Difference between revisions of "Quick-Play Spell Card"
Line 15: | Line 15: | ||
| italian = Carta Magia Rapida | | italian = Carta Magia Rapida | ||
| korean = 속공 마법 카드 (速攻魔法 Card) ''Sokkong Mabeop Kadeu'' | | korean = 속공 마법 카드 (速攻魔法 Card) ''Sokkong Mabeop Kadeu'' | ||
− | |chinese=速攻魔法卡 ''Sùgōng | + | |chinese=速攻魔法卡 ''Sùgōng Mófákǎ'' |
| spanish = Carta Mágica de Juego Rápido | | spanish = Carta Mágica de Juego Rápido | ||
|portuguese=Card de Magia Rápida | |portuguese=Card de Magia Rápida |
Revision as of 06:48, 15 December 2014
Quick-Play Spell Card | |||
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Japanese |
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Japanese (ruby) |
そっこうまほうカード | ||
Japanese (base text) |
速攻魔法カード | ||
Japanese (romanized) |
Sokkō Mahō Kādo | ||
Japanese (translated) |
Instant Magic Card | ||
English |
Quick-Play Spell Card | ||
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Lists |
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Quick-Play Spell Cards known as Instant Magic Cards in the OCG (Japanese:
Contents
Rules
Players may activate Quick-Play Spell Cards from their hand during their own turn, but cannot activate them from their hand during the opponent's turn[1], except by the effect of "Condemned Maiden".
Face-down Quick-Play Spell Cards can be activated during either player's turn. However they cannot be activated the turn they are Set.[1] i.e. When a player Sets a Quick-Play Spell Card during their own turn, they cannot activate it until the beginning of their opponent's next turn.
Quick-Play Spell Cards can be Chained to other cards.
Example
- Player A activates "Dark Hole".
- Player B chains "Imperial Order".
- Player A chains "Mystical Space Typhoon" from their hand.[2]
Example image
See also
References
- ↑ a b yugioh-card.com Official rulebook version 7.1; page 18
- ↑ entertainment.upperdeck.com (Archive) Advanced Gameplay FAQs - Rules for Quick-Play Spell Cards