Difference between revisions of "Attack target"
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| italian = bersaglio dell’attacco | | italian = bersaglio dell’attacco | ||
| korean = 공격 대상 (攻擊對象) ''Gonggyeok Daesang''<br>Formerly: 공격 목표 (攻擊目標) ''Gonggyeong Mokpyo'' | | korean = 공격 대상 (攻擊對象) ''Gonggyeok Daesang''<br>Formerly: 공격 목표 (攻擊目標) ''Gonggyeong Mokpyo'' | ||
− | |chinese=攻擊對象 '' | + | |chinese=攻擊對象 ''Gōngjí Duìxiàng / Gung1 gik1 Deoi3 zoeng6''<br>Formerly: 攻擊目標 ''Gōngjí Mùbiāo / Gung1 gik1 Muk6 biu1'' |
| spanish = objective del ataque | | spanish = objective del ataque | ||
|portuguese=alvo de um ataque or alvo do ataque | |portuguese=alvo de um ataque or alvo do ataque |
Revision as of 01:50, 9 December 2015
Attack target
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Japanese |
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Japanese (ruby) |
こうげきたいしょう | ||
Japanese (base text) |
攻撃対象 | ||
Japanese (romanized) |
Kōgeki Taishō | ||
English |
attack target | ||
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An attack target (Japanese:
If the number of monsters on the opposing side of the field changes during the Battle Step, a replay occurs.
Some cards and effects restrict the monsters a player can target (such as "Marshmallon Glasses"), mandate that monsters battle (such as "All-Out Attacks"), or conduct battle without a monster being declared an attack target (such as "Confusion Chaff").