Difference between revisions of "Battle Phase"

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* [[Start Step]]
 
* [[Start Step]]
 
* [[Battle Step]]
 
* [[Battle Step]]
* [[Damage Step]] (includes [[Damage calculation]])
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* [[Damage Step]] (including [[damage calculation]])
 
* [[End Step]]
 
* [[End Step]]
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==Entering the Battle Phase==
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You do not need to control monsters in order to enter the Battle Phase.<ref>[https://yugiohblog.konami.com/articles/?p=7219 Konami TCG Strategy Site]: Striking from the Darkness: Marik's Juragedo</ref>
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Entering your Battle Phase is optional after your Main Phase 1 ends, except when [[card effects]] mandate it, such as that of a [[face-up]] [[Attack Position]] "[[Berserk Gorilla]]". Even when another card effect would prevent you from attacking, such as a face-up "[[Gravity Bind]]", you must still enter the Battle Phase in that situation.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C&#93;  |publisher=UDE  |at=Berserk Gorilla |accessdate=18 August 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C  |archivedate=17 February 2009}}</ref>
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If a card effect skips your Main Phase 1, such as that of "[[Timeater]]", you do not have to enter your Battle Phase from your [[Standby Phase]]; you may choose to enter your [[End Phase]] instead.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T&#93;  |publisher=UDE  |at=Timeater |accessdate=18 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T  |archivedate=26 February 2009}}</ref>
  
 
: ''For a breakdown of what occurs in the Battle Phase see "[[Breakdown of the Battle Phase]]".''
 
: ''For a breakdown of what occurs in the Battle Phase see "[[Breakdown of the Battle Phase]]".''
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==References==
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<references/>
  
 
{{Gameplay}}
 
{{Gameplay}}
  
 
[[Category:Phases and Steps]]
 
[[Category:Phases and Steps]]

Revision as of 00:57, 19 August 2015

Battle Phase

Japanese

バトルフェイズ

Japanese (romanized)

Batorufeizu

English

Battle Phase

Draw PhaseStandby PhaseMain Phase 1Battle PhaseMain Phase 2End PhaseStart StepBattle StepDamage StepEnd StepTurn Structure Chart
Order of a turn.

The Battle Phase (Japanese: バトルフェイズ Batorufeizu) is the Phase in which battles are conducted. A Battle Phase can be conducted every turn except the first turn of the Duel, after the Turn Player's Main Phase 1. It is split into four main areas:

Entering the Battle Phase

You do not need to control monsters in order to enter the Battle Phase.[1]

Entering your Battle Phase is optional after your Main Phase 1 ends, except when card effects mandate it, such as that of a face-up Attack Position "Berserk Gorilla". Even when another card effect would prevent you from attacking, such as a face-up "Gravity Bind", you must still enter the Battle Phase in that situation.[2]

If a card effect skips your Main Phase 1, such as that of "Timeater", you do not have to enter your Battle Phase from your Standby Phase; you may choose to enter your End Phase instead.[3]

For a breakdown of what occurs in the Battle Phase see "Breakdown of the Battle Phase".

References

  1. Konami TCG Strategy Site: Striking from the Darkness: Marik's Juragedo
  2. "Individual Card Rulings [A-C]". UDE. Berserk Gorilla. Archived from the original on 17 February 2009. Retrieved 18 August 2015.
  3. "Individual Card Rulings [S-T]". UDE. Timeater. Archived from the original on 26 February 2009. Retrieved 18 August 2015.