Difference between revisions of "Battle Phase"
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− | [ | + | {{redirect|BP|the series of booster packs|Battle Pack}} |
− | + | {{Infobox/Archetype/Start | |
− | + | | image name = | |
− | + | | image size = | |
− | # | + | | image caption = |
− | + | }} | |
− | + | {{Infobox/Archetype/ExtendedName | |
− | + | | kanji = バトルフェイズ | |
− | # | + | | japanese = |
− | + | | furigana = | |
+ | | romaji = Batorufeizu | ||
+ | | japanese translated = | ||
+ | | english = Battle Phase | ||
+ | | french = Battle Phase | ||
+ | | german = Battle Phase | ||
+ | | italian = Battle Phase | ||
+ | | korean = 배틀 페이즈 ''Baeteul Peijeu'' | ||
+ | | chinese = 戰鬥階段 ''Zhàndòu Jiēduàn / Zin3 dau3 Gaai1 dyun6'' | ||
+ | | portuguese = Fase de Batalha<br>Formerly: Battle Phase | ||
+ | | spanish = Battle Phase | ||
+ | }} | ||
+ | {{Infobox/Archetype/End}} | ||
+ | |||
+ | {{Turn Structure}} | ||
+ | |||
+ | The '''Battle Phase''' (Japanese: バトルフェイズ ''Batorufeizu'') is the [[Phase]] in which [[battle]]s are conducted. A Battle Phase can be conducted every [[turn]] (except the first turn of the [[Duel]]) after the [[turn player]] ends their [[Main Phase 1]].<ref>{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 |url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=38 |pages=34, 37}}</ref> | ||
+ | |||
+ | Some card effects, such as "[[An Unfortunate Report]]", allow a player to [[Conducts multiple Battle Phases|conduct multiple Battle Phases]] during a single turn. | ||
+ | |||
+ | ==Breakdown== | ||
+ | The Battle Phase is split into four steps: | ||
+ | |||
+ | * [[Start Step]] | ||
+ | * [[Battle Step]] | ||
+ | * [[Damage Step]] (including [[damage calculation]]) | ||
+ | * [[End Step]] | ||
+ | |||
+ | The Start Step, Battle Step, and End Step always occur during every Battle Phase, unless skipped due to a [[card effect]]. The Damage Step only occurs if a monster's attack is successful, up to the point where both players agree to leave the Battle Step. If a card effect ends the Battle Phase (such as "[[Battle Fader]]"), it immediately becomes the [[End Step]]<ref>{{cite book |last=Konami |title=Absolute Powerforce – Card Rulings (version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/ABPF_sneak_ruling.pdf |date=5 February 2010 |at=Battle Fader}}</ref>, unless the card effect changes the [[phase]] directly (such as "[[Neko Mane King]]"), in which case it is no longer the Battle Phase. | ||
+ | |||
+ | ==Entering the Battle Phase== | ||
+ | A player does not need to control any monsters in order to enter their Battle Phase.<ref>{{cite web |url=https://yugiohblog.konami.com/articles/?p=7219 |title=Striking from the Darkness: Marik's Juragedo |author=Konami Digital Entertainment |date=10 June 2015 |publisher=Konami |accessdate=31 May 2016}}</ref> Even if their opponent controls no valid attack targets (e.g. the opponent only controls 2 face-up copies of "[[Marauding Captain]]" and/or a face-up "[[Earthbound Immortal]]" monster), a player may still enter their Battle Phase.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C] |publisher=UDE |at=Command Knight |accessdate=25 November 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009}}</ref> | ||
+ | |||
+ | A player entering their Battle Phase is optional after their Main Phase 1 ends, except when [[card effect]]s mandate it. For example, the turn player must enter their Battle Phase if a card effect is forcing a monster(s) they control to attack during that turn,<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C] |publisher=UDE |at=Battle Mania |accessdate=25 February 2017 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009}}</ref> even if another card effect is currently preventing them from attacking, such as a face-up "[[Gravity Bind]]".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C] |publisher=UDE |at=Berserk Gorilla |accessdate=25 February 2017 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009}}</ref> If the turn player does not choose to enter their Battle Phase after their Main Phase 1 ends, they must proceed immediately to the [[End Phase]], without entering their [[Main Phase 2]].<ref>{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 |url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=38 |page=34}}</ref> | ||
+ | |||
