Difference between revisions of "Ignition Effect"
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− | {{ | + | {{Redirect|Ignition|the card named "Ignition" in Japanese|""Backfire"" (manga)}} |
− | + | {{Show card image|Lonefire Blossom|"[[Lonefire Blossom]]", a card with an Ignition Effect.}} | |
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− | '''Ignition | + | '''Ignition Effects''' (Japanese: 起動効果 ''Kidō Kōka'', "Startup effect"), formerly known as '''Cost Effects'''{{citation needed}}, are [[Spell Speed 1]] monster effects that require a manual [[activate|activation]] by the card's [[controller]] during their [[Main Phase]]. |
− | + | Post-[[Problem-Solving Card Text]], these type of effects will generally be indicated by "Once per turn:", "You can" or "During your Main Phase:", followed by the cost which will end with a semi-colon(;), and lastly, the actual effect which you activated. | |
==Priority== | ==Priority== | ||
− | + | Under previous rules, it was possible to activate an Ignition Effect in [[response]] to the monster's own Summon. This was removed from the ''[[OCG]]'' on March 19, 2011, and from the ''[[TCG]]'' on April 25, 2012. Ignition Effects can now only be activated during an open [[game state]]. | |
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− | + | When the [[turn player]] Summoned a monster with an Ignition Effect, because they had [[priority]] to activate an effect, they could activate the Summoned monster's Ignition Effect before the opponent could activate a [[fast effect]]. | |
− | + | For example, the turn player could [[Summon]] "[[Lonefire Blossom]]" and activate its effect before their opponent could activate "[[Eatgaboon]]". | |
− | == | + | ==List of ''OCG''/''TCG'' monsters with Ignition Effects== |
− | [[ | + | {{Card query|[[Effect type::Ignition Effect]]|type=monster|medium=official|limit=10}}{{Hardcoded query}} |
− | == | + | ==In other languages== |
− | {{ | + | {{In other languages |
+ | | fr_name = Effet d’Ignition | ||
+ | | de_name = Zündeffekt | ||
+ | | it_name = Effetto ad Ignizione | ||
+ | | pt_name = Efeito de Ignição | ||
+ | | es_name = Efecto de Encendido | ||
+ | | ja_name = 起動効果 | ||
+ | | ja_romaji = Kidō Kōka | ||
+ | | ja_trans = Startup effect | ||
+ | | ko_name = 기동 효과 | ||
+ | | ko_rr = Gidong Hyogwa | ||
+ | | zh_name = 起動效果 | ||
+ | | zh_pinyin = Qǐdòng Xiàoguǒ | ||
+ | }} | ||
{{Gameplay}} | {{Gameplay}} | ||
− | [[Category: | + | [[Category:Types of monster effects]] |
Latest revision as of 03:55, 5 February 2024
Ignition Effects (Japanese: 起動効果 Kidō Kōka, "Startup effect"), formerly known as Cost Effects[citation needed], are Spell Speed 1 monster effects that require a manual activation by the card's controller during their Main Phase.
Post-Problem-Solving Card Text, these type of effects will generally be indicated by "Once per turn:", "You can" or "During your Main Phase:", followed by the cost which will end with a semi-colon(;), and lastly, the actual effect which you activated.
Priority[edit]
Under previous rules, it was possible to activate an Ignition Effect in response to the monster's own Summon. This was removed from the OCG on March 19, 2011, and from the TCG on April 25, 2012. Ignition Effects can now only be activated during an open game state.
When the turn player Summoned a monster with an Ignition Effect, because they had priority to activate an effect, they could activate the Summoned monster's Ignition Effect before the opponent could activate a fast effect.
For example, the turn player could Summon "Lonefire Blossom" and activate its effect before their opponent could activate "Eatgaboon".
List of OCG/TCG monsters with Ignition Effects[edit]
Name | Japanese name | Primary type | Secondary type | Attribute | Type | Level/ Rank | Scale | ATK | DEF | Link |
---|---|---|---|---|---|---|---|---|---|---|
3-Hump Lacooda | みつこぶラクーダ | Effect Monster | EARTH | Beast | 3 | 500 | 1500 | |||
8-Claws Scorpion | Effect Monster | DARK | Insect | 2 | 300 | 200 | ||||
A-Assault Core | Effect Monster | Union monster | LIGHT | Machine | 4 | 1900 | 200 | |||
A/D Changer | Effect Monster | LIGHT | Warrior | 1 | 100 | 100 | ||||
Abare Ushioni | Effect Monster | EARTH | Beast-Warrior | 4 | 1200 | 1200 | ||||
Abyss Actor - Curtain Raiser | Effect Monster Pendulum Monster | DARK | Fiend | 4 | 7 | 1100 | 1000 | |||
Abyss Actor - Extras | Effect Monster Pendulum Monster | DARK | Fiend | 1 | 3 | 100 | 100 | |||
Abyss Actor - Funky Comedian | Effect Monster Pendulum Monster | DARK | Fiend | 1 | 8 | 300 | 200 | |||
Abyss Actor - Hyper Director | Effect Monster Link Monster | DARK | Fiend | 800 | 1 | |||||
Abyss Actor - Superstar | Effect Monster Pendulum Monster | DARK | Fiend | 7 | 3 | 2500 | 1800 |
Showing first 10 results, of 2847 total ¦ Show next 10 results ¦ Show first [20 · 50 · 100 · 250 · 500] results (all links open a new page) |
In other languages[edit]
Language | Name | Romanized | Translated |
---|---|---|---|
French | Effet d’Ignition | ||
German | Zündeffekt | ||
Italian | Effetto ad Ignizione | ||
Portuguese | Efeito de Ignição | ||
Spanish | Efecto de Encendido | ||
Japanese | 起動効果 | Kidō Kōka | Startup effect |
Korean | 기동 효과 | Gidong Hyogwa | |
Chinese (Traditional and Simplified) | 起動效果 | Qǐdòng Xiàoguǒ |