Difference between revisions of "Machine"

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(Weaknesses)
(Weaknesses)
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* [[Card Trooper]]
 
* [[Card Trooper]]
 
* [[Chimeratech Overdragon]]
 
* [[Chimeratech Overdragon]]
 +
* [[Commander Covington]]
 
* [[Cyber Barrier Dragon]]
 
* [[Cyber Barrier Dragon]]
 
* [[Cyber Commander]]
 
* [[Cyber Commander]]

Revision as of 02:36, 8 September 2007

Machine monsters are powerful, and in some cases, fearsome to face in battle. They rely on high ATK, the ability to rapidly boost ATK, and in the case of the "Ancient Gear" monsters, preventing the opponent from activating Spell and Trap Cards until after the Damage Step has concluded. Machines monsters also have their own Structure Deck, Machine Re-Volt.

Support Cards

Weaknesses

Machine Monster Card List