Difference between revisions of "Continuous Trap Card"
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==Activating the card and effect in the same Chain Link== | ==Activating the card and effect in the same Chain Link== | ||
− | As long as they both meet their activation timings, | + | As long as they both meet their activation timings, a Continuous Trap Card and exactly one of its [[Trigger-like Effect]]s or [[Quick-like Effect]]s can be activated during the same [[Chain Link]]. For example, when your opponent activates "[[Monster Reborn]]", you can activate "[[Royal Oppression]]" and activate its effect in the same Chain Link. |
− | If a Continuous Trap Card has an optional Trigger-like Effect or Quick-like Effect that can be activated during the [[Damage Step]] and that can be activated in the same Chain Link as the card itself, that Continuous Trap Card can also be activated during the Damage Step as long as the effect and card are activated in the same Chain Link. However, [[mandatory effect|mandatory]] Trigger-like Effects cannot be activated in the same Chain Link as the card during the Damage Step. | + | If a Continuous Trap Card has an optional Trigger-like Effect or Quick-like Effect that can be activated during the [[Damage Step]] and that can be activated in the same Chain Link as the card itself, that Continuous Trap Card can also be activated during the Damage Step as long as the effect and card are activated in the same Chain Link. However, [[mandatory effect|mandatory]] Trigger-like Effects and Quick-like Effects cannot be activated in the same Chain Link as the card during the Damage Step. |
− | A Continuous Trap Card cannot activate its Trigger-like Effect in the same Chain Link as the card itself if that effect sends the Continuous Trap Card to the Graveyard as a [[cost]], because the Continuous Trap Card is not face-up on the field at the time it is activated. Additionally, the cards "[[All-Out Attacks]]",<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=<nowiki>Individual Card Rulings [A-C</nowiki>] |publisher=UDE |at=All-Out Attacks |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009 |accessdate=15 February 2016}}</ref><ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7474&request_locale=ja |date=1 September 2016 |title=Q&A » 召喚制限-猛突するモンスター |publisher=Konami |language=Japanese |trans_title=Q&A » All-Out Attacks |accessdate=28 September 2016}}</ref> "[[Light Spiral]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7643&request_locale=ja |date=14 January 2016 |title=Q&A » ライト・リサイレンス |publisher=Konami |language=Japanese |trans_title=Q&A » Light Spiral |accessdate=15 February 2016}}</ref> "[[Natural Disaster]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7272&request_locale=ja |date=24 September 2015 |title=Q&A » ナチュラル・ディザスター |publisher=Konami |language=Japanese |trans_title=Q&A » Natural Disaster |accessdate=15 February 2016}}</ref> "[[Swiftstrike Armor]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7322&request_locale=ja |date=14 January 2016 |title=Q&A » 神速の具足 |publisher=Konami |language=Japanese |trans_title=Q&A » Swiftstrike Armor |accessdate=15 February 2016}}</ref> "[[Unpossessed]]"<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=11596&request_locale=ja |date=15 November 2014 |title=Q&A » 憑依解放 |publisher=Konami |language=Japanese |trans_title=Q&A » Unpossessed |accessdate=15 February 2016}}</ref> cannot be activated in the same Chain Link as | + | A Continuous Trap Card cannot activate its Trigger-like Effect in the same Chain Link as the card itself if that effect sends the Continuous Trap Card to the Graveyard as a [[cost]], because the Continuous Trap Card is not face-up on the field at the time it is activated. If the activation timing includes "''while this card is face-up on the field''" (such as the Trigger-like Effect of "[[Predaplanet]]" and the first effect of "[[Shinobird Salvation]]"), that effect cannot meet its activation timing before the Continuous Trap Card is activated, so that effect cannot be activated in the same Chain Link as the card itself. Additionally, the Trigger-like Effects of the cards "[[All-Out Attacks]]",<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=<nowiki>Individual Card Rulings [A-C</nowiki>] |publisher=UDE |at=All-Out Attacks |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009 |accessdate=15 February 