Difference between revisions of "Password"
Dinoguy1000 (talk | contribs) (move notes up as a subsection of the passcodeless cards, since that's the only section with any notes) |
Dinoguy1000 (talk | contribs) (→Unused Dark Duel Stories passcodes: list the actual message produced when one of these is entered (need a screenshot)) |
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== Unused ''Dark Duel Stories'' passcodes == | == Unused ''Dark Duel Stories'' passcodes == | ||
− | ''[[Yu-Gi-Oh! Dark Duel Stories]]'' includes 106 passcodes which are not used for cards in-game | + | ''[[Yu-Gi-Oh! Dark Duel Stories]]'' includes 106 passcodes which are not used for cards in-game. Entering one of these passcodes produces the error message "Can't Record Password! Try a different password." Nine of these passcodes have never been used for cards in the ''OCG''/''TCG'' or in other video games; the "Card" cell for these passcodes is blank in the below table. Some of the cards associated with these passcodes were not printed for many years after the release of ''Dark Duel Stories'', such as "[[Mimicat]]", which was first printed in 2015. The passcodes are listed here in the same order in which they appear in the ''Dark Duel Stories'' ROM. |
{| class="wikitable sortable card-list" | {| class="wikitable sortable card-list" |
Revision as of 10:45, 15 August 2018
A passcode is the eight-digit number printed in the bottom-left corner on most OCG/TCG cards (certain cards, such as "Gate Guardian", do not have a passcode, and some cards instead have limitation text in this spot). The passcode for a card is always the same in all languages and all prints of that card, including alternate artwork versions, except for "Dark Magician" and "Polymerization" ("Dark Magician" has an Arkana version, and "Polymerization" has a "Fusion" version, both with different passcodes from their main versions). Because of this consistency, passcodes can be useful for identifying cards.
Passcodes, while serving no real purpose in the OCG/TCG, are used in some video games. By entering a card's passcode (usually in a "Password" screen), the player may obtain that card for their virtual collection. This usually has various restrictions. In most games, this can only be done once per card. In some games the player will be given the card for free, while in others the player must also pay in-game currency. In later games, players must already have the card in their card list, either by owning at least one copy of it, or owning most of the other cards in the set the desired card is from.
Yu-Gi-Oh! Duel Monsters and Yu-Gi-Oh! The Duelists of the Roses use their own passcodes for cards. Duel Monsters has nine passcodes, spelled with kana and used to unlock eight of the 15 secret monsters; each passcode is the name of a staff member who worked on the game or on the manga at Shueisha at the time. In The Duelists of the Roses, the passcodes are mostly alphanumeric, and most of the game's 854 cards have a passcode.
Several video games use passcodes for things other than unlocking cards; for example, Yu-Gi-Oh! Dark Duel Stories has passcodes that unlock Stage 5 characters, a passcode that makes Grandpa give the player an extra card after every Duel, and a passcode to immediately view the credits. Dark Duel Stories also has 106 unused card passcodes which produce a custom error message when entered; several of these passcodes have never been associated with cards in the OCG/TCG or in other video games.
Passcodes are not featured in the anime or the manga, or in other real-life games such as Yu-Gi-Oh! Bandai's Official Card Game, Yu-Gi-Oh! Dungeon Dice Monsters, or Konami's Yu-Gi-Oh! Duel Monsters.
Contents
List of passcodes
Cards printed without a passcode
A number of cards have been printed in the OCG and TCG without a passcode. Many of these cards had passcodes in various video games, and have often been reprinted with their passcodes later on.
Giant Card and Official Proxy prints never have a passcode, though some of them do have limitation text; any cards which are only missing a passcode in Giant Card or Official Proxy prints are not listed here. Counters, Tokens, and Boss Duel cards also lack printed passcodes, and are also not listed here, though they are members of Category:Cards printed without a passcode.
Notes
- ↑ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al Only in video games.
- ↑ On Japanese and some Korean prints.
- ↑ a b c d e f g h i j k l m n o p Only on Japanese prints.
- ↑ a b Only in Korea.
- ↑ a b c Giant Card prints only.
- ↑ This card has always been printed with a passcode outside of Japan.
