Difference between revisions of "Equip Spell Card"
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− | '''Equip Spell Cards''' are [[Spell Cards]] that ''often (but there are exceptions)'' modify the [[ATK]] and/or [[DEF]] of [[Monster Cards|Monster Card]] on the field, and/or grant additional effects. They are universally referred to as '''[[Equip Cards]]''', since [[Equip Cards]] can either be Equip Spell Cards, [[Trap Cards]] that are treated as [[Equip Cards]] after activation or monsters that are temporarily treated as Equip cards. When you activate an Equip Spell Card, you choose a [[face-up]] monster on the field to equip the card to, and that Equip Spell Card's card's effect applies to that monster until the card is destroyed, removed from the field or flipped [[face-down]], at which point that Equip Spell Card is [[destroyed]] | + | '''Equip Spell Cards''' are [[Spell Cards]] that ''often (but there are exceptions)'' modify the [[ATK]] and/or [[DEF]] of [[Monster Cards|Monster Card]] on the field, and/or grant additional effects. They are universally referred to as '''[[Equip Cards]]''', since [[Equip Cards]] can either be Equip Spell Cards, [[Trap Cards]] that are treated as [[Equip Cards]] after activation or monsters that are temporarily treated as Equip cards. When you activate an Equip Spell Card, you choose a [[face-up]] monster on the field to equip the card to, and that Equip Spell Card's card's effect applies to that monster until the card is destroyed, removed from the field or flipped [[face-down]], at which point that Equip Spell Card is [[destroyed]]. Many Equip Spell Cards are representations of weapons or armour. |
* An example of a [[ATK]]-Boosting Equip Spell Card is "[[Axe of Despair]]". | * An example of a [[ATK]]-Boosting Equip Spell Card is "[[Axe of Despair]]". |
Revision as of 01:48, 17 May 2010
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Equip Spell Cards are Spell Cards that often (but there are exceptions) modify the ATK and/or DEF of Monster Card on the field, and/or grant additional effects. They are universally referred to as Equip Cards, since Equip Cards can either be Equip Spell Cards, Trap Cards that are treated as Equip Cards after activation or monsters that are temporarily treated as Equip cards. When you activate an Equip Spell Card, you choose a face-up monster on the field to equip the card to, and that Equip Spell Card's card's effect applies to that monster until the card is destroyed, removed from the field or flipped face-down, at which point that Equip Spell Card is destroyed. Many Equip Spell Cards are representations of weapons or armour.
- An example of a ATK-Boosting Equip Spell Card is "Axe of Despair".
- An example of a DEF-Boosting Equip Spell Card is "Horn of Light".
- Examples for Equip Spell Cards with unusual effects are "Premature Burial", "Amplifier", "Twin Swords of Flashing Light - Tryce" and "Snatch Steal".
- An example of an Equip Spell Card that both boosts ATK and grants the monster an additional effect is "Big Bang Shot".
- See Also "Equip Cards".