Difference between revisions of "Game mechanics"
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==[[Monster Cards]] and the [[Graveyard]]== | ==[[Monster Cards]] and the [[Graveyard]]== | ||
− | Whenever a monster is destroyed, be it by battle, or via a card effect, it is always sent to the [[Graveyard]], unless a card such as [[Dimensional | + | Whenever a monster is destroyed, be it by battle, or via a card effect, it is always sent to the [[Graveyard]], unless a card such as [[Dimensional Fissure]] or [[Macro Cosmos]] is in play. |
==[[Field Spell Cards]]== | ==[[Field Spell Cards]]== |
Revision as of 08:23, 28 August 2007
Game Mechanics refers to any action that automatically happens due to the interior workings of the Yu-Gi-Oh! game.
Monster Cards and the Graveyard
Whenever a monster is destroyed, be it by battle, or via a card effect, it is always sent to the Graveyard, unless a card such as Dimensional Fissure or Macro Cosmos is in play.
Field Spell Cards
Whenever a Field Spell Card is in play, and another one is activated, the one that was on the field first is destroyed by Game Mechanics, since two Field Spell Cards cannot be in play at once.
Equip Cards
Whenever the monster that an Equip Card is equipped to is destroyed, or removed from the field, the Equip Card is automatically destroyed and sent to the Graveyard, unless there is an effect present to prevent that.