Difference between pages "Set Card Lists:Nature Pack: Blazing Heroes (OCG-SC)" and "Spell Card"

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{{Set page header}}
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{{Infobox/Archetype/Start
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| image name          = SPELL.svg
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| image size          = 100px
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| image caption        = Spell Icon
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}}
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{{Infobox/Archetype/ExtendedName
 +
| kanji                = {{Ruby|魔|ま}}{{Ruby|法|ほう}}カード ({{Ruby|魔法|マジック}}カード in the early OCG Series 3 and the anime)<br/>Symbol: {{Ruby|魔|ま}} ({{Ruby|魔|マジック}} in the early OCG Series 3 and the anime)
 +
|japanese=魔法カード (symbol: 魔)
 +
|furigana=まほうカード (マジックカード in the early OCG Series 3 and the anime)<br/>Symbol: ま (マジック in the early OCG Series 3 and the anime)
 +
| romaji              = Mahō Kādo (Majikku Kādo in the early OCG Series 3 and the anime)<br/>Symbol: Ma (Majikku in the early OCG Series 3 and the anime)
 +
| japanese translated  = Magic Card
 +
| english              = Spell Card (formerly Magic Card)<br/>Symbol ruby: SPELL (formerly MAGIC)
 +
| french              = Carte Magie<br/>Symbol ruby: MAGIE
 +
| german              = Zauberkarte<br/>Symbol ruby: ZAUBER
 +
        | italian              = Carta Magia<br/>Symbol ruby: MAGIA
 +
| korean              = 마법 카드 (魔法 Card) ''Mabeop Kadeu''<br/>Symbol ruby: 마법 (魔法) ''Mabeop''
 +
        |portuguese            = Card de Magia<br/>Symbol ruby: MAGIA
 +
| spanish              = Carta Mágica<br/>Symbol ruby: MÁGICA<br/>Cartas de Hechizo (GX dub)<br/>Cartas de Conjuros (5D's dub)
 +
        | chinese              = 魔法卡 ''Mófákǎ / Mo1 faat3 kaat1''<br/>Symbol: 魔 ''Mó / Mo1''
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}}
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{{Infobox/Archetype/Yu-Gi-Oh!
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| list                = List of Spell Cards
 +
| support list        = List of Spell support cards
 +
| anti-support list    = List of Spell anti-support cards
 +
}}
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{{Infobox/Archetype/End}}
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 +
'''Spell Cards''' (Japanese: {{Ruby|魔|ま}}{{Ruby|法|ほう}}カード ''Mahō Kādo''), called '''Magic Card''' in the English [[TCG]] until the release of ''[[Magician's Force]]'', are a [[card type|type]] of cards that can be directly used from the hand to apply [[effect]]s in the player's own turn. Their card frame is colored in green.
 +
 
 +
==Characteristics==
 +
Spell Cards are played in the [[Spell & Trap Zone]]s, with the exception of the [[Field Spell Card]], which is played in the [[Field Zone]].
 +
 
 +
Spell Cards can be [[activate]]d or [[set]] from the [[hand]], and, excluding [[Quick-Play Spell Card]]s, can be activated in the same turn they are set. Spell Cards, except Quick-Play Spell Cards, can only be activated during their possessor's [[Main Phase]]. Quick-Play Spell Cards can be activated during either player's turn while set on the field.
 +
 
 +
The activation of Spell Cards are [[Spell Speed 1]], with the exception of [[Quick-Play Spell Card]]s, which are [[Spell Speed 2]].
 +
 
 +
At the resolution of its activation, a Spell Card resolves the "primary effect" written as the first sentence of its card text, if it has any.
 +
 
 +
After activation and resolution, Spell Cards are sent to the [[Graveyard]], with the exception of [[Continuous Spell Card|Continuous]], [[Equip Spell Card|Equip]], and [[Field Spell Cards]], which remain face-up on the field.
 +
 
 +
===Secondary effects===
 +
Spell Cards may describe effects that do not apply once on the card's activation, and instead follow their own activation and application parameters.
 +
 
 +
These effects can be informally categorized based on classifications of monster effects:
 +
* [[Continuous-like Effect]]: An effect that continuously applies while the Spell Card is face-up on the field.
 +
* [[Ignition-like Effect]]: A Spell Speed 1 activated effect that the player can freely activate in their Main Phase; the activation is Spell Speed 1 even for Quick-Play Spell Cards.
 +
* [[Trigger-like Effect]]: A Spell Speed 1 activated effect that the player can activate after certain actions have occurred.
 +
* [[Unclassified effect]]
 +
 
