: "Ultimate Dragon", which still require three specific monsters.
- Ritual Cards no longer disappear from the player's Deck after being used.
- When a card has its Level boosted/reduced, it gains/loses 500 ATK and DEF, rather than 60% of their current ATK and DEF.
- Only one card can be drawn at the beginning of a turn. In the previous game, players drew until they had five cards in their hand. If the hand already contains five cards, no cards are drawn.
Cards[edit]
- A number of monsters are given effects.
- Some cards have different artworks.
- PaniK's monsters have their base stats from the manga. Previously they acquired their manga stats after being boosted by #335: "Yami".
- 657: "Megamorph" boosts by one Level, rather than two.
- In the Japanese version, #262: "The Little Swordsm" had its name changed from アイルのこびとけんし ("Dwarf Swordsman of Aile") to アイルのしょうけんし ("The Little Swordsman of Aile").
- The text for "Nightmare Scorpion" is changed to say it has four tails. Previous games had mistakenly said it had three.
Cards[edit]
Regular[edit]
Dark Duel Stories contains 800 cards, including:
- The 722 cards from Yu-Gi-Oh! Forbidden Memories. The first 720 of these cards were also featured in Yu-Gi-Oh! Duel Monsters II: Dark duel Stories.
- 48 new cards from the manga, up until Duel 167: "Infected!"
- 30 other new cards
Galleries:
Constructed[edit]
The game contains 9800 construction cards, created by mixing upper and lower parts.
Video game-only[edit]
42 non-constructed cards introduced in Yu-Gi-Oh! Dark Duel Stories were video game-only at the time of the game's release.
- The "manga previously" column indicates whether or not the card had previously appeared in the manga.
- The "OCG same day" column indicates if the card was released in the OCG the same day as the game's release.
- The "OCG eventually" column indicates if the card was released in the OCG at some point after the game's release.
# | Card | Manga previously | OCG same day | OCG eventually |
---|---|---|---|---|
724 | "Space Megatron" | Yes | No | No |
726 | "Ryu-ran" | Yes | Yes | Yes |
727 | "Manga Ryu-ran" | Yes | Yes | Yes |
728 | "Toon Mermaid" | Yes | Yes | Yes |
729 | "Toon Summoned Skul" | Yes | Yes | Yes |
732 | "Jigen Bakudan" | Yes | Yes | Yes |
733 | "Thousand-eyes Idol" | Yes | No | Yes |
734 | "Thousand-eyes Rest" | Yes | No | Yes |
735 | "Steel OgreGrotto#2" | Yes | No | Yes |
737 | "Hyozanryu" | Yes | Yes | Yes |
738 | "Alpha The Magnet W" | Yes | Yes | Yes |
739 | "Legion the Fiend J" | Yes | No | Yes |
740 | "Invitation to a Da" | Yes | No | Yes |
744 | "Hannibal Necromanc" | Yes | No | Yes |
745 | "Panther Warrior" | Yes | Yes | Yes |
746 | "Three-headed Geedo" | Yes | No | Yes |
748 | "Stone Statue of th" | Yes | No | Yes |
749 | "Berfomet" | Yes | No | Yes |
750 | "Chimera the Flying" | Yes | No | Yes |
751 | "Gear Golem the Mov" | Yes | No | Yes |
752 | "Jinzo" | Yes | No | Yes |
753 | "Swordsman of Lands" | Yes | No | Yes |
754 | "Cyber Raider" | Yes | No | Yes |
755 | "The Fiend Megacybe" | Yes | No | Yes |
756 | "Reflect Bounder" | Yes | No | Yes |
757 | "Beta The Magnet Wa" | Yes | Yes | Yes |
758 | "Big Shield Gardna" | Yes | No | Yes |
759 | "Doll of Demise" | Yes | No | No |
760 | "D. Magician Girl" | Yes | No | Yes |
762 | "Insect Queen" | Yes | Yes | Yes |
763 | "Parasite Paracide" | Yes | No | Yes |
764 | "Skull-mark LadyBug" | Yes | No | Yes |
765 | "Tiny Guardian" | Yes | No | Yes |
766 | "Pinch Hopper" | Yes | No | Yes |
767 | "Blue-eyes Toon Dra" | Yes | Yes | Yes |
773 | "Sword Hunter" | No | No | Yes |
774 | "Drill Bug" | No | No | Yes |
775 | "Deepsea Warrior" | No | No | Yes |
776 | "Bite Shoes" | No | No | Yes |
777 | "Spikebot" | No | No | Yes |
778 | "Ooashi" | No | No | No |
779 | "Satellite Cannon" | No | No | Yes |
780 | "Mutant Crab" | No | No | No |
781 | "Brain Control" | Yes | No | Yes |
785 | "Multiply" | Yes | No | Yes |
791 | "Gate Sword" | No | No | No |
792 | "Steel Fan Fighter" | No | No | No |
793 | "Leopard Girl" | No | No | No |
794 | "The Last Warrior f" | No | No | Yes |
795 | "Dunames Dark Witch" | No | Yes | Yes |
796 | "Garnecia Elefantis" | No | No | Yes |
797 | "Total Defense Shog" | No | No | Yes |
798 | "Beast of Talwar" | No | No | Yes |
799 | "Cyber-tech Alligat" | No | Yes | Yes |
800 | "Talons of Shurilan" | No | No | Yes |
Game options[edit]
The following options are available from the main menu:
- Campaign (キャンペーン kyanpēn): the game's story mode. Face AI opponents.
