Difference between revisions of "Thunder"
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Revision as of 02:51, 14 July 2023
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Japanese |
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Japanese (ruby) |
いかずち | ||
Japanese (base text) |
雷 | ||
Japanese (romanized) |
Ikazuchi | ||
English |
Thunder | ||
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Lists |
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Thunder (
Contents
Overview
The Thunder Type represents control over electricity. Thunder monsters often appear to be beings with electrical powers, such as "Zaborg the Thunder Monarch" or "The Ascended of Thunder". Sometimes, they might also appear as non-human beings who utilize thunder and lightning as part of themselves, such as "Watthopper" and "Tripwire Beast", or as pure manifestations of electricity or thunder-inducing phenomena, such as "Electric Virus" and "LaLa Li-oon".
Many early Thunder monster effects and support cards focus upon destroying the opponent's monsters. Later members and supports took it further by focusing on banishing cards.
There is also a subset of Level 4 LIGHT Thunder monsters that are noteworthy for stalling or locking down both players from performing certain actions; "Denko Sekka" prevents Spell/Trap Cards from being set on the field; "Lightning Rod Lord" forbids both players from activating Spell Cards during the Main Phase 1; "Thunder King Rai-Oh" prevents cards from being searched from the Deck; and "Zap Mustung", which locks both players from Special Summoning in a very peculiar manner.
Archetypes/Series
Pure
Multi-type
In other media
The following characters use Thunder monsters across the Yu-Gi-Oh! franchise.