 +
==Types==
 +
{| class="wikitable" style="text-align: center"
 +
|-
 +
! Spell
 +
! Icon
 +
! Characteristics
 +
|-
 +
| [[Normal Spell Card|Normal]]
 +
| N/A{{efn|Some video games use an empty [[File:Normal.svg|14px|alt=]] symbol in menus for filtering and sorting cards.}}
 +
| N/A
 +
|-
 +
| [[Continuous Spell Card|Continuous]]
 +
| [[File:Continuous.svg|34px|alt=]]
 +
| Remains face-up on the field after activation.
 +
|-
 +
| [[Equip Spell Card|Equip]]
 +
| [[File:Equip.svg|34px|alt=]]
 +
| Are [[equip]]ped to [[Monster Card]]s, and remains face-up on the field after activation.
 +
|-
 +
| [[Quick-Play Spell Card|Quick-Play]]
 +
| [[File:Quick-Play.svg|34px|alt=]]
 +
| Are [[Spell Speed 2]], and cannot be activated in the same turn they are set.
 +
|-
 +
| [[Field Spell Card|Field]]
 +
| [[File:Field.svg|34px|alt=]]
 +
| Are placed in the [[Field Zone]], and remains face-up on the field after activation.
 +
|-
 +
| [[Ritual Spell Card|Ritual]]
 +
| [[File:Ritual.svg|34px|alt=]]
 +
| Can [[Ritual Summon]] [[Ritual Monster]]s.
 +
|-
 +
|}
 +
{{-}}
  
{{Set list|region=SC|print=|
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==Examples==
NE01-SC001;
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{{Show card image gallery
NE01-SC002;
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| Return of the Dragon Lords | Normal Spell Card
NE01-SC003;
+
| Temple of the Kings        | Continuous Spell Card
NE01-SC004;
+
| Union Hangar              | Field Spell Card
NE01-SC005;
+
| Thorn of Malice            | Equip Spell Card
NE01-SC006;
+
| Twin Twisters              | Quick-Play Spell Card
NE01-SC007; Qardan the Clear-Sighted; ScR; New
+
| Hymn of Light              | Ritual Spell Card
NE01-SC008; Pharaonic Advent; ScR; New
 
NE01-SC009; Gravekeeper's Inscription; ScR; New
 
NE01-SC010; Apophis the Swamp Deity; ScR; New
 
NE01-SC011; Duality; ScR; New
 
NE01-SC012; Shadow's Light; ScR; New
 
NE01-SC013; Protection of the Elements; C; New
 
NE01-SC014; Cattycorn; C; New
 
NE01-SC015; Additional Mirror Level 7; ScR; New
 
NE01-SC016; Synchro Zone; C; New
 
NE01-SC017;
 
NE01-SC018;
 
NE01-SC019;
 
NE01-SC020;
 
NE01-SC021; Aileron; C; New
 
NE01-SC022;
 
NE01-SC023;
 
NE01-SC024; Evil Dragon Ananta; ScR; New
 
NE01-SC025; Black Mamba; C; New
 
NE01-SC026; Urubonus, the Avatar of Malice; C; New
 
NE01-SC027; Lamia; ScR; New
 
NE01-SC028; Viper's Grudge; C; New
 
NE01-SC029;
 
NE01-SC030;
 
NE01-SC031;
 
NE01-SC032;
 
NE01-SC033;
 
NE01-SC034; Gorz the Emissary of Darkness; QCScR; New
 
NE01-SC035; Courageous Crimson Chevalier Bradamante; ScR; New
 
NE01-SC036;
 
NE01-SC037; Labyrinth Heavy Tank; C; New
 
NE01-SC038; Shadow Ghoul of the Labyrinth; ScR; New
 
NE01-SC039; Gate Guardians Combined; ScR; New
 
NE01-SC040; Gate Guardian of Thunder and Wind; C; New
 
NE01-SC041; Gate Guardian of Wind and Water; C; New
 
NE01-SC042; Gate Guardian of Water and Thunder; C; New
 
NE01-SC043; Labyrinth Wall Shadow; C; New
 
NE01-SC044; Double Attack! Wind and Thunder!!; C; New
 
NE01-SC045; Riryoku Guardian; C; New
 
NE01-SC046; Prey of the Jirai Gumo; C; New
 
NE01-SC047;
 
NE01-SC048;
 
NE01-SC049;
 
NE01-SC050;
 
NE01-SC051;
 
NE01-SC052;
 
NE01-SC053;
 
NE01-SC054;
 
NE01-SC055;
 
NE01-SC056;
 
