Difference between revisions of "Continuous Effect"

From Yugipedia
Jump to: navigation, search
(Veiler's Quick Effect and Majestic Star Dragon's Ignition Effect can both negate Continuous Effects)
Line 1: Line 1:
:''Continuous redirects here for other uses see [[Continuous Card]]s''
+
:''Continuous redirects here. For other uses, see [[Continuous Card]]s''
  
'''Continuous Monster Effects''' (永続効果, Eizokukōka) typically come into play as soon as the monster is successfully Summoned, and don't disappear until the monster is removed from the field or flipped face-down.
+
'''Continuous Monster Effects''' (永続効果, Eizokukōka) are a type of monster effect that is active as long as the monster is [[face-up]] on the [[Playing field|field]] (although some don't have any effect until certain requires are met), and don't disappear until the monster is no longer face-up on the field. These effects do not start a [[Chain]].
  
"[[Jinzo]]" and "[[Spell Canceller]]" are two such cards with Continuous Effects. Continuous Monster Effects do not start a [[Chain]], therefore they cannot be negated by "[[Divine Wrath]]", "[[Pulling the Rug]]" or "[[Doomcaliber Knight]]". However, they can be negated by other continuous effects that negate Effect Monsters' effects (such as "[[Skill Drain]]").
+
"[[Jinzo]]" and "[[Bladefly]]" are two such cards with Continuous Effects. Since Continuous Monster Effects do not start a Chain, they cannot be negated by cards that can only respond to the [[Activate|activation]] of effects, such as "[[Divine Wrath]]" and "[[Doomcaliber Knight]]". However, they can be negated by other effects that negate monster effects without needing to respond to an activation (such as "[[Skill Drain]]" and "[[Effect Veiler]]").
  
Other Continuous Monster Effects aren't applied when the monster is summoned, but are applied at a specific time on the field. "[[Bountiful Artemis]]", "[[Ancient Gear Golem]]", and "[[Steamroid]]" are cards with this kind of Continuous Effect which is only applied at a certain time.
+
Some Continuous Monster Effects only have an effect when specific requirements are met, rather than being applied as long as the monster is face-up on the field. "[[Bountiful Artemis]]", "[[Ancient Gear Golem]]", and "[[Steamroid]]" are cards with this kind of Continuous Effect.
  
 
==Example==
 
==Example==

Revision as of 10:37, 16 November 2013

Continuous redirects here. For other uses, see Continuous Cards

Continuous Monster Effects (永続効果, Eizokukōka) are a type of monster effect that is active as long as the monster is face-up on the field (although some don't have any effect until certain requires are met), and don't disappear until the monster is no longer face-up on the field. These effects do not start a Chain.

"Jinzo" and "Bladefly" are two such cards with Continuous Effects. Since Continuous Monster Effects do not start a Chain, they cannot be negated by cards that can only respond to the activation of effects, such as "Divine Wrath" and "Doomcaliber Knight". However, they can be negated by other effects that negate monster effects without needing to respond to an activation (such as "Skill Drain" and "Effect Veiler").

Some Continuous Monster Effects only have an effect when specific requirements are met, rather than being applied as long as the monster is face-up on the field. "Bountiful Artemis", "Ancient Gear Golem", and "Steamroid" are cards with this kind of Continuous Effect.

Example

width=400

List of TCG and OCG Monsters with Continuous Monster Effects