- Construction (コンストラクション Konsutorakushon): Combine upper and lower card parts to make new cards.
- Versus (たいせん taisen): battle other players, using the Game Link Cable
- Trade (トレード torēdo): trade with other players via the Game Link Cable.
- Records (せいせき seiseki): statistics and other information about the player
- Change name (なまえへんこう namae henkō): option to change the player's name
- Password (パスワード pasuwādo): unlock items by entering a password
Campaign[edit]
Each opponent in a stage must be defeated 5 times to unlock the next stage. After this, opponents can continue to be battled for more points and card drops. After defeating DarkNite five times, the player is given the password for the ending credits and an additional Dark Stage appears, with Yami Yugi as an opponent. The opponent for that stage can be changed with a password.
Stage | Image | Opponents |
---|---|---|
Stage 1: Tomino Town 1 |
| |
Stage 2: Tomino Town 2 |
| |
Stage 3: Ancient Egypt |
| |
Final Boss |
| |
Dark Stage |
| |
| ||
| ||
| ||
|
Construction[edit]
Each time the player wins a battle, they are awarded with a construction card part. There are 280 parts in total, divided into 140 lower parts and 140 upper parts. These are divided into two groups, with each group having 70 lower parts and 70 upper parts. A lower part and an upper part from the same group can be combined to form a construction card, resulting in 4900 possible construction cards in each group, or 9800 construction cards in total; parts cannot be combined between the groups, nor can two lower parts or two upper parts be combined with each other.
Constructed cards can be previewed before they are actually created, allowing the player to review their options before sacrificing parts to get the cards. Constructed cards are always monsters, with the following properties:
- One of the 20 Types
- One of the 8 non-Divine Alignments
- A Level between 3 and 5
- ATK and DEF as multiples of 100 in the range of 300 to 2000
- A Deck Cost between 20 and 40
Players can change the upper body parts from this menu by pressing the up and down buttons and change the lower body part by pressing the left and right buttons.
While the card construction mechanic itself only appeared in Dark Duel Stories, seven constructed cards were featured as regular cards in Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist; two of these cards were later printed in the OCG. In addition, two other constructed cards have since been printed in the OCG.
Constructed card | DM4 card | OCG card |
---|---|---|
2/2: "CornfieldKoator" | — | "Cornfield Coatl" |
16/16: "RootWood" | #890: "Root Wood" | — |
18/18: "SpherusLady" | #886: "Spherus Lady" | "Spherous Lady" |
39/39: "Red MainBlutches" | #885: "Red Main Blutches" | — |
43/43: "AnglerFat Fish" | #888: "Angler Fat Fish" | — |
47/47: "SoulicerCrystal" | #884: "Soulicer Crystal" | — |
69/69: "Light LawMedium" | #889: "Light Law Medium" | "Light Law Medium" |
86/86: "Long NoseMammoth" | #887: "Long Nose Mammoth" | — |
130/130: "MirrorSwordsman" | — | "Mirror Swordknight" |
Versus[edit]
Players can battle other players with a copy of Dark Duel Stories using the Game Link Cable via the versus menu. The Deck can be altered, and a Deck Capacity limit can be chosen, on this screen. Allowed limits are 500, 700, 1000, 2000 and 9999.
