Difference between revisions of "Level"

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(Added Egyptian God cards to list of monsters that are Level 9 or higher.)
(Where does the 星 kanji ever appear? Cleanup)
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{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
  
A [[Monster Card]]'s '''Level''' (Japanese: {{Ruby|星|レベル}} ''Reberu'', Kanji meaning "Star") is a rough indication of a card's power ranking, represented by a number of stars [[File:CG Star.svg|18px]] in the top-right. The term ''Level'' is sometimes informally called ''Stars'', and even appears in some card errors. Monsters' original Levels range from 1 to 12. Monsters cannot have a Level less than one except for the [[Negative Level]]s featured on [[Dark Synchro Monster]]s in the ''[[Yu-Gi-Oh! 5D's]]'' anime and under certain conditions in some video games such as ''[[Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia]]'', but [[card effect]]s can freely raise a monster's Level above 12, for example the effect of "[[Greed Quasar]]" allows it to be treated as having a Level above 12 (there are exceptions, like the "[[Fortune Ladies]]", that have effects that prevent their Levels from going over 12). [[Xyz Monster]]s have a [[Rank]] instead of a Level.
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A [[Monster Card]]'s '''Level''' (Japanese: レベル ''Reberu'') is a rough indication of a card's power level, represented by a number of stars [[File:CG Star.svg|18px]] in the top-right. Monsters' original Levels can range from 1 to 12. In the ''[[OCG]]'' and ''[[TCG]]'', monsters cannot have a Level lower than 1, but [[card effect]]s can freely raise a monster's Level above 12. In the ''[[Yu-Gi-Oh! 5D's]]'' anime and [[Yu-Gi-Oh! 5D's (manga)|manga]], as well as in the later ''[[Yu-Gi-Oh! Tag Force]]'' series of video games, [[Dark Synchro Monster]]s can be Level 0 or feature [[Negative Level]]s. [[Xyz Monster]]s have a [[Rank]] instead of a Level.
  
Monster Cards from Level 1 to Level 4 may be [[Normal Summon]]ed from the hand with no cost or restriction (unless the card itself has a restriction against it in its effects). Level 4 monsters are the strongest monsters that may be summoned from the hand in this way, and are thus the most commonly used monsters. Levels 5 and 6 monsters are stronger but require a [[Tribute]] to be Normal Summoned, can be Normal Summoned without Tributing by their effect or have a [[Special Summon]]ing condition, and Level 7 and higher monsters require two [[Tribute]]s to be Normal Summoned, assuming they may be Normal Summoned at all. Level 9 and higher monsters are relatively rare, and usually are stored in the [[Extra Deck]] rather than the Main Deck, though there are noteworthy exceptions, such as "[[Red-Eyes Darkness Metal Dragon]]", "[[Machina Force]]", most [[Malefic]] monsters, any of the "[[Earthbound Immortal]]s", and the [[Egyptian God Cards]].
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Barring any special restrictions printed on the card, monsters from Level 1 to Level 4 may be [[Normal Summon]]ed from the hand with no cost. Thus, Level 4 monsters are generally among the most commonly used monsters played in any [[Deck]]. Level 5 and 6 monsters require a [[Tribute]] to be Normal Summoned, and Level 7 or higher monsters require two [[Tribute]]s to be Normal Summoned. Level 9 and higher monsters are relatively rare, and almost always cannot be [[Normal Summon]]ed in the usual way, requiring special [[condition]]s printed on the card to Summon (or by residing in the [[Extra Deck]] rather than the Main Deck). Noteworthy exceptions include "[[Yubel]]", "[[World of Prophecy]]", and all of the "[[Earthbound Immortal]]" monsters. Such monsters are often the trump cards of any Deck that uses them.
  
A common guideline is that Level 3 monsters generally have no more than 1750 ATK, Level 4 monsters have [[Level 4 ATK and DEF Rules|no more than 2000 ATK]], Level 6 monsters have no more than 2600 ATK, Level 8 monsters have [[Rule of 3000 ATK and DEF|no more than 3000 ATK]], Level 10 monsters have no more than 4000 ATK, and Level 12 monsters have no more than 5000 ATK. Monsters that break this rule generally have [[negative effect]]s or restrictive Summoning conditions.
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A common guideline is that Level 3 monsters generally have no more than 1750 [[ATK]], Level 4 monsters have [[Level 4 ATK and DEF Rules|no more than 2000 ATK]], Level 6 monsters have no more than 2600 ATK, Level 8 monsters have [[Rule of 3000 ATK and DEF|no more than 3000 ATK]], Level 10 monsters have no more than 4000 ATK, and Level 12 monsters have no more than 5000 ATK. Monsters that break this rule generally have [[negative effect]]s or restrictive Summoning conditions that make them harder to use.
  
