Difference between revisions of "Main Phase 2"

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(Redirecting to Phase#Main Phase 2)
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#REDIRECT [[Phase#Main Phase 2]]
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After the [[Battle Phase]], the Turn Player enters '''Main Phase 2'''. In this Phase, any action that could normally be performed in [[Main Phase 1]] can occur, as long as the requirements are met (i.e. no more than 1 [[Normal Summon]] or [[Set]]).
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In '''Main Phase 2''', the [[Turn Player]] may:
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* [[Normal Summon]], [[Tribute Summon]], or [[Set]] a monster if you have not already done so in [[Main Phase 1]].
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* [[Special Summon]] a monster(s).
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* Manually change the [[Battle Position]] or perform a [[Flip Summon]] on a [[Monster Cards|Monster Card]], provided it was not [[Set]] or [[Summon]]ed in [[Main Phase 1]].
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* Activate effects, such as those of "[[Barrel Dragon]]" or "[[Blowback Dragon]]" if they have not been activated in [[Main Phase 1]].
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* Activate or Set [[Spell Cards|Spell]] and/or [[Trap Cards]] of any speed. [[Quick-Play Spell Cards]] and [[Trap Cards]] cannot be activated in the turn they are [[Set]].
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'''If a particular monster wasn't [[Summon]]ed this turn''', the Turn Player can flip it [[face-down]] '''using its effect''' (such as with "[[Guardian Sphinx]]" or "[[Swarm of Scarabs]]"), and then perform a manual [[Flip Summon]] on it, since the rules state that one manual [[Battle Position]] change may be performed per turn.
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{{Gameplay}}
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[[Category:Gameplay]]

Revision as of 00:16, 9 August 2008

After the Battle Phase, the Turn Player enters Main Phase 2. In this Phase, any action that could normally be performed in Main Phase 1 can occur, as long as the requirements are met (i.e. no more than 1 Normal Summon or Set).

In Main Phase 2, the Turn Player may:

If a particular monster wasn't Summoned this turn, the Turn Player can flip it face-down using its effect (such as with "Guardian Sphinx" or "Swarm of Scarabs"), and then perform a manual Flip Summon on it, since the rules state that one manual Battle Position change may be performed per turn.