Terrain

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Revision as of 21:15, 7 July 2008 by BritishCynic (talk | contribs) (New page: The field takes the form of a chessboard with each of the "squares" in the field usually being different terrain. Monsters that are powered up by being in favorable terrain get a movement ...)
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The field takes the form of a chessboard with each of the "squares" in the field usually being different terrain. Monsters that are powered up by being in favorable terrain get a movement bonus and 500 [[ATK/DEF points.

Here is a list of all of the terrain and their effects on the monsters:

Terrain Powers Up Powers Down
Normal No Effect No Effect
Darkness Fiend, Spellcaster, Zombie Fairy
Mountain Dragon, Winged Beast, Thunder, Fairy Zombie
Meadow Warrior, Beast-Warrior Spellcaster
Forest Insect, Beast, Beast-Warrior, Plant, Pyro Fiend
Wasteland Dinosaur, Machine, Zombie, Rock Fish, Plant, Sea Serpent, Aqua
Sea Fish, Sea Serpent, Thunder, Aqua Pyro, Machine
Molten Destruction Pyro None
Toon Toon monsters Monsters other than Toon
Crush Immortal Destroys monsters with ATK equal to or higher than 1500
Labyrinth None; only certain monsters can enter None

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