Difference between revisions of "Introduction to Normal Monsters"

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[[Image:Example2_Lore.png]]
 
[[Image:Example2_Lore.png]]
  
This is the second key difference; on Normal Monsters, their text is in italics. This is referred to as '''flavor text''', and serves only as a counterpart to the card artwork as an illustration. It has no effect on Gameplay whatsoever.
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This is the second key difference; on Normal Monsters, their text is in italics. This is referred to as '''flavor text''', and serves only as a counterpart to the card artwork as an illustration. It has no effect on Gameplay whatsoever. It's just for fun!
  
 
{{Nav|pre = Basics of Monster Cards|suc = Introduction to Effect Monsters}}
 
{{Nav|pre = Basics of Monster Cards|suc = Introduction to Effect Monsters}}
  
 
{{Gameplay}}
 
{{Gameplay}}

Revision as of 16:50, 30 November 2008


Normal Monsters are the very first variety of Monster Cards that you should be familiarizing yourself with. Following on from "Basics of Monster Cards", there are only a few key differences. Let's use another well-known card as an example; "Blue-Eyes White Dragon".

As we can see, this has a Yellow background, which indicates that this is a Normal Monster. Normal Monsters do not have effects, although other cards can require them to be activated or used.

Type & Category

File:Example2 Type.png

This is the first key difference; with the exception of Tuner Monsters, Normal Monsters do not have an identifier after their type.

Lore

File:Example2 Lore.png

This is the second key difference; on Normal Monsters, their text is in italics. This is referred to as flavor text, and serves only as a counterpart to the card artwork as an illustration. It has no effect on Gameplay whatsoever. It's just for fun!

Preceeded by...
Current
Succeeded by...
Basics of Monster Cards
Introduction to Normal Monsters
Introduction to Effect Monsters