Level 7 and 8 monsters are generally considered the most powerful monsters that may be reliably summoned and are usually the trump cards for whatever deck uses them. Anything higher often has extraordinary, overpowering effects or sheer ATK value, but they are also usually restricted in some other way, such as not being able to be re-summoned from the Graveyard, or stringent summoning conditions, like the [[Sacred Beast]]s. A few even have paralyzing weaknesses to balance out their power, such as the "Earthbound Immortals", who all have a common effect of destroying themselves if there is no Field Spell Card on the field.
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Due to the higher requirements involved in Summoning them, higher-Level monsters are typically not as numerous as lower-Level monsters in a player's Deck, assuming the Deck is properly balanced. While high-Level monsters are usually considered the most effective in combat, it is often the low-Level monsters that perform the most important roles, due to their ease of use and often versatile [[card effect]]s such as [[search]]ing other cards out of the player's Deck. In addition, many low-Level monsters possess effects that can change their ATK, which in a well-supported Deck can often give them far higher ATK than any high-Level monster. For example, "[[Copycat]]" and "[[Relinquished]]" base their ATK upon the opponent's monster, the "[[Meklord Emperor|Meklord Emperors]]" can take the ATK power of the opponent's Synchro Monsters, and "[[King of the Skull Servants]]" can have an enormous ATK in the right Deck.
  
Due to the higher requirements involved in summoning them, higher-Level monsters are typically not as numerous as lower-Level monsters in a player's Deck, assuming the Deck is properly balanced. It's also important to note that although a monster's Level usually corresponds to its combat effectiveness, sometimes properly-supported low-Level monsters can be far more effective. For example, "[[Copycat]]" and "[[Relinquished]]" base their ATK upon the opponent's monster, the "[[Meklord Emperor|Meklord Emperors]]" can take the ATK power of the opponent's Synchro Monsters, and "[[King of the Skull Servants]]" can have an enormous ATK in the right deck.
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A monster's Level is also instrumental in [[Ritual]], [[Synchro]], [[Xyz]], and [[Pendulum Summon]]ing. Ritual Monsters require Tributing monsters whose combined Levels are equal to or greater than the Ritual Monster's Level in order to be Ritual Summoned. Synchro Monsters require the total Levels of the [[Tuner]] monster and the non-Tuner [[Synchro Material Monster]](s) to be exactly equal to the Synchro Monster's Level. Xyz Monsters require two or more [[Xyz Material]] monsters whose Levels are all equal to the Xyz Monster's Rank. Pendulum Summoning allows the simultaneous Summoning of multiple monsters as long as their Level is between the [[Pendulum Scale]]s of the cards in the [[Pendulum Zone]]s.
  
The Level of a monster is also necessary in the summoning of Ritual, Synchro, Xyz, and Pendulum monsters. Ritual monsters require tributing monsters whose combined levels are equal to or greater than the Level of the Ritual Monster you are attempting to Ritual Summon. Synchro Monsters require the total Levels of the Tuner monster and the non-Tuner Synchro Material Monster(s) to be exactly equal to the Synchro Monster's. Xyz Monsters need two or more face-up monsters, depending on its requirements, with the same Level as the Xyz Monster's Rank to be stacked. Finally, Pendulum Summoning allows the summoning of multiple monsters with a level between the set scales of the Pendulum Monsters in the Pendulum Zones.
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As with [[Rank]]s, there is a single currently [[OCG exclusive]] monster that has been printed with a Level of 0, and whose [[condition]] treats it as a different Level at all times.
  
 
'''Examples:'''
 
'''Examples:'''
 
<gallery heights="250px" captionalign="center">
 
<gallery heights="250px" captionalign="center">
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UltimayaTzolkin-VJMP-JP-OP.png                | A [[Level 0 Monster Cards|Level 0 monster]].
 
Relinquished-LCYW-EN-R-1E.png                | A [[Level 1 Monster Cards|Level 1 monster]].
 
Relinquished-LCYW-EN-R-1E.png                | A [[Level 1 Monster Cards|Level 1 monster]].
 
FormulaSynchron-GLD5-EN-GUR-LE.jpg            | A [[Level 2 Monster Cards|Level 2 monster]].
 
FormulaSynchron-GLD5-EN-GUR-LE.jpg            | A [[Level 2 Monster Cards|Level 2 monster]].
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EvigishkiGustkraken-HA06-EN-ScR-1E.png        | A [[Level 6 Monster Cards|Level 6 monster]].
 
EvigishkiGustkraken-HA06-EN-ScR-1E.png        | A [[Level 6 Monster Cards|Level 6 monster]].
 
DarkHighlander-CT09-EN-SR-LE.png              | A [[Level 7 Monster Cards|Level 7 monster]].
 
