Difference between revisions of "Special Summon"

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{{About|the game mechanic|the monster [[Ability]]|''Special Summon Monster''|the set|''Special Summon Evolution''|the Tip Card|Special Summons (Tip Card)}}
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{{About|the game mechanic|the category of Effect Monsters|Special Summon Monster|the Tip Card|""Special Summons"" (Tip Card)}}
{{Infobox/Archetype/Start
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[[File:ReanimationWave-MADU-EN-VG-artwork.png|thumb|Artwork of "[[Reanimation Wave]]", an example of a card that Special Summons a monster]]
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A '''Special Summon''' ({{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}} ''Tokushu Shōkan'') is any type of Summon that is not a [[Normal Summon]] or a [[Flip Summon]]. [[Fusion Summon]]s, [[Ritual Summon]]s, [[Synchro Summon]]s, [[Xyz Summon]]s, [[Pendulum Summon]]s, and [[Link Summon]]s are all types of Special Summons.
| image size          =
 
| image caption        =
 
}}
 
{{Infobox/Archetype/ExtendedName
 
| kanji                = {{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}}
 
        | japanese            = 特殊召喚
 
| furigana            = とくしゅしょうかん
 
| romaji              = Tokushu Shōkan
 
| japanese translated  =
 
| english              = Special Summon
 
| french              = Invocation Spéciale<br>Verb: Invoquer Spécialement
 
| german              = Spezialbeschwörung<br>Verb: beschwören als Spezialbeschwörung
 
| italian              = Evocazione Speciale<br>Verb: Evocare Specialmente (formerly: Evocare tramite Evocazione Speciale)
 
| korean              = 특수 소환 (特殊召喚) ''Teuksu Sohwan''
 
|chinese=特殊召喚 ''Tèshū Zhàohuàn / Dak6 syu4 Ziu6 wun6''
 
|portuguese=Invocação-Especial<br>Verb: Invocar por Invocação-Especial
 
| spanish              = Invocación Especial<br>Verb: Invocar de Modo Especial (formerly Invocar mediante una Invocación Especial)
 
}}
 
{{Infobox/Archetype/End}}
 
  
A '''Special Summon''' ({{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}} ''Tokushu Shōkan'') is any type of Summon that is not a [[Normal Summon]] or a [[Flip Summon]]. [[Fusion Summon]]s, [[Ritual Summon]]s, [[Synchro Summon]]s, [[Xyz Summon]]s, [[Pendulum Summon]]s, and [[Link Summon]]s, are all types of Special Summons.  
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If a monster is [[Set]] in a [[Monster Zone]] by a card effect, and is not being [[Normal Set]], that is implicitly a Special Summon face-down. For example, if the effect of "[[Toadally Awesome]]" causes a monster to be [[Set]] onto the field, that monster is being Special Summoned in face-down [[Defense Position]].
  
If a monster is not being [[Normal Summon]]ed, nor [[Flip Summon]]ed, nor is it being returned to the field by an effect such as that of "[[Wind-Up Rabbit]]", that monster is being Special Summoned. For example, if the effect of "[[Toadally Awesome]]" causes a monster to be Set onto the field, that monster is being Special Summoned in face-down [[Defense Position]].
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There is no limit on the number of times a player can Special Summon each turn. Unless otherwise specified, by default a Special Summon is performed in either face-up [[Attack Position|Attack]] or Defense Position (the [[battle position]] is decided by the player performing the Summon).<ref name="rulebook">{{cite book |title=Yu-Gi-Oh! Trading Card Game Official Rulebook |publisher=Konami |page=25 |edition=Version 10 |url=https://img.yugioh-card.com/en/downloads/rulebook/SD_RuleBook_EN_10.pdf}}</ref>
  
