Difference between revisions of "Dinosaur"

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{{Infobox/Archetype/Yu-Gi-Oh!
 
{{Infobox/Archetype/Yu-Gi-Oh!
| anime                = [[Yu-Gi-Oh! GX|Yu-Gi-Oh! (Duel Monsters) GX]]
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| anime                =  
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* [[Yu-Gi-Oh! (second series anime)|Yu-Gi-Oh! Duel Monsters]]
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* [[Yu-Gi-Oh! GX|Yu-Gi-Oh! (Duel Monsters) GX]]
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* [[Yu-Gi-Oh! ZEXAL]]
 
         | manga                = [[Yu-Gi-Oh! GX (manga)|Yu-Gi-Oh! (Duel Monsters) GX]]
 
         | manga                = [[Yu-Gi-Oh! GX (manga)|Yu-Gi-Oh! (Duel Monsters) GX]]
 
| list                = List of Dinosaur-Type monsters
 
| list                = List of Dinosaur-Type monsters
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They also have their own [[Structure Deck]], [[Structure Deck 9: Dinosaur's Rage]].
 
They also have their own [[Structure Deck]], [[Structure Deck 9: Dinosaur's Rage]].
  
Dinosaur cards are most notably played by [[Rex Raptor]] and [[Tyranno Hassleberry]].
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Dinosaur cards are most notably played by [[Rex Raptor]], [[Tyranno Hassleberry]] and [[Rikuo]].
  
 
The first [[Archetype]] for Dinosaurs, the "[[Jurrac]]s" has been released in [[Duel Terminal - Demon Roar God Revival!!]], [[Duel Terminal - Champion of Chaos!!]], [[Duel Terminal - Dragunity of the Hurricane]], and [[Duel Terminal - Charge of the Genex]] in the [[OCG]], while the beginnings of the Archetype have recently been released in [[Hidden Arsenal 2]] and in [[Hidden Arsenal 3]] in the [[TCG]]. The remaining members have been released in [[Hidden Arsenal 4: Trishula’s Triumph]].
 
The first [[Archetype]] for Dinosaurs, the "[[Jurrac]]s" has been released in [[Duel Terminal - Demon Roar God Revival!!]], [[Duel Terminal - Champion of Chaos!!]], [[Duel Terminal - Dragunity of the Hurricane]], and [[Duel Terminal - Charge of the Genex]] in the [[OCG]], while the beginnings of the Archetype have recently been released in [[Hidden Arsenal 2]] and in [[Hidden Arsenal 3]] in the [[TCG]]. The remaining members have been released in [[Hidden Arsenal 4: Trishula’s Triumph]].

Revision as of 07:47, 24 June 2011

Dinosaur

Japanese

きょうりゅうぞく

Japanese (translated)

Dinosaur Tribe

English

Dinosaur

Appears in (anime)
Appears in (manga)

Yu-Gi-Oh! (Duel Monsters) GX

Lists

Dinosaur monsters are a type of monster that primarily rely on brute strength, and sometimes their Card Effects, to help a duelist prevail in a Duel. There are many high-level Dinosaur-Types, so the general strategy for them is to Special Summon their high-level monsters as quickly and easily as possible using cards like "Hunting Instinct" or "Big Evolution Pill" to overpower the opponent's weaker monsters before they have a chance to defend themselves. Dinosaurs are predominantly EARTH-Attribute monsters (those that are or resemble Pterosaurs are WIND, with exception of Jurrac Ptera), but the release of the Jurrac Archetype has lead to a surge of FIRE Dinosaurs.

Short of extremely powerful Nomi monsters, high-level Fusion Monsters, or Dragons, Dinosaurs are second to none in terms of overwhelming brute force. They possess the only monster that completely breaks the rule of 3000 ATK, "Super Conductor Tyranno", their Field Spell Card Jurassic World grants a higher ATK and DEF bonus than any other for specific monster types, and they have recently been issued Fossil Dig a Spell Card that can add any Level 6 or lower Dinosaur from the Deck to the Hand. Unlike other monster types which run the risk of being useless in the hand if the deck is too top-heavy with high-level monsters, Dinosaurs have numerous options of getting around tribute requirements for summoning high-level monsters from their hand.

A lot of Dinosaur-Type monsters have high ATK like "Frostosaurus", "Super Conductor Tyranno", "Black Tyranno", "Super-Ancient Dinobeast", "Dark Driceratops", "Ultimate Tyranno", the TCG/OCG Synchro Monster - "Jurrac Giganoto, Jurrac Velphito and Jurrac Meteor". One unique Dinosaur, Tyranno Infinity, gains a massive 1000 ATK boost for each removed from play Dinosaur, making Dinosaurs viable even against the debilitating effects of an opponent using Macro Cosmos and related cards. Tyranno Infinity also works extremely well with Survival Instinct, another support card.

They also have their own Structure Deck, Structure Deck 9: Dinosaur's Rage.

Dinosaur cards are most notably played by Rex Raptor, Tyranno Hassleberry and Rikuo.

The first Archetype for Dinosaurs, the "Jurracs" has been released in Duel Terminal - Demon Roar God Revival!!, Duel Terminal - Champion of Chaos!!, Duel Terminal - Dragunity of the Hurricane, and Duel Terminal - Charge of the Genex in the OCG, while the beginnings of the Archetype have recently been released in Hidden Arsenal 2 and in Hidden Arsenal 3 in the TCG. The remaining members have been released in Hidden Arsenal 4: Trishula’s Triumph.