The option to take a card from the opponent's chest after winning a battle was removed in this game.
Trade[edit]
In the Japanese version of the game, players can trade with Duel Monsters I, Duel Monsters II: Dark duel Stories or Duel Monsters III: Tri-Holy God Advent. When trading they must specify which game they are trading with. Only cards existing in the game being connected to can be traded. In other languages, players can only trade with other copies of Dark Duel Stories (known as Duel Monsters III: Tri-Holy God Advent in Japan).
A trade cannot be conducted unless the player has over 50 cards that are lower in Deck Cost than their Duelist Level.
From the trade menu, the player has three options, "chest", "check card" and "exchange card". The player must open the "chest" menu and select which cards they wish to trade. They can review the cards they have selected in the "check card" screen. The cards are traded when each players selects "exchange card".
Communication Fusions can be conducted by trading certain cards.
Records[edit]
The records screen contains the player's name, communication battle statistics, Duelist Level and Deck Volume.
Change name[edit]
The player can change their name. Names can be eight characters long. The Japanese version of the game allows kana characters to be used. The English version allows the 26 letters from the English alphabet in upper or lower case to be used.
Password[edit]
Cards can be added to the player's chest in the password menu, by entering eight-digit passwords from OCG/TCG cards. There are seven non-card passwords: one makes Solomon Muto give an extra card after each battle, one allows the credits to be viewed, and the other five are for switching the Dark Stage opponent. There are also 106 unusable passwords, which display the message "Can't record password! Try a different password." when entered.
Password | Action |
---|---|
65437205 | Grandpa gives the player an extra card after each Duel |
70715281 | Change the Dark Stage opponent to Yami Yugi |
07119986 | Change the Dark Stage opponent to Yami Bakura |
43504084 | Change the Dark Stage opponent to Nitemare |
70592699 | Change the Dark Stage opponent to Shadi |
06987398 | Change the Dark Stage opponent to Marik Ishtar |
42382443 | View the credits |
Rules[edit]
The game does not use rules from the Yu-Gi-Oh! Official Card Game. It uses the rules from its predecessor Yu-Gi-Oh! Duel Monsters II: Dark duel Stories and makes a number of modifications and updates.
Deck construction[edit]
- A player's Deck must contain exactly 40 cards.
- A Deck can have up to 3 copies of the same card or 1 copy in the case of Limited cards.
- Each card's Deck Cost must be equal to or lower than the player's Duelist Level.
- The sum of each card's Deck Cost must be below a certain Deck Volume.
- In "campaign" mode, the player has a set Deck Volume, which they can increase through different methods.
- In "versus" battles, players choose a Deck Volume that they must both obey (500, 700, 1000, 2000 or 9999).
Stat calculations[edit]
The player's initial Deck Volume is 400. It can be altered using these methods, until it reaches the maximum of 9999.
Difference | Method |
---|---|
+2 | Trade |
+5 | Play a game in campaign mode |
+10 | Lose a communication battle |
+20 | Win a communication battle |
The player's Duelist Level is equal to (Deck Volume − 400) ÷ 3 + 15
, rounded down and capped at 255. New games start with a Duelist Level of 15.
Each card has its Deck Cost printed on it. Although, there is logic that can be used to otherwise determine a card's Deck Cost.
Cards | Deck Cost |
---|---|
Divine monsters | 255 |
#278: "Petit Moth" evolutions | 55 + stage × 2.5 (whether to round up or down varies)
|
Monsters with abilities ("Exodia" pieces and #278: "Petit Moth"). This does not include regular Effect Monsters. | (ATK + DEF) ÷ 100 - sacrifices × 10 + 50
|
Other monsters | (ATK + DEF) ÷ 100 - sacrifices × 10
|
Ritual Cards | 0 |
Field Magic Cards | 20 |
Equip Magic Cards that boost monsters of a certain criteria by 1 Level | 150 |
Type destroyers | 150 |
Other Magic and Trap Cards | Varies on perceived usefulness |
Duels[edit]
- Each player starts with 8000 LP.
- Each player starts with five cards in their hand.
- The player draws one card at the start of each turn, unless their hand already contains five cards.
Playing cards
- Players can Normal Summon one monster from their hand per turn. They may Summon a monster into one of the five available zones.