Special Summons can be performed multiple times per turn, and, unlike a [[Normal Summon]], do not require [[Tribute]]s. A Special Summon is always performed in either face-up [[Attack Position|Attack]] or Defense Position, unless a card specifies that the monster may be Special Summoned face-down.<ref name="rulebook">[https://www.yugioh-card.com/en/rulebook/SD_RuleBook_EN_V10.pdf Yugioh TCG Rulebook, v10]</ref>
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== Mechanics ==
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=== Special Summon by game mechanics ===
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There are several game mechanics which allow the turn player to perform a Special Summon during an open [[game state]] in their [[Main Phase]]. Specifically, they are: [[Synchro Summon]], [[Xyz Summon]], [[Pendulum Summon]], and [[Link Summon]]. A Special Summon performed this way does not create a [[Chain Link]], but can be negated by effects that negate Summons.
  
==Special Summon Monsters==
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Cards and effects that perform a Special Summon by game mechanics (e.g. "[[Urgent Tuning]]", "[[Wonder Xyz]]") are still considered to be a Special Summon by game mechanics; the Summon is performed immediately after the effect resolves, so can be negated if the card was used as Chain Link 1. In contrast, effects that perform a Special Summon treated as one of these types of Summon (e.g. "[[Necroid Synchro]]", "[[Numbers Eveil]]") are not considered to be Special Summons by game mechanics, but rather a Special Summon by card effect that is merely treated as one of these types of Summon.
''Main Page: [[Special Summon Monster]]''
 
  
A '''Special Summon Monster''' is any monster that cannot be Normal Summoned/Set. These are all [[Extra Deck]] monsters ([[Synchro]], [[Xyz]], [[Fusion]], and [[Link]] monsters), [[Ritual monster]]s, and all monsters with the text "Cannot be Normal Summoned/Set". Special Summon Monsters must first be Summoned through the method prescribed on their text before they can be special summoned by another card's effect from the [[hand]], [[Main Deck]], [[Graveyard]], and while [[banished]].  
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Along with Special Summons by Summoning procedures, they are collectively known as "Built-In Summons".<ref name="PSCT 5">{{cite web |last1=Tewart |first1=Kevin |title=Problem-Solving Card Text, Part 5: Special Summons |url=https://yugiohblog.konami.com/articles/?p=3111 |website=Yu-Gi-Oh! TCG Strategy Articles |publisher=Konami |date=27 July 2011}}</ref>
  
These monsters all have their ability to be Normal Summoned/Set replaced with a condition that describes how it can be Special Summoned through the game's rules. It is important to note, however, that Special Summon Monsters can also be summoned through an activated effect, such as "[[Malefic Truth Dragon]]".<ref name="rulebook"/>
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=== Special Summon by Summoning procedure ===
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Many monsters have a Summoning procedure that specifies a method to Special Summon them. This procedure can be performed during an open game state in the turn player's Main Phase. A Special Summon performed this way does not create a [[Chain Link]], but can be negated by effects that negate Summons.
Monsters such as "[[Stardust Dragon]]", "[[Number 39: Utopia]]", "[[Relinquished]]", "[[Black Luster Soldier - Envoy of the Beginning]]", "[[Chimeratech Fortress Dragon]]", and "[[Malefic Truth Dragon]]" are all Special Summon Monsters (none of these monsters can be Normal Summoned/Set). Monsters such as "[[Cyber Dragon]]", "[[Genex Ally Birdman]]", and "[[Grapha, Dragon Lord of Dark World]]" are not Special Summon Monsters (it is possible to Normal Summon/Set these monsters).
 
  
==How to Special Summon==
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Along with Special Summons by game mechanics, they are collectively known as "Built-In Summons".<ref name="PSCT 5"/>
 
There are two ways to perform a Special Summon: Special Summoning a [[Special Summon#Special Summon Monsters|Special Summon Monster]] through the game's rules, or Special Summon using a card's effect.
 
