Difference between revisions of "Ignition Effect"

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m (moved Ignition Effect to Ignition Monster Effect over redirect: Such Spells and Traps have what is called "Ignition-like".)
m (moved Ignition Monster Effect to Ignition Effect over redirect: To match the other effect type pages. Shouldn't have moved it.)
(No difference)

Revision as of 17:34, 2 February 2012

Ignition Monster Effects are Spell Speed 1 effects that require a manual activation by the card's controller during the Main Phase 1 or 2 of the controller's turn (except "Red-Eyes Wyvern", "Speed Warrior" and "General Gantala of the Ice Barrier"). This type of effect used to be called a "Cost Effect" in the early days of Yu-Gi-Oh!, which was slightly confusing because not all of those monsters had a cost.

As of March 19th 2011, for the OCG only, these effects can no longer be activated in response to a monster's Summon; e.g. In the OCG, you cannot activate the effect of "Lonefire Blossom" while you retain Priority when you Summon it.

Examples of Monster Ignition Effects: "Cyber Gymnast", "XYZ-Dragon Cannon", "Bazoo the Soul-Eater", "Blackwing - Gale the Whirlwind", "3-Hump Lacooda", "Card Trooper", "Dark Simorgh", "Lonefire Blossom", "XX-Saber Faultroll" and almost all Xyz monsters.

Example

File:Blackwing-GaletheWhirlwindCRMS-EN-R-1E.png

See also

List of OCG/TCG monsters with Ignition Monster Effects