Difference between revisions of "Synchro Material"
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Some Synchro Monsters requires their Synchro Materials to have specific properties. If the Synchro Monster requires Synchro Materials of a specific [[Attribute]] (like "[[Hydro Genex]]"), you can use a monster with multiple Attributes (like "[[Elemental Mistress Doriado]]") as a Synchro Material. | Some Synchro Monsters requires their Synchro Materials to have specific properties. If the Synchro Monster requires Synchro Materials of a specific [[Attribute]] (like "[[Hydro Genex]]"), you can use a monster with multiple Attributes (like "[[Elemental Mistress Doriado]]") as a Synchro Material. | ||
− | Synchro Materials are [[sent]] to the [[Graveyard]], not [[destroy]]ed or [[Tribute]]d and not as the result of an [[card effect|effect]]. | + | Monsters that do not have Levels, such as [[Xyz Monster]]s (which have [[Rank]]s instead) cannot be used as [[Synchro Material]]s. |
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+ | Synchro Materials are [[sent]] to the [[Graveyard]] by [[game mechanics]], not [[destroy]]ed or [[Tribute]]d and not as the result of an [[card effect|effect]]. | ||
{{Gameplay}} | {{Gameplay}} | ||
[[Category:Material Monsters]] | [[Category:Material Monsters]] |
Revision as of 05:48, 26 January 2016
Synchro Material
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Japanese |
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Japanese (ruby) |
シンクロそざい | ||
Japanese (base text) |
S素材 | ||
Japanese (romanized) |
Shinkuro Sozai | ||
Japanese (translated) |
Synchro Material | ||
English |
Synchro Material | ||
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Synchro Materials (formerly Synchro Material Monsters; Japanese: シンクロ
Token Monsters and Trap Monsters (and presumably, Spell Monsters) can be used as Synchro Materials.
Some Synchro Monsters requires their Synchro Materials to have specific properties. If the Synchro Monster requires Synchro Materials of a specific Attribute (like "Hydro Genex"), you can use a monster with multiple Attributes (like "Elemental Mistress Doriado") as a Synchro Material.
Monsters that do not have Levels, such as Xyz Monsters (which have Ranks instead) cannot be used as Synchro Materials.
Synchro Materials are sent to the Graveyard by game mechanics, not destroyed or Tributed and not as the result of an effect.