Difference between revisions of "Ignition Effect"
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− | |TITLE='''List of TCG and OCG | + | |TITLE='''List of TCG and OCG Monsters with Ignition Monster Effects''' |
|CONTENT={{#ask: [[Medium::TCG||OCG]] [[Effect type::Ignition Monster Effects]] |?Japanese Name |?Type |?Card Type |?ATK |?DEF |?Level}} | |CONTENT={{#ask: [[Medium::TCG||OCG]] [[Effect type::Ignition Monster Effects]] |?Japanese Name |?Type |?Card Type |?ATK |?DEF |?Level}} | ||
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Revision as of 02:49, 6 April 2010
Ignition Effects require a manual activation by the card's controller during their Main Phase 1 or 2 (unless stated otherwise on the card). They are available to use as soon as the card hits the field.
This type of effect used to be called a "Cost Effect" in the early days of Yu-Gi-Oh, which was slightly confusing because not all of those monsters had a cost.
Examples of Monster Ignition Effects: "Cyber Gymnast", "XYZ-Dragon Cannon", "Bazoo the Soul-Eater", "Blackwing - Gale the Whirlwind", "3-Hump Lacooda", "Card Trooper" and "XX-Saber Faultroll".
Example
- Also see: Priority