2016}}</ref><ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7474&request_locale=ja |date=1 September 2016 |title=Q&A » 召喚制限-猛突するモンスター |publisher=Konami |language=Japanese |trans_title=Q&A » All-Out Attacks |accessdate=28 September 2016}}</ref> "[[Coffin Seller]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=5492&request_locale=ja |date=9 March 2017 |title=Q&A » 棺桶売り |publisher=Konami |language=Japanese |trans_title=Q&A » Coffin Seller |accessdate=9 April 2017}}</ref> "[[Cyber Summon Blaster]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=6737&request_locale=ja |date=28 July 2016 |title=Q&A » サイバー・サモン・ブラスター |publisher=Konami |language=Japanese |trans_title=Q&A » Cyber Summon Blaster |accessdate=9 April 2017}}</ref> "[[Light Spiral]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7643&request_locale=ja |date=14 January 2016 |title=Q&A » ライト・リサイレンス |publisher=Konami |language=Japanese |trans_title=Q&A » Light Spiral |accessdate=15 February 2016}}</ref> "[[Natural Disaster]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7272&request_locale=ja |date=24 September 2015 |title=Q&A » ナチュラル・ディザスター |publisher=Konami |language=Japanese |trans_title=Q&A » Natural Disaster |accessdate=15 February 2016}}</ref> "[[Overdoom Line]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=8218&request_locale=ja |date=31 March 2016 |title=Q&A » オーバー・デッド・ライン |publisher=Konami |language=Japanese |trans_title=Q&A » Overdoom Line |accessdate=9 April 2017}}</ref> "[[PSY-Frame Accelerator]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=12664&request_locale=ja |date=9 July 2016 |title=Q&A » PSYフレーム・アクセラレーター |publisher=Konami |language=Japanese |trans_title=Q&A » PSY-Frame Accelerator |accessdate=9 April 2017}}</ref> "[[Spirit's Invitation]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=5402&request_locale=ja |date=7 July 2016 |title=Q&A » スピリットの誘い |publisher=Konami |language=Japanese |trans_title=Q&A » Spirit's Invitation |accessdate=9 April 2017}}</ref> "[[Swiftstrike Armor]]",<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7322&request_locale=ja |date=14 January 2016 |title=Q&A » 神速の具足 |publisher=Konami |language=Japanese |trans_title=Q&A » Swiftstrike Armor |accessdate=15 February 2016}}</ref> and "[[Unpossessed]]"<ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=11596&request_locale=ja |date=15 November 2014 |title=Q&A » 憑依解放 |publisher=Konami |language=Japanese |trans_title=Q&A » Unpossessed |accessdate=15 February 2016}}</ref> cannot be activated in the same Chain Link as the card itself. |
==Example== | ==Example== |
Revision as of 04:06, 9 April 2017
Continuous Trap Card | |||
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Japanese |
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Japanese (ruby) |
えいぞくトラップカード | ||
Japanese (base text) |
永続罠カード | ||
Japanese (romanized) |
Eizoku Torappu Kādo | ||
Japanese (translated) |
Permanent Trap Card | ||
English |
Continuous Trap Card | ||
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Lists |
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Continuous Trap Cards (Japanese:
Most Continuous Trap Cards require a cost to maintain or possess a condition under which the card is destroyed if said cost/condition is not met. Two examples of these are "Imperial Order" and "Call of the Haunted". "Imperial Order" requires a cost of 700 Life Points to maintain, but "Call of the Haunted" is destroyed when the monster used with it is destroyed. Continuous Trap Cards are also the only kind of Trap Card that can be used to summon "Uria, Lord of Searing Flames", with the exception of cards such as "Blast with Chain" and "Kunai with Chain", which are not Continuous Trap Cards, but remain on the field after activation.
Another example of a Continuous Trap Card is "Royal Decree", which negates Trap Cards' effects. However, since it is still Spell Speed 2, it cannot be used against cards like "Magic Drain", "Seven Tools of the Bandit", "Negate Attack", or "Trap Jammer", since they are all Counter Trap Cards, and thus Spell Speed 3.
Cards such as "Chain Burst" and "Curse of Darkness" have to be face-up on the field before the card it inflicts damage against is activated; you cannot chain these cards to the activation of the card type mentioned and still maintain the effect of inflicting damage. This is because the timing has been missed; the card in question has already been activated.
