Difference between revisions of "Quick-Play Spell Card"
Line 7: | Line 7: | ||
| kanji = {{Ruby|速攻|そっこう}}{{Ruby|魔法|まほう}} | | kanji = {{Ruby|速攻|そっこう}}{{Ruby|魔法|まほう}} | ||
| romanji = Sokkō Mahō | | romanji = Sokkō Mahō | ||
+ | | japanese = 速攻魔法 | ||
+ | | furigana = そっこうまほう | ||
| japanese translated = Instant Magic | | japanese translated = Instant Magic | ||
| english = Quick-Play Spell Cards | | english = Quick-Play Spell Cards |
Revision as of 19:24, 29 September 2013
Quick-Play Spell Card | |||
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Japanese |
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Japanese (ruby) |
そっこうまほう | ||
Japanese (base text) |
速攻魔法 | ||
Japanese (translated) |
Instant Magic | ||
English |
Quick-Play Spell Cards | ||
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Lists |
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Quick-Play Spell Cards (
Contents
Rules
Players may activate Quick-Play Spell Cards from their hand during their own turn, but cannot activate them from their hand during the opponent's turn.[1]
Face-down Quick-Play Spell Cards can be activated during either player's turn. However they cannot be activated the turn they are Set.[1] i.e. When a player Sets a Quick-Play Spell Card during their own turn, they cannot activate it until the beginning of their opponent's next turn.
Quick-Play Spell Cards can be chained to other cards.
Example
- Player A activates "Dark Hole".
- Player B chains "Imperial Order".
- Player A chains "Mystical Space Typhoon" from their hand.[2]
Example image
See also
References
- ↑ a b yugioh-card.com Official rulebook version 7.1; page 18
- ↑ entertainment.upperdeck.com (archive) Advanced Gameplay FAQs - Rules for Quick-Play Spell Cards