Difference between revisions of "End Phase"

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Once [[Main Phase 2]] (or [[Main Phase 1]] if no [[Battle Phase]] was conducted) has been completed, play proceeds to the '''End Phase'''. Any card effects that resolve in this Phase now take effect, such as "[[Change of Heart]]" or "[[Brain Control]]". The [[Turn Player]] gets to decide in which order any effect resolves.
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{{Infobox/Archetype/Start
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| image name          =
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| image size          =
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| image caption        =
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}}
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{{Infobox/Archetype/ExtendedName
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| kanji                = エンドフェイズ
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        | japanese            =
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| furigana            =
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| romaji              = Endofeizu
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| japanese translated  =
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| english              = End Phase
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| french              = End Phase
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| german              = End Phase
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| italian              = End Phase
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| korean              = 엔드 페이즈 ''Endeu Peijeu''
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|chinese=結束階段 ''Jiéshù Jiēduàn / Git3 cuk1 Gaai1 dyun6''
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        | portuguese          = Fase Final<br>Formerly: End Phase
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| spanish              = End Phase
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}}
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{{Infobox/Archetype/End}}
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{{Turn Structure}}
  
If the [[Turn Player]] has more than seven or more cards in his [[hand]] at this time, he/she must discard to the [[Graveyard]] cards until they have only six cards in their hand. This action is the very last thing to happen in any End Phase.
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The '''End Phase''' (Japanese: エンドフェイズ ''Endofeizu'') is the final [[phase]] of the [[turn]]. It occurs after [[Main Phase 2]] (or [[Main Phase 1]] if no [[Battle Phase]] was conducted) has been completed.
  
If an action is to be taken "at the '''end''' of the End Phase", such as the wear-off of the temporary 3000 ATK boost of "[[Theinen the Great Sphinx]]", it is, predictably, the very last thing to happen in this Phase.
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Many card effects apply during the End Phase, such as "[[Change of Heart]]" and "[[Power Bond]]". The [[turn player]] gets to decide the order to apply their [[maintenance cost]]s and/or effects that apply or activate at this time.
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At the end of the End Phase, if the [[turn player]] has more cards in their [[hand]] than the [[hand size limit]] (normally 6), they must [[discard]] cards until their hand satisfies the hand size limit.
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Any action that states "at the end of the turn", such as the expiration of the effect of "[[Effect Veiler]]", is done at the very end of this phase, after discarding cards to adjust to the hand size limit if the number of cards exceed this.
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== Trivia ==
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*The End Phase is the only phase that cannot be skipped by a card effect in the ''TCG''/''OCG'', unless the entire turn gets skipped.
  
 
{{Gameplay}}
 
{{Gameplay}}
[[Category:Gameplay]]
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[[Category:Phases and Steps]]

Latest revision as of 05:39, 8 August 2017

End Phase

Japanese

エンドフェイズ

Japanese (romanized)

Endofeizu

English

End Phase

Draw PhaseStandby PhaseMain Phase 1Battle PhaseMain Phase 2End PhaseStart StepBattle StepDamage StepEnd StepTurn Structure Chart
Order of a turn.

The End Phase (Japanese: エンドフェイズ Endofeizu) is the final phase of the turn. It occurs after Main Phase 2 (or Main Phase 1 if no Battle Phase was conducted) has been completed.

Many card effects apply during the End Phase, such as "Change of Heart" and "Power Bond". The turn player gets to decide the order to apply their maintenance costs and/or effects that apply or activate at this time.

At the end of the End Phase, if the turn player has more cards in their hand than the hand size limit (normally 6), they must discard cards until their hand satisfies the hand size limit.

Any action that states "at the end of the turn", such as the expiration of the effect of "Effect Veiler", is done at the very end of this phase, after discarding cards to adjust to the hand size limit if the number of cards exceed this.

Trivia[edit]

  • The End Phase is the only phase that cannot be skipped by a card effect in the TCG/OCG, unless the entire turn gets skipped.