  
When performing a Special Summon, you must first select the monster you wish to Special Summon. Then, you declare that you are performing the Summon and perform the appropriate action (e.g., overlay your materials for an [[Xyz Summon]], or send your [[Tributes]] to the [[Graveyard]] for a [[Ritual Summon]]), then, perform the Special Summon.
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==== Special Summon Monsters ====
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For [[Special Summon Monster]]s, if they specify a Summoning procedure, the listed procedure is the only way to properly Special Summon that monster. For these monsters, this procedure is not an effect, so can be used even if the monster's effects are negated. Most non-[[Ritual Monster|Ritual]] Main Deck Special Summon Monsters, and some Extra Deck monsters, specify a Summoning procedure.
  
===Summoning a Special Summon Monster===
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Examples:
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* Special Summoning "[[Photon Thrasher]]" (from the hand) when the player controls no monsters.
A [[Special Summon Monster]] can be Summoned through the game's rules during an open game state in your [[Main Phase]] (see [[Fast Effect Timing]]). This is an [[Actions|action]] without Spell Speed, and thus does not start a [[Chain]]. These are [[Synchro Summon]]ing, [[Xyz Summon]]ing, [[Pendulum Summon]]ing, [[Link Summon]]ing, or Summoning a [[Special Summon#Special Summon Monsters|Special Summon Monster]] through the conditions that describe how to play it. These monsters are not Summoned through effects.
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* Special Summoning "[[XY-Dragon Cannon]]" (from the Extra Deck) by banishing "[[X-Head Cannon]]" and "[[Y-Dragon Head]]"
  
===Special Summon with a Card's Effect===
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==== Normal Summon Monsters ====
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For [[Normal Summon Monster]]s, if they specify a Summoning procedure, they can still be Special Summoned by other ways (unless otherwise specified). For these monsters, this procedure is an effect, so cannot be used if the monster's effects are negated. However, it is not an activated effect, so does not create a Chain Link.
The other method by which to Special Summon is to use a card's [[effect]]. Cards can have effects which allow you to either Special Summon themselves or another card to the [[field]]. If you are not Summoning a [[Special Summon#Special Summon Monsters|Special Summon Monster]] through game mechanics, then you are Summoning with a card's effect - regardless of whether that effect is using the [[chain]].  
 
  
"[[Cyber Dragon]]"; "[[Genex Ally Birdman]]"; "[[Grapha, Dragon Lord of Dark World]]"; and "[[Malefic Truth Dragon]]" are all Summoned through effects. [[Spell Card|Spell]] and [[Trap Card]]s can also Summon through their effects, such as "[[Polymerization]]", [[Ritual Spell Card]]s, and cards such as "[[Ancient Rules]]".
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Examples:
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* Special Summoning "[[Cyber Dragon]]" (from the hand) when only the opponent controls a monster.
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* Special Summoning "[[Grapha, Dragon Lord of Dark World]]" (from the Graveyard) by returning a monster a "Dark World" monster on the field to the hand.
  
==Negating Special Summons==
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=== Special Summon by card effect ===
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Cards can have [[effect]]s that allow players to Special Summon monsters to the [[field]].
  
See: [[Negating Summons]].
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==== Activated effect ====
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Many cards and activated effects have effects that Special Summons monsters to the field. The activation of any card or effect necessarily creates a Chain Link. While the activation or effect of these effects can be negated, the Summons themselves cannot be.<ref name="PSCT 5"/>
  
==Examples:==
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[[Ritual Summon|Ritual]] and [[Fusion Summon]]ing are always performed by card effects.
  
* Player A activates "[[Nekroz Cycle]]" while they control a "[[Nekroz of Unicore]]". Player A cannot Tribute that "[[Nekroz of Unicore]]", and then [[Ritual Summon]] that same "[[Nekroz of Unicore]]", as they must first select a monster from their [[hand]] or [[Graveyard]] to [[Ritual Summon]] before Tributing the "[[Nekroz of Unicore]]" on the field to perform the [[Ritual Summon]].
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Examples:
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* Activating the effect of "[[Genex Ally Birdman]]" by returning 1 face-up monster the player controls to the hand, to Special Summon it from the hand.
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* Activating the effect of "[[Polymerization]]", using "[[Elemental HERO Avian]]" and "[[Elemental HERO Burstinatrix]]" as Fusion Material to Fusion Summon "[[Elemental HERO Flame Wingman]]"
  
