Difference between revisions of "DEF"
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| italian = DEF (Punti Difesa) | | italian = DEF (Punti Difesa) | ||
| korean = 수비력 (守備力) ''Subiryeok'' | | korean = 수비력 (守備力) ''Subiryeok'' | ||
− | |portuguese=DEF | + | |portuguese=DEF (Pontos de Defesa) |
− | | spanish = DEF (Puntos de | + | | spanish = DEF (Puntos de Defensa) |
− | Defensa) | ||
|chinese=守備力 ''Shǒubèilì / Sau2 bei6 lik6''<br>Formerly: 防守力 ''Fángshǒulì'' | |chinese=守備力 ''Shǒubèilì / Sau2 bei6 lik6''<br>Formerly: 防守力 ''Fángshǒulì'' | ||
}} | }} |
Revision as of 11:05, 8 September 2015
DEF | |||
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Japanese |
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Japanese (ruby) |
しゅびりょく | ||
Japanese (base text) |
守備力 | ||
Japanese (romanized) |
Shubiryoku | ||
Japanese (translated) |
Defense Strength | ||
English |
DEF (Defense Points)[Notes 1] | ||
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DEF (
If a monster attacks another with an ATK that is greater than the DEF of that monster, the Defense Position monster is destroyed, but the controller of the Defense Position monster takes no Battle Damage unless the attacking monster has a "piercing" effect where the difference between ATK and DEF is dealt as Battle Damage.
If the same situation is reversed, where the ATK is lower than or equal to the opponent's monster's DEF, both monsters remain on the field, but the controller of the attacking monster takes Battle Damage equal to the difference between the ATK and DEF values.