Contents
Trap Monsters
Some Continuous Trap Cards become monsters when activated, known as Trap Monsters. An example of a Trap Monster is "Metal Reflect Slime", which has high DEF. A Trap Monster is considered both a Continuous Trap Card and a monster simultaneously, so it can be affected by both cards that affect monsters and cards that affect Continuous Trap Cards.
Activating the card and effect in the same Chain Link
As long as they both meet their activation timings, a Continuous Trap Card and exactly one of its Trigger-like Effects or Quick-like Effects can be activated during the same Chain Link. For example, when your opponent activates "Monster Reborn", you can activate "Royal Oppression" and activate its effect in the same Chain Link.
If a Continuous Trap Card has an optional Trigger-like Effect or Quick-like Effect that can be activated during the Damage Step and that can be activated in the same Chain Link as the card itself, that Continuous Trap Card can also be activated during the Damage Step as long as the effect and card are activated in the same Chain Link. However, mandatory Trigger-like Effects and Quick-like Effects cannot be activated in the same Chain Link as the card during the Damage Step.
A Continuous Trap Card cannot activate its Trigger-like Effect in the same Chain Link as the card itself if that effect sends the Continuous Trap Card to the Graveyard as a cost, because the Continuous Trap Card is not face-up on the field at the time it is activated. If the activation timing includes "while this card is face-up on the field" (such as the Trigger-like Effect of "Predaplanet" and the first effect of "Shinobird Salvation"), that effect cannot meet its activation timing before the Continuous Trap Card is activated, so that effect cannot be activated in the same Chain Link as the card itself. Additionally, the Trigger-like Effects of the cards "All-Out Attacks",[1][2] "Coffin Seller",[3] "Cyber Summon Blaster",[4] "Light Spiral",[5] "Natural Disaster",[6] "Overdoom Line",[7] "PSY-Frame Accelerator",[8] "Spirit's Invitation",[9] "Swiftstrike Armor",[10] and "Unpossessed"[11] cannot be activated in the same Chain Link as the card itself.
Example
References
- ↑ "Individual Card Rulings [A-C]". UDE. All-Out Attacks. Archived from the original on 17 February 2009. Retrieved 15 February 2016.
- ↑ "Q&A » 召喚制限-猛突するモンスター" (in Japanese). Konami. 1 September 2016. Retrieved 28 September 2016. Unknown parameter
|trans_title=
ignored (|trans-title=
suggested) (help) - ↑ "Q&A » 棺桶売り" (in Japanese). Konami. 9 March 2017. Retrieved 9 April 2017. Unknown parameter
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ignored (|trans-title=
suggested) (help) - ↑ "Q&A » サイバー・サモン・ブラスター" (in Japanese). Konami. 28 July 2016. Retrieved 9 April 2017. Unknown parameter
|trans_title=
ignored (|trans-title=
suggested) (help) - ↑ "Q&A » ライト・リサイレンス" (in Japanese). Konami. 14 January 2016. Retrieved 15 February 2016. Unknown parameter
|trans_title=
ignored (|trans-title=
suggested) (help) - ↑ "Q&A » ナチュラル・ディザスター" (in Japanese). Konami. 24 September 2015. Retrieved 15 February 2016. Unknown parameter
|trans_title=
ignored (|trans-title=
suggested) (help) - ↑ "Q&A » オーバー・デッド・ライン" (in Japanese). Konami. 31 March 2016. Retrieved 9 April 2017. Unknown parameter
|trans_title=
ignored (|trans-title=
suggested) (help) - ↑ "Q&A » PSYフレーム・アクセラレーター" (in Japanese). Konami. 9 July 2016. Retrieved 9 April 2017. Unknown parameter
|trans_title=
ignored (|trans-title=
suggested) (help) - ↑ "Q&A » スピリットの誘い" (in Japanese). Konami. 7 July 2016. Retrieved 9 April 2017. Unknown parameter
|trans_title=
ignored (|trans-title=
suggested) (help) - ↑ "Q&A » 神速の具足" (in Japanese). Konami. 14 January 2016. Retrieved 15 February 2016. Unknown parameter
|trans_title=
ignored (|trans-title=
suggested) (help) - ↑ "Q&A » 憑依解放" (in Japanese). Konami. 15 November 2014. Retrieved 15 February 2016. Unknown parameter
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ignored (|trans-title=
suggested) (help)