Difference between revisions of "Ignition Effect"
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{{Infobox/Archetype/End}} | {{Infobox/Archetype/End}} | ||
− | '''Ignition Monster Effects''' (Japanese: 起動効果 ''Kidō Kōka'') | + | '''Ignition Monster Effects''' (Japanese: 起動効果 ''Kidō Kōka'') are [[Spell Speed 1]] effects that require a manual [[activate|activation]] by the card's [[controller]] during their own [[Main Phase 1]] or [[Main Phase 2|2]] (except "[[General Gantala of the Ice Barrier]]"). This type of [[effect]] used to be called a '''Cost Effect''' in the early days of ''[[Yu-Gi-Oh!]]'', which was slightly confusing because not all of those [[Monster Card|monsters]] had a [[cost]]. |
− | + | Examples of monsters with Ignition Effects: "[[Cyber Gymnast]]", "[[XYZ-Dragon Cannon]]", "[[Bazoo the Soul-Eater]]", "[[Blackwing - Gale the Whirlwind]]", "[[3-Hump Lacooda]]", "[[Card Trooper]]", "[[Dark Simorgh]]", "[[Lonefire Blossom]]", "[[XX-Saber Faultroll]]" and most [[Xyz Monster]]s. | |
− | Post-[[Problem-Solving Card Text]], | + | Post-[[Problem-Solving Card Text]], these type of effects will generally be indicated by "Once per turn:", "You can" or "During your Main Phase:", followed by the cost which will end with a semi-colon, and lastly, the actual effect which you activated. |
==Priority== | ==Priority== | ||
{{main|Priority}} | {{main|Priority}} | ||
− | + | Previously, the [[turn player]] had priority to [[activate]] Ignition Effects before an opponent could activate a [[fast effect]]. This was removed from the ''[[OCG]]'' on March 19, 2011, and from the ''[[TCG]]'' on April 25, 2012. | |
− | + | For example, before the abandonment of Ignition Effect priority, the turn player could [[Summon]] "[[Lonefire Blossom]]" and activate its effect before their opponent could activate "[[Eatgaboon]]". | |
− | + | Since the abandonment of Ignition Effect priority, Ignition Effects cannot be activated in the [[Summon response window]], requiring an open [[game state]]. | |
− | == | + | ==Example== |
[[File:Buten-GAOV-EN-C-1E.png|center]] | [[File:Buten-GAOV-EN-C-1E.png|center]] | ||
Revision as of 13:32, 24 December 2015
Ignition Effect
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Japanese |
起動効果 | ||
Japanese (romanized) |
Kidō Kōka | ||
English |
Ignition Effect | ||
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Ignition Monster Effects (Japanese: 起動効果 Kidō Kōka) are Spell Speed 1 effects that require a manual activation by the card's controller during their own Main Phase 1 or 2 (except "General Gantala of the Ice Barrier"). This type of effect used to be called a Cost Effect in the early days of Yu-Gi-Oh!, which was slightly confusing because not all of those monsters had a cost.
Examples of monsters with Ignition Effects: "Cyber Gymnast", "XYZ-Dragon Cannon", "Bazoo the Soul-Eater", "Blackwing - Gale the Whirlwind", "3-Hump Lacooda", "Card Trooper", "Dark Simorgh", "Lonefire Blossom", "XX-Saber Faultroll" and most Xyz Monsters.
Post-Problem-Solving Card Text, these type of effects will generally be indicated by "Once per turn:", "You can" or "During your Main Phase:", followed by the cost which will end with a semi-colon, and lastly, the actual effect which you activated.
Priority
Previously, the turn player had priority to activate Ignition Effects before an opponent could activate a fast effect. This was removed from the OCG on March 19, 2011, and from the TCG on April 25, 2012.
For example, before the abandonment of Ignition Effect priority, the turn player could Summon "Lonefire Blossom" and activate its effect before their opponent could activate "Eatgaboon".
Since the abandonment of Ignition Effect priority, Ignition Effects cannot be activated in the Summon response window, requiring an open game state.