Difference between revisions of "Phase"

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Each player's turn is comprised of six '''Phases'''. These six Phases continually cycle, alternating between players until a winner is declared. Strictly speaking, you must declare when you are entering or leaving a Phase, and a Phase can only be left if both players agree.
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{{Infobox/Archetype/Start
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| image name          =
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| image size          =
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| image caption        =
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}}
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{{Infobox/Archetype/ExtendedName
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| kanji                = フェイズ
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        | japanese            =
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| furigana            =
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| romaji              = Feizu
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| japanese translated  =
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| english              = phase
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| french              = phase
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| german              = Phase
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| italian              = fase
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| korean              = 페이즈 ''Peijeu''
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|chinese=階段 ''Jiēduàn / Gaai1 dyun6''
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| spanish              = Phase
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|portuguese=fase<br>Formerly: Phase
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}}
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{{Infobox/Archetype/End}}
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Throughout the course of a [[Duel]], each player's [[turn]] is comprised of six '''phases''' (Japanese: フェイズ ''Feizu''). These six phases continually cycle, alternating between players until the Duel ends. Strictly speaking, you must declare when you are entering or leaving a phase, and a phase can only be left if both players agree.<ref>[http://www.yugioh-card.com/en/gameplay/fasteffects_timing.html Yu-Gi-Oh! Game Play]: Fast Effect Timing</ref>
  
 
==Draw Phase==
 
==Draw Phase==
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==Battle Phase==
 
==Battle Phase==
 
: ''For a breakdown of what occurs in the Battle Phase see "[[Breakdown of the Battle Phase]]".''
 
  
 
: ''See main article [[Battle Phase]].''
 
: ''See main article [[Battle Phase]].''
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===End Step===
 
===End Step===
  
: ''See main article [[End Phase]].''
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: ''See main article [[End Step]].''
  
 
==Main Phase 2==
 
==Main Phase 2==
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: ''See main article [[End Phase]].''
 
: ''See main article [[End Phase]].''
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==References==
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<references />
  
 
{{Gameplay}}
 
{{Gameplay}}
  
 
[[Category:Phases and Steps| ]]
 
[[Category:Phases and Steps| ]]
 
STEVIE U R WRONG ITS STAND BY PHASE
 

Latest revision as of 14:33, 10 August 2017

Phase

Japanese

フェイズ

Japanese (romanized)

Feizu

English

phase

Throughout the course of a Duel, each player's turn is comprised of six phases (Japanese: フェイズ Feizu). These six phases continually cycle, alternating between players until the Duel ends. Strictly speaking, you must declare when you are entering or leaving a phase, and a phase can only be left if both players agree.[1]

Draw Phase[edit]

See main article Draw Phase.

Standby Phase[edit]

See main article Standby Phase.

Main Phase 1[edit]

See main article Main Phase 1.

Battle Phase[edit]

See main article Battle Phase.

Start Step[edit]

See main article Start Step.

Battle Step[edit]

See main article Battle Step.

Damage Step[edit]

See main article Damage Step.

End Step[edit]

See main article End Step.

Main Phase 2[edit]

See main article Main Phase 2.

End Phase[edit]

See main article End Phase.

References[edit]

  1. Yu-Gi-Oh! Game Play: Fast Effect Timing