Difference between revisions of "Effect Monster"

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(The usage of • in card texts does not belong here (esp. since it's used in Spell/Trap Cards too))
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{{Infobox/Archetype/End}}
 
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'''Effect Monsters''' (Japanese: {{Ruby|効|こう}}{{Ruby|果|か}}モンスター ''Kōka Monsutā'') are [[Monster Cards]] with an orange color border, and were first introduced in the ''[[Vol.3]]'' booster pack. Unlike [[non-Effect Monster]]s (particularly [[Normal Monsters]]), these monsters have an effect (Special Ability in the English anime), which is demonstrated clearly by the fact that they have the designation "/Effect" beside their regular sub-type ([[Reptile]], [[Spellcaster]], etc.). Effects vary greatly, and are classed in four different types:
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'''Effect Monsters''' (Japanese: {{Ruby|効|こう}}{{Ruby|果|か}}モンスター ''Kōka Monsutā'') are [[Monster Cards]] with an orange color border, and were first introduced in the ''[[Vol.3]]'' booster pack. Effect Monsters necessarily have at least one [[card effect]] or [[condition]].
  
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Effect Monsters are designated by the text "/Effect" on the [[Type]]/[[ability]] line. Originally, Effect Monsters which also had [[Ability|abilities]] (such as [[Toon monster|Toon]] and [[Gemini monster|Gemini]]) or were [[Tuner monster|Tuners]] would display their subtype and not "/Effect". From ''[[Battle Pack 3: Monster League]]'' onward, all Effect Monsters now include "/Effect" regardless of their abilities or status as a Tuner monster. Regardless, monsters that have abilities are always Effect Monsters (although this is not the case for Tuner monsters).
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[[Fusion Monster|Fusion]], [[Ritual Monster|Ritual]], [[Synchro Monster|Synchro]], [[Xyz Monster|Xyz]], [[Pendulum Monster|Pendulum]], and [[Link Monster]]s can also be Effect Monsters.
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Some effect monsters have powerful effects, but low ATK and DEF for their [[Level]] (such as "[[Ancient Gear Engineer]]" and "[[Needle Burrower]]"). Additionally, some cards with higher ATK or DEF for their Level have [[negative effects]] (such as "[[Giant Kozaky]]" or "[[Giant Orc]]").
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==Monster effects==
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{{main|Monster effect}}
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Monster effects vary greatly, and are classified into four different types:
 
* [[Continuous Effect|Continuous]]
 
* [[Continuous Effect|Continuous]]
 
* [[Ignition Effect|Ignition]]
 
* [[Ignition Effect|Ignition]]
* [[Trigger Effect|Trigger]] (including [[Flip effect|Flip]] effects)
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* [[Trigger Effect|Trigger]] (including [[Flip effect]]s)
 
* [[Quick Effect|Quick]]
 
* [[Quick Effect|Quick]]
 
Originally, Effect Monsters which also had [[Ability|abilities]] (such as [[Toon monster|Toon]] and [[Gemini monster|Gemini]]) or were [[Tuner monster|Tuners]] would display their subtype instead of "/Effect". From ''[[Battle Pack 3: Monster League]]'' onward, all Effect Monsters now include "/Effect" regardless of their abilities or status as a Tuner monster.
 
 
Some [[Fusion Monster|Fusion]], [[Ritual Monster|Ritual]], [[Synchro Monster|Synchro]], [[Xyz Monster]]s, [[Pendulum Monster]]s, and [[Link Monster]]s have effects, and are therefore also treated as Effect Monsters. [[Toon Monster|Toon]], [[Union Monsters|Union]], [[Gemini monster|Gemini]], [[Spirit monster|Spirit]], and some [[Tuner monster|Tuner]] monsters are all types of Effect Monsters.
 
 
An Effect Monster's effect, if particularly powerful, may be balanced out by the monster itself being comparatively weak in ATK and DEF for its level (such as cards like "[[Ancient Gear Engineer]]" or "[[Needle Burrower]]"). Additionally, some cards with ATK that is too high for a monster of its Level may have [[negative effects]] detrimental to their use (such as cards like "[[Giant Kozaky]]" or "[[Giant Orc]]").
 
 
Some Effect Monsters have a dot (•) with an effect written after it. This dot usually represents an effect that is active while certain requirements are met, and sometimes this effect can be negated on its own when those requirements are no longer met (ex, the [[Gadjiltron]] monsters have different effects based on which monster is used to [[Tribute Summon]] it,the [[Infernity]] monsters have effects that are only active while the controller has no cards in their hand, and the [[Morphtronic]] monsters have two different effects, and either one of those effects can be active while that monster is in a certain [[battle position]]). Some Effect Monsters that have 2 or more dots usually have effects that give the controller a choice on what they want to do at a certain time (ex, "[[Don Zaloog]]", or "[[Flying Fortress SKY FIRE]]"), but some of these effects have a basis for the activation (ex, "[[Neo-Spacian Glow Moss]]" and all [[Fusion Monsters]] with "[[Neo-Spacian Glow Moss]]" as a [[Fusion Material Monster]], "[[Gorz the Emissary of Darkness]]" and "[[Dark Hunter]]").
 
  
 
==Examples==
 
==Examples==

Revision as of 11:40, 5 June 2017

Effect Monster
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Japanese

こう(モンスター)[Notes 1]

Japanese (ruby)

こうか(モンスター)

Japanese (base text)

効果(モンスター)

Japanese (romanized)

Kōka (Monsutā)

English

Effect (Monster)

Lists

Effect Monsters (Japanese: こうモンスター Kōka Monsutā) are Monster Cards with an orange color border, and were first introduced in the Vol.3 booster pack. Effect Monsters necessarily have at least one card effect or condition.

Effect Monsters are designated by the text "/Effect" on the Type/ability line. Originally, Effect Monsters which also had abilities (such as Toon and Gemini) or were Tuners would display their subtype and not "/Effect". From Battle Pack 3: Monster League onward, all Effect Monsters now include "/Effect" regardless of their abilities or status as a Tuner monster. Regardless, monsters that have abilities are always Effect Monsters (although this is not the case for Tuner monsters).

Fusion, Ritual, Synchro, Xyz, Pendulum, and Link Monsters can also be Effect Monsters.

Some effect monsters have powerful effects, but low ATK and DEF for their Level (such as "Ancient Gear Engineer" and "Needle Burrower"). Additionally, some cards with higher ATK or DEF for their Level have negative effects (such as "Giant Kozaky" or "Giant Orc").

Monster effects

Monster effects vary greatly, and are classified into four different types:

Examples

Notes

  1. The parentheses here specify what part is not shown on the cards' Type/Ability line.

fr:Monstre à Effet