Difference between revisions of "Face-down"

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[[File:Face Down Defense Position.png|thumb|This is what a horizontal face-down [[Monster Cards|monster]] card looks like]]
 
[[File:Face Down Defense Position.png|thumb|This is what a horizontal face-down [[Monster Cards|monster]] card looks like]]
[[File:Back-EN.png|thumb|This is what a vertical face-down [[Spell Cards|spell]] or [[Trap Cards|trap]] card looks like]]
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[[File:Back-EN.png|thumb|This is what a vertical face-down [[Spell Cards|Spell]] or [[Trap Cards|Trap]] card looks like]]
To say that a card is face-down, is to say the back part of the card is facing up. When a [[Monster Cards|Monster Card]] is face-down, it can only be horizontal (i.e., in [[Defense Position]]). You can only have a face-down monster in [[Attack Position]] by the effect of [[Darkness Approaches]].
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To say that a card is face-down, is to say the back part of the card is facing up. When a [[Monster Cards|Monster Card]] is face-down, it can only be horizontal (i.e., in [[Defense Position]]). You can only have a face-down monster in [[Attack Position]] by the effect of "[[Darkness Approaches]]".
  
When a [[Spell Cards|Spell]] or [[Trap Cards|Trap Card]] is face-down, it is always vertical.
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When a Spell or Trap Card is face-down, it is always vertical.
  
 
When any card is face-down, unless specifically mentioned by a card effect, its controller is not obligated to disclose any details of that card to his/her opponent, even if that card was [[face-up]] on the field a short time ago.  
 
When any card is face-down, unless specifically mentioned by a card effect, its controller is not obligated to disclose any details of that card to his/her opponent, even if that card was [[face-up]] on the field a short time ago.  
  
Monster Effects can not be activated Face-Down unless it says so on the card (ex. [[Big Shield Gardna]]).
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Monster Effects can not be activated Face-Down unless it says so on the card (ex. "[[Big Shield Gardna]]").
  
Face-down monsters have no name, type, attribute, atk, def, name, or star level until they are flipped face up.
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Face-down monsters have no name, [[type]], [[attribute]], [[ATK]], [[DEF]], [[Level]] until they are flipped face up.
  
Face-down cards cannot carry counters. Flipping a card face-down removes counters.
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Face-down cards cannot carry [[counter]]s. Flipping a card face-down removes counters.
  
 
{{Gameplay}}
 
{{Gameplay}}
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 05:20, 28 August 2010

This is what a horizontal face-down monster card looks like
This is what a vertical face-down Spell or Trap card looks like

To say that a card is face-down, is to say the back part of the card is facing up. When a Monster Card is face-down, it can only be horizontal (i.e., in Defense Position). You can only have a face-down monster in Attack Position by the effect of "Darkness Approaches".

When a Spell or Trap Card is face-down, it is always vertical.

When any card is face-down, unless specifically mentioned by a card effect, its controller is not obligated to disclose any details of that card to his/her opponent, even if that card was face-up on the field a short time ago.

Monster Effects can not be activated Face-Down unless it says so on the card (ex. "Big Shield Gardna").

Face-down monsters have no name, type, attribute, ATK, DEF, Level until they are flipped face up.

Face-down cards cannot carry counters. Flipping a card face-down removes counters.