- If a Summoned monster has an effect, it can be activated.
- If the player attempts to place the monster into a zone occupied by another monster, the game will attempt to fuse the monsters.
- If the Fusion is valid, a new monster will be Summoned into the zone. This will not be considered the player's Normal Summon, so they can Summon another monster the same turn they conduct a Fusion Summon.
- If the Fusion is invalid, the second monster will replace the first.
- The player may fuse monsters while they are in their hand. However the Fusion Monster will remain in their hand and will require Tributes to Summon, if it is Level 5 or higher.
- Multiple Magic Cards can be activated per turn. Magic Cards are immediately activated when played and have some effect on gameplay.
- One Trap Card can be placed face-down on the field per turn. It will activate automatically when a certain condition, specified on the card, is met. Even if it does not activate, the Trap Card will disappear at the end of the opponent's next turn.
- Multiple Ritual Cards can be activated per turn. A Ritual Card sacrifices three monsters to Summon a new monster. Depending on the Ritual Card, one or three of the sacrifices must be specific monsters. If the the necessary sacrifices are not supplied, the Ritual Card has no effect.
Battling
- Each turn, a player can put each of their monsters in either Attack or Defense Position.
- If a monster is put in Attack Position, it can attack monsters on the opponent's side of the field. If there are none, they may attack the opponent directly.
- When a monster attacks a player directly, the monster's ATK is deducted from the LP of the attacked player.
- When a monster attacks an Attack Position monster, the monster with lower ATK is destroyed and the difference is deducted from the LP of the controller of the destroyed monster. If both monsters have the same ATK, they are both destroyed.
- When a monster attacks a Defense Position monster: If the attacking monster's ATK is higher than the defending monster's DEF, the defending monster is destroyed. If the attacking monster's ATK is equal to or lower than the DEF of the defending monster, the difference is deducted from the LP of the controller of the attacking monster, and neither monster is destroyed.
- However, when a monster attacks a monster with an opposing Alignment, the monster with the inferior Alignment is instantly destroyed and the controller of the monster with the superior Alignment will not lose LP.
- Fusion Monsters cannot attack the turn that they are Fusion Summoned.
Winning
A Duel is won when any of these conditions are met:
- The opponent's LP are reduced to 0.
- The opponent cannot draw a card.
- The player has all five "Exodia" pieces in their hand.
Limited cards[edit]
The following cards are Limited, meaning the player can only have a single copy of it in their Deck. This restriction does not apply to CPU opponents' Decks.
- #017: "R Leg of Forbidden"
- #018: "L Leg of Forbidden"
- #019: "R Arm of Forbidden"
- #020: "L Arm of Forbidden"
- #021: "Exod. of Forbidden"
- #336: "Dark Hole"
- #337: "Raigeki"
- #348: "Swords of Revealin"
- #657: "Megamorph"
- #781: "Brain Control"
- #784: "Change of Heart"
- #789: "Pot of Greed"
Obtaining cards[edit]
Starter Deck[edit]
The player's Starter Deck consists of the following 40 cards:[1]
Deck
|
---|
|
Opponent drops[edit]
When an opponent is defeated in campaign mode, the player is given a card.
Each opponent has a different list of cards the player can get for beating them, with each card on the list having an assigned probability of randomly obtaining it.
See Yami Yugi (Dark Duel Stories) § Drops for example.
Communication Fusion[edit]
Communication Fusions can be performed by trading certain cards. Each Fusion requires #189: "Fusionist" and two other Fusion Material Monsters.
In the Japanese version, players can connect their game with Duel Monsters I or Duel Monsters II: Dark duel Stories, or to a second copy of Duel Monsters III: Tri-Holy God Advent (Dark Duel Stories).
In other languages, players can only connect with another copy of Dark Duel Stories (Duel Monsters III: Tri-Holy God Advent).
Duel Monsters I to Duel Monsters III[edit]
By sending cards from Duel Monsters I to Yu-Gi-Oh! Duel Monsters III, the following Communication Fusions are possible.
Result | Material 1 | Material 2 | Material 3 | ||||
---|---|---|---|---|---|---|---|
776 | "Bite Shoes" | 189 | "Fusionist" | 184 | "Genin" | 188 | "Synchar" |
778 | "Ooashi" | 049 | "Big Insect" | 240 | "The Drdek" |
Duel Monsters II to Duel Monsters III[edit]
By sending cards from Yu-Gi-Oh! Duel Monsters II to Yu-Gi-Oh! Duel Monsters III, the following Communication Fusions are possible.
