Game mechanics

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Revision as of 05:10, 3 November 2008 by 24.85.130.143 (talk) (Monster Cards and the Graveyard)
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Game Mechanics refers to any action that automatically happens due to the interior workings of the Yu-Gi-Oh! game.

Monster Cards and the Graveyard

Whenever a monster is destroyed, be it by battle, or via a card effect, it is always sent to the Graveyard, unless a card such as Dimensional Fissure or Macro Cosmos is in play. Whenever a monster is destroyed, be it by battle, or via a card effect, it is always sent to the Graveyard, unless a card such as Dimensional Fissure or Macro Cosmos is in play

Field Spell Cards

Whenever a Field Spell Card is in play, and another one is activated, the one that was on the field first is destroyed by Game Mechanics, since two Field Spell Cards cannot be in play at once.

-An important rule that applies only for field spell card. When a field card is in play and a new field card is played but it was chained with a card that destroyes it like: Mystical Space Typhoon or Dust Tournado then the old field will NOT be destroyed

Equip Cards

Whenever the monster that an Equip Card is equipped to is destroyed, or removed from the field, the Equip Card is automatically destroyed and sent to the Graveyard, unless there is an effect present to prevent that.