* "[[Dark Ruler Ha Des]]" destroys "[[Grapha, Dragon Lord of Dark World]]" in battle. As Grapha is not a [[Special Summon#Special Summon Monsters|Special Summon Monster]], it has an effect which Special Summons itself from the Graveyard. This effect is thus negated by "[[Dark Ruler Ha Des]]", and "[[Grapha, Dragon Lord of Dark World]]" cannot be Special Summoned by applying its effect.
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==== Non-activated effect ====
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Some cards have effects that can Special Summon monsters without using a Chain Link. These effects often do still need to activate initially, but the Special Summon is performed later, outside of a Chain Link.
  
==See Also==
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Examples:
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* Special Summoning "[[Revival Jam]]" during the player's next Standby Phase after its effect was activated
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* "[[Vicious Claw]]" applying its effect to return itself to the hand to prevent the equipped monster from being destroyed by battle, destroy a monster on the field, then Special Summon an "[[Evil Token]]"
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* "[[Synthetic Seraphim]]" applying its effect to Special Summon a "[[Synthetic Seraphim Token]]" immediately after a Counter Trap Card resolves
  
* For responding to summons, see [[Actions]]
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== In other languages ==
* [[Fast effect timing]]
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{{In other languages
* [[Chain]]
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| fr_name  = Invocation Spéciale
* [[Rulebook]]
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| de_name  = Spezialbeschwörung
* [[Negating Summons]]
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| it_name  = Evocazione Speciale
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| pt_name  = Invocação-Especial
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| es_name  = Invocación Especial
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| ja_name  = {{Ruby|特|とく}}{{Ruby|殊|しゅ}}{{Ruby|召|しょう}}{{Ruby|喚|かん}}
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| ja_romaji = Tokushu Shōkan
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| ko_name  = 특수 소환
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| ko_rr    = Teuksu Sohwan
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| zh_name  = 特殊召喚
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| zh_pinyin = Tèshū Zhàohuàn
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| sc_name  = 特殊召唤
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| sc_pinyin = Tèshū Zhàohuàn
 +
}}
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{{In other languages|(to) Special Summon
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| fr_name = Invoquer Spécialement
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| de_name = beschwören als Spezialbeschwörung
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| it_name = Evocare Specialmente
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| pt_name = Invocar por Invocação-Especial
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| es_name = Invocar de Modo Especial
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}}
  
==References==
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== References ==
 
<references />
 
<references />
  

Latest revision as of 06:39, 25 February 2024

Artwork of "Reanimation Wave", an example of a card that Special Summons a monster

A Special Summon (とくしゅしょうかん Tokushu Shōkan) is any type of Summon that is not a Normal Summon or a Flip Summon. Fusion Summons, Ritual Summons, Synchro Summons, Xyz Summons, Pendulum Summons, and Link Summons are all types of Special Summons.

If a monster is Set in a Monster Zone by a card effect, and is not being Normal Set, that is implicitly a Special Summon face-down. For example, if the effect of "Toadally Awesome" causes a monster to be Set onto the field, that monster is being Special Summoned in face-down Defense Position.

There is no limit on the number of times a player can Special Summon each turn. Unless otherwise specified, by default a Special Summon is performed in either face-up Attack or Defense Position (the battle position is decided by the player performing the Summon).[1]

Mechanics[edit]

Special Summon by game mechanics[edit]

There are several game mechanics which allow the turn player to perform a Special Summon during an open game state in their Main Phase. Specifically, they are: Synchro Summon, Xyz Summon, Pendulum Summon, and Link Summon. A Special Summon performed this way does not create a Chain Link, but can be negated by effects that negate Summons.