Duel Monsters passcodes
These nine passcodes are the only ones in Yu-Gi-Oh! Duel Monsters, and use kana instead of numbers or letters. Each passcode is the name of a staff member who worked on the game, or who worked on the manga series at Shueisha at the time. This was probably done because Duel Monsters was released before the first OCG set, Vol.1, though it is not known why so few of the cards in the game have passcodes, especially since the game credited at least nine individuals, but only six of them had passcodes, and since the game includes 15 secret monsters, but only nine of them can be unlocked with a passcode.
# | Card | Passcode | Rōmaji | Notes |
---|---|---|---|---|
351 | Yaranzo | ヘイシヨシヒサ | heishiyoshihisa | Heishi Yoshihisa was a long-time editor for Weekly Shōnen Jump. |
352 | Kanan the Swordmis | ハシモトカナコ | hashimotokanako | Kanako Hashimoto was the Director of Graphics for Duel Monsters. |
353 | Takriminos | チダタクリ | chidatakuri | Takuri Chida was a programmer for Duel Monsters. |
354 | Stuffed Animal | キタウエカズミ | kitauekazumi | Kazumi Kitaue was the Executive Producer for Duel Monsters. |
355 | Megasonic Eye | シモムラサトシ | shimomurasatoshi | Satoshi Shimomura was the Producer for Duel Monsters. |
358 | Seiyaryu | トリシマカズヒコ | torishimakazuhiko | Kazuhiko Torishima was the editor-in-chief for Weekly Shōnen Jump. |
359 | Three-legged Zombi | タカハシトシマサ | takahashitoshimasa | Takahashi Toshimasa was an editor for Weekly Shōnen Jump. |
361 | Flying Penguin | ヤマダノブヒロ | yamadanobuhiro | Yamada Nobuhiro was the Director of Game Design for Duel Monsters. |
363 | Fairy's Gift | タカハシカズキ | takahashikazuki | Kazuki Takahashi is the creator of Yu-Gi-Oh!, and was credited with Original Monster Design in Duel Monsters. |
Non-card passcodes
These passcodes are used in video games to perform some action other than unlocking cards.
Passcode | Action | Video game(s) |
---|---|---|
65437205 | Grandpa gives the player an extra card after each Duel | Yu-Gi-Oh! Dark Duel Stories |
70715281 | Unlock Yami Yugi as a Stage 5 opponent | Yu-Gi-Oh! Dark Duel Stories |
07119986 | Unlock Yami Bakura as a Stage 5 opponent | Yu-Gi-Oh! Dark Duel Stories |
43504084 | Unlock Nitemare as a Stage 5 opponent | Yu-Gi-Oh! Dark Duel Stories |
70592699 | Unlock Shadi as a Stage 5 opponent | Yu-Gi-Oh! Dark Duel Stories |
06987398 | Unlock Marik Ishtar as a Stage 5 opponent | Yu-Gi-Oh! Dark Duel Stories |
42382443 | View the credits | Yu-Gi-Oh! Dark Duel Stories |
17232574 | Grandpa gives the player an extra card after each Duel | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
71837829 | Unlock Mai Kujaku as a Stage 4 opponent | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
45442120 | Unlock Bandit Keith as a Stage 4 opponent | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
18054115 | Unlock Yami Yugi as a Stage 4 opponent | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
82659417 | Unlock Yami Bakura as a Stage 4 opponent | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
45565702 | Unlock Marik Ishtar as a Stage 4 opponent | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
44220672 | View the credits | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
19170603 | Unlock Yugi Gonbutori after clearing Stage 4 | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
83771069 | Unlock Kaiser Umiuma after clearing Stage 4 | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist |
Unused Dark Duel Stories passcodes
Yu-Gi-Oh! Dark Duel Stories includes 106 passcodes which are not used for cards in-game. Entering one of these passcodes produces the error message "Can't Record Password! Try a different password." Nine of these passcodes have never been used for cards in the OCG/TCG or in other video games; the "Card" cell for these passcodes is blank in the below table. Some of the cards associated with these passcodes were not printed for many years after the release of Dark Duel Stories, such as "Mimicat", which was first printed in 2015. The passcodes are listed here in the same order in which they appear in the Dark Duel Stories ROM.