Result | Material 1 | Material 2 | Material 3 | ||||
---|---|---|---|---|---|---|---|
773 | "Sword Hunter" | 189 | "Fusionist" | 399 | "Swordsman from a F" | 415 | "Mechanicalchacer" |
774 | "Drill Bug" | 375 | "Dungeon Worm" | 545 | "Skelgon" | ||
775 | "Deepsea Warrior" | 437 | "Deepsea Shark" | 469 | "Armed Ninja" |
Duel Monsters III to Duel Monsters III[edit]
By sending cards from Yu-Gi-Oh! Duel Monsters III to Yu-Gi-Oh! Duel Monsters III, the following Communication Fusions are possible.
Result | Material 1 | Material 2 | Material 3 | ||||
---|---|---|---|---|---|---|---|
777 | "Spikebot" | 189 | "Fusionist" | 490 | "Needle Ball" | 735 | "Steel OgreGrotto#2" |
779 | "Satellite Cannon" | 512 | "Cannon Soldier" | 724 | "Space Megatron" | ||
780 | "Mutant Crab" | 451 | "Kanikabuto" | 763 | "Parasite Paracide" |
Trading[edit]
From the trade menu, the player can trade cards with other copies of Yu-Gi-Oh! Dark Duel Stories, using the Game Link Cable. In the Japanese version of the game, trades can also be conducted with Yu-Gi-Oh! Duel Monsters and Yu-Gi-Oh! Duel Monsters II: Dark duel Stories.
Passwords[edit]
From the password menu, the player can obtain cards by entering eight-digit passwords from OCG/TCG cards.
Cards from Grandpa[edit]
By entering 65437205
into the password menu, Solomon Mutou will appear after each Duel to award the player a card.
Temporarily obtaining cards[edit]
Cards obtained this way last only during the Duel in which they are formed.
Fusion[edit]
The Extra Deck does not exist in this game. Instead, Fusion Summons are performed during Duels by placing one card on top of another. A card may be placed on top of a card on the field or another card in the hand. If the Fusion is valid, a new card will be formed. If the fusion is invalid, the second card replaces the first.
If a Fusion is performed by placing a card on top of a card on the field, the Fusion Monster will be face-up. If the Fusion Monster has an effect, it will not be able to use it, because only face-down cards may active their effects. This makes the effect of #734: "Thousand-eyes Rest" unusable, unless the player is able to acquire a permanent copy of #731: "Relinquished" or "Thousand-eyes Rest", which they can Summon from the hand.
Ritual Summon[edit]
A Ritual Summon is conducted by activating a Ritual Card and offering three monsters on the field as Sacrifices. A new monster will then be Summoned. Most Ritual Cards require one specific monster as a sacrifice, while the other two sacrifices can be any monster. The two exceptions to this are #667: "Gate Guardian Ritu" and #675: "Ultimate Dragon", which require three specific sacrifices.
A Ritual Summoned monster is placed face-up on the field. If the monster has an effect, it will not be unable to use it, because only face-down cards may active their effects. This makes the effect of #731: "Relinquished" unusable, unless the player is able to acquire a permanent copy of "Relinquished", which they can directly Summon from the hand.
The following monsters can be formed by Ritual Summon:
Evolution[edit]
#278: "Petit Moth" and its stages evolve into other cards after being on the field for one turn, in the order shown below.
#278: "Petit Moth" → #056: "Larvae Moth" → #072: "Cocoon of Evolutio" → #057: "Great Moth" → #067: "Perfectly Ultimate"
Card effects[edit]
Some cards have effects that allow the player to play certain cards, which are not in their Deck.
Effect | Summoned card | ||
---|---|---|---|
016 | "Time Wizard" | 069 | "Thousand Dragon" |
117 | "Spirit of the Book" | 486 | "Boo Koo" |
140 | "Toad Master" | 549 | "Frog The Jam" |
224 | "Trap Master" | 685 | "Acid Trap Hole" |
Revisional differences[edit]
A number of text changes were made to the English version of the game when it was released in Europe, including:
- The characters "P.Seto", "Paradox", "Slysheen" and "Ishizu" were renamed to "Seto", "S. Muran", "Heishin" and "Isis".