Cards and effects that perform a Special Summon by game mechanics (e.g. "Urgent Tuning", "Wonder Xyz") are still considered to be a Special Summon by game mechanics; the Summon is performed immediately after the effect resolves, so can be negated if the card was used as Chain Link 1. In contrast, effects that perform a Special Summon treated as one of these types of Summon (e.g. "Necroid Synchro", "Numbers Eveil") are not considered to be Special Summons by game mechanics, but rather a Special Summon by card effect that is merely treated as one of these types of Summon.

Along with Special Summons by Summoning procedures, they are collectively known as "Built-In Summons".[2]

Special Summon by Summoning procedure[edit]

Many monsters have a Summoning procedure that specifies a method to Special Summon them. This procedure can be performed during an open game state in the turn player's Main Phase. A Special Summon performed this way does not create a Chain Link, but can be negated by effects that negate Summons.

Along with Special Summons by game mechanics, they are collectively known as "Built-In Summons".[2]

Special Summon Monsters[edit]

For Special Summon Monsters, if they specify a Summoning procedure, the listed procedure is the only way to properly Special Summon that monster. For these monsters, this procedure is not an effect, so can be used even if the monster's effects are negated. Most non-Ritual Main Deck Special Summon Monsters, and some Extra Deck monsters, specify a Summoning procedure.

Examples:

Normal Summon Monsters[edit]

For Normal Summon Monsters, if they specify a Summoning procedure, they can still be Special Summoned by other ways (unless otherwise specified). For these monsters, this procedure is an effect, so cannot be used if the monster's effects are negated. However, it is not an activated effect, so does not create a Chain Link.

Examples:

  • Special Summoning "Cyber Dragon" (from the hand) when only the opponent controls a monster.
  • Special Summoning "Grapha, Dragon Lord of Dark World" (from the Graveyard) by returning a monster a "Dark World" monster on the field to the hand.

Special Summon by card effect[edit]

Cards can have effects that allow players to Special Summon monsters to the field.

Activated effect[edit]

Many cards and activated effects have effects that Special Summons monsters to the field. The activation of any card or effect necessarily creates a Chain Link. While the activation or effect of these effects can be negated, the Summons themselves cannot be.[2]

Ritual and Fusion Summoning are always performed by card effects.

Examples:

Non-activated effect[edit]

Some cards have effects that can Special Summon monsters without using a Chain Link. These effects often do still need to activate initially, but the Special Summon is performed later, outside of a Chain Link.

Examples:

  • Special Summoning "Revival Jam" during the player's next Standby Phase after its effect was activated
  • "Vicious Claw" applying its effect to return itself to the hand to prevent the equipped monster from being destroyed by battle, destroy a monster on the field, then Special Summon an "Evil Token"
  • "Synthetic Seraphim" applying its effect to Special Summon a "Synthetic Seraphim Token" immediately after a Counter Trap Card resolves

In other languages[edit]

"Special Summon" in languages other than English
Language NameRomanized
French Invocation Spéciale
German Spezialbeschwörung
Italian Evocazione Speciale
Portuguese Invocação-Especial
Spanish Invocación Especial
Japanese とくしゅしょうかんTokushu Shōkan
とくしゅしょうかん (kana)
特殊召喚 (base)
Korean 특수 소환Teuksu Sohwan
Chinese (Traditional and Simplified) 特殊召喚Tèshū Zhàohuàn
Chinese (Simplified) 特殊召唤Tèshū Zhàohuàn
"(to) Special Summon" in languages other than English
Language Name
French Invoquer Spécialement
German beschwören als Spezialbeschwörung
Italian Evocare Specialmente
Portuguese Invocar por Invocação-Especial
Spanish Invocar de Modo Especial

References[edit]

  1. Yu-Gi-Oh! Trading Card Game Official Rulebook (PDF) (Version 10 ed.). Konami. p. 25.
  2. a b c Tewart, Kevin (27 July 2011). "Problem-Solving Card Text, Part 5: Special Summons". Yu-Gi-Oh! TCG Strategy Articles. Konami.