DarkHighlander-CT09-EN-SR-LE.png              | A [[Level 7 Monster Cards|Level 7 monster]].
BlueEyesWhiteDragon-GLD5-EN-GGR-LE.png       | A [[Level 8 Monster Cards|Level 8 monster]].
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BlueEyesWhiteDragon-JUMP-EN-UR-LE.png         | A [[Level 8 Monster Cards|Level 8 monster]].
 
GemKnightMasterDiamond-HA07-EN-ScR-1E.png    | A [[Level 9 Monster Cards|Level 9 monster]].
 
GemKnightMasterDiamond-HA07-EN-ScR-1E.png    | A [[Level 9 Monster Cards|Level 9 monster]].
ObelisktheTormentor-PGLD-EN-GScR-1E.png       | A [[Level 10 Monster Cards|Level 10 monster]].
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ObelisktheTormentor-PGLD-EN-GScR-1E.png       | A [[Level 10 Monster Cards|Level 10 monster]].
 
SophiaGoddessofRebirth-HA07-EN-ScR-1E.png    | A [[Level 11 Monster Cards|Level 11 monster]].
 
SophiaGoddessofRebirth-HA07-EN-ScR-1E.png    | A [[Level 11 Monster Cards|Level 11 monster]].
FiveHeadedDragon-LC03-EN-UR-LE.png         | A [[Level 12 Monster Cards|Level 12 monster]].
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FiveHeadedDragon-LC03-EN-UR-LE.png           | A [[Level 12 Monster Cards|Level 12 monster]].
 
</gallery>
 
</gallery>
  

Revision as of 13:58, 11 December 2014

Level

Level

Japanese

レベル

Japanese (ruby)

レベル

Japanese (base text)

Japanese (romanized)

Reberu

English

Level

A Monster Card's Level (Japanese: レベル Reberu) is a rough indication of a card's power level, represented by a number of stars CG Star.svg in the top-right. Monsters' original Levels can range from 1 to 12. In the OCG and TCG, monsters cannot have a Level lower than 1, but card effects can freely raise a monster's Level above 12. In the Yu-Gi-Oh! 5D's anime and manga, as well as in the later Yu-Gi-Oh! Tag Force series of video games, Dark Synchro Monsters can be Level 0 or feature Negative Levels. Xyz Monsters have a Rank instead of a Level.

Barring any special restrictions printed on the card, monsters from Level 1 to Level 4 may be Normal Summoned from the hand with no cost. Thus, Level 4 monsters are generally among the most commonly used monsters played in any Deck. Level 5 and 6 monsters require a Tribute to be Normal Summoned, and Level 7 or higher monsters require two Tributes to be Normal Summoned. Level 9 and higher monsters are relatively rare, and almost always cannot be Normal Summoned in the usual way, requiring special conditions printed on the card to Summon (or by residing in the Extra Deck rather than the Main Deck). Noteworthy exceptions include "Yubel", "World of Prophecy", and all of the "Earthbound Immortal" monsters. Such monsters are often the trump cards of any Deck that uses them.

A common guideline is that Level 3 monsters generally have no more than 1750 ATK, Level 4 monsters have no more than 2000 ATK, Level 6 monsters have no more than 2600 ATK, Level 8 monsters have no more than 3000 ATK, Level 10 monsters have no more than 4000 ATK, and Level 12 monsters have no more than 5000 ATK. Monsters that break this rule generally have negative effects or restrictive Summoning conditions that make them harder to use.

Due to the higher requirements involved in Summoning them, higher-Level monsters are typically not as numerous as lower-Level monsters in a player's Deck, assuming the Deck is properly balanced. While high-Level monsters are usually considered the most effective in combat, it is often the low-Level monsters that perform the most important roles, due to their ease of use and often versatile card effects such as searching other cards out of the player's Deck. In addition, many low-Level monsters possess effects that can change their ATK, which in a well-supported Deck can often give them far higher ATK than any high-Level monster. For example, "Copycat" and "Relinquished" base their ATK upon the opponent's monster, the "Meklord Emperors" can take the ATK power of the opponent's Synchro Monsters, and "King of the Skull Servants" can have an enormous ATK in the right Deck.

A monster's Level is also instrumental in Ritual, Synchro, Xyz, and Pendulum Summoning. Ritual Monsters require Tributing monsters whose combined Levels are equal to or greater than the Ritual Monster's Level in order to be Ritual Summoned. Synchro Monsters require the total Levels of the Tuner monster and the non-Tuner Synchro Material Monster(s) to be exactly equal to the Synchro Monster's Level. Xyz Monsters require two or more Xyz Material monsters whose Levels are all equal to the Xyz Monster's Rank. Pendulum Summoning allows the simultaneous Summoning of multiple monsters as long as their Level is between the Pendulum Scales of the cards in the Pendulum Zones.

As with Ranks, there is a single currently OCG exclusive monster that has been printed with a Level of 0, and whose condition treats it as a different Level at all times.

Examples:

See also Summoning Rules.