Difference between revisions of "Normal Spell Card"
(I guess technically it's the same thing, since Normal Spells can only be Chain Link 1 | Technically, cards like "Bait Doll" move themselves as part of their effect resolution, rather than when other activated Spell/Traps are sent to the Graveyard) |
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A '''Normal Spell Card''', formerly known as a '''Normal Magic Card''' (Japanese: {{Ruby|通|つう}}{{Ruby|常|じょう}}{{Ruby|魔|ま}}{{Ruby|法|ほう}}カード ''Tsūjō Mahō Kādo''), is a [[Spell Speed 1]] [[Spell Card]], so it cannot [[chain]] to other [[Card effect|effects]], even those of other Normal Spell Cards, but can be chained to by [[Spell Speed 2]] or [[Spell Speed 3]] cards. | A '''Normal Spell Card''', formerly known as a '''Normal Magic Card''' (Japanese: {{Ruby|通|つう}}{{Ruby|常|じょう}}{{Ruby|魔|ま}}{{Ruby|法|ほう}}カード ''Tsūjō Mahō Kādo''), is a [[Spell Speed 1]] [[Spell Card]], so it cannot [[chain]] to other [[Card effect|effects]], even those of other Normal Spell Cards, but can be chained to by [[Spell Speed 2]] or [[Spell Speed 3]] cards. | ||
− | The turn player may [[Set]] a Normal Spell Card and activate it on the same turn, | + | The turn player may [[Set]] a Normal Spell Card and activate it on the same turn, which is useful if the player plans to use effects of cards that discard from your hand (such as "[[Card Destruction]]" and "[[Morphing Jar]]") to keep their useful Spell Cards from being discarded. Normal Spell Cards can only be activated during the turn player's [[Main Phase 1]] and [[Main Phase 2]], with the exception of "[[Curse of Fiend]]" which can only be activated during the [[Standby Phase]]. |
After the Chain in which the Normal Spell Card was activated resolves, it is sent to the [[Graveyard]], unless any the Normal Spell Card specifies that it [[remains on the field]] (such as "[[Swords of Revealing Light]]"). | After the Chain in which the Normal Spell Card was activated resolves, it is sent to the [[Graveyard]], unless any the Normal Spell Card specifies that it [[remains on the field]] (such as "[[Swords of Revealing Light]]"). |
Revision as of 00:48, 6 January 2018
Normal Spell Card | |||
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Japanese |
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Japanese (ruby) |
つうじょうまほうカード | ||
Japanese (base text) |
通常魔法カード | ||
Japanese (romanized) |
Tsūjō Mahō Kādo | ||
Japanese (translated) |
Normal Magic Card | ||
English |
Normal Spell Card | ||
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Lists |
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A Normal Spell Card, formerly known as a Normal Magic Card (Japanese:
The turn player may Set a Normal Spell Card and activate it on the same turn, which is useful if the player plans to use effects of cards that discard from your hand (such as "Card Destruction" and "Morphing Jar") to keep their useful Spell Cards from being discarded. Normal Spell Cards can only be activated during the turn player's Main Phase 1 and Main Phase 2, with the exception of "Curse of Fiend" which can only be activated during the Standby Phase.
After the Chain in which the Normal Spell Card was activated resolves, it is sent to the Graveyard, unless any the Normal Spell Card specifies that it remains on the field (such as "Swords of Revealing Light").
Normal Spell Cards have no icon in the OCG/TCG, but some video games use a blank circle .