+ | If a card effect skips a player's Main Phase 1, such as that of "[[Timeater]]", that player does not have to enter their Battle Phase from their [[Standby Phase]] — they may choose to enter their End Phase instead.<ref>{{cite book |last=Konami |title=Storm of Ragnarok – Card Rulings (version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STOR_Rulebook_20110202.pdf |date=2 February 2011 |at=Terminal World}}</ref> However, if card effects skip the same player's Main Phase 1 and Battle Phase during the same turn, that player cannot enter their Main Phase 2 and must instead proceed immediately to their End Phase.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T] |publisher=UDE |at=Timeater |accessdate=18 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |archivedate=26 February 2009}}</ref> | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{Gameplay}} | ||
+ | |||
+ | [[Category:Phases and Steps]] |
Latest revision as of 10:38, 28 October 2023
Battle Phase
| |||
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Japanese |
バトルフェイズ | ||
Japanese (romanized) |
Batorufeizu | ||
English |
Battle Phase | ||
|
The Battle Phase (Japanese: バトルフェイズ Batorufeizu) is the Phase in which battles are conducted. A Battle Phase can be conducted every turn (except the first turn of the Duel) after the turn player ends their Main Phase 1.[1]
Some card effects, such as "An Unfortunate Report", allow a player to conduct multiple Battle Phases during a single turn.
Breakdown[edit]
The Battle Phase is split into four steps:
- Start Step
- Battle Step
- Damage Step (including damage calculation)
- End Step
The Start Step, Battle Step, and End Step always occur during every Battle Phase, unless skipped due to a card effect. The Damage Step only occurs if a monster's attack is successful, up to the point where both players agree to leave the Battle Step. If a card effect ends the Battle Phase (such as "Battle Fader"), it immediately becomes the End Step[2], unless the card effect changes the phase directly (such as "Neko Mane King"), in which case it is no longer the Battle Phase.
Entering the Battle Phase[edit]
A player does not need to control any monsters in order to enter their Battle Phase.[3] Even if their opponent controls no valid attack targets (e.g. the opponent only controls 2 face-up copies of "Marauding Captain" and/or a face-up "Earthbound Immortal" monster), a player may still enter their Battle Phase.[4]
A player entering their Battle Phase is optional after their Main Phase 1 ends, except when card effects mandate it. For example, the turn player must enter their Battle Phase if a card effect is forcing a monster(s) they control to attack during that turn,[5] even if another card effect is currently preventing them from attacking, such as a face-up "Gravity Bind".[6] If the turn player does not choose to enter their Battle Phase after their Main Phase 1 ends, they must proceed immediately to the End Phase, without entering their Main Phase 2.[7]
If a card effect skips a player's Main Phase 1, such as that of "Timeater", that player does not have to enter their Battle Phase from their Standby Phase — they may choose to enter their End Phase instead.[8] However, if card effects skip the same player's Main Phase 1 and Battle Phase during the same turn, that player cannot enter their Main Phase 2 and must instead proceed immediately to their End Phase.[9]
References[edit]
- ↑ Konami. Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 (PDF). pp. 34, 37.
- ↑ Konami (5 February 2010). Absolute Powerforce – Card Rulings (version 1.0) (PDF). Battle Fader.
- ↑ Konami Digital Entertainment (10 June 2015). "Striking from the Darkness: Marik's Juragedo". Konami. Retrieved 31 May 2016.
- ↑ "Individual Card Rulings [A-C]". UDE. Command Knight. Archived from the original on 17 February 2009. Retrieved 25 November 2015.
- ↑ "Individual Card Rulings [A-C]". UDE. Battle Mania. Archived from the original on 17 February 2009. Retrieved 25 February 2017.
- ↑ "Individual Card Rulings [A-C]". UDE. Berserk Gorilla. Archived from the original on 17 February 2009. Retrieved 25 February 2017.
- ↑ Konami. Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 (PDF). p. 34.
- ↑ Konami (2 February 2011). Storm of Ragnarok – Card Rulings (version 1.0) (PDF). Terminal World.
- ↑ "Individual Card Rulings [S-T]". UDE. Timeater. Archived from the original on 26 February 2009. Retrieved 18 August 2015.