A new sub-archetype of monsters, Evoldar monsters that belong to the Evol archetype, are Dinosaurs that have so far been released in the OCG. They primarily 'evolve' from Reptile-type Evoldo monsters (meaning they are Special Summoned by their effects), having their effects activate as they do. For Example, if Evoldar Diplodocus 'evolved' from a reptile-type Evoldo, it can destroy an opponent's Spell/Trap card. The Dinosaur-type Evoldars are primarily used as Xyz Materials for the Xyz Summon of Dragon-type Evolkaiser monsters.

In the Falsebound Kingdom, Dinosaurs are treated as Dragon monsters.

Example

Playing Style

Dinosaur Beatdown Decks focus on swarming the field with Dinosaur creatures, summoning big beat-sticks like Ultimate Tyranno by bypassing tribute requirements with Big Evolution Pill, a combination of Gilasaurus and Hunting Instinct then using various power-boosting and Dinosaur-support cards. Another possible strategy focus on quickly dispatching Dinosaurs to the Graveyard then removing them from play (ex. Survival Instinct) to boost Tyranno Infinity and move in for a quick-kill. Dinosaur-type monsters are also known for their high ATK points that can overpower other deck types quickly if you play your cards right. It is highly recommended to bring cards to destroy your opponents back field. Dimensional Fissure is highly recommended, due to it's remove from play effect, as it cripples many decks, among the popular are Blackwings, Lightsworns, Zombies, Infernity, and many other decks that rely in their graveyard for their card effects. Royal Decree or Tyrant's Temper are cards that will help in protecting your Dinosaur's from any trap cards, and Solidarity grants a much needed these decks need, as many Dinosaur decks are strongly built on their type, and optional modifications can be made by adding in equip spell cards for further damage. These cards include Junk Barrage, Big Bang Shot (due to the fact that It grants a pierce effect, and removes from play the monster when removed from the field), Megamorph, and other equip spell cards.

Another Dinosaur build build revolves around using the field spell Mausoleum of the Emperor to pay life points to summon high level Dinosaur monsters to quickly overrun the opponent's weak monster's, and use Royal Decree to shut down all trap cards on the field. Then, the Dinosaur player can either use A.Big Evolution Pill to tribute the summoned Dinosaur, and normal summon Dinosaur type monsters without tributing! or B. recover life points via Draining Shield, Sebek's Blessing, Poison of the Old Man and other cards to continue abusing the effect of Mausoleum of the Emperor to summon more Dinosaur monsters. The best dinosaur monster for the summon of Mausoleum is Jurrac Titano. His effect by itself allows him to become immune to target effects from monster cards, and trap cards that the opponent has up their sleeve.

Dinosaur decks have a couple of search cards, one of the most used ones being the spell card released in the set Ancient Prophecy, Fossil Dig. This card allows the search of any level 6 or lower Dinosaur type monster, and can quickly give you Tyranno Infinity. Anothe search card tht Dinosaurs have is Miracle Jurassic Egg, which allows the player the dispatch counters on the egg, for the quick summon of another Dinosaur monster from the deck. Babycerasaurus is another search card that combos brilliantly with Torrential Tribute, or Dark Hole.

Strengths

Removal Power: Dimensional Fissure removes any monster instead of sending it to the grave, bypassing effects such as Dandylion, and ANY other card that says "and sent to the graveyard", posing an enormous threat to MANY decks that rely on their graveyard. Removal cards such as Heavy Storm(Traditional Format) Mystical Space Typhoon, Cold Wave( Traditional Format) Dust Tornado, and other cards to remove opponent's spells or traps, but this wont be necessary due to the additions of Royal Decree, or Tyrant's Temper.

Field Control: Note that field control is not permanent, and that the opponent will try to destroy any hight level Dinosaur monsters you have summoned. Royal Decree, and Tyrant's Temper, are cards that are necessary for the player to win the duel. Hyper Hammerhead will help you remove an opponent's monster, but It will not work against cards like Ally of Justice Catastor, Miracle Jurassic Egg can stall and give you some time to assemble your field control, due to it's 2000 Def status, Seismic Shockwave, which prevents the opponent from using most of their S/T zones. Another great addition would be the trap card Xing Zhen Hu, which stops the opponent from using 2 set Spell or Trap cards, removing any threats for the summoning of your Dinosaur monsters, or their attacks. Tail Swipe is great for direct attacks. And the best card to use against a synchro deck would be Grave of the Super Ancient Organism, which would shut down their strategies quickly, but be careful of it's use, because then you cant special summon any Dinosaur Type monsters that are level 6 or higher. Use cards like Divine Wrath, and Forbidden Chalice to protect yourself from dangerous monster card effects like Ryko, Lightsworn Hunter, Ally of Justice Catastor, or simply a Marshmallon, or Spirit Reaper, which prevents the duelist from progressing their offense.

Damage Inflicting: Using cards like Ceasefire,Nightmare Wheel, Hinotama, and the Super Conductor Tyranno/Black Ptera comination, inflict damage to the opponent. This combination is best used when you cannot attack your opponent when they use cards like Gravity Bind, Level Limit - Area B, Messenger of Peace, or other stall cards the opponent may use. Other essential additions would be Junk Barrage, Big Bang Shot, and other power boosting equip spell cards.

Draw Power: Fossil Dig, Hand Destruction, Card Trader, Magical Mallet, Reload, Trade-in, or even Precious Cards from Beyond, used for the summons of the Mausoleum deck, and other draw power cards.

Attack Boosting: Solidarity, Jurassic World, and Gaia Power give the essential attack boost for your Dinosaur monsters.

Monster Cards

Spell Cards

Trap Cards