- The card #480: "Kuwagata =" was renamed to "Kuwagata α".
- "Alignment" (Al) and "Class" (Cl) were renamed to "Attribute" (Ab) and "Type" (Tp).
- The Types "Magician" and "Sea Dragon" (SeaDragn) were renamed to "Spellcaster" (Spellcst) and "Sea Serpent" (SeaSrpnt)
- The Alignments "Aqua", "Pyro" and "Devine" were renamed to "Water", "Fire" and "Divine".
Unused material[edit]
- The CPU is capable of playing many cards which are not included in any opponent's Deck, including Trap Cards, Equip Magic Cards, Type destroyers, #785: "Multiply", #655: "Cursebreaker" and #320: "Stop Defense".
- Some Equip Magic Cards are used by AI opponents. The CPU is capable of also using the ones that are not.
- The CPU can only activate #320: "Stop Defense" after it has already attacked.
- A purple color, likely intended for Fusion Monsters, exists. However monsters capable of being Fusion Summoned are colored yellow or orange, as Normal or Effect Monsters and can be played without performing a Fusion.
- A function for decreasing Deck Volume exists. It was used in Duel Monsters II to charge the player for entering passwords.
- Three unused musical compositions exist.
- The array of cards which could be equipped with #668: "Bright Castle" in Duel Monsters II still exists, despite "Bright Castle" being changed to affect all Light monsters.
Text[edit]
Text | Notes |
---|---|
It can't be! Not 5 times! As long as there be darkness... I should remain invincible! | Meant to display after beating Marik five times. |
Gwaaah... I can't believe I've lost 5 times already!! Leave now, before I change my mind! | Meant to display after beating Nitemare five times. This string is not translated in the localized versions of the game. |
Very good! You've found the secret. The secret of the legendary card... It's hidden here. Your password... It will reveal it to your eyes! | |
Used «card name» Power-up was unsuccessful. | Meant to display after an Equip Magic Card is used on a monster it does not affect. |
Used Megamorph Level increases by 2! | #657: "Megamorph" was changed from previous games to increase a monster's Level by 1, instead of 2. |
Glitches and errors[edit]
- If the player's LP is reduced to 0 by the effect of a card, such as #344: "Hinotama", they do not lose the Duel and can play on.
- In the English, German, Italian and Spanish translations of the game, the text for #691: "Revived Serpent Ni" lists #010: "Blackland Fire Dra" as the required sacrifice, rather than #168: "Darkfire Dragon".
Trailer[edit]
Promotional cards[edit]
Japanese[edit]
Game[edit]
- G3-01 "Dunames Dark Witch" was mailed to people who reserved a copy of the game.
- G3-09 "Insect Queen" was an early benefits card.
- Copies of the game included three randomly selected cards from G3-02 "Sinister Serpent", G3-03 "Widespread Ruin", G3-04 "Goblin Fan", G3-05 "Garma Sword Oath", G3-06 "Garma Sword", G3-07 "Alpha The Magnet Warrior", G3-08 "Beta The Magnet Warrior" and G3-10 "Cyber-Tech Alligator".
Tournament[edit]
Copies of G3-11 "Dark Magician Girl" were distributed at the Official Tournament Street Duel Legend of Power. Approximately 300 Secret Rare and 2400 Rare copies were given as prizes and a further 100 Secret Rare and 400 Rare copies were given as raffle prizes.
Guide books[edit]
The cards G3-B1 "Panther Warrior" and G3-B2 "Time Machine" were included with the first and second guidebook, respectively.
North American[edit]
Two different sets of three Prismatic Secret Rare cards were released with copies of the North American English version of the game. The first set contained DDS-001 "Blue-Eyes White Dragon", DDS-002 "Dark Magician" and DDS-003 "Exodia the Forbidden One". The second contained DDS-004 "Seiyaryu", DDS-005 "Acid Trap Hole" and DDS-006 "Salamandra".
Game guides[edit]
Covers[edit]
Trivia[edit]
- Marik's appearance on the cover of this game is taken from the title page of Yu-Gi-Oh! Duel 160 (Duelist Duel 101): "Marik Strikes!".
- The back cover for the game box changed based on the included promo cards in the US version.
- The box that came with the first 3 promos displays a mock-up of an English "Exodia the Forbidden One" card using the uncensored artwork (the included card used the censored artwork).