NE01-SC057;
 
NE01-SC058;
 
NE01-SC059;
 
NE01-SC060;
 
NE01-SC061; Vanguard of the Underground Emperor; C; New
 
NE01-SC062; Minairuka; C; New
 
NE01-SC063; Diabolantis the Menacing Mantis; C; New
 
NE01-SC064; Moray of Avarice; C; New
 
NE01-SC065; Time Thief Power Reserve; ScR; New
 
NE01-SC066; Night Sword Serpent; C; New
 
NE01-SC067; Abyss Keeper; C; New
 
NE01-SC068;
 
NE01-SC069; Eye of Illusion; ScR; New
 
NE01-SC070; Drastic Draw; C; New
 
NE01-SC071;
 
NE01-SC072; Code Hack; C; New
 
NE01-SC073; Doodle Beast - Stego; C; New
 
NE01-SC074; Doodle Beast - Tyranno; QCScR; New
 
NE01-SC075; Doodlebook - Uh uh uh!; C; New
 
NE01-SC076; Double Exposure; C; New
 
NE01-SC077; Horus the Black Flame Dragon LV4; C; New
 
NE01-SC078; Horus the Black Flame Dragon LV6; C; New
 
NE01-SC079; Horus the Black Flame Dragon LV8; QCScR; New
 
NE01-SC080; Earthbound Immortal Aslla piscu; QCScR; New
 
NE01-SC081; Earthbound Immortal Chacu Challhua; ScR; New
 
NE01-SC082; Earthbound Immortal Ccarayhua; ScR; New
 
NE01-SC083; Earthbound Immortal Wiraqocha Rasca; ScR; New
 
NE01-SC084; Oracle of the Sun; C; New
 
NE01-SC085; Supay; C; New
 
NE01-SC086; Earthbound Greater Linewalker; ScR; New
 
NE01-SC087; Supay, Duskwalker; C; New
 
NE01-SC088; Sun Dragon Inti; C; New
 
NE01-SC089; Moon Dragon Quilla; C; New
 
NE01-SC090; Earthbound Geoglyph; C; New
 
NE01-SC091; Ultimate Earthbound Immortal; C; New
 
NE01-SC092; Earthbound Release; C; New
 
NE01-SC093;
 
NE01-SC094;
 
NE01-SC095;
 
NE01-SC096;
 
NE01-SC097;
 
NE01-SC098;
 
NE01-SC099;
 
NE01-SC100; Sunavalon Dryatrentiay; UR; New
 
NE01-SC101;
 
NE01-SC102;
 
NE01-SC103;
 
NE01-SC104;
 
NE01-SC105;
 
NE01-SC106;
 
NE01-SC107;
 
NE01-SC108;
 
NE01-SC109;
 
NE01-SC110; White Stingray; C; Reprint
 
NE01-SC111; White Moray; C; New
 
NE01-SC112; White Aura Dolphin; C; New
 
NE01-SC113; White Aura Whale; ScR; New
 
NE01-SC114; White Aura Bihamut; ScR; New
 
NE01-SC115; White Aura Monoceros; QCScR; Reprint
 
NE01-SC116; Whitefish Salvage; C; New
 
NE01-SC117; White Mirror; ScR; Reprint
 
NE01-SC118; White Howling; C; New
 
NE01-SC119;
 
NE01-SC120;
 
NE01-SC121;
 
NE01-SC122;
 
NE01-SC123;
 
NE01-SC124;
 
NE01-SC125;
 
NE01-SC126;
 
NE01-SC127;
 
NE01-SC128;
 
NE01-SC129;
 
NE01-SC130; Brotherhood of the Fire Fist - Rooster; ScR; New
 
NE01-SC131;
 
NE01-SC132;
 
NE01-SC133;
 
NE01-SC134;
 
NE01-SC135;
 
NE01-SC136;
 
NE01-SC137;
 
NE01-SC138;
 
NE01-SC139;
 
NE01-SC140;
 
NE01-SC141;
 
NE01-SC142;
 
NE01-SC143;
 
NE01-SC144; Brotherhood of the Fire Fist - Tiger King; QCScR; New
 
NE01-SC145;
 
NE01-SC146;
 
NE01-SC147;
 
NE01-SC148; Fire Formation - Tensu; ScR; New
 
NE01-SC149;
 
NE01-SC150;
 
NE01-SC151;
 
NE01-SC152;
 
NE01-SC153;
 
NE01-SC154;
 
NE01-SC155;
 
NE01-SC156;
 
NE01-SC157;
 
NE01-SC158;
 
