Difference between revisions of "Special Summon Monster"
(Grammar fixes, rearranging some paragraphs so that the term is defined before giving the history of it.) |
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− | A '''Special Summon Monster''' ({{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}}モンスター ''Tokushu Shōkan Monsutā'') | + | A '''Special Summon Monster''' ({{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}}モンスター ''Tokushu Shōkan Monsutā'') is a type of monster that has a condition or rule that prevents it from both being [[Normal Summon]]ed and from being [[Normal Set]]. |
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+ | Monsters with the "Cannot be Normal Summoned/Set."{{ref|note}} line in their [[card text]] are all considered Special Summon Monsters, as well as [[Fusion Monster|Fusion]], [[Ritual Monster|Ritual]], [[Synchro Monster|Synchro]], and [[Xyz Monster]]s. | ||
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+ | They were introduced in the ''[[OCG]]'' with the release of ''[[Deck Custom Pack 01]]'' by the [[Card Errata:Photon Thrasher#Japanese|Japanese reprint]] of "[[Photon Thrasher]]". The group were first referred to as "Special Summon Monsters" in official Japanese rulebooks in the Summoning Monster Cards section, as some [[Effect Monster]]s that have a specific [[condition]]s that allow them to be [[Special Summon]]ed. | ||
So far, only Japanese and Korean prints of Special Summon Monsters denote the fact that they are a secondary Type of Effect Monsters (or an [[Ability]]), by writing the phrases {{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}}/특수 소환 on the [[Type]]/Ability line. | So far, only Japanese and Korean prints of Special Summon Monsters denote the fact that they are a secondary Type of Effect Monsters (or an [[Ability]]), by writing the phrases {{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}}/특수 소환 on the [[Type]]/Ability line. | ||
− | + | These monsters often have a [[Summoning condition]] that restricts how the monster can be [[Special Summon]]ed. As such, most of these monsters are [[Nomi]] or [[Semi-Nomi]] monsters. | |
Any monster that is not a Special Summon Monster is considered a [[Normal Summon Monster]]. | Any monster that is not a Special Summon Monster is considered a [[Normal Summon Monster]]. | ||
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==Notes== | ==Notes== | ||
− | {{note|note}} | + | {{note|note}}Monster Cards printed prior to ''[[Generation Force]]'' state "''This card cannot be Normal Summoned or Set.''" instead, while Monster Cards printed after ''Generation Force'' but before ''[[Legendary Collection 3: Yugi's World]]'' state "''Cannot be Normal Summoned or Set.''" instead. |
<references group=Notes/> | <references group=Notes/> |
Revision as of 14:26, 30 December 2014
Special Summon Monster | |||
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Japanese |
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Japanese (ruby) |
特殊召喚(モンスター) | ||
Japanese (base text) |
特殊召喚(モンスター) | ||
Japanese (romanized) |
Tokushu Shōkan (Monsutā) | ||
English |
Special Summon Monster | ||
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Lists |
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A Special Summon Monster (
Monsters with the "Cannot be Normal Summoned/Set."[note] line in their card text are all considered Special Summon Monsters, as well as Fusion, Ritual, Synchro, and Xyz Monsters.
They were introduced in the OCG with the release of Deck Custom Pack 01 by the Japanese reprint of "Photon Thrasher". The group were first referred to as "Special Summon Monsters" in official Japanese rulebooks in the Summoning Monster Cards section, as some Effect Monsters that have a specific conditions that allow them to be Special Summoned.
So far, only Japanese and Korean prints of Special Summon Monsters denote the fact that they are a secondary Type of Effect Monsters (or an Ability), by writing the phrases
These monsters often have a Summoning condition that restricts how the monster can be Special Summoned. As such, most of these monsters are Nomi or Semi-Nomi monsters.
Any monster that is not a Special Summon Monster is considered a Normal Summon Monster.
Example
Notes
^ Monster Cards printed prior to Generation Force state "This card cannot be Normal Summoned or Set." instead, while Monster Cards printed after Generation Force but before Legendary Collection 3: Yugi's World state "Cannot be Normal Summoned or Set." instead.