NE01-SC159; Sacred Phoenix of Nephthys; QCScR; New
 
NE01-SC160; Hand of Nephthys; C; New
 
NE01-SC161; Matriarch of Nephthys; C; New
 
NE01-SC162; Disciple of Nephthys; C; New
 
NE01-SC163; Chronicler of Nephthys; C; New
 
NE01-SC164; Defender of Nephthys; C; New
 
NE01-SC165; Devotee of Nephthys; C; New
 
NE01-SC166; Cerulean Phoenix of Nephthys; C; New
 
NE01-SC167; Conductor of Nephthys; QCScR; New
 
NE01-SC168; Nephthys, the Sacred Preserver, C; New
 
NE01-SC169; Nephthys, the Sacred Flame; ScR; New
 
NE01-SC170; Rebirth of Nephthys; C; New
 
NE01-SC171; Last Hope of Nephthys; C; New
 
NE01-SC172; Awakening of Nephthys; C; New
 
NE01-SC173; Dakki, the Graceful Mayakashi; QCScR; New
 
NE01-SC174; Shafu, the Wheeled Mayakashi; C; New
 
NE01-SC175; Tsukahagi, the Poisonous Mayakashi; C; New
 
NE01-SC176; Hajun, the Winged Mayakashi; C; New
 
NE01-SC177; Yasha, the Skeletal Mayakashi; C; New
 
NE01-SC178; Yuki-Musume, the Ice Mayakashi; C; New
 
NE01-SC179; Tengu, the Winged Mayakashi; C; New
 
NE01-SC180; Oboro-Guruma, the Wheeled Mayakashi; C; New
 
NE01-SC181; Tsuchigumo, the Poisonous Mayakashi; C; New
 
NE01-SC182; Yoko, the Graceful Mayakashi; ScR; New
 
NE01-SC183; Gashadokuro, the Skeletal Mayakashi; C; New
 
NE01-SC184; Yuki-Onna, the Ice Mayakashi; ScR; New
 
NE01-SC185; Yuki-Onna, the Icicle Mayakashi; QCScR; New
 
NE01-SC186; Yuki-Onna, the Absolute Zero Mayakashi; ScR; New
 
NE01-SC187; Mayakashi Return; C; New
 
NE01-SC188; Mayakashi Winter; C; New
 
NE01-SC189; Ghost Meets Girl - A Mayakashi's Manuscript; C; New
 
NE01-SC190; Mayakashi Metamorphosis; C; New
 
NE01-SC191; Mayakashi Mayhem; C; New
 
NE01-SC192; Shiranui Spectralsword Shade; C; New
 
NE01-SC193; Shiranui Swordmaster; C; New
 
NE01-SC194; Shiranui Squire; ScR; New
 
NE01-SC195; Shiranui Swordsaga; C; New
 
NE01-SC196; Shiranui Squiresaga; C; New
 
NE01-SC197; Shiranui Skillsaga Supremacy; QCScR; New
 
NE01-SC198; Ghost Meets Girl - A Shiranui's Story; C; New
 
NE01-SC199; Shiranui Style Solemnity; C; New
 
NE01-SC200; Shiranui Style Success; C; New
 
NE01-SC201; Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga; ScR; New
 
NE01-SC202; Fishborg Launcher; C; New
 
NE01-SC203; Fishborg Planter; C; New
 
NE01-SC204; Fishborg Archer; C; New
 
NE01-SC205; Fishborg Doctor; C; New
 
NE01-SC206; Serpentine Princess; C; New
 
NE01-SC207; Superancient Deepsea King Coelacanth; QCScR; New
 
NE01-SC208; Oyster Meister; C; New
 
NE01-SC209;
 
NE01-SC210;
 
NE01-SC211; Spore; C; New
 
NE01-SC212;
 
NE01-SC213;
 
NE01-SC214;
 
NE01-SC215;
 
NE01-SC216;
 
NE01-SC217; Majestic Star Dragon; C; Reprint
 
NE01-SC218; Majestic Red Dragon; C; New
 
NE01-SC219;
 
NE01-SC220;
 
NE01-SC221;
 
NE01-SC222;
 
 
}}
 
}}
 +
 +
==Icons==
 +
These are icons used to represent Spell Cards.
 +
 +
===''TCG/OCG''===
 +
<gallery widths="75px" heights="75px">
 +
MAGIC.svg| English (pre-''[[Magician's Force]]'')
 +
SPELL.svg | English
 +
SPELL-FR.svg | French
 +
SPELL-DE.svg | German
 +
SPELL-IT.svg | Italian
 +
SPELL-PT.svg | Portuguese
 +
SPELL-SP.svg | Spanish
 +
SPELL-JP-2.svg | Japanese (early OCG Series 3)<!--Glossed with マジック-->
 +
SPELL-JP.svg | Japanese
 +
SPELL-KR.svg | Korean
 +
SPELL-CH.svg | Chinese
 +
</gallery>
 +
 +
===''Rush Duel''===
 +
 +
<gallery widths="75px" heights="75px">
 +
Spell-DBR-JP.png | Japanese
 +
</gallery>
 +
 +
==Interactions with effects==
 +
* Card effects can [[Treats Spell Cards as monsters|Special Summon Spell Cards as monsters]], as if they are [[Monster Card]]s.
 +
 +
==Trivia==
 +
* Contemporaneously with the renaming of Magic Cards to Spell Cards in the English TCG with the release of ''[[Magician's Force]]'' in the North American English TCG (released October 10, 2003), the TCG set ''[[Magic Ruler]]'' was renamed to ''Spell Ruler'' with its release in the European English TCG (released October 24, 2003).
 +
 +
==Notes==
 +
{{Notelist}}
 +
 +
==References==
 +
<references />
 +
 +
{{Card types}}
 +
 +
[[Category:Spell Cards]]

Revision as of 02:38, 19 January 2024

Spell Card

Spell Icon
Spell Icon

Japanese

ほうカード (魔法マジックカード in the early OCG Series 3 and the anime)
Symbol: (マジック in the early OCG Series 3 and the anime)

Japanese (ruby)

まほうカード (マジックカード in the early OCG Series 3 and the anime)
Symbol: ま (マジック in the early OCG Series 3 and the anime)

Japanese (base text)

魔法カード (symbol: 魔)

Japanese (romanized)

Mahō Kādo (Majikku Kādo in the early OCG Series 3 and the anime)
Symbol: Ma (Majikku in the early OCG Series 3 and the anime)

Japanese (translated)

Magic Card

English

Spell Card (formerly Magic Card)
Symbol ruby: SPELL (formerly MAGIC)

Lists

Spell Cards (Japanese: ほうカード Mahō Kādo), called Magic Card in the English TCG until the release of Magician's Force, are a type of cards that can be directly used from the hand to apply effects in the player's own turn. Their card frame is colored in green.

Characteristics

Spell Cards are played in the Spell & Trap Zones, with the exception of the Field Spell Card, which is played in the Field Zone.

Spell Cards can be activated or set from the hand, and, excluding Quick-Play Spell Cards, can be activated in the same turn they are set. Spell Cards, except Quick-Play Spell Cards, can only be activated during their possessor's Main Phase. Quick-Play Spell Cards can be activated during either player's turn while set on the field.

The activation of Spell Cards are Spell Speed 1, with the exception of Quick-Play Spell Cards, which are Spell Speed 2.

At the resolution of its activation, a Spell Card resolves the "primary effect" written as the first sentence of its card text, if it has any.

After activation and resolution, Spell Cards are sent to the Graveyard, with the exception of Continuous, Equip, and Field Spell Cards, which remain face-up on the field.

Secondary effects

Spell Cards may describe effects that do not apply once on the card's activation, and instead follow their own activation and application parameters.

These effects can be informally categorized based on classifications of monster effects:

  • Continuous-like Effect: An effect that continuously applies while the Spell Card is face-up on the field.
  • Ignition-like Effect: A Spell Speed 1 activated effect that the player can freely activate in their Main Phase; the activation is Spell Speed 1 even for Quick-Play Spell Cards.
  • Trigger-like Effect: A Spell Speed 1 activated effect that the player can activate after certain actions have occurred.
  • Unclassified effect

Types

Spell Icon Characteristics
Normal N/A[a] N/A
Continuous Remains face-up on the field after activation.
Equip Are equipped to Monster Cards, and remains face-up on the field after activation.
Quick-Play Are Spell Speed 2, and cannot be activated in the same turn they are set.
Field Are placed in the Field Zone, and remains face-up on the field after activation.
Ritual Can Ritual Summon Ritual Monsters.

Examples

Icons

These are icons used to represent Spell Cards.

TCG/OCG

Rush Duel

Interactions with effects

Trivia

  • Contemporaneously with the renaming of Magic Cards to Spell Cards in the English TCG with the release of Magician's Force in the North American English TCG (released October 10, 2003), the TCG set Magic Ruler was renamed to Spell Ruler with its release in the European English TCG (released October 24, 2003).

Notes

  1. Some video games use an empty symbol in